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*
i915: include teximage.h
Kenneth Graunke
2016-02-12
1
-0
/
+1
*
i965: include teximage.h
Brian Paul
2016-02-12
1
-0
/
+1
*
st/nine: Implement Managed vertex/index buffers
Axel Davy
2016-02-12
5
-9
/
+121
*
st/nine: Align stack for entry points
Axel Davy
2016-02-12
53
-687
/
+703
*
st/nine: Drop path for ureg_NRM and ureg_CLAMP
Axel Davy
2016-02-12
1
-24
/
+4
*
st/nine: Remove usage of SQRT in ff code
Axel Davy
2016-02-12
1
-1
/
+3
*
st/nine: Fix stateblocks crashes with lights
Axel Davy
2016-02-12
1
-8
/
+32
*
st/nine: SCRATCH does support all formats
Axel Davy
2016-02-12
9
-22
/
+35
*
st/nine: Add format checks to create_zs_or_rt_surface
Axel Davy
2016-02-12
1
-0
/
+3
*
st/nine: Support ATI1/ATI2 for CubeTexture
Axel Davy
2016-02-12
3
-7
/
+4
*
st/nine: Clean pSharedHandle Texture ctors checks
Axel Davy
2016-02-12
3
-18
/
+21
*
st/nine: Move texture creation checks
Axel Davy
2016-02-12
4
-13
/
+13
*
st/nine: Clean useless code in texture9.c
Axel Davy
2016-02-12
1
-7
/
+1
*
st/nine: Do not set SHARED flag for shared textures.
Axel Davy
2016-02-12
1
-3
/
+0
*
st/nine: Do not set resource usage for SYSTEMMEM
Axel Davy
2016-02-12
3
-13
/
+4
*
mesa: move _mesa_num_tex_faces() to teximage.h
Brian Paul
2016-02-12
2
-19
/
+19
*
mesa: simplify some code with new _mesa_cube_face_target() function
Brian Paul
2016-02-12
3
-19
/
+4
*
mesa: add _mesa_cube_face_target() helper
Brian Paul
2016-02-12
1
-0
/
+17
*
mesa: make _mesa_tex_target_to_face() an inline function
Brian Paul
2016-02-12
2
-17
/
+15
*
mesa: remove _ARB suffix from cube map enums
Brian Paul
2016-02-12
11
-60
/
+60
*
docs: Visual Studio 2013 or later is now required
Brian Paul
2016-02-12
2
-0
/
+7
*
glsl: replace _strtoui64() with strtoull() for MSVC
Timothy Arceri
2016-02-13
1
-4
/
+0
*
mesa: Use _aligned_malloc/free for MinGW too.
Jose Fonseca
2016-02-12
1
-4
/
+4
*
mesa: Remove support for MSVC2008.
Jose Fonseca
2016-02-12
1
-3
/
+0
*
util/u_atomic: Remove MSVC 2008 support.
Jose Fonseca
2016-02-12
1
-59
/
+0
*
i965: Stop considering if msrt aux buffers need aux buffer
Topi Pohjolainen
2016-02-12
1
-10
/
+10
*
i965: Separate miptree creation from auxiliary buffer setup
Topi Pohjolainen
2016-02-12
1
-17
/
+39
*
i965: Isolate aligned dimensions for stencil only
Topi Pohjolainen
2016-02-12
1
-15
/
+14
*
i965: Restore vbo after color resolve during brw_try_draw_prims()
Topi Pohjolainen
2016-02-12
1
-0
/
+9
*
i965: Validate textures before altering driver state
Topi Pohjolainen
2016-02-12
1
-9
/
+9
*
i965: Make brw_clear_cache flag all the bits on both pipelines.
Kenneth Graunke
2016-02-11
1
-2
/
+6
*
glsl: Allow invariant qualifer in block members in desktop OpenGL.
Samuel Iglesias Gonsálvez
2016-02-12
1
-20
/
+4
*
i965: Consider tessellation in get_pipeline_state_l3_weights.
Kenneth Graunke
2016-02-11
1
-1
/
+6
*
i965: Split brw_upload_texture_surfaces into compute/render atoms.
Kenneth Graunke
2016-02-11
3
-9
/
+34
*
radeonsi: fix build with LLVM 3.6
Marek Olšák
2016-02-12
1
-1
/
+1
*
i965/gs: Pass VerticesIn though prog_data
Jason Ekstrand
2016-02-11
3
-1
/
+5
*
i965/fs: Pass usage of depth, W, and sample mask through prog_data
Jason Ekstrand
2016-02-11
6
-20
/
+30
*
i965/fs: Refactor setup_payload_gen6 to assume FS
Jason Ekstrand
2016-02-11
3
-15
/
+15
*
nv50,nvc0: remove unused parameter in nvXX_state_validate()
Samuel Pitoiset
2016-02-11
8
-14
/
+10
*
glsl: don't validate interface blocks twice
Timothy Arceri
2016-02-12
1
-23
/
+21
*
glsl: remove duplicate embedded struct validation
Timothy Arceri
2016-02-12
3
-51
/
+17
*
include,gallium: Remove pre-MSVC 2013 compatibility.
Jose Fonseca
2016-02-11
7
-649
/
+10
*
scons: Eliminate MSVC2008 compatibility.
Jose Fonseca
2016-02-11
7
-22
/
+6
*
configure: Eliminate MSVC2008 compatibility.
Jose Fonseca
2016-02-11
6
-14
/
+8
*
i965: ir: dump floats as %-g rather than %f, so we can see denormals
Chris Forbes
2016-02-11
1
-1
/
+1
*
i965/gen7: Require kernel cmd_parser 5 for ARB_compute_shader
Jordan Justen
2016-02-11
1
-1
/
+2
*
st/mesa: release GLSL IR in LinkShader after it's not needed
Marek Olšák
2016-02-11
1
-0
/
+4
*
mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
2016-02-11
4
-3
/
+11
*
st/mesa: use correct pipe functions to create tess shaders
Marek Olšák
2016-02-11
3
-7
/
+27
*
gallium/radeon: drop support for LLVM 3.5
Marek Olšák
2016-02-11
9
-186
/
+11
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