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*
i965/gen6: Fix near-NULL deref in setting up GS binding table for non-XFB.
Eric Anholt
2012-02-21
1
-5
/
+8
*
i965: Correct the size of the state batch space allocated for binding tables.
Eric Anholt
2012-02-21
2
-2
/
+2
*
i965: Fix a bad comment in gen6 sol setup.
Eric Anholt
2012-02-21
1
-3
/
+1
*
i965/gen6: Fix the size of the GS surface binding table.
Eric Anholt
2012-02-21
1
-1
/
+1
*
r600g: move invariant register updates into start_cs for evergreen and cayman
Marek Olšák
2012-02-21
3
-118
/
+100
*
r600g: move invariant register updates into start_cs for r6xx-r7xx
Marek Olšák
2012-02-21
3
-102
/
+82
*
r600g: add a depth misc state which depends on occlusion queries
Marek Olšák
2012-02-21
10
-91
/
+152
*
r600g: consolidate the main draw code
Marek Olšák
2012-02-21
4
-133
/
+50
*
r600g: move all invariant state from draw_vbo into start_cs
Marek Olšák
2012-02-21
7
-20
/
+35
*
r600g: turn init_config into a command buffer for starting a CS
Marek Olšák
2012-02-21
10
-479
/
+379
*
i965: Only set Last Render Target Select on the last FB write.
Kenneth Graunke
2012-02-21
1
-1
/
+1
*
gallium/cso: kill off non-functional shader caching
Marek Olšák
2012-02-21
4
-171
/
+0
*
gallium/util: remove u_simple_screen
Marek Olšák
2012-02-21
3
-182
/
+0
*
gallium: remove unused winsys pointers in pipe_screen and pipe_context
Marek Olšák
2012-02-21
21
-37
/
+0
*
intel: Silence valgrind warning for getparam ioctl argument.
Eric Anholt
2012-02-21
1
-0
/
+1
*
i965: Rename the original binding table to mention that it's the WM now.
Eric Anholt
2012-02-21
7
-32
/
+30
*
i965: Split the gen6 GS binding table to a separate table.
Eric Anholt
2012-02-21
5
-10
/
+75
*
i965: Split the VS binding table to a separate table.
Eric Anholt
2012-02-21
9
-17
/
+94
*
i965/gen6+: Avoid recomputing whether we use noperspective.
Eric Anholt
2012-02-21
3
-36
/
+10
*
i965/gen7: Skip checking if we need a GS program for now.
Eric Anholt
2012-02-21
1
-1
/
+0
*
i965: Compute required barycentric interp modes once at FS compile time.
Eric Anholt
2012-02-21
4
-20
/
+17
*
i965: Move VUE map computation to once at VS compile time.
Eric Anholt
2012-02-21
12
-49
/
+42
*
i965: Make the userclip flag for the VUE map come from VS prog data.
Eric Anholt
2012-02-21
10
-39
/
+29
*
mesa: fix issues with texture border and array textures
Anuj Phogat
2012-02-21
1
-11
/
+59
*
radeon/r600g: fix virtual address space allocation
Jerome Glisse
2012-02-21
1
-0
/
+3
*
llvmpipe: Remove lp_test_sincos.
José Fonseca
2012-02-21
6
-909
/
+8
*
vl: add support for bob deinterlacing
Christian König
2012-02-21
4
-12
/
+66
*
st/vdpau: Use transfer_inline_write to upload ycbcr data
Christian König
2012-02-21
1
-18
/
+5
*
st/vdpau: remove unnecessary tracing and adjust tracing levels a bit
Christian König
2012-02-21
7
-64
/
+4
*
gallivm: Fix TGSI_OPCODE_ARR's translation.
José Fonseca
2012-02-21
3
-2
/
+22
*
st/egl: Move drm_display_authenticate into HAVE_WAYLAND_BACKEND section.
Vinson Lee
2012-02-20
1
-9
/
+9
*
llvmpipe: Don't assume vector is 4 wide in lp_build_sin()/lp_build_cos()
José Fonseca
2012-02-20
1
-81
/
+60
*
mesa: check for no state change in glPrimitiveRestartIndex()
Brian Paul
2012-02-20
1
-4
/
+5
*
mesa: check for no state change in Enable/DisableVertexAttribArray()
Brian Paul
2012-02-20
1
-10
/
+22
*
mesa: add missing return after _mesa_error() in update_array()
Brian Paul
2012-02-20
1
-0
/
+1
*
r300g: Fix build when libdrm is installed to non-standard dir
Tom Stellard
2012-02-19
1
-0
/
+2
*
i965: Make the dummy fragment shader work in SIMD16 mode.
Kenneth Graunke
2012-02-18
1
-5
/
+7
*
i965: Fix GPU hangs in the dummy fragment shader.
Kenneth Graunke
2012-02-18
1
-0
/
+2
*
st/vega: Remove unused variable.
Vinson Lee
2012-02-18
1
-4
/
+0
*
st/glx: Remove unused variables.
Vinson Lee
2012-02-18
1
-6
/
+3
*
draw: add missing streamout state setup for draw/llvm.
Dave Airlie
2012-02-18
1
-0
/
+1
*
vbo: Eliminate short-circuiting in invalid-start case.
Kenneth Graunke
2012-02-17
1
-5
/
+1
*
vbo: Rework checking of 'end' against _MaxElement.
Kenneth Graunke
2012-02-17
1
-11
/
+6
*
vbo: Ignore invalid element ranges which are outside VBO bounds.
Kenneth Graunke
2012-02-17
1
-0
/
+25
*
vbo: Remove pedantic warning about 'end' beind out of bounds.
Kenneth Graunke
2012-02-17
1
-47
/
+2
*
intel: Fix rendering from textures after RenderTexture().
Eric Anholt
2012-02-17
5
-61
/
+47
*
intel: Improve the fallback debug for framebuffer status checks.
Eric Anholt
2012-02-17
1
-2
/
+17
*
mesa: Only end render-to-texture at bind time for drawbuffers.
Eric Anholt
2012-02-17
1
-5
/
+2
*
gallivm: fetch immediates to correct type (v2)
Dave Airlie
2012-02-17
1
-3
/
+22
*
gallivm: enable stores of integer types. (v2) + fix ARL
Dave Airlie
2012-02-17
2
-11
/
+59
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