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*
Remove _mesa_sqrt* in favor of plain sqrt
Matt Turner
2012-07-21
3
-117
/
+1
*
Use INV_SQRT instead of 1/SQRTF
Matt Turner
2012-07-21
2
-3
/
+3
*
autoconf: Only kink mcjit component when available.
José Fonseca
2012-07-21
1
-2
/
+6
*
i830: Fix stack corruption
Chad Versace
2012-07-20
1
-1
/
+1
*
mesa: disable MSVC global optimization in pack.c
José Fonseca
2012-07-20
1
-0
/
+13
*
mesa: whitespace fixes in pbo.c
Brian Paul
2012-07-20
1
-14
/
+14
*
mesa: update texstore.c comment
Brian Paul
2012-07-20
1
-3
/
+2
*
llvmpipe: use runtime loop instead of static loop for looping over quads
Roland Scheidegger
2012-07-20
3
-72
/
+516
*
nv30: Support negative offsets in indirect constant access.
Roy Spliet
2012-07-20
4
-8
/
+15
*
nv50/ir: set position before i instead of i->next in NV50LoweringPreSSA::visit
Bryan Cain
2012-07-20
1
-7
/
+2
*
i965/gen7: Increase the WM threads to hardware limits.
Eric Anholt
2012-07-20
1
-1
/
+1
*
glsl: Assign locations for uniforms in UBOs using the std140 rules.
Eric Anholt
2012-07-20
5
-2
/
+270
*
glsl: Don't resize arrays in uniform blocks.
Eric Anholt
2012-07-20
1
-0
/
+7
*
glsl: Don't dead-code eliminiate uniforms declared in uniform blocks.
Eric Anholt
2012-07-20
1
-1
/
+7
*
mesa: Implement the UBO-specific pnames of glGetActiveUniformsiv.
Eric Anholt
2012-07-20
1
-2
/
+13
*
glsl: Propagate uniform block information into gl_uniform_storage.
Eric Anholt
2012-07-20
2
-1
/
+74
*
mesa: Add implementation of glGetUniformBlockIndex().
Eric Anholt
2012-07-20
1
-0
/
+27
*
glsl: Set the uniform_block index for the linked shader variables.
Eric Anholt
2012-07-20
1
-0
/
+45
*
mesa: Add support for glGetActiveUniformsiv on non-UBO pnames.
Eric Anholt
2012-07-20
3
-0
/
+70
*
mesa: Add support for glGetUniformIndices().
Eric Anholt
2012-07-20
1
-0
/
+35
*
mesa: Move the _mesa_uniform_merge_location_offset to glGetUniformLocation().
Eric Anholt
2012-07-20
4
-16
/
+28
*
glsl: Merge the lists of uniform blocks into the linked shader program.
Eric Anholt
2012-07-20
5
-4
/
+185
*
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
2012-07-20
6
-1
/
+103
*
glsl: Turn UBO variable declarations into ir_variables and check qualifiers.
Eric Anholt
2012-07-20
4
-3
/
+39
*
st/xorg: fix masked transformations
Lucas Stach
2012-07-20
1
-20
/
+40
*
i965/blorp: Use IMS layout when texturing from depth/stencil surfaces.
Paul Berry
2012-07-20
1
-23
/
+43
*
i965/blorp: Loosen assertions in compute_msaa_layout_for_pipeline.
Paul Berry
2012-07-20
1
-7
/
+2
*
i965/blorp: Configure SURFACE_STATE correctly for IMS surfaces.
Paul Berry
2012-07-20
3
-6
/
+14
*
i965/blorp: Optimize manual_blend() for compressed multisampled surfaces.
Paul Berry
2012-07-20
1
-0
/
+23
*
i965/blorp: Fix integer downsampling on Gen7.
Paul Berry
2012-07-20
2
-11
/
+55
*
i965/blorp: Modify manual_blend() to avoid unnecessary loss of precision.
Paul Berry
2012-07-20
1
-27
/
+90
*
i965: Add support for AVG instruction.
Paul Berry
2012-07-20
2
-0
/
+23
*
i965: Replace fs_visitor::kill_emitted with gl_fragment_program::UsesKill.
Paul Berry
2012-07-20
2
-4
/
+1
*
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
2012-07-20
4
-33
/
+14
*
gallium-egl: Move wayland query_buffer implementation
Kristian Høgsberg
2012-07-19
7
-32
/
+54
*
softpipe: Fix segfault with fbo-cubemap.
Olivier Galibert
2012-07-19
1
-1
/
+6
*
wayland: Support EGL_WIDTH and EGL_HEIGHT queries for wl_buffer
Kristian Høgsberg
2012-07-19
3
-5
/
+23
*
wayland: Use existing EGL_TEXTURE_FORMAT for querying wl_buffer texture format
Kristian Høgsberg
2012-07-19
4
-55
/
+46
*
gallium-egl: Implement eglQueryWaylandBufferWL
Kristian Høgsberg
2012-07-19
1
-1
/
+31
*
glsl: Remove open coded version of ir_variable::interpolation_string().
Kenneth Graunke
2012-07-19
1
-15
/
+1
*
i965: Avoid unnecessary recompiles for shaders that don't use dFdy().
Paul Berry
2012-07-19
4
-14
/
+10
*
glsl: Set UsesDFdy appropriately for GLSL shaders.
Paul Berry
2012-07-19
1
-5
/
+17
*
mesa: Set UsesDFdy appropriately for assembly programs.
Paul Berry
2012-07-19
3
-0
/
+4
*
mesa: Add UsesDFdy to struct gl_fragment_program.
Paul Berry
2012-07-19
2
-0
/
+3
*
drirc: Add disable_blend_func_extended workaround for Unigine OilRush.
Kenneth Graunke
2012-07-19
1
-0
/
+6
*
i965: Add a driconf option to disable GL_ARB_blend_func_extended.
Kenneth Graunke
2012-07-19
4
-2
/
+17
*
mesa: remove stale comment
Brian Paul
2012-07-18
1
-1
/
+0
*
mesa: use gl_program cast wrappers
Brian Paul
2012-07-18
6
-49
/
+37
*
mesa: add some gl_program cast wrappers
Brian Paul
2012-07-18
1
-0
/
+42
*
r600g: setup streamout before calling last r600_need_cs_space before drawing
Marek Olšák
2012-07-18
1
-6
/
+6
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