| Commit message (Collapse) | Author | Age | Files | Lines |
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Given that a530 doesn't have cpufreq, we really don't have the time to be
running the validator on all of deqp. This also helps explain why I had
to go to such a small fraction on the a3xx gles3 run (which we can now
increase). However, a3xx gles2 seems to be fast enough that we can leave
it enabled and get coverage for older chips.
Because we run more tests now, clear out some stale xfails from the a3xx
list.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5089>
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Signed-off-by: Ilia Mirkin <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5080>
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A3xx apparently has higher alignment requirements than later gens for
indirect const uploads. It also has fewer of them. Add compiler
parameters for both settings, and set accordingly for a3xx and a4xx+.
This fixes all the ubo test failures caused by this optimization.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5077>
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This causes failures on a3xx resulting in the non-sensical dEQP failures
on packUnorm2x16. The same test uses ldlv on a4xx+, so just disallow
(sat) on bary.f on all generations.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5074>
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Rendering doesn't work, but having the format in place avoids an assert
when selecting the texture format in st_format. I believe it's required
for GLES3, so more tracing is required to determine what bit we're
missing to make rendering work.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5073>
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This fixes a number of dEQP tests:
dEQP-GLES3.functional.fbo.blit.conversion.r8*
dEQP-GLES3.texture.specification.basic_teximage2d.r8*
and others. The reason why this enum showed up in traces for R8 is that
it was an "upgraded" texture to R8G8.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5073>
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The binning variant likely won't have any UBO load code in it, so we were
writing past constlen (and sometimes asserting about it) when loading more
than one ubo block.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5027>
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We were failing to tell the allocator about the restriction that scalar
texture instructions (allocated as scalar regs) couldn't be allocated such
that the start of the full unwritemasked vector started before r0. There
was a patch in select_reg_callback on a6xx that tried to work around that,
but you could still end up backed into a corner you shouldn't be because
we didn't tell the RA what it needed.
Fixes compiler assertion failures on a300-a400's blit_z shader, used for
Z32F gmem blits.
Looks like as a result we get tighter register allocation but more nops:
instructions in affected programs: 757945 -> 760356 (0.32%)
nops in affected programs: 317983 -> 320468 (0.78%)
non-nops in affected programs: 27525 -> 27451 (-0.27%)
mov in affected programs: 3098 -> 3023 (-2.42%)
dwords in affected programs: 109664 -> 110656 (0.90%)
last-baryf in affected programs: 112701 -> 112847 (0.13%)
full in affected programs: 4326 -> 4011 (-7.28%)
sstall in affected programs: 120550 -> 120836 (0.24%)
(ss) in affected programs: 13939 -> 13918 (-0.15%)
(sy) in affected programs: 3006 -> 2786 (-7.32%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4562>
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The shader variant tells us if we should set the PIXLODENABLE flag.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4685>
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We haven't had it enabled due tointermittent failures. Those failures
are, as far as I can tell, due to GPU faults from buffer overflows where a
failing test in a thread stomps an otherwise passing thread's buffers. By
running deqp single-threaded, we can get more consistent failures, at the
cost of needing to do a tiny subset of the tests to keep runtime down.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4685>
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Now that we have 7 (soon 8) boards available, there's capacity to be
testing GLES 3.0. However, due to (it looks like) buffer overflows in the
driver, we end up with flaky test results: 1/60 jobs spuriously failed,
and another 6/60 jobs reported flakes. At 6 jobs per pipeline, that's way
too high of a failure rate to enable for non-freedreno developers. Leave
the job present but disabled so that we can do manual test runs for
regressions.
Reviewed-by: Daniel Stone <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3661>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3661>
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This is based on the fix I used for the same problem on V3D. In this
case, it fixes all but the the
dEQP-GLES2.functional.texture.filtering.2d.*_npot cases of
dEQP-GLES2.functional.texture.filtering.2d.*'s failures.
Acked-by: Rob Clark <[email protected]>
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Since freedreno's kernel and GPU reset seem to be totally solid, we
don't need to have the complexity of the LAVA setup that panfrost has.
Instead, we can register some boards as shared gitlab runners and have
the jobs run out of a docker container just like we do for llvmpipe.
Just make sure that the DRI device node is passed through to the
containers in the gitlab config ('devices = ["/dev/dri"]' under
runners.docker).
If a runner fails (networking dies, kernel panic, etc.) it'll take out
one build but the rest can keep going since gitlab-runner is what
pulls jobs. Since the runner pulls jobs, it also means that they can
live behind firewalls instead of needing some public address to be
accessed by gitlab.fd.o.
For now, enable it just on db410c (A307) and cheza (A630) as those are
the hardware that I have plenty of. A307 is only testing GLES2 since
running all of GLES3 takes too long for the number of boards I've
brought up.
Acked-by: Rob Clark <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
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