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* r600g: remove unused r600_reg::flush_maskMarek Olšák2012-01-313-1179/+1176
* r600g: remove more dead codeMarek Olšák2012-01-312-9/+0
* r600g: remove dead code for tracking relocationsMarek Olšák2012-01-314-32/+1
* r600g: remove unused flush codeMarek Olšák2012-01-314-53/+1
* r600g: rework cache flushingMarek Olšák2012-01-319-190/+193
* r600g: add a new simple API for state emissionMarek Olšák2012-01-314-0/+54
* r600g: remove redundant pm4 and pm4_cdwords in r600_contextMarek Olšák2012-01-313-215/+234
* r600g: consolidate some context_draw codeMarek Olšák2012-01-315-56/+23
* r600g: remove the now-useless internal flush callbackMarek Olšák2012-01-313-6/+1
* r600g: don't initialize the screen and winsys pointer twiceMarek Olšák2012-01-314-14/+8
* r600g: merge r600_context with r600_pipe_contextMarek Olšák2012-01-3118-296/+291
* r600g: remove u8,u16,u32,u64 typesMarek Olšák2012-01-3110-61/+56
* glsl: Fix optimization tests after converting src/glsl to automake.Paul Berry2012-01-311-0/+1
* Make sure libGL.so links with libglslMatt Turner2012-01-312-1/+3
* vl: fix some missing prototypes errorChristian König2012-01-312-27/+1
* osmesa: set RefCount = 1 in new_osmesa_renderbuffer()Brian Paul2012-01-311-0/+1
* osmesa: Fix osmesa_context.DataType type.Vinson Lee2012-01-311-1/+1
* vega: memset data array to zero to silence uninitialized var warningsBrian Paul2012-01-311-0/+2
* Initialize only native LLVM Disassembler.ojab2012-01-311-1/+5
* Remove autoreconf generated filesMatt Turner2012-01-304-3241/+3
* src/glsl/glcpp: wire up glcpp-test to make checkMatt Turner2012-01-302-1/+7
* glcpp-test: don't return failure if valgrind tests aren't runMatt Turner2012-01-301-1/+1
* automake: src/glsl and src/glsl/glcppMatt Turner2012-01-308-174/+140
* autoconf: use AC_PROG_YACC/LEXMatt Turner2012-01-303-7/+11
* glsl: rename Makefile.sources' _SOURCES variablesMatt Turner2012-01-304-29/+29
* automake: src/mesa/drivers/osmesaMatt Turner2012-01-307-78/+103
* glsl: Rename class variable_entry to ir_variable_refcount_entry.Kenneth Graunke2012-01-304-13/+13
* r600g: get rid of r600_context_regMarek Olšák2012-01-312-30/+0
* r600g: don't use r600_context_reg on r6xx-r7xxMarek Olšák2012-01-315-23/+47
* r600g: don't use r600_context_reg on evergreenMarek Olšák2012-01-316-14/+23
* r600g: get rid of the mask in r600_pipe_regMarek Olšák2012-01-313-9/+2
* r600g: get rid of the mask parameter in pipe_state_add_regMarek Olšák2012-01-314-478/+478
* r600g: don't use register mask for TA_CNTL_AUXMarek Olšák2012-01-311-12/+8
* r600g: don't use register mask for PA_CL_CLIP_CNTLMarek Olšák2012-01-314-22/+19
* r600g: don't use register mask for PA_CL_VS_OUT_CNTLMarek Olšák2012-01-314-30/+15
* r600g: set full register mask for PA_CL_CLIP_CNTLMarek Olšák2012-01-312-6/+2
* r600g: don't use register mask for PA_SU_SC_MODE_CNTLMarek Olšák2012-01-314-35/+40
* r600g: don't add PA_SC_LINE_STIPPLE to rasterizer_stateMarek Olšák2012-01-314-19/+11
* r600g: don't use register mask for CB_COLOR_CONTROL on r6xx-r7xxMarek Olšák2012-01-313-7/+17
* r600g: don't set CB_TARGET_MASK in set_framebuffer_stateMarek Olšák2012-01-312-13/+2
* r600g: set full register mask for CB_COLOR_CONTROL on evergreenMarek Olšák2012-01-311-1/+1
* r600g: use a more clever way to disable per-vertex point sizeMarek Olšák2012-01-314-14/+26
* r600g: don't use register mask for DB_RENDER_CONTROLMarek Olšák2012-01-312-6/+2
* r600g: cleanup setting DB_SHADER_CONTROLMarek Olšák2012-01-312-32/+7
* r600g: rework and consolidate stencilref state settingMarek Olšák2012-01-314-84/+85
* r600g: don't use register mask for SQ_GPR_RESOURCE_MGMT_1Marek Olšák2012-01-312-1/+4
* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-314-126/+0
* r600g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-314-2/+31
* r300g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-311-4/+5
* svga: set POINTSIZEMIN to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-312-2/+15