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*
i965/vs: add support for gather4 with nonconstant offsets
Chris Forbes
2013-10-26
1
-1
/
+15
*
i965/fs: add support for gather4 with nonconstant offsets
Chris Forbes
2013-10-26
1
-7
/
+46
*
i965: relax brw_texture_offset assert
Chris Forbes
2013-10-26
4
-5
/
+10
*
i965: Add SHADER_OPCODE_TG4_OFFSET for gather with nonconstant offsets.
Chris Forbes
2013-10-26
6
-3
/
+20
*
i965: add missing tg4 case in brw_instruction_name
Chris Forbes
2013-10-26
1
-0
/
+2
*
glsl: relax const offset requirement for textureGatherOffset
Chris Forbes
2013-10-26
1
-20
/
+41
*
glsl: Add ARB_gpu_shader5 textureGatherOffset signatures
Chris Forbes
2013-10-26
1
-0
/
+16
*
i965: Weaken the flushing in gen7_end_transform_feedback().
Kenneth Graunke
2013-10-25
1
-6
/
+6
*
i965/fs: Stop trying to hack around MRF dep chains on gen7+ LIFO scheduling.
Eric Anholt
2013-10-25
1
-1
/
+1
*
i965: Try not to reverse-schedule things when doing LIFO scheduling.
Eric Anholt
2013-10-25
1
-5
/
+3
*
mesa/st: disable ARB_framebuffer_object when no driver support.
Ilia Mirkin
2013-10-26
1
-2
/
+5
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
14
-1
/
+17
*
glx: Fix return value from indirect_bind_context
Adam Jackson
2013-10-25
1
-4
/
+4
*
glsl: Optimize (not A) and (not B) into not (A or B).
Matt Turner
2013-10-25
1
-0
/
+9
*
glsl: Optimize (not A) or (not B) into not (A and B).
Matt Turner
2013-10-25
1
-0
/
+12
*
i965/fs: Match commutative expressions with reversed arguments.
Matt Turner
2013-10-25
1
-3
/
+23
*
i965: s/Muchnik/Muchnick/.
Matt Turner
2013-10-25
4
-4
/
+4
*
r600g,radeonsi: use fences provided by the winsys
Marek Olšák
2013-10-25
8
-462
/
+37
*
winsys/radeon: add the implementation of fences from r300g
Marek Olšák
2013-10-25
4
-33
/
+87
*
radeonsi: add the vertex shader position output if it's missing
Marek Olšák
2013-10-25
1
-0
/
+13
*
radeonsi: respect semantic indices for COLOR[i] fragment shader outputs
Marek Olšák
2013-10-25
1
-5
/
+2
*
glsl: When disabling gl_PerVertex variables, check that mode matches.
Paul Berry
2013-10-24
1
-1
/
+2
*
glsl: Remove unused gl_PerVertex interface blocks.
Paul Berry
2013-10-24
1
-0
/
+90
*
glsl: Call check_builtin_array_max_size when redeclaring gl_in.
Paul Berry
2013-10-24
1
-1
/
+17
*
mesa: Fix geometry shader program queries.
Paul Berry
2013-10-24
1
-60
/
+40
*
glsl: Account for interface block lowering in program_resource_visitor.
Paul Berry
2013-10-24
1
-1
/
+57
*
glsl: mark variables produced by lower_named_interface_blocks.
Paul Berry
2013-10-24
2
-0
/
+20
*
glsl: Keep track of centroid/interpolation mode for interface block members.
Paul Berry
2013-10-24
5
-0
/
+38
*
glsl: Pass variable mode into ast_process_structure_or_interface_block().
Paul Berry
2013-10-24
1
-16
/
+23
*
glsl: Extract interpretation of interpolation to its own function.
Paul Berry
2013-10-24
1
-28
/
+42
*
glsl: Pull interpolation_string() out of ir_variable.
Paul Berry
2013-10-24
4
-20
/
+22
*
i965: Reduce gl_MaxGeometryInputComponents to 64.
Paul Berry
2013-10-24
1
-1
/
+1
*
i965/gs: If a DUAL_OBJECT gs would spill, fall back to DUAL_INSTANCED.
Paul Berry
2013-10-24
3
-2
/
+30
*
i965/gs: Fix up gl_PointSize input swizzling for DUAL_INSTANCED gs.
Paul Berry
2013-10-24
2
-1
/
+32
*
i965/gs: Add the ability to compile a DUAL_INSTANCED geometry shader.
Paul Berry
2013-10-24
4
-8
/
+30
*
i965/vec4: Add the ability to suppress register spilling.
Paul Berry
2013-10-24
7
-10
/
+23
*
i965/vec4: if register allocation fails, don't try to schedule.
Paul Berry
2013-10-24
1
-1
/
+1
*
i965/vec4: Add the ability for attributes to be interleaved.
Paul Berry
2013-10-24
3
-6
/
+27
*
i965/gs: Set force_writemask_all when setting up g0.
Paul Berry
2013-10-24
1
-2
/
+3
*
glsl: set explicit_location correctly in lower_named_interface_blocks.
Paul Berry
2013-10-24
1
-0
/
+1
*
i965/gs: Precompile geometry shaders.
Paul Berry
2013-10-24
4
-0
/
+48
*
i965/vec4: Extract function to set up vec4 prog key for precompiling.
Paul Berry
2013-10-24
3
-14
/
+27
*
i965/vec4: Remove uses_clip_distance from program key.
Paul Berry
2013-10-24
4
-12
/
+3
*
glsl: Move UsesClipDistance from gl_{vertex,geometry}_program into gl_program.
Paul Berry
2013-10-24
4
-9
/
+13
*
glsl/gs: Fix transform feedback of gl_ClipDistance.
Paul Berry
2013-10-24
3
-1
/
+9
*
i965: Fix gl_MaxCombinedTextureImageUnits.
Paul Berry
2013-10-24
1
-1
/
+6
*
freedreno/a3xx/compiler: relative addressing
Rob Clark
2013-10-24
1
-1
/
+123
*
freedreno/a3xx: fix const/rel/const-rel encoding
Rob Clark
2013-10-24
4
-88
/
+300
*
freedreno/a3xx: add blend state
Rob Clark
2013-10-24
2
-5
/
+23
*
freedreno/resource: fail more gracefully
Rob Clark
2013-10-24
1
-1
/
+13
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