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*
i965: Support allocating the MCS buffer for 16x MSAA
Neil Roberts
2015-11-05
1
-0
/
+6
*
i965: Support calculating the bits needed to set up 16x MSAA
Neil Roberts
2015-11-05
1
-1
/
+1
*
i965/fs: Add a sampler program key for whether the texture is 16x MSAA
Neil Roberts
2015-11-05
3
-1
/
+16
*
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
3
-2
/
+18
*
i965/fs/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
6
-5
/
+60
*
i965: Program 16x MSAA sample positions.
Neil Roberts
2015-11-05
3
-7
/
+34
*
i965: Handle 16x MSAA in IMS dimension munging code.
Kenneth Graunke
2015-11-05
1
-2
/
+6
*
nir: Rename nir_live_variables.c to nir_liveness.c.
Kenneth Graunke
2015-11-05
2
-1
/
+1
*
nir: Rename live_variables to live_ssa_defs.
Kenneth Graunke
2015-11-05
7
-14
/
+14
*
i965/vec4: select predicate based on writemask for sel emissions
Alejandro Piñeiro
2015-11-05
1
-1
/
+17
*
nouveau: relax fence emit space assert
Ilia Mirkin
2015-11-04
3
-3
/
+3
*
vc4: When the create ioctl fails, free our cache and try again.
Eric Anholt
2015-11-04
1
-5
/
+24
*
vc4: Print the rounded shader size in debug output.
Eric Anholt
2015-11-04
1
-1
/
+1
*
vc4: Fix dumping the size of BOs allocated/cached.
Eric Anholt
2015-11-04
1
-2
/
+2
*
mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch list
Ilia Mirkin
2015-11-04
1
-0
/
+3
*
vbo: fix another GL_LINE_LOOP bug
Brian Paul
2015-11-04
2
-2
/
+10
*
svga: implement 'white_fragments' option for VGPU10 fragment shaders
Brian Paul
2015-11-04
1
-5
/
+30
*
u_vbuf: minor code reformatting / line wrapping
Brian Paul
2015-11-04
1
-4
/
+8
*
u_vbuf: add some const qualifiers
Brian Paul
2015-11-04
1
-2
/
+2
*
svga: use new enum indices_mode type
Brian Paul
2015-11-04
2
-2
/
+4
*
util/indices: replace #define tokens with enum type
Brian Paul
2015-11-04
3
-86
/
+91
*
i965: check inst->predicate when clearing flag_live at dead code eliminate
Alejandro Piñeiro
2015-11-04
2
-2
/
+2
*
gallivm: fix sampling for s3tc srgb formats when using texture cache
Roland Scheidegger
2015-11-04
1
-1
/
+3
*
i965/meta: Assert fast clears and rep clears never overlap
Ben Widawsky
2015-11-03
1
-0
/
+2
*
mesa: expose support for GL_EXT_buffer_storage
Ryan Houdek
2015-11-04
3
-0
/
+11
*
glsl: make sure to only add subroutines to resource list
Timothy Arceri
2015-11-04
1
-1
/
+2
*
glsl: remove old TODO
Timothy Arceri
2015-11-04
1
-5
/
+0
*
docs: Mark AoA as done for i965
Timothy Arceri
2015-11-04
2
-2
/
+3
*
i965: enable ARB_arrays_of_arrays
Timothy Arceri
2015-11-04
1
-0
/
+1
*
i965: add support for image AoA
Timothy Arceri
2015-11-04
2
-14
/
+18
*
llvmpipe: add cache for compressed textures
Roland Scheidegger
2015-11-04
19
-18
/
+730
*
llvmpipe: use simple coeffs calc for 128bit vectors
Oded Gabbay
2015-11-04
1
-1
/
+6
*
nir: Properly invalidate metadata in nir_opt_remove_phis().
Kenneth Graunke
2015-11-03
1
-0
/
+5
*
nir: Properly invalidate metadata in nir_lower_vec_to_movs().
Kenneth Graunke
2015-11-03
1
-0
/
+5
*
nir: Properly invalidate metadata in nir_opt_copy_prop().
Kenneth Graunke
2015-11-03
1
-0
/
+6
*
nir: Properly invalidate metadata in nir_remove_dead_variables().
Kenneth Graunke
2015-11-03
1
-2
/
+8
*
nir: Properly invalidate metadata in nir_split_var_copies().
Kenneth Graunke
2015-11-03
1
-0
/
+5
*
nir: Properly invalidate metadata in nir_lower_global_vars_to_local().
Kenneth Graunke
2015-11-03
1
-0
/
+3
*
nir: Unexpose _impl versions of copy_prop and dce
Jason Ekstrand
2015-11-03
3
-4
/
+2
*
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Jordan Justen
2015-11-03
7
-21
/
+22
*
i965/vec4: Send from GRF in atomic operations.
Matt Turner
2015-11-03
1
-12
/
+18
*
gallium/radeon: allow returning SDMA fences from pipe->flush
Marek Olšák
2015-11-04
1
-8
/
+56
*
gallium/radeon: always return the last SDMA fence on SDMA flush if needed
Marek Olšák
2015-11-04
2
-4
/
+8
*
i965: Add scalar geometry shader support.
Kenneth Graunke
2015-11-03
5
-24
/
+666
*
i965: Add scalar GS input lowering code.
Kenneth Graunke
2015-11-03
1
-5
/
+39
*
i965: Fix the fs_visitor GS constructor to take shader_time_index.
Kenneth Graunke
2015-11-03
2
-3
/
+5
*
i965/gen8+: Extract color clear surface state
Ben Widawsky
2015-11-03
1
-6
/
+15
*
i965/gen8+: Remove redundant zeroing of surface state
Ben Widawsky
2015-11-03
1
-12
/
+0
*
nvc0: add missing compute parameters required by clover
Samuel Pitoiset
2015-11-03
1
-1
/
+10
*
nvc0: handle NULL pointer in nvc0_get_compute_param()
Samuel Pitoiset
2015-11-03
1
-24
/
+21
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