Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Gallium: fix for conform test | Robert Ellison | 2008-12-18 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The following construction in util_surface_copy() in gallium/auxiliary/util/u_rect.c, introduced in commit d177c9ddda2c452cf7d6696d89cf4458ef986f98, incorrectly inverts the Y coordinate in the last parameter to pipe_copy_rect(). /* If do_flip, invert src_y position and pass negative src stride */ pipe_copy_rect(dst_map, &dst->block, dst->stride, dst_x, dst_y, w, h, src_map, do_flip ? -(int) src->stride : src->stride, src_x, do_flip ? w - src_y : src_y); The intention is to start at the last Y coordinate line and move backwards, in the case of a flip; in that case, the correct calculation is "src_y + h - 1", not "w - src_y". This fixes a Gallium assertion failure in the conformance tests: u_rect.c:65:pipe_copy_rect: Assertion `src_y >= 0' failed. debug_get_bool_option: GALLIUM_ABORT_ON_ASSERT = TRUE Trace/breakpoint trap | ||||
* | glsl: Fix handling of nested parens in macro actual arguments. | Michal Krol | 2008-12-18 | 1 | -2/+15 |
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* | mesa: Pass the context to query object delete cb to avoid null dereference. | Eric Anholt | 2008-12-18 | 1 | -1/+1 |
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* | gallium: Enable memory debugging on all windows platforms. | José Fonseca | 2008-12-18 | 1 | -1/+1 |
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* | mesa: choose GLSL vertex shader over ARB/internal vertex program in ↵ | Brian Paul | 2008-12-17 | 1 | -1/+13 |
| | | | | | | | | | | | get_fp_input_mask() This is a work-around the for the fact that we do fragment shader state validation before vertex shader validation (see comments in state.c) so in get_fp_input_mask() we can't rely on ctx->VertexProgram._Current being up to date yet. This fixes a glean glsl1 test failure. | ||||
* | gallium: fix memory corruption in u_gen_mipmap.c | Brian Paul | 2008-12-17 | 1 | -10/+9 |
| | | | | | | | | | Remove the old/initial vbuf allocation in util_create_gen_mipmap(). We were allocating a small vbuf at this point so get_next_slot() didn't have as large of buffer as it expected. So all but the first set_vertex_data() was writing out of bounds. Also added some comments. | ||||
* | mesa: fix fixed-function test in get_fp_input_mask() - again. | Brian Paul | 2008-12-17 | 1 | -3/+5 |
| | | | | | | The problem we're solving only occured when there was a user-defined vertex shader but no fragment shader. Check for that case now. Fixes glean api2 vertex array failure. | ||||
* | mesa: add missing cases for texture array targets | Brian Paul | 2008-12-17 | 1 | -6/+10 |
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* | Revert "mesa: fix vertex program test in get_fp_input_mask()" | Brian Paul | 2008-12-17 | 1 | -1/+3 |
| | | | | This reverts commit cdaaf8e107010624bed4abdf9553c0ef63c8b708. | ||||
* | mesa: fix vertex program test in get_fp_input_mask() | Brian Paul | 2008-12-17 | 1 | -3/+1 |
| | | | | | We were accidentally using the fixed-function logic when a vertex shader was being used. | ||||
* | winsys: fix depth buffer size when using stencil | Brian Paul | 2008-12-17 | 1 | -0/+3 |
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* | gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition. | Michal Krol | 2008-12-15 | 1 | -1/+1 |
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* | gallium: fix refcount bug introduced in eb20e2984 | Keith Whitwell | 2008-12-12 | 1 | -4/+5 |
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* | Merge branch 'no-validate' into gallium-0.1 | Keith Whitwell | 2008-12-12 | 17 | -686/+108 |
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| * | Revert "pipebuffer: Implement proper buffer validation." | Keith Whitwell | 2008-12-12 | 14 | -367/+108 |
| | | | | | | | | This reverts commit a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce. | ||||
| * | Revert "pipebuffer: Ondemand buffer manager." | Keith Whitwell | 2008-12-12 | 4 | -319/+0 |
| | | | | | | | | This reverts commit 17849eafaacfbb2124d86f561a91b707317d3b31. | ||||
| * | Revert "pipebuffer: Fix buffer overflow." | Keith Whitwell | 2008-12-12 | 1 | -1/+1 |
| | | | | | | | | This reverts commit 55839ae064d64b7fcc180fcddb364bf31ab760dc. | ||||
| * | st: reduce unnecessary calls to pipe->set_vertex_buffers() | Keith Whitwell | 2008-12-11 | 1 | -5/+14 |
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| * | st: move feedback draw function to new file | Keith Whitwell | 2008-12-11 | 3 | -226/+275 |
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| * | st: don't unilaterally ABS the argument to RSQ | Keith Whitwell | 2008-12-11 | 1 | -3/+9 |
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* | | gallium: avoid mapping same vertex buffer in subsequent frames | Keith Whitwell | 2008-12-12 | 16 | -60/+219 |
