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* rtasm: Use INLINE keyword. Compile for all platforms, not only GALLIUM_CELL.Michal Krol2008-11-121-9/+5
* util: Add log2() definition for MSC.Michal Krol2008-11-121-0/+5
* tgsi: Fix a bug with saving/restoring xmm registers upon func call.Michal Krol2008-11-121-3/+3
* rtasm: Compile only for GALLIUM_CELL.Michal Krol2008-11-121-0/+4
* draw: Add missing include.Michal Krol2008-11-121-0/+1
* Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-1183-3445/+3703
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| * mesa: fix version check in dinoshade.cBrian Paul2008-11-111-1/+1
| * mesa: allow relative indexing into all register files and indirect dst regist...Brian Paul2008-11-113-128/+128
| * Don't mess with emacs tab width.Kristian Høgsberg2008-11-1143-43/+0
| * intel: reset cliprect_mode to IGNORE_CLIPRECTS.Xiang, Haihao2008-11-111-1/+3
| * mesa: restore the negate flag of dots in build_lighting.Xiang, Haihao2008-11-111-0/+3
| * mesa: update new state for RasterPos like other operations.Xiang, Haihao2008-11-111-3/+3
| * mesa: new _mesa_is_pow_two() functionBrian2008-11-105-23/+33
| * mesa: restore glapi/ prefix on #includeBrian Paul2008-11-102-2/+2
| * mesa: fix some misc breakage caused by editing auto-generated files rather th...Brian Paul2008-11-104-9/+21
| * GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident()Brian Paul2008-11-106-165/+141
| * dri: alloc __DRIscreen object with calloc()Brian Paul2008-11-101-1/+1
| * mesa: track initialization status of uniform variables. Plus, asst clean-ups.Brian Paul2008-11-107-31/+52
| * mesa: initial support for uniform variable initializers.Brian Paul2008-11-101-5/+22
| * mesa: fix logic error in GLSL linker when looking for main() shadersBrian Paul2008-11-101-5/+10
| * mesa: allows 'f' suffix on GLSL float literalsBrian Paul2008-11-102-6/+16
| * undo accidental changes to multitex.frag shaderBrian Paul2008-11-101-22/+2
| * mesa: remove OPCODE_INT #defineBrian2008-11-081-3/+0
| * mesa: use NRM3 in emit_normalize_vec3() when drivers are readyBrian2008-11-081-0/+5
| * mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul2008-11-0711-2598/+2706
| * mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul2008-11-0711-2609/+2749
| * mesa: reformat comments, rewrap lines, etc for a little better readabilityBrian Paul2008-11-072-402/+418
* | cell: implement NRM3 opcodeBrian Paul2008-11-111-0/+48
* | CELL: two-sided stencil fixesRobert Ellison2008-11-1112-208/+115
* | Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-103-3/+5
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| * | Mesa: fix number of buffers in st_draw_vbo().Pekka Paalanen2008-11-101-1/+1
| * | gallium: fix typos in commentsBrian Paul2008-11-101-2/+2
| * | gallium: actually flip the coordinatesZack Rusin2008-11-101-1/+2
| * | util: Fix util_fast_pow/exp2/log2.Brian2008-11-092-69/+64
| * | gallium: _debug_vprintf() should be silent if DEBUG is not definedBrian2008-11-091-0/+2
| * | mesa: use _bfc0 instead of _col0 when building back face lighting.Brian Paul2008-11-071-3/+2
* | | gallium: use PIPE_ARCH_SSE to protect use of SSE instrinsics onlyBrian2008-11-093-11/+35
* | | gallium: implement SSE codegen for TGSI_OPCODE_NRM/NRM4Brian2008-11-081-1/+33
* | | gallium: added SSE for DP2, DP2ABrian Paul2008-11-071-2/+22
* | | gallium: implement TGSI_OPCODE_DP2A, add sqrt to NRM3/NRM4Brian Paul2008-11-071-3/+19
* | | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-072-4/+4
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| * | mesa: forgot sqrt in NRM3/4 instructionsBrian Paul2008-11-071-2/+2
| * | mesa: fix opcode table order bugBrian Paul2008-11-071-2/+2
* | | CELL: fix several stencil problemsRobert Ellison2008-11-073-88/+80
* | | Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul2008-11-071-1/+58
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| * | gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.cBrian2008-11-061-1/+58
* | | gallium: translate DP2, DP2A, NRM3, NRM4, SSG opcodesBrian Paul2008-11-071-0/+15
* | | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-078-31/+297
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| * | mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...Brian Paul2008-11-074-3/+18
| * | mesa: added DP2, DP2A instructionsBrian Paul2008-11-073-2/+32