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* i915g: Use buffer write instead of map for lit verticesJakob Bornecrantz2009-10-071-2/+37
* i915g: Change order of buffer_write argumentsJakob Bornecrantz2009-10-072-5/+5
* i915g: Disable vbuf fifo and minor commenting of vbuf codeJakob Bornecrantz2009-10-071-11/+26
* nv04-nv40: Fix swizzle transfers for NPOT sizes.Younes Manton2009-10-061-113/+34
* progs/tests: fix MSVC build.Vinson Lee2009-10-061-1/+1
* progs/perf: Fix MSVC build.Vinson Lee2009-10-061-0/+4
* r600: r700PredictRenderSize can flush, so move index buffer setup after itAndre Maasikas2009-10-061-1/+1
* nv50: fix segfault when there's gaps in enabled texture unitsBen Skeggs2009-10-062-4/+10
* nouveau: fix buffer object leakBen Skeggs2009-10-061-1/+4
* i915g: Add more defines to tweek batchbufferJakob Bornecrantz2009-10-061-13/+28
* i915g: Tweek vertexbuffer sizeJakob Bornecrantz2009-10-061-4/+4
* i965g: remove 965/brw files from XLIB_WINSYS_SOURCESBrian Paul2009-10-051-3/+0
* Merge branch 'mesa_7_6_branch'Brian Paul2009-10-0530-96/+127
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| * intel: use driReadDrawable in do_copy_texsubimage()Brian Paul2009-10-051-1/+1
| * intel: use driReadDrawable, not driDrawable in do_blit_readpixels()Brian Paul2009-10-051-2/+2
| * intel: remove a buffer equality test in _mesa_make_current()Brian Paul2009-10-051-33/+27
| * mesa: fix return value when clipping {Read,Draw}Pixels height <= 0Brian Paul2009-10-051-2/+2
| * Fix building of GLSL demos which use M_PIJon TURNEY2009-10-053-0/+9
| * Use _mesa_select_tex_image() rather than hardcoding face 0.Michel Dänzer2009-10-051-2/+1
| * r200: remove subpixel offset from viewportFrederic Crozat2009-10-041-11/+4
| * r300: Workaround problem on R500 with very large fragment programsNicolai Hähnle2009-10-033-5/+29
| * docs: document default texture binding fixBrian Paul2009-10-021-0/+1
| * mesa: fix incorrect default texture binding in unbind_texobj_from_texunits()Brian Paul2009-10-021-1/+1
| * gallium/xlib: use bitwise-and to test GLX_RGBA_BIT in choose_visual()Brian Paul2009-10-021-2/+2
| * xlib: use bitwise-and to test GLX_RGBA_BIT in choose_visual()Brian Paul2009-10-021-2/+2
| * gallium/xlib: return GLX_RGBA_BIT or GLX_COLOR_INDEX_BIT in get_config()Brian Paul2009-10-021-2/+2
| * gallium: replace // comments with /* */Brian Paul2009-10-029-11/+11
| * gallium: remove // comment and extra whitespaceBrian Paul2009-10-021-7/+0
| * mesa: fix memory leak when generating mipmaps for compressed texturesBrian Paul2009-10-011-6/+10
| * mesa: fix mem leaksBrian Paul2009-10-011-0/+4
| * gallium/util: silence uninitialized var warningBrian Paul2009-10-011-0/+1
| * mesa: add missing return when out of memoryBrian Paul2009-10-011-0/+1
| * mesa: fix potential uninitialized memory readsBrian Paul2009-10-011-0/+6
| * glsl: fix mem leakBrian Paul2009-10-011-0/+1
| * st/mesa: check for null before asserts, fix possible mem leakBrian Paul2009-10-011-6/+7
| * st/mesa: silence hidden parameter warningBrian Paul2009-10-011-6/+6
| * st/mesa: fix non-mipmap lastLevel calculation.Brian Paul2009-10-011-1/+5
* | i915g: Drop the simple sufixJakob Bornecrantz2009-10-0544-16/+16
* | i965g: Drop i965simpleJakob Bornecrantz2009-10-0575-19979/+1
* | r300g: fix scons buildJoakim Sindholt2009-10-055-10/+47
* | util: Improve the cpuid assembly.José Fonseca2009-10-051-10/+12
* | mesa: Copy textures' base format into wrapper renderbuffer.José Fonseca2009-10-051-0/+1
* | mesa/st: add ST_DEBUG environment variableKeith Whitwell2009-10-0510-8/+119
* | util: add lost code to util_make_fragment_tex_shader_writemask()Keith Whitwell2009-10-051-1/+9
* | r600: update vertex program selection for draw pathAndre Maasikas2009-10-051-5/+35
* | st/dri: avoid segfault if we can't get a pixmap's buffersBen Skeggs2009-10-051-0/+3
* | nv50: support PIPE_FORMAT_X8R8G8B8_UNORMBen Skeggs2009-10-053-0/+12
* | nouveau: return pitch value from local_handle_from_texture()Ben Skeggs2009-10-051-0/+1
* | mesa: fix return value when clipping {Read,Draw}Pixels height <= 0Ben Skeggs2009-10-051-2/+2
* | st/dri: no need to request fake front buffer, only handle it being returnedBen Skeggs2009-10-051-3/+0