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* fix _mesa_uniform_matrix() transpose bugBrian2007-03-091-2/+2
* gl_ClipVertex not supported yetBrian2007-03-091-0/+1
* added missing bvec2/3/4 constructorsBrian2007-03-082-785/+814
* fix broken vec4_seq, vec4_sne instructionsBrian2007-03-081-1/+2
* Update lessThan(), lessThanEqual() functions, improve some matrix constructors.Brian2007-03-084-320/+289
* Added IR_SLE and IR_SLT for <= and < operations.Brian2007-03-083-8/+15
* fix tmp storage problem for IR_I_TO_FBrian2007-03-081-0/+4
* fix assertionBrian2007-03-081-1/+1
* ; and {} statements were brokenBrian2007-03-081-3/+6
* remove unused new_cjump()Brian2007-03-081-14/+0
* IR_CJUMP0/1 no longer used/neededBrian2007-03-082-36/+1
* rewrite _slang_gen_select() to use IF nodeBrian2007-03-081-72/+8
* s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-1/+49
* s/_slang_gen_hl_if/_slang_gen_if/Brian2007-03-081-2/+2
* remove old assertionBrian2007-03-081-1/+0
* check for attempted writes to read-only varsBrian2007-03-081-0/+6
* Rework matrix-related code.Brian2007-03-088-385/+477
* fix ProjectionMatrix typoBrian2007-03-081-1/+1
* fix gl_TextureMatrix indexingBrian2007-03-081-2/+2
* more DEBUG_PROGBrian2007-03-071-0/+5
* update commentsBrian2007-03-071-7/+5
* remove unneeded return stmtBrian2007-03-071-1/+0
* add missing gl_Point state, fix IR storage bugBrian2007-03-071-3/+30
* s/diffuset/diffuse/Brian2007-03-071-1/+1
* regeneratedBrian2007-03-071-21/+21
* use 2.0, 2.1 version stringsBrian2007-03-071-2/+2
* remove end_label fieldBrian2007-03-072-6/+0
* Fix problem with nested function calls such as y = f(f(x))Brian2007-03-073-23/+26
* s/equal/EQUAL/, fix bugs in logical or/and code.Brian2007-03-076-14/+17
* fix broken __postDecr()Brian2007-03-071-2/+2
* fix deferredTexture bugBrian2007-03-071-1/+1
* fix swizzled writemask bugBrian2007-03-071-10/+16
* remove bogus assertionBrian2007-03-071-1/+1
* fix incorrect HPOS write testBrian2007-03-071-2/+2
* additional error detectionBrian2007-03-071-1/+10
* check for null program ptrs in _mesa_uniform()Brian2007-03-071-2/+4
* Generate an error if the vertex shader does not write to gl_Position.Brian2007-03-071-1/+12
* more integer arithmetic updatesBrian2007-03-062-230/+259
* fix some int arithmetic problemsBrian2007-03-063-754/+790
* more DEBUG_PROG codeBrian2007-03-061-2/+34
* fix vert/frag typoBrian2007-03-061-1/+1
* info about how the compiler worksBrian2007-02-271-2/+51
* s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/Brian2007-02-272-15/+15
* remove unused DriverMgrCtxBrian2007-02-261-1/+0
* Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state.Brian2007-02-263-17/+26
* re-enable var scope destruct in slang_operation_destruct()Brian2007-02-261-4/+0
* Fix a few bugs in slang_operation variable scoping. Seems to fix a double-free.Brian2007-02-261-18/+10
* formatting fixesBrian2007-02-261-6/+8
* fix mem leak in _mesa_ShaderSourceARB()Brian2007-02-261-0/+2
* fix logic for reporting errorsBrian2007-02-261-9/+23