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| * python/retrace: Cope with python 2.4.xJosé Fonseca2009-02-201-3/+11
| * python: Pass a zero offset to util_draw_vertex_buffer.José Fonseca2009-02-201-1/+1
| * util: Support PIPE_FORMAT_Z32_FLOAT in pipe_tile_raw_to_rgbaJosé Fonseca2009-02-191-0/+29
| * pipebuffer: Dump debugging info for fenced buffer list.José Fonseca2009-02-183-9/+100
| * scons: Produce map files for debug builds too.José Fonseca2009-02-182-2/+2
| * pipebuffer: Don't retry to alloc memory block on mm.José Fonseca2009-02-181-7/+3
* | mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal2009-02-231-0/+5
* | gallium: Install winsys/drm to DESTDIR rather than /Joel Bosveld2009-02-231-2/+2
* | mesa: fixes for building on HaikuTomas Wilhelmsson2009-02-234-4/+20
* | r300-gallium: Fix pasto and debug messages.Corbin Simpson2009-02-231-1/+8
* | r300-gallium: Cleanup some state emit, move vertex format state to r300_emit.Corbin Simpson2009-02-233-23/+31
* | gallium: Define PIPE_PRIM_MAX.José Fonseca2009-02-231-0/+1
* | r300-gallium: Fix a handful of compile warnings.Corbin Simpson2009-02-233-6/+13
* | r300-gallium: Decode passthrough shader for r300.Corbin Simpson2009-02-232-6/+26
* | r300-gallium: Finish VAP/VF setup.Corbin Simpson2009-02-233-25/+102
* | r300-gallium: Fix BEGIN_CS size.Corbin Simpson2009-02-231-1/+1
* | wgl: Enable the use of Win32 threads.José Fonseca2009-02-233-0/+17
* | mesa: Fix windows build.José Fonseca2009-02-232-3/+6
* | r300-gallium: Add pipe_format translators and apply themJoakim Sindholt2009-02-223-2/+86
* | r300-gallium: Add all supported 2d texture formatsJoakim Sindholt2009-02-221-7/+26
* | r300-gallium: correct buffer stride calculationJoakim Sindholt2009-02-221-6/+5
* | mesa: remove unneeded #includeBrian Paul2009-02-221-1/+3
* | mesa: #include, misc clean-upsBrian Paul2009-02-221-5/+4
* | mesa: remove unneeded #includesBrian Paul2009-02-221-2/+0
* | mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul2009-02-2218-444/+515
* | mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul2009-02-221-23/+8
* | mesa: assorted clean-ups, var renaming, etc.Brian Paul2009-02-221-59/+59
* | mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul2009-02-221-8/+1
* | mesa: remove redundant assertions (same asserts in context.c)Brian Paul2009-02-221-3/+0
* | gallium: remove dependency on main/glheader.h in glxapi.cBrian Paul2009-02-221-1/+9
* | nv50: delay uploads until transfer object is destroyedBen Skeggs2009-02-221-13/+13
* | texmem: fix typo from brianp's changes.Dave Airlie2009-02-221-1/+1
* | glapi: update find_entry() for mangled namesBrian Paul2009-02-211-1/+7
* | mesa: added extern qualifierTom Fogal2009-02-211-1/+1
* | mesa: regenerated gl_mange.h fileBrian Paul2009-02-211-0/+298
* | mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul2009-02-213-40/+28
* | mesa: use an array for current texture objectsBrian Paul2009-02-2116-265/+169
* | mesa: use an array for default texture objectsBrian Paul2009-02-214-90/+72
* | mesa: re-org texgen stateBrian Paul2009-02-2110-568/+295
* | intel: Fix intelSetTexBuffer miptree leak.Kristian Høgsberg2009-02-211-2/+7
* | intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.Eric Anholt2009-02-217-13/+27
* | i965: Fix render target read domains.Eric Anholt2009-02-211-2/+1
* | gallium: use the TGSI_TEXTURE_SHADOW1D/2D/RECT texture types for TEX instruct...Brian Paul2009-02-203-9/+44
* | i965: use the new prog_instruction::TexShadow fieldBrian Paul2009-02-205-6/+11
* | i965: check depth_mode in translate_tex_format() for MESA_FORMAT_S8_Z24Brian Paul2009-02-201-1/+9
* | glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul2009-02-2011-171/+213
* | mesa: add TexShadow field to prog_instructionBrian Paul2009-02-204-6/+21
* | i965: separate emit_op() and emit_tex_op() functionsBrian Paul2009-02-201-50/+63
* | mesa: freshen-up comments, move some fields in prog_instructionBrian Paul2009-02-201-25/+15
* | i965: update comment, use const qualifierBrian Paul2009-02-201-4/+2