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* Implement fetch/shade/pipeline or emit vertex passthrough.Zack Rusin2008-04-144-23/+287
* Make shaders operate on a block of memory instead of arrays of vertex_header'sZack Rusin2008-04-147-77/+100
* return true if one of the vertices has been clippedZack Rusin2008-04-144-15/+25
* pass arbitrary number of vertices to the shader execution cycleZack Rusin2008-04-144-143/+146
* introduce a define to maxout the processed verticesZack Rusin2008-04-141-7/+7
* gallium: Add u_time.cJosé Fonseca2008-04-131-0/+1
* gallium: Buffer cache.José Fonseca2008-04-134-3/+318
* gallium: Initial port of Thomas slab suballocator to pipebuffer.José Fonseca2008-04-134-0/+440
* gallium: OS independent time-manipulation functions.José Fonseca2008-04-134-1/+254
* tgsi: Fix source register short dump code.Michal Krol2008-04-121-30/+32
* gallium: move duplicated compute_clipmask() code to draw_vs.hBrian2008-04-124-81/+33
* gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.Brian Paul2008-04-113-132/+80
* gallium: handle TGSI immediates in SSE code for vertex shadersBrian Paul2008-04-113-8/+28
* gallium: implement immediates (aka literals) for SSE fragment shadersBrian Paul2008-04-113-8/+88
* gallium: commentsBrian Paul2008-04-111-0/+31
* gallium: fix SCS codegen (sin scalar src comes from X, not Y)Brian Paul2008-04-111-1/+1
* mesa: fix broken x86_call()Keith Whitwell2008-04-111-1/+8
* gallium: fix broken x86_call()Keith Whitwell2008-04-111-1/+1
* gallium: Flush render cache at the beginning of fallback_copy_texsubimage().Michel Dänzer2008-04-111-0/+3
* mesa: Fix glBegin-time test for invalid programs/shaders.Brian Paul2008-04-113-8/+41
* mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)Brian Paul2008-04-112-0/+224
* add missing glViewport callsBrian Paul2008-04-111-0/+6
* tgsi: Dump processor type and version as a single token.Michal Krol2008-04-111-1/+0
* tgsi: Dump semantics before interpolator.Michal Krol2008-04-111-7/+9
* gallium: Thread condition variables.José Fonseca2008-04-111-0/+34
* mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)Brian Paul2008-04-102-0/+193
* gallium: flags param to surface_alloc_storage() is unused and deprecatedBrian Paul2008-04-101-0/+1
* gallium: Attribute realloc leaks to the first malloc call.José Fonseca2008-04-112-11/+68
* remove usage of vertex_headerKeith Whitwell2008-04-1013-1344/+1480
* gallium: fix readback of z16 valuesBrian Paul2008-04-101-1/+1
* gallium: more elaborate tracking of front color buffer stateBrian Paul2008-04-097-29/+54
* gallium: more flush/finish changesBrian Paul2008-04-091-30/+40
* gallium: reorder funcsBrian Paul2008-04-091-11/+12
* gallium: call_flush_front_buffer() from st_glFinish()Brian Paul2008-04-091-0/+2
* gallium: fold st_gl_flush() into st_glFlush()Brian Paul2008-04-091-12/+5
* gallium: refactor code, new flush_front_buffer() functionBrian Paul2008-04-091-17/+25
* gallium: remove unneeded st->haveFramebufferSurfaces field.Brian Paul2008-04-094-16/+1
* gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA caseBrian Paul2008-04-091-1/+1
* gallium: re-order, clean-up PIPE_MAX_* definitionsBrian2008-04-081-9/+8
* gallium: remove obsolete/unused PIPE_ATTRIB_MAXBrian2008-04-081-1/+0
* cell: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
* i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+14
* gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
* gallium: Fix overzealous assert.José Fonseca2008-04-081-1/+5
* gallium: Fix up scons build.Michel Dänzer2008-04-081-0/+1
* gallium: get rid of bufloop quad stageBrian2008-04-075-6/+0
* gallium: begin reworking quad stages for multiple color outputsBrian2008-04-0711-671/+734
* gallium: Allow to debug memory leaks in nested scopes.José Fonseca2008-04-082-11/+11
* gallium: check ctx->DrawBuffer before flushing bitmap cache.Brian Paul2008-04-071-29/+31
* gallium: fix the texture case in default_deep_rgba_format()Brian Paul2008-04-071-1/+4