| Commit message (Collapse) | Author | Age | Files | Lines |
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Commit 0406ea485649 ("panfrost: Z24 variants should be sampled as
R32UI") causes a regression when depth textures are sampled.
It's still not clear how MALI_Z32 can work for for Z32 and Z24{S,X}8,
but let's leave that question for later.
Reported-by: Icecream95 <[email protected]>
Signed-off-by: Boris Brezillon <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4101>
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Fix different use cases for transform feedback by setting:
- PIPE_CAP_PACKED_STREAM_OUTPUT=0
- PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED=1
- PIPE_CAP_PSIZ_CLAMPED=1
This is enough for all dEQP xfb-related test cases to run
successfully.
Signed-off-by: Louis-Francis Ratté-Boulianne <[email protected]>
Signed-off-by: Tomeu Vizoso <[email protected]> (Update dEQP expectations)
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Acked-by: Daniel Stone <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2433>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2433>
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Seems to have been fixed recently.
Signed-off-by: Tomeu Vizoso <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3950>
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Fixes a bunch of tests in dEQP-GLES3.functional.instanced.*.
Fixes: 027944c7c8c ("panfrost: Avoid reading GPU memory when packing
vertices")
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Tomeu Vizoso <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3950>
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We are able to run only 1/5th of the tests in around the same time that
dEQP-GLES2 takes, so do that for now while more DUTs are installed.
Signed-off-by: Tomeu Vizoso <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3876>
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Take one step towards sharing code between the LAVA and non-LAVA jobs,
with the goals of reducing maintenance burden and use of computational
resources.
The env var DEQP_NO_SAVE_RESULTS allows us to skip the procesing of the
XML result files, which can take a long time and is not useful in the
LAVA case as we are not uploading artifacts anywhere at the moment.
Signed-off-by: Tomeu Vizoso <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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During the past months, Panfrost has matured considerably and several
tests stopped being flaky or failing at all.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Signed-off-by: Tomeu Vizoso <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
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Per the spec, the units passed to glPolygonOffset are to be multiplied
by an implementation-defined constant.
On Midgard, this constant seems to be 2.
Signed-off-by: Tomeu Vizoso <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
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MALI_DEPTH_TEST should only be set when depth->writemask is true,
not when the depth test is enabled. Let's rename the flag and patch
panfrost_bind_depth_stencil_state() to do the right thing.
Signed-off-by: Boris Brezillon <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
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Clearly we do want to have fp16 at some point ... but I kind of give up
debugging and it turns out the issues with fp16 support in 'frost are so
deeply rooted that I might as well disable this non-opt and land
LCRA now.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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A bunch of blend tests fixed on T760. A single blend test regressed on
both T760/T860 but I am unable to reproduce locally so am just
documenting the regression and moving on.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
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When only the depth/stencil bufs are cleared, we should make sure the
color content is reloaded into the tile buffers if we want to preserve
their content.
Signed-off-by: Boris Brezillon <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
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glClear()s are expected to be the first thing GL apps do before drawing
new things. If there's already an existing batch targetting the same
FBO that has draws attached to it, we should make sure the new clear
gets a new batch assigned to guaranteed that the FB content is actually
cleared with the requested color/depth/stencil values.
We create a panfrost_get_fresh_batch_for_fbo() helper for that and
call it from panfrost_clear().
Signed-off-by: Boris Brezillon <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
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In preparation for testing drivers other than Panfrost in LAVA labs.
Signed-off-by: Tomeu Vizoso <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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