| | | | | | | | | | | | | | | | | | | | | | | Quite a few util modules were maintaining a single vertex buffer over multiple frames, and potentially reusing it in subsequent frames. Unfortunately that would force us into syncrhonous rendering as the buffer manager would be forced to wait for the previous rendering to complete prior to allowing the map. This resolves that issue, but requires the state tracker to issue a few new flush() calls at the end of each frame. | ||||
* | | st: reduce unnecessary calls to pipe->set_vertex_buffers() | Keith Whitwell | 2008-12-12 | 1 | -5/+14 |
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* | | st: move feedback draw function to new file | Keith Whitwell | 2008-12-12 | 4 | -226/+276 |
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* | | st: don't unilaterally ABS the argument to RSQ | Keith Whitwell | 2008-12-12 | 1 | -3/+9 |
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* | | glut: MinGW portability fixes. | José Fonseca | 2008-12-12 | 7 | -4/+96 |
| | | | | | | | | Still, it doesn't run as well as the glut binaries... | ||||
* | | gdi: Reimplement using the WGL statetracker. | José Fonseca | 2008-12-12 | 7 | -2464/+352 |
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* | | mesa: Bring in new mesa sub-statetracker. | José Fonseca | 2008-12-12 | 26 | -0/+4453 |
| | | | | | | | | Some code cleanup is still in order. | ||||
* | | scons: Build progs. | José Fonseca | 2008-12-12 | 6 | -1/+825 |
| | | | | | | | | | | | | | | | | Just demos and trivial dirs for starters. Conflicts: .gitignore | ||||
* | | scons: Allow to request the winddk toolchain. | José Fonseca | 2008-12-12 | 1 | -1/+1 |
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* | softpipe: Add missing header include. | Michal Krol | 2008-12-11 | 1 | -0/+2 |
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* | draw: Silencium compiler warnings on Windows. | Michal Krol | 2008-12-11 | 1 | -1/+1 |
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* | gallium: added draw_set_mrd() function to fix polygon offset | Brian Paul | 2008-12-10 | 5 | -2/+36 |
| | | | | | | | | The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage... | ||||
* | gallium: only mark back color buffer surfaces as undefined after swapbuffers | Brian Paul | 2008-12-10 | 1 | -9/+11 |
| | | | | | Marking all surfaces as undefined was wrong and cause some glean failures because glReadPixels was used after SwapBuffers. | ||||
* | gallium: restore default_depth_bits() call in xlib winsys | Brian Paul | 2008-12-10 | 1 | -2/+2 |
| | | | | This was accidentally disabled in a long-ago commit. | ||||
* | mesa: more trivial tests | Keith Whitwell | 2008-12-10 | 3 | -0/+272 |
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* | util: new funcs for triming/validating primitives | Keith Whitwell | 2008-12-10 | 1 | -0/+122 |
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* | draw: add const qualifiers | Keith Whitwell | 2008-12-10 | 2 | -4/+4 |
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* | python/retrace: Dump indices too. | José Fonseca | 2008-12-09 | 1 | -1/+44 |
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* | gallium: Abort by default on windows user space. | José Fonseca | 2008-12-09 | 1 | -1/+1 |
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* | python/retrace: Dump vertex buffer contents. | José Fonseca | 2008-12-08 | 1 | -0/+24 |
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* | scons: Target Windows XP on userspace. | José Fonseca | 2008-12-01 | 1 | -0/+2 |
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* | tgsi: Reenable OPCODE_ARR. | Michal Krol | 2008-11-26 | 1 | -3/+2 |
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* | tgsi: Fix build. | Michal Krol | 2008-11-26 | 1 | -6/+2 |
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* | tgsi: Implement OPCODE_ROUND for SSE2 backend. | Michal Krol | 2008-11-26 | 1 | -1/+28 |
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* | tgsi: Implement OPCODE_SSG/SGN. | Michal Krol | 2008-11-26 | 2 | -2/+46 |
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* | gallium: disable TGSI_OPCODE_ARR case until emit_rnd() is redone. | Brian Paul | 2008-11-26 | 1 | -1/+2 |
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* | Revert "tgsi: Implement OPCODE_ROUND for SSE2 backend." | Brian Paul | 2008-11-26 | 1 | -28/+1 |
| | | | | | | | This reverts commit 685fd2c035e284db2447ede0f6da278adaa70a0d. Does not compile since emit_rnd() is trying to pass 4 params to emit_func_call_dst() which takes 3 params. | ||||
* | gallium: fix glBitmap color bug | Brian Paul | 2008-11-26 | 1 | -6/+18 |
| | | | | | | By time we get around to rendering the cached bitmap, the current color may have changed. Need to make sure we load the constant slot with the cached color. | ||||
* | gallium: replace 2 with PIPE_SHADER_TYPES | Brian Paul | 2008-11-26 | 1 | -1/+1 |
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* | tgsi: Implement OPCODE_ARR. | Michal Krol | 2008-11-26 | 2 | -5/+7 |
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