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* autoconf: add --enable-{dri,glx,osmesa}Chia-I Wu2011-07-011-124/+177
* gallivm: Pass in CPU name to createTargetMachine when on llvm-3.0.Vinson Lee2011-06-301-0/+4
* gallivm: Rename TargetInstrDesc to MCInstrDesc when using llvm-3.0.Vinson Lee2011-06-301-0/+4
* docs: add GL3 GLX todoMarek Olšák2011-06-301-1/+2
* r600g: fix check for empty csVadim Girlin2011-06-303-4/+4
* docs: update GL3 status - vertex texturesMarek Olšák2011-06-301-1/+1
* scons: Expose pkg-config in a simpler manner.José Fonseca2011-06-3017-82/+113
* scons: Buid libGL.so (WIP).José Fonseca2011-06-304-4/+20
* scons: Make declaration-after-statement and pointer-arith just warnings.José Fonseca2011-06-301-2/+2
* i915g: Implement surface format fixup without adding an extra instruction.Stéphane Marchesin2011-06-301-31/+54
* i915g: update TODO.Stéphane Marchesin2011-06-291-0/+2
* target/egl-static: fix a compiler warningChia-I Wu2011-06-301-0/+3
* i915g: Try to do better in the shader compiler.Stéphane Marchesin2011-06-293-20/+41
* Gallium:draw:aaline and aapoint: Restore the old hooks when we destroy our st...Stéphane Marchesin2011-06-292-0/+17
* glsl: Don't use MOD_TO_FRACT lowering on GLSL 1.30's % operator.Kenneth Graunke2011-06-291-1/+1
* glsl: Fix DIV_TO_MUL_RCP lowering for uint result types.Kenneth Graunke2011-06-291-2/+7
* glsl: Distinguish "type mismatch" error messages for modulus operator.Kenneth Graunke2011-06-291-3/+11
* glsl: Find the "closest" signature when there are multiple matches.Kenneth Graunke2011-06-291-4/+5
* glsl: Use i2u and u2i to implement constructor conversions.Kenneth Graunke2011-06-291-6/+29
* i965/fs: Implement new ir_unop_u2i and ir_unop_i2u opcodes.Kenneth Graunke2011-06-292-0/+10
* ir_to_mesa: "Support" u2f, i2u, and u2i operations by doing nothing.Kenneth Graunke2011-06-291-1/+3
* glsl: Revert "fix conversions from uint to bool and from..."Kenneth Graunke2011-06-291-3/+3
* glsl: Add ir_unop_i2u and ir_unop_u2i operations.Bryan Cain2011-06-294-1/+30
* glsl: Use the default values of ir_assignment() in lower_mat_op_to_vec.Eric Anholt2011-06-291-24/+8
* glsl: Allow ir_assignment() constructor to not specify condition.Eric Anholt2011-06-291-1/+1
* glsl: Avoid making a temporary for lower_mat_op_to_vec if not needed.Eric Anholt2011-06-291-0/+11
* glsl: Make lower_mat_op_to_vec track derefs, not variables.Eric Anholt2011-06-291-71/+56
* glsl: Rename lower_mat_op_to_vec operands/results to be less hungarian.Eric Anholt2011-06-291-74/+74
* glsl: Move get_{column,element} to expression args.Eric Anholt2011-06-291-43/+22
* glsl: Drop explicit types of lower_mat_op_to_vec expressions.Eric Anholt2011-06-291-27/+6
* drisw: Remove cargo culting that breaks GLX 1.3 ctorsAdam Jackson2011-06-291-4/+0
* glx: Verify that drawable creation on the client side actually workedAdam Jackson2011-06-292-26/+63
* glx: Alias glXFreeContextEXT to glXDestroyContextAdam Jackson2011-06-291-14/+6
* i965/gen7: Add missing ! to brw->gs.prog_active assertion.Kenneth Graunke2011-06-291-1/+1
* mesa: bump version to 7.12 (devel)Brian Paul2011-06-293-4/+4
* configs: add libdrm cflags to linux-llvm configBrian Paul2011-06-291-0/+3
* i915g: Move definition of M_PI in i915_fpc_translate.cJon TURNEY2011-06-291-5/+3
* st/mesa: s/tex_usage/bindings/ in st_format.hBrian Paul2011-06-291-1/+1
* st/mesa: Use correct internal targetEmil Velikov2011-06-291-2/+2
* st/glx: Fix compilation errorThomas Hellstrom2011-06-292-4/+4
* st/mesa: fix overwriting gl_format with pipe_format since 9d380f48Andre Maasikas2011-06-291-2/+2
* st/dri: Get rid of the evil struct dri_drawable::context memberThomas Hellstrom2011-06-292-5/+0
* st-api: Rework how drawables are invalidated v3.Thomas Hellstrom2011-06-2914-120/+121
* i915g: Fix unimplemented Abs comment.Stéphane Marchesin2011-06-291-1/+1
* i915g: If we have a program, that means the other fields are ours and we can ...Stéphane Marchesin2011-06-281-3/+5
* i915g: Don't overflow the program buffer.Stéphane Marchesin2011-06-281-13/+25
* i915g: Update the TODO with another idea.Stéphane Marchesin2011-06-281-0/+2
* glsl: Rewrote _mesa_glsl_process_extension to use table-driven logic.Paul Berry2011-06-281-109/+218
* glsl: Changed extension enable bits to bools.Paul Berry2011-06-281-22/+22
* glsl: permit explicit locations on fragment shader outputs, not inputsPaul Berry2011-06-281-1/+1