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Age
Files
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*
nir: Don't abs the result of b2f or b2i
Ian Romanick
2016-03-22
1
-0
/
+2
*
nir: Simplify 0 < fabs(a)
Ian Romanick
2016-03-22
1
-0
/
+6
*
nir: Simplify 0 >= b2f(a)
Ian Romanick
2016-03-22
1
-0
/
+7
*
nir: Simplify i2b with negated or abs operand
Ian Romanick
2016-03-22
1
-0
/
+2
*
nir: Lower flrp with Boolean interpolator to bcsel
Ian Romanick
2016-03-22
1
-2
/
+5
*
i965: Have NIR lower flrp on pre-GEN6 vec4 backend
Ian Romanick
2016-03-22
1
-2
/
+26
*
swrast: fix discarded const warning in s_texture.c
Brian Paul
2016-03-22
1
-1
/
+1
*
i965: fix invalid memory write
Marc-André Lureau
2016-03-21
1
-1
/
+1
*
tgsi: drop unused set_exec/kill_mask interfaces.
Dave Airlie
2016-03-22
3
-37
/
+0
*
docs/relnotes: update ARB_internalformat_query2 status.
Dave Airlie
2016-03-22
1
-1
/
+1
*
st/mesa: add support for internalformat query2.
Dave Airlie
2016-03-22
3
-11
/
+46
*
i965: Fix assert conditions for src/dst x/y offsets
Anuj Phogat
2016-03-21
1
-3
/
+3
*
swrast: Move assert for 'slice' in to check_map_teximage
Anuj Phogat
2016-03-21
1
-1
/
+1
*
r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding mul...
xavier
2016-03-22
1
-2
/
+6
*
nvc0: make sure to delete samplers used by compute shaders
Samuel Pitoiset
2016-03-21
1
-1
/
+1
*
i965/blorp: Make BlitFramebuffer() do sRGB encoding in ES 3.x.
Kenneth Graunke
2016-03-21
1
-1
/
+4
*
i965/blorp: Refactor sRGB encoding/decoding.
Kenneth Graunke
2016-03-21
4
-11
/
+23
*
meta: Make BlitFramebuffer() do sRGB encoding in ES 3.x.
Kenneth Graunke
2016-03-21
3
-9
/
+43
*
docs: mark GL_ARB_shader_image_load_store/_size as done for radeonsi
Nicolai Hähnle
2016-03-21
2
-2
/
+4
*
radeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Edward O'Callaghan
2016-03-21
1
-1
/
+2
*
radeonsi: disable early Z if the fragment shader writes to memory
Nicolai Hähnle
2016-03-21
1
-2
/
+12
*
tgsi/scan: add writes_memory to flag presence of stores or atomics
Nicolai Hähnle
2016-03-21
2
-4
/
+9
*
radeonsi: force the DCC enable bit off in image descriptors for writing (v2)
Nicolai Hähnle
2016-03-21
1
-8
/
+49
*
radeonsi: implement MemoryBarrier (v2)
Nicolai Hähnle
2016-03-21
1
-0
/
+37
*
radeonsi: implement volatile memory access
Nicolai Hähnle
2016-03-21
1
-0
/
+4
*
radeonsi: implement coherent memory access (v2)
Nicolai Hähnle
2016-03-21
1
-4
/
+13
*
radeonsi: Lower TGSI_OPCODE_MEMBAR down to LLVM op
Nicolai Hähnle
2016-03-21
1
-0
/
+31
*
radeonsi: Lower TGSI_OPCODE_ATOM* down to LLVM op
Nicolai Hähnle
2016-03-21
1
-8
/
+113
*
radeonsi: Lower TGSI_OPCODE_STORE down to LLVM op
Nicolai Hähnle
2016-03-21
1
-3
/
+80
*
radeonsi: Lower TGSI_OPCODE_LOAD down to LLVM op (v3)
Nicolai Hähnle
2016-03-21
1
-0
/
+139
*
radeonsi: extract the LLVM type name construction into its own function
Nicolai Hähnle
2016-03-21
1
-7
/
+19
*
radeonsi: Lower TGSI_OPCODE_RESQ down to LLVM op
Nicolai Hähnle
2016-03-21
1
-0
/
+129
*
radeonsi: extract TXQ buffer size computation into its own function
Nicolai Hähnle
2016-03-21
1
-20
/
+35
*
radeonsi: decompress shader images
Nicolai Hähnle
2016-03-21
1
-3
/
+33
*
radeonsi: update shader image descriptor for invalidated buffer
Nicolai Hähnle
2016-03-21
1
-1
/
+21
*
radeonsi: implement set_shader_images (v2)
Nicolai Hähnle
2016-03-21
6
-29
/
+254
*
gallium/radeon: make r600_texture_disable_dcc externally accessible
Nicolai Hähnle
2016-03-21
2
-2
/
+4
*
tgsi/scan: track which shader images are really buffers
Nicolai Hähnle
2016-03-21
2
-0
/
+7
*
tgsi/scan: add images_writemask
Nicolai Hähnle
2016-03-21
2
-2
/
+21
*
st/mesa: translate additional flags in MemoryBarrier
Nicolai Hähnle
2016-03-21
1
-3
/
+18
*
gallium: add additional PIPE_BARRIER_* bits
Nicolai Hähnle
2016-03-21
1
-0
/
+7
*
svga: add svga_winsys_context::pipe_debug_callback pointer
Brian Paul
2016-03-21
2
-2
/
+9
*
svga: Fix the index buffer rebind regression
Charmaine Lee
2016-03-21
1
-7
/
+2
*
svga: rebind stream output targets
Charmaine Lee
2016-03-21
3
-0
/
+27
*
svga: rebind index buffer
Charmaine Lee
2016-03-21
2
-0
/
+9
*
svga: minor formatting fix, comment addition
Brian Paul
2016-03-21
1
-1
/
+4
*
svga: optimize constant buffer uploads
Charmaine Lee
2016-03-21
1
-1
/
+11
*
svga: add a few more resource updates HUD query
Charmaine Lee
2016-03-21
6
-22
/
+91
*
svga: add new num-readbacks HUD query
Charmaine Lee
2016-03-21
5
-7
/
+24
*
svga: use shader sampler view declarations
Brian Paul
2016-03-21
6
-47
/
+74
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