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gallium_va_encpackedheader01
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Age
Files
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*
nv50: slightly better miptree allocation
Ben Skeggs
2009-01-06
1
-5
/
+6
*
nv50: add TXP to TEX case.. not correct, but anyway..
Ben Skeggs
2009-01-06
1
-0
/
+1
*
nv50: indentation for TEX is a little overenthusiastic
Ben Skeggs
2009-01-06
1
-18
/
+23
*
nv50: ensure we actually get contiguous regs for TEX insn.
Ben Skeggs
2009-01-06
1
-17
/
+42
*
cell: SIMDize sorting in setup_sort_vertices()
Jonathan Adamczewski
2009-01-05
1
-55
/
+42
*
cell: SIMDize some subtractions
Jonathan Adamczewski
2009-01-05
1
-8
/
+10
*
progs/glsl: Add ignores
Jakob Bornecrantz
2009-01-05
1
-0
/
+2
*
progs/glsl: Remove double target def for vert-or-frag-only
Jakob Bornecrantz
2009-01-05
1
-1
/
+0
*
cell: improvements to spu_tri.c
Jonathan Adamczewski
2009-01-04
1
-42
/
+52
*
cell: new spu_shuffle.h header
Jonathan Adamczewski
2009-01-04
1
-0
/
+186
*
cell: initial codegen support for fragment shader loops
Brian Paul
2009-01-04
1
-26
/
+193
*
cell: add support for PIPE_CAP_TEXTURE_MIRROR_REPEAT query
Brian Paul
2009-01-04
1
-0
/
+4
*
cell: clean-up, improve SPU code generation
Brian Paul
2009-01-04
1
-622
/
+506
*
gallium: fix MaxTextureCoordUnits init
Brian Paul
2009-01-04
1
-2
/
+3
*
cell: fix typo (s/10/0)
Brian
2009-01-03
1
-2
/
+2
*
demos: remove redundant Makefile lines from prev merge
Brian
2009-01-03
1
-8
/
+0
*
softpipe: increase number of texture samplers/units to PIPE_MAX_SAMPLERS (16)
Brian Paul
2009-01-02
1
-2
/
+2
*
gallium: assorted state tracker fixes for > 8 texture samplers
Brian Paul
2009-01-02
5
-7
/
+13
*
mesa: replace CC with APP_CC in progs/glsl/Makefile
Brian Paul
2009-01-02
1
-6
/
+6
*
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
30
-302
/
+1156
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*
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-02
3
-18
/
+50
|
*
i965: increase number of texture samplers to 16
Brian Paul
2009-01-01
2
-3
/
+5
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*
i965: comments, clean-ups, re-order some functions
Brian Paul
2009-01-01
1
-34
/
+54
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*
i965: added OPCODE_NRM3/4
Brian Paul
2009-01-01
1
-0
/
+3
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*
i965: fix comment
Brian Paul
2009-01-01
1
-1
/
+1
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*
i965: indentation and formatting fixes
Brian Paul
2009-01-01
1
-45
/
+36
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*
i965: implement OPCODE_NRM3/NRM4
Brian Paul
2009-01-01
1
-3
/
+33
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*
i965: whitespace, comment changes
Brian Paul
2009-01-01
1
-26
/
+11
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*
mesa: comments, whitespace changes
Brian Paul
2009-01-01
1
-13
/
+31
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*
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2009-01-01
2
-0
/
+365
|
*
mesa: updated comments about GLSL constants
Brian Paul
2009-01-01
1
-2
/
+3
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*
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
14
-137
/
+189
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*
intel: Share passthrough transform setup between glBitmap and glDrawPixels.
Eric Anholt
2008-12-31
5
-45
/
+52
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*
intel: Add support for glBitmap as metaops using GL calls.
Eric Anholt
2008-12-31
4
-0
/
+350
*
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gallium: fix texcoord loop for rasterpos attributes
Brian Paul
2009-01-02
1
-1
/
+1
*
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gallium: clamp MaxVertexTextureImageUnits against Mesa limit
Brian Paul
2009-01-02
1
-1
/
+2
*
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mesa: remove redudant lines for libglapi.a
Brian Paul
2009-01-02
1
-5
/
+1
*
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python: Pass a zero offset to util_draw_vertex_buffer.
José Fonseca
2008-12-31
1
-1
/
+1
*
|
util: List new file in SConscript.
José Fonseca
2008-12-31
1
-0
/
+1
*
|
Merge commit 'origin/gallium-0.1' into gallium-0.2
José Fonseca
2008-12-31
1
-17
/
+34
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*
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softpipe: Don't fill surfaces's winsys fields.
José Fonseca
2008-12-22
1
-2
/
+0
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*
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softpipe: Call surface_alloc_storage to get the pipebuffer for display targets.
José Fonseca
2008-12-22
1
-15
/
+34
*
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i915: Avoid ptr->int conversion.
José Fonseca
2008-12-31
1
-3
/
+1
*
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draw: Avoid integer overflow converting pointers on 64bit archs.
José Fonseca
2008-12-31
1
-1
/
+1
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
23
-218
/
+479
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*
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mesa: fix bug in evaluation of structure fields
Brian Paul
2008-12-30
1
-3
/
+1
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*
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mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-30
5
-91
/
+376
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*
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mesa: better error message when running out of GLSL samplers
Brian Paul
2008-12-30
1
-1
/
+4
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*
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mesa: comments for some state vars
Brian Paul
2008-12-30
1
-4
/
+4
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*
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mesa: increase max constants/uniforms to 256 (vec4 vectors)
Brian Paul
2008-12-30
1
-2
/
+2
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