summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAgeFilesLines
...
* i965/fs: Get rid of an unused variable in emit_barrier()Jason Ekstrand2015-06-231-2/+2
* i965: Remove the brw_context from the visitorsJason Ekstrand2015-06-2320-79/+86
* i965/vec4_vs: Add an explicit use_legacy_snorm_formula flagJason Ekstrand2015-06-233-6/+12
* i965/vec4: Turn some _mesa_problem calls into assertsJason Ekstrand2015-06-231-6/+3
* i965/vs: Pass the current set of clip planes through run() and run_vs()Jason Ekstrand2015-06-237-23/+20
* i965/fs: Add a do_rep_send flag to run_fsJason Ekstrand2015-06-232-5/+6
* i965: Pull calls to get_shader_time_index out of the visitorJason Ekstrand2015-06-2316-76/+79
* i965: Use a single index per shader for shader_time.Jason Ekstrand2015-06-2311-104/+55
* i965: Add compiler options to brw_compilerJason Ekstrand2015-06-236-46/+57
* i965/fs: Plumb compiler debug logging through brw_compilerJason Ekstrand2015-06-233-4/+36
* i965/fs: Do the no16 perf logging directly in fs_visitor::no16()Jason Ekstrand2015-06-231-11/+2
* i965/fs: Make no16 non-variadicJason Ekstrand2015-06-232-11/+5
* i965: Move INTEL_DEBUG variable parsing to screen creation timeJason Ekstrand2015-06-234-10/+11
* i965: Remove the dependance on brw_context from the generatorsJason Ekstrand2015-06-239-11/+17
* i965: Plumb compiler debug logging through a function pointer in brw_compilerJason Ekstrand2015-06-2311-34/+51
* mesa: Add a va_args variant of _mesa_gl_debug().Kenneth Graunke2015-06-232-8/+30
* i965: Replace some instances of brw->gen with devinfo->genJason Ekstrand2015-06-232-6/+6
* i965: Initialize backend_shader::mem_ctx in its constructor.Matt Turner2015-06-234-5/+5
* i965: Assert that the GL primitive isn't out of range.Matt Turner2015-06-231-1/+3
* i965/cfg: Assert that cur_do/while/if pointers are non-NULL.Matt Turner2015-06-231-0/+2
* mesa: Delete unused ICEIL().Matt Turner2015-06-231-32/+0
* i965/fs: Don't mess up stride for uniform integer multiplication.Matt Turner2015-06-231-4/+16
* egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visualsBoyan Ding2015-06-231-5/+0
* i965/gen9: Don't use encrypted MOCSBen Widawsky2015-06-231-2/+2
* nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_dataIlia Mirkin2015-06-234-0/+4
* nvc0: always put all tfb bufs into bufctxIlia Mirkin2015-06-231-3/+4
* glsl: binding point is a texture unit, which is a combined spaceIlia Mirkin2015-06-231-1/+1
* android: egl: do not link against libglapiEmil Velikov2015-06-231-1/+0
* gbm: do not (over)link against libglapi.soEmil Velikov2015-06-231-1/+2
* gbm: dlopen libglapi so gbm_create_device worksFrank Henigman2015-06-231-0/+8
* configure: drop unused variable GBM_BACKEND_DIRSEmil Velikov2015-06-231-1/+0
* configure: error out when building libEGL without shared-glapiEmil Velikov2015-06-231-0/+3
* configure: error out when building backend-less libEGLEmil Velikov2015-06-231-2/+6
* drivers/x11: drop unneeded HAVE_X11_DRIVER checkEmil Velikov2015-06-231-2/+0
* configure: allow building shared-glapi powered libgl-xlibEmil Velikov2015-06-231-6/+0
* targets/libgl-xlib: fix the build against shared_glapiEmil Velikov2015-06-231-0/+7
* drivers/x11: fix the build against shared_glapiEmil Velikov2015-06-231-0/+7
* configure: warn about shared_glapi & xlib-glx only when both are setEmil Velikov2015-06-231-1/+1
* glapi: remap_helper.py: remove unused argument 'es'Emil Velikov2015-06-231-8/+0
* glapi: gl_table.py: remove unused variable 'es'Emil Velikov2015-06-231-49/+8
* egl: Use the loader_open_device() helper to do open with CLOEXECDerek Foreman2015-06-234-32/+6
* glx: Use loader_open_device() helperDerek Foreman2015-06-231-9/+1
* loader: Rename drm_open_device() to loader_open_device() and share itDerek Foreman2015-06-232-3/+6
* egl/drm: Duplicate fd with F_DUPFD_CLOEXEC to prevent leakDerek Foreman2015-06-231-1/+1
* draw,tgsi: Assume TGSI_PROPERTY_GS_INVOCATIONS default of 1.Jose Fonseca2015-06-231-0/+1
* glsl: Specify the shader stage in linker errors due to too many in/outputs.Jose Fonseca2015-06-231-4/+8
* docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.Dave Airlie2015-06-231-2/+2
* draw/gallivm: add invocation ID support for llvmpipe.Dave Airlie2015-06-235-3/+14
* draw/tgsi: implement geom shader invocation support.Dave Airlie2015-06-234-18/+34
* tgsi: handle indirect sampler arrays. (v2)Dave Airlie2015-06-231-4/+38