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*
Revert "i965: Make the driver compile until a proper libdrm can be released."
Ian Romanick
2013-11-26
2
-10
/
+5
*
i965: Bump libdrm requirement
Ian Romanick
2013-11-26
1
-1
/
+1
*
egl: Kill macro _EGL_DECLARE_MUTEX
Chad Versace
2013-11-26
5
-8
/
+5
*
egl: Enable EGL_EXT_client_extensions
Chad Versace
2013-11-26
3
-1
/
+22
*
radeon/compute: Unconditionally inline all functions v2
Tom Stellard
2013-11-25
1
-2
/
+20
*
i965: Use __attribute__((flatten)) on fast tiled teximage code.
Kenneth Graunke
2013-11-25
1
-2
/
+8
*
llvmpipe: support 8bit subpixel precision
Zack Rusin
2013-11-25
10
-148
/
+496
*
gbm/dri: hide extension loader symbols
Maarten Lankhorst
2013-11-25
1
-2
/
+2
*
i965: Enable ARB_draw_indirect (and ARB_multi_draw_indirect) on Gen7+
Chris Forbes
2013-11-25
3
-2
/
+4
*
vbo: map indirect buffer and extract params if doing sw primitive restart
Chris Forbes
2013-11-25
1
-0
/
+33
*
mesa: pass indirect buffer to sw primitive restart
Chris Forbes
2013-11-25
4
-4
/
+6
*
i965: pass indirect buffer to primitive restart check
Chris Forbes
2013-11-25
3
-6
/
+9
*
i965: implement indirect drawing for Gen7
Chris Forbes
2013-11-25
1
-2
/
+55
*
i965: Add new defines for indirect draws
Chris Forbes
2013-11-25
2
-0
/
+9
*
vbo: Flesh out implementation of indirect draws
Chris Forbes
2013-11-25
1
-0
/
+218
*
mesa: add indirect_offset, is_indirect to _mesa_prim
Chris Forbes
2013-11-25
4
-1
/
+12
*
mesa: Add validation helpers for new indirect draws
Chris Forbes
2013-11-25
2
-0
/
+218
*
mesa: Add binding point for indirect buffer
Chris Forbes
2013-11-25
4
-0
/
+22
*
mesa: Add extension scaffolding for ARB_draw_indirect
Chris Forbes
2013-11-25
3
-0
/
+4
*
glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
Chris Forbes
2013-11-25
5
-5
/
+88
*
mesa: add indirect drawing buffer parameter to draw functions
Christoph Bumiller
2013-11-25
18
-27
/
+39
*
docs/llvmpipe: Add one other good reference.
José Fonseca
2013-11-25
1
-1
/
+2
*
docs: describe the INTEL_* envvars that do exist
Chris Forbes
2013-11-25
1
-0
/
+32
*
drop old INTEL_DEBUG names for `perf` (fall) and `fs` (wm)
Chris Forbes
2013-11-25
1
-2
/
+0
*
i965: remove unused DEBUG_IOCTL
Chris Forbes
2013-11-25
2
-2
/
+0
*
radeon: change last instance of DEBUG_IOCTL to use RADEON_IOCTL
Chris Forbes
2013-11-25
1
-1
/
+1
*
docs: drop INTEL_* envvars which no longer exist
Chris Forbes
2013-11-25
1
-4
/
+0
*
docs: bump supported shading language version
Chris Forbes
2013-11-25
1
-1
/
+1
*
st/mesa: respect higher GLSL levels. (v2)
Dave Airlie
2013-11-25
1
-7
/
+3
*
glsl: Improve error message when attemping assignment to unsized array
Timothy Arceri
2013-11-23
1
-2
/
+8
*
intel: enable GL_AMD_vertex_shader_layer extension for gen7+
Jordan Justen
2013-11-23
1
-0
/
+1
*
radeonsi: implement MSAA for CIK
Marek Olšák
2013-11-23
3
-11
/
+28
*
radeonsi: enable 2D tiling on CIK
Marek Olšák
2013-11-23
2
-5
/
+1
*
mesa: initialize gl_renderbuffer::Depth in core
Marek Olšák
2013-11-23
3
-4
/
+1
*
i965/fs: Make the first pre-allocation heuristic be the post heuristic.
Eric Anholt
2013-11-22
3
-23
/
+44
*
mesa: Remove the ralloc canary on release builds.
Eric Anholt
2013-11-22
1
-0
/
+6
*
i965: Fix streamed state dumping/annotation after the blorp-flush change.
Eric Anholt
2013-11-22
1
-1
/
+0
*
i965: Let driconf clamp_max_samples affect context version
Chad Versace
2013-11-22
1
-40
/
+20
*
i965: Share code between intel_quantize_num_samples and clamp_max_samples
Chad Versace
2013-11-22
4
-40
/
+37
*
i965: Terminate brw_supported_msaa_modes() list with -1, not 0
Chad Versace
2013-11-22
1
-5
/
+6
*
st/mesa: simplify writemask for emitting fog result
Brian Paul
2013-11-22
2
-2
/
+2
*
mesa: fix indentation in ffvertex_prog.c
Brian Paul
2013-11-22
1
-12
/
+14
*
tgsi: Prevent emission of instructions with empty writemask.
José Fonseca
2013-11-22
2
-0
/
+42
*
tgsi: Rework calls to ureg_emit_insn().
José Fonseca
2013-11-22
1
-96
/
+104
*
docs: Add a section with recommended reading for llvmpipe development.
José Fonseca
2013-11-22
1
-2
/
+56
*
llvmpipe: (trivial) disable new accurate origin calculation
Roland Scheidegger
2013-11-22
1
-1
/
+1
*
meta: Move declaration before code.
Vinson Lee
2013-11-21
1
-1
/
+2
*
mesa: Implement GL_FRAMEBUFFER_ATTACHMENT_LAYERED query.
Paul Berry
2013-11-21
1
-0
/
+12
*
mesa: Fix texture target validation for glFramebufferTexture()
Paul Berry
2013-11-21
1
-12
/
+47
*
i965: Fix fast clear of depth buffers.
Paul Berry
2013-11-21
1
-2
/
+10
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