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* vc4: Add support for reordering the uniform stream after optimization.Eric Anholt2014-09-174-0/+87
* vc4: Initialize the various qreg arrays when allocating them.Eric Anholt2014-09-171-0/+4
* vc4: Fix stray disable of the CSE pass.Eric Anholt2014-09-171-1/+0
* gallivm,tgsi: fix idiv by zero crashrconde2014-09-172-7/+25
* gallivm: add texture target information for sample opcodes to tgsi infoRoland Scheidegger2014-09-171-14/+43
* st/mesa: Fix handling of 8888 SNORM and SRGB formats for big-endianRichard Sandiford2014-09-171-16/+36
* st/mesa: Fix handling of LA and RG formats for big-endianRichard Sandiford2014-09-171-16/+48
* mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB (v2)Richard Sandiford2014-09-179-0/+164
* mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB}Richard Sandiford2014-09-179-0/+111
* gallium: Define PIPE_FORMAT_xyzw8888_{SNORM, SRGB} aliasesRichard Sandiford2014-09-171-0/+24
* gallium: Add PIPE_FORMAT_x8B8G8R8_SNORM formatsRichard Sandiford2014-09-172-0/+6
* gallium: Define PIPE_FORMAT_{LA, AL, RG, GR}nn aliasesRichard Sandiford2014-09-171-0/+32
* gallium: Add PIPE_FORMAT_AnLn and PIPE_FORMAT_GnRn formatsRichard Sandiford2014-09-172-0/+19
* mesa: fix SRGB alpha channel value in pack_float_R8G8B8X8_SRGBDave Airlie2014-09-171-1/+1
* swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endianRichard Sandiford2014-09-171-3/+3
* mesa: Tweak unpack name for MESA_FORMAT_R8G8B8X8_SNORMRichard Sandiford2014-09-171-2/+2
* mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.Richard Sandiford2014-09-171-1/+1
* util: move shared rgtc code to util (v2)Dave Airlie2014-09-177-186/+174
* vc4: Claim ARB_fbo.Eric Anholt2014-09-161-1/+3
* vc4: Fix memory leaks in register allocation.Eric Anholt2014-09-161-0/+3
* vc4: Move register allocation to a separate file.Eric Anholt2014-09-164-100/+165
* glsl: fix error message for redeclaring gl_PerVertex as outputChris Forbes2014-09-171-1/+1
* i965/vec4: slightly improve insn dumping with no srcsChris Forbes2014-09-171-1/+4
* vc4: Add support for computed depth writes.Eric Anholt2014-09-163-2/+26
* vc4: Restructure depth input/output in fragment shaders.Eric Anholt2014-09-164-12/+17
* freedreno: add a standalone ir3_compiler binary for building TGSIIlia Mirkin2014-09-162-0/+191
* freedreno: add default .dir-locals.el for emacs settingsIlia Mirkin2014-09-161-0/+8
* i965: add support for RGBA dma_buf imports.Gwenole Beauchesne2014-09-161-0/+6
* i965: Mark delta_x/y as BAD_FILE if remapped away completely.Kenneth Graunke2014-09-162-5/+15
* st_glsl_to_tgsi: init have_sqrt field.Dave Airlie2014-09-161-0/+1
* llvmpipe: fix rast debugging outputDave Airlie2014-09-161-0/+11
* util: Add big-endian layout for a number of formats.Richard Sandiford2014-09-162-35/+42
* llvmpipe: Fix PIPE_FORMAT_Z32_FLOAT_S8X24_UINT handling for big-endian.Richard Sandiford2014-09-161-1/+2
* gallivm: Fix uses of 2^24Richard Sandiford2014-09-161-4/+4
* gallivm: Add SNORM clamping to lp_build_{add, sub}Richard Sandiford2014-09-161-6/+28
* gallivm: attach DataLayout to module too, not just pass manager.Rafael Ávila de Espíndola2014-09-161-0/+7
* gallivm: handle SAMPLE opcode in aos samplingRoland Scheidegger2014-09-162-13/+50
* tgsi: accept offsets for sample opcodes too in the text parserRoland Scheidegger2014-09-161-3/+2
* tgsi: don't print texture target for sample opcodesRoland Scheidegger2014-09-161-2/+5
* vc4: Bump maximum ARB program temporaries to match Intel/AMD.Eric Anholt2014-09-151-1/+1
* vc4: Bump maximum uniforms count to match other drivers.Eric Anholt2014-09-151-1/+1
* vc4: Dynamically allocate the TGSI-to-qreg arrays.Eric Anholt2014-09-152-12/+44
* vc4: Fix memory leaks of struct qinst.Eric Anholt2014-09-154-3/+17
* vc4: Fix memory leaks of some vc4_compile contents.Eric Anholt2014-09-152-10/+11
* vc4: Reuse the util header instead of defining our own ARRAY_SIZE.Eric Anholt2014-09-151-2/+1
* mesa: move i, j var decls into SWIZZLE_CONVERT_LOOP() macroBrian Paul2014-09-151-36/+38
* mesa: break up _mesa_swizzle_and_convert() to reduce compile timeBrian Paul2014-09-151-480/+550
* Generate a warning when not writing gl_Position with GLES.Kalyan Kondapally2014-09-151-2/+9
* mesa: check that uniform exists in glUniform* functionsTapani Pälli2014-09-151-8/+8
* ilo: clean up 3D/media functionsChia-I Wu2014-09-153-205/+188