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gallium_va_encpackedheader01
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Age
Files
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*
progs/demos: Fix memory leak in ray.c.
Vinson Lee
2009-12-03
1
-0
/
+2
*
progs/demos: Fix memory leak in projtex.c.
Vinson Lee
2009-12-03
1
-0
/
+3
*
progs/demos: Fix memory leak in ipers.c.
Vinson Lee
2009-12-03
1
-0
/
+2
*
progs/demos: Fix memory leak in fslight.c.
Vinson Lee
2009-12-03
1
-0
/
+1
*
gallium/util: Initialize variables in u_pack_color.h.
Vinson Lee
2009-12-03
1
-1
/
+4
*
progs/trivial: Redraw upon keypress.
Vinson Lee
2009-12-03
4
-4
/
+4
*
progs/trivial: Redraw upon keypress.
Vinson Lee
2009-12-03
104
-104
/
+104
*
progs/glsl: Redraw upon keypress.
Vinson Lee
2009-12-03
1
-1
/
+1
*
progs/util: Exit RawImageGetData early if malloc fails.
Vinson Lee
2009-12-03
1
-0
/
+1
*
progs/util: Fix memory leak if malloc fails in RawImageOpen.
Vinson Lee
2009-12-03
1
-0
/
+14
*
progs/util: Fix memory leak if fopen fails in RawImageOpen.
Vinson Lee
2009-12-03
1
-0
/
+1
*
progs/util: Fix memory leak if malloc fails in tkRGBImageLoad.
Vinson Lee
2009-12-03
1
-0
/
+1
*
progs/util: Fix memory leak if LoadRGBImage fails.
Vinson Lee
2009-12-03
1
-1
/
+4
*
progs/util: Fix memory if LoadRGBMipmaps2 fails.
Vinson Lee
2009-12-03
1
-0
/
+1
*
progs/util: Fix memory leak if LoadYUVImage fails.
Vinson Lee
2009-12-03
1
-0
/
+1
*
progs/fp: Redraw upon keypress.
Vinson Lee
2009-12-03
8
-8
/
+8
*
prog/tests: Fix MSVC build.
Vinson Lee
2009-12-03
1
-4
/
+4
*
progs/tests: fix MSVC build.
Vinson Lee
2009-12-03
1
-4
/
+4
*
progs/tests: Fix MSVC build.
Vinson Lee
2009-12-03
1
-3
/
+3
*
progs/tests: Fix MSVC build.
Vinson Lee
2009-12-03
1
-8
/
+8
*
progs/tests: Use rand() instead of random().
José Fonseca
2009-12-03
1
-1
/
+1
*
progs/tests: Use rand() instead of random().
José Fonseca
2009-12-03
1
-1
/
+1
*
progs/tests: Fix MSVC build.
Vinson Lee
2009-12-03
1
-1
/
+0
*
prog/tests: Fix MSVC build.
Vinson Lee
2009-12-03
1
-1
/
+1
*
prog/tests: Fix MSVC build.
Vinson Lee
2009-12-03
1
-1
/
+1
*
progs/tests: fix MSVC build.
Vinson Lee
2009-12-03
1
-1
/
+1
*
prog/tests: Fix MSVC build.
Vinson Lee
2009-12-03
1
-14
/
+5
*
r200: fix polygon stipple
Alex Deucher
2009-12-03
4
-17
/
+11
*
scons: Add Mac OS to target platform list.
Vinson Lee
2009-12-02
1
-1
/
+1
*
progs/vpglsl: Fix psiz-mul.glsl compilation error on Mac OS.
Vinson Lee
2009-12-02
1
-1
/
+1
*
progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
Vinson Lee
2009-12-02
1
-3
/
+3
*
progs/glsl: Fix noise GLSL compilation error on Mac OS.
Vinson Lee
2009-12-02
1
-1
/
+1
*
demos/glsl: Add missing break statement to noise test.
Vinson Lee
2009-12-02
1
-0
/
+1
*
progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.
Vinson Lee
2009-12-02
1
-5
/
+5
*
progs/glsl: Add missing break statement in multinoise.c.
Vinson Lee
2009-12-02
1
-0
/
+1
*
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
Vinson Lee
2009-12-02
1
-1
/
+1
*
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
2009-12-02
1
-1
/
+1
*
progs/glsl: minor Makefile clean-ups
Brian Paul
2009-12-02
1
-8
/
+7
*
progs: Ignore Mac OS dSYM directories.
Vinson Lee
2009-12-02
1
-0
/
+1
*
cell: added tex_usage param to xm_surface_buffer_create()
Brian Paul
2009-12-02
1
-0
/
+1
*
progs/demos: remove unused glFogCoordPointer_ext var
Brian Paul
2009-12-01
1
-2
/
+0
*
Simplify hackery added to fix AIX build.
Tom Fogal
2009-12-01
1
-15
/
+11
*
intel: Remove GL_NV_point_sprite from extension list
Ian Romanick
2009-12-01
1
-1
/
+0
*
mesa: set version string to 7.6.1-rc2
mesa_7_6_1_rc2
Ian Romanick
2009-11-30
1
-1
/
+1
*
i915: Actually put i915PointParameterfv in the driver function table. Duh.
Ian Romanick
2009-11-30
1
-0
/
+1
*
i915: Fallback bit define missed on previous commit
Ian Romanick
2009-11-29
1
-0
/
+1
*
i915: Round point sizes instead of truncate.
Ian Romanick
2009-11-29
1
-1
/
+1
*
i915: Enable point sprite coordinate generation
Ian Romanick
2009-11-29
1
-0
/
+29
*
Improve implementation of GL_POINT_SPRITE_COORD_ORIGIN errors
Ian Romanick
2009-11-25
1
-1
/
+6
*
radeon: fix context destroy needing lock for flushing.
Dave Airlie
2009-11-25
1
-5
/
+4
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