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* specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson2007-10-2915-34/+55
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* Only set R_MODE with NV_point_spriteAlan Hourihane2007-10-281-1/+2
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* configs: Fix linux-static to link correctlyDan Nicholson2007-10-261-3/+2
| | | | | | The linux-static target was missing necessary libraries and hardcoding their location to /usr/X11R6/lib. This makes it comparable to the x86 and x86-64 static targets.
* Merge branch '965-glsl'Zou Nan hai2007-10-2625-165/+1863
|\ | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c
| * Non Square MatrixZou Nan hai2007-10-091-0/+2
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| * fix for prev commitZou Nan hai2007-10-091-2/+2
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| * INT supportZou Nan hai2007-10-091-3/+3
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| * shadow sampler fix.Zou Nan hai2007-10-092-1/+13
| | | | | | | | | | 1. spec requite result (0, 0, 0, 1) instead of (0, 0, 0, 0) 2. support shadow sampler in simd8
| * Only vertex program fix, bypass tnl vertex programZou Nan hai2007-10-082-2/+2
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| * fragment shader function call fix, gl_FragCoord fixZou Nan hai2007-09-302-3/+8
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| * support continue, fix conditionalZou Nan hai2007-09-293-2/+66
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| * fixZou Nan hai2007-09-281-2/+0
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| * support nested function call in pixel shaderZou Nan hai2007-09-282-11/+26
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| * handle INT op, still require high level handle of integer to be correctZou Nan hai2007-09-271-0/+22
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| * fix issue when only fragment shader or vertex shader is usedZou Nan hai2007-09-271-5/+12
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| * ARB_shader_object ARB_vertex_shader ARB_fragment_shader in 965-glsl branchZou Nan hai2007-09-181-0/+6
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| * fix double free in 965-glsl branchZou Nan hai2007-09-183-0/+6
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| * DDX DDY support, not very accurateZou Nan hai2007-07-243-1/+103
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| * Fix SOP in fragment shader, brick is ok now.Zou Nan hai2007-07-172-7/+5
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| * Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵Zou Nan hai2007-07-17111-1300/+1721
| |\ | | | | | | | | | into 965-glsl
| * | bumpmap sample is correct nowZou Nan hai2007-07-172-6/+5
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| * | Use ProgramStringNotifyZou Nan hai2007-07-172-27/+2
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| * | support "discard";Zou Nan hai2007-07-052-0/+16
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| * | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵Zou Nan hai2007-07-04392-23453/+26379
| |\ \ | | | | | | | | | | | | into 965-glsl
| * | | fix issue with output as src register.Zou Nan hai2007-07-041-1/+1
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| * | | Fix a nasty bug...Zou Nan hai2007-07-031-6/+14
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| * | | support branch and loop in pixel shaderZou Nan hai2007-06-2117-112/+1365
| | | | | | | | | | | | | | | | most of the sample working with some small modification
| * | | Support loop, conditional update fixZou Nan hai2007-05-091-10/+17
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| * | | support nested function callZou Nan hai2007-04-302-15/+17
| | | | | | | | | | | | | | | | else instruction fix.
| * | | Initial 965 GLSL supportZou Nan hai2007-04-1215-75/+276
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* | | | use grep -qBrian2007-10-251-2/+2
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* | | | Ignore new programsDan Nicholson2007-10-253-0/+6
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* | | | simplify/fix the ASM_FLAGS tests (bug 12931)Brian2007-10-251-2/+2
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* | | | added catamount-osmesa-pgi configAlex Neundorf2007-10-242-0/+33
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* | | | don't build x86, x86-64 dirs if not neededBrian2007-10-241-2/+7
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* | | | fix assorted bugs, works nowBrian2007-10-241-12/+13
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* | | | add to gitBrian2007-10-242-0/+109
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* | | | Implement gl_PointCoord attribute for GLSL fragment shaders.Brian2007-10-246-53/+85
| | | | | | | | | | | | | | | | Contains the normalized fragment position within a point sprite.
* | | | properly init dst reg's CondMask/Swizzle fieldsBrian2007-10-232-5/+5
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* | | | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many ↵Brian2007-10-231-4/+7
| | | | | | | | | | | | | | | | instructions
* | | | add directfb glut sources to tarballBrian2007-10-231-0/+3
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* | | | don't apply ColorMask to main gcBrian2007-10-221-7/+6
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* | | | glxinfo: Try creating a GLX context using an fbconfig if no visuals are ↵Kristian Høgsberg2007-10-181-13/+46
| | | | | | | | | | | | | | | | available.
* | | | i915: Add some sanity checks to blit command debugging code.Michel Dänzer2007-10-181-16/+21
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* | | | Framework for supporting z24_s8 and z32 depth textures on r300.Ian Romanick2007-10-172-6/+49
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* | | | Initial support for ARB_depth_textureIan Romanick2007-10-174-2/+77
| | | | | | | | | | | | | | | | | | | | | | | | Currently only GL_DEPTH_COMPONENT16 are supported. I don't know what the hardware bits are to select the other formats, but it shouldn't be too hard to figure out.
* | | | Support cards that have ARB_fp but not ARB_shadow.Ian Romanick2007-10-171-13/+49
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* | | | mga: Enable (trivial) support for GL_APPLE_vertex_array_object, bump DRIVER_DATEIan Romanick2007-10-172-1/+3
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* | | | mga: Enable (trivial) support for GL_EXT_gpu_program_parameters.Ian Romanick2007-10-171-3/+5
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* | | | pbutil: Do not require GLX_SGIX_pbuffer for fbconfig only-functions.Kristian Høgsberg2007-10-172-26/+48
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