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* nvc0: prefix all macro methods with MACROChristoph Bumiller2012-04-146-35/+36
* nvc0: replace VERTEX_DATA push mode with translate to bufferChristoph Bumiller2012-04-145-57/+748
* nvc0: improve vertex state validationChristoph Bumiller2012-04-146-97/+159
* nvc0: track texture dirty state individuallyChristoph Bumiller2012-04-145-40/+81
* nv50,nvc0: use new scratch buffers codeChristoph Bumiller2012-04-148-84/+62
* nouveau: add new shared scratch buffersChristoph Bumiller2012-04-143-0/+185
* nvc0: only force early fragment tests if requested by shaderChristoph Bumiller2012-04-145-14/+7
* nv50,nvc0: hold references to the framebuffer surfacesChristoph Bumiller2012-04-144-2/+32
* r300g: align vertex buffer suballocations to 4Marek Olšák2012-04-131-1/+1
* u_blitter: align vertex buffer suballocations to 4Marek Olšák2012-04-131-1/+1
* docs: document another viewperf bug in Maya-03Brian Paul2012-04-131-0/+31
* xorg/nouveau: switch to libdrm_nouveau-2.0Marcin Slusarz2012-04-131-3/+3
* targets/{egl-static,gbm}: further clean-up the nvfx remainsMartin Peres2012-04-142-2/+2
* nvc0: remove include of old libdrm_nouveau's nouveau_reloc.hChristoph Bumiller2012-04-141-2/+0
* nv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETSChristoph Bumiller2012-04-142-0/+4
* nv30: s/DUAL_SOURCE_BLEND/MAX_DUAL_SOURCE_RENDER_TARGETSChristoph Bumiller2012-04-141-1/+1
* nv30: import new driver for GeForce FX/6/7 chipsets, and Quadro variantsBen Skeggs2012-04-1445-8/+13725
* nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller2012-04-1458-3434/+3715
* nvc0: remove obsolete nvc0_push2.cChristoph Bumiller2012-04-142-334/+0
* nouveau: remove automatic buffer migration heuristicsChristoph Bumiller2012-04-144-36/+0
* nvfx: completely remove this driver (GeForce FX/6/7)Ben Skeggs2012-04-1447-14901/+6
* nouveau: rework and simplify nv04/nv05 driver a bitBen Skeggs2012-04-148-300/+215
* nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs2012-04-1447-1891/+1846
* docs: update GL3.txt for ARB_blend_func_extendedDave Airlie2012-04-131-1/+1
* gallium: document dual source blending restrictions on galliumDave Airlie2012-04-131-1/+5
* r600g: initial r600 dual src blending supportDave Airlie2012-04-135-16/+44
* softpipe: add dual source blending supportDave Airlie2012-04-132-12/+88
* util: add dual blend helper function (v2)Dave Airlie2012-04-131-0/+26
* st/mesa: add ARB_blend_func_extended support to state tracker.Dave Airlie2012-04-133-5/+12
* gallium: rename DUAL_SOURCE_BLEND cap to MAX_DUAL_SOURCE_RENDER_TARGETSDave Airlie2012-04-135-4/+8
* glsl: add support for ARB_blend_func_extended (v3)Dave Airlie2012-04-138-7/+57
* mesa: add support for ARB_blend_func_extended (v4)Dave Airlie2012-04-139-6/+154
* radeonsi: initial WIP SI codeTom Stellard2012-04-13200-10/+66076
* st/vega: silence enum cast warningsDylan Noblesmith2012-04-131-4/+5
* i965: fix typoDylan Noblesmith2012-04-131-1/+1
* mesa: fix truncated value warningDylan Noblesmith2012-04-131-1/+1
* mesa: don't cast away constDylan Noblesmith2012-04-131-1/+1
* egl-static: fix printf warningDylan Noblesmith2012-04-131-1/+2
* st/vega: fix uninitialized valuesDylan Noblesmith2012-04-131-2/+2
* egl: fix uninitialized valuesDylan Noblesmith2012-04-131-1/+1
* util: fix uninitialized tableDylan Noblesmith2012-04-132-5/+7
* util: fix undefined behaviorDylan Noblesmith2012-04-131-5/+10
* ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.Vinson Lee2012-04-121-1/+1
* wayland-drm: Implement wl_buffer.damage in old versions of WaylandNeil Roberts2012-04-121-0/+26
* Revert "i915g: Implement stipple with draw."Stéphane Marchesin2012-04-122-2/+1
* Revert "i915g: Remove unused poly stipple state."Stéphane Marchesin2012-04-122-0/+54
* tests/glx: Point at the imported copy of gtestIan Romanick2012-04-121-4/+7
* glx: Hook up the unit tests again using the internal gtest.Eric Anholt2012-04-124-19/+15
* gtest: Fix up import of gtest 1.6.0Ian Romanick2012-04-1225-1/+21231
* gtest: Build as a convenience library.Eric Anholt2012-04-123-0/+44