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-rw-r--r--src/mesa/tnl/t_vp_build.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 63c99ee6ca0..dff062a417c 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -1506,7 +1506,8 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
GLuint hash;
const struct gl_vertex_program *prev = ctx->VertexProgram._Current;
- if (!ctx->VertexProgram._Current) {
+ if (!ctx->VertexProgram._Current ||
+ ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) {
/* Grab all the relevent state and put it in a single structure:
*/
key = make_state_key(ctx);