diff options
Diffstat (limited to 'src')
30 files changed, 781 insertions, 768 deletions
diff --git a/src/glx/apple/glxreply.c b/src/glx/apple/glxreply.c index 7280bc9715a..f17ebe6b406 100644 --- a/src/glx/apple/glxreply.c +++ b/src/glx/apple/glxreply.c @@ -55,7 +55,7 @@ __glXReadReply(Display * dpy, size_t size, void *dest, } void -__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, +__glXReadPixelReply(Display * dpy, struct glx_context * gc, unsigned max_dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, void *dest, GLboolean dimensions_in_reply) { @@ -101,7 +101,7 @@ __glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, #if 0 GLubyte * -__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) +__glXSetupSingleRequest(struct glx_context * gc, GLint sop, GLint cmdlen) { xGLXSingleReq *req; Display *const dpy = gc->currentDpy; @@ -117,7 +117,7 @@ __glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) #endif GLubyte * -__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop, +__glXSetupVendorRequest(struct glx_context * gc, GLint code, GLint vop, GLint cmdlen) { xGLXVendorPrivateReq *req; diff --git a/src/glx/clientattrib.c b/src/glx/clientattrib.c index b26c17938db..7792fa31f9d 100644 --- a/src/glx/clientattrib.c +++ b/src/glx/clientattrib.c @@ -39,7 +39,7 @@ static void do_enable_disable(GLenum array, GLboolean val) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); unsigned index = 0; @@ -69,7 +69,7 @@ __indirect_glDisableClientState(GLenum array) void __indirect_glPushClientAttrib(GLuint mask) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); __GLXattribute **spp = gc->attributes.stackPointer, *sp; @@ -97,7 +97,7 @@ __indirect_glPushClientAttrib(GLuint mask) void __indirect_glPopClientAttrib(void) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); __GLXattribute **spp = gc->attributes.stackPointer, *sp; GLuint mask; @@ -127,7 +127,7 @@ __indirect_glPopClientAttrib(void) #endif void -__glFreeAttributeState(__GLXcontext * gc) +__glFreeAttributeState(struct glx_context * gc) { __GLXattribute *sp, **spp; diff --git a/src/glx/dri2.c b/src/glx/dri2.c index f288ab81835..d70ec5a3ecf 100644 --- a/src/glx/dri2.c +++ b/src/glx/dri2.c @@ -99,7 +99,7 @@ DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire) GLXBufferSwapComplete *aevent = (GLXBufferSwapComplete *)event; xDRI2BufferSwapComplete *awire = (xDRI2BufferSwapComplete *)wire; __GLXDRIdrawable *pdraw; - __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy); + struct glx_display *glx_dpy = __glXInitialize(dpy); /* Ignore swap events if we're not looking for them */ pdraw = dri2GetGlxDrawableFromXDrawableId(dpy, awire->drawable); diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index 6bd5d3646a5..8ad0e339edf 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -94,7 +94,7 @@ struct dri2_screen { struct dri2_context { - __GLXcontext base; + struct glx_context base; __GLXDRIcontext dri_vtable; __DRIcontext *driContext; }; @@ -114,7 +114,7 @@ struct dri2_drawable static const struct glx_context_vtable dri2_context_vtable; static void -dri2_destroy_context(__GLXcontext *context) +dri2_destroy_context(struct glx_context *context) { struct dri2_context *pcp = (struct dri2_context *) context; struct dri2_screen *psc = (struct dri2_screen *) context->psc; @@ -133,7 +133,7 @@ dri2_destroy_context(__GLXcontext *context) } static Bool -dri2BindContext(__GLXcontext *context, +dri2BindContext(struct glx_context *context, __GLXDRIdrawable *draw, __GLXDRIdrawable *read) { struct dri2_context *pcp = (struct dri2_context *) context; @@ -146,7 +146,7 @@ dri2BindContext(__GLXcontext *context, } static void -dri2UnbindContext(__GLXcontext *context) +dri2UnbindContext(struct glx_context *context) { struct dri2_context *pcp = (struct dri2_context *) context; struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc; @@ -154,10 +154,10 @@ dri2UnbindContext(__GLXcontext *context) (*psc->core->unbindContext) (pcp->driContext); } -static __GLXcontext * +static struct glx_context * dri2_create_context(struct glx_screen *base, struct glx_config *config_base, - GLXContext shareList, int renderType) + struct glx_context *shareList, int renderType) { struct dri2_context *pcp, *pcp_shared; struct dri2_screen *psc = (struct dri2_screen *) base; @@ -201,7 +201,7 @@ dri2DestroyDrawable(__GLXDRIdrawable *base) { struct dri2_screen *psc = (struct dri2_screen *) base->psc; struct dri2_drawable *pdraw = (struct dri2_drawable *) base; - __GLXdisplayPrivate *dpyPriv = psc->base.display; + struct glx_display *dpyPriv = psc->base.display; struct dri2_display *pdp = (struct dri2_display *)dpyPriv->dri2Display; __glxHashDelete(pdp->dri2Hash, pdraw->base.xDrawable); @@ -217,7 +217,7 @@ dri2CreateDrawable(struct glx_screen *base, XID xDrawable, struct dri2_drawable *pdraw; struct dri2_screen *psc = (struct dri2_screen *) base; __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base; - __GLXdisplayPrivate *dpyPriv; + struct glx_display *dpyPriv; struct dri2_display *pdp; GLint vblank_mode = DRI_CONF_VBLANK_DEF_INTERVAL_1; @@ -402,7 +402,7 @@ dri2_copy_drawable(struct dri2_drawable *priv, int dest, int src) } static void -dri2_wait_x(__GLXcontext *gc) +dri2_wait_x(struct glx_context *gc) { struct dri2_drawable *priv = (struct dri2_drawable *) GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); @@ -414,7 +414,7 @@ dri2_wait_x(__GLXcontext *gc) } static void -dri2_wait_gl(__GLXcontext *gc) +dri2_wait_gl(struct glx_context *gc) { struct dri2_drawable *priv = (struct dri2_drawable *) GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable); @@ -429,9 +429,9 @@ static void dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate) { struct dri2_drawable *pdraw = loaderPrivate; - __GLXdisplayPrivate *priv = __glXInitialize(pdraw->base.psc->dpy); + struct glx_display *priv = __glXInitialize(pdraw->base.psc->dpy); struct dri2_display *pdp = (struct dri2_display *)priv->dri2Display; - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); /* Old servers don't send invalidate events */ if (!pdp->invalidateAvailable) @@ -490,7 +490,7 @@ dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, int64_t remainder) { struct dri2_drawable *priv = (struct dri2_drawable *) pdraw; - __GLXdisplayPrivate *dpyPriv = __glXInitialize(priv->base.psc->dpy); + struct glx_display *dpyPriv = __glXInitialize(priv->base.psc->dpy); struct dri2_screen *psc = (struct dri2_screen *) priv->base.psc; struct dri2_display *pdp = (struct dri2_display *)dpyPriv->dri2Display; @@ -646,10 +646,10 @@ dri2_bind_tex_image(Display * dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); struct dri2_context *pcp = (struct dri2_context *) gc; __GLXDRIdrawable *base = GetGLXDRIDrawable(dpy, drawable); - __GLXdisplayPrivate *dpyPriv = __glXInitialize(dpy); + struct glx_display *dpyPriv = __glXInitialize(dpy); struct dri2_drawable *pdraw = (struct dri2_drawable *) base; struct dri2_display *pdp = (struct dri2_display *) dpyPriv->dri2Display; @@ -725,7 +725,7 @@ static const struct glx_screen_vtable dri2_screen_vtable = { }; static struct glx_screen * -dri2CreateScreen(int screen, __GLXdisplayPrivate * priv) +dri2CreateScreen(int screen, struct glx_display * priv) { const __DRIconfig **driver_configs; const __DRIextension **extensions; @@ -876,7 +876,7 @@ dri2DestroyDisplay(__GLXDRIdisplay * dpy) _X_HIDDEN __GLXDRIdrawable * dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id) { - __GLXdisplayPrivate *d = __glXInitialize(dpy); + struct glx_display *d = __glXInitialize(dpy); struct dri2_display *pdp = (struct dri2_display *) d->dri2Display; __GLXDRIdrawable *pdraw; diff --git a/src/glx/dri_glx.c b/src/glx/dri_glx.c index b487f414dcc..70281f663ef 100644 --- a/src/glx/dri_glx.c +++ b/src/glx/dri_glx.c @@ -78,7 +78,7 @@ struct dri_screen struct dri_context { - __GLXcontext base; + struct glx_context base; __GLXDRIcontext dri_vtable; __DRIcontext *driContext; XID hwContextID; @@ -499,7 +499,7 @@ CallCreateNewScreen(Display *dpy, int scrn, struct dri_screen *psc, } static void -dri_destroy_context(__GLXcontext * context) +dri_destroy_context(struct glx_context * context) { struct dri_context *pcp = (struct dri_context *) context; struct dri_screen *psc = (struct dri_screen *) context->psc; @@ -519,7 +519,7 @@ dri_destroy_context(__GLXcontext * context) } static Bool -driBindContext(__GLXcontext *context, +driBindContext(struct glx_context *context, __GLXDRIdrawable *draw, __GLXDRIdrawable *read) { struct dri_context *pcp = (struct dri_context *) context; @@ -532,7 +532,7 @@ driBindContext(__GLXcontext *context, } static void -driUnbindContext(__GLXcontext * context) +driUnbindContext(struct glx_context * context) { struct dri_context *pcp = (struct dri_context *) context; struct dri_screen *psc = (struct dri_screen *) pcp->base.psc; @@ -549,10 +549,10 @@ static const struct glx_context_vtable dri_context_vtable = { NULL, }; -static __GLXcontext * +static struct glx_context * dri_create_context(struct glx_screen *base, struct glx_config *config_base, - GLXContext shareList, int renderType) + struct glx_context *shareList, int renderType) { struct dri_context *pcp, *pcp_shared; struct dri_screen *psc = (struct dri_screen *) base; @@ -756,7 +756,7 @@ driWaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, static int driSetSwapInterval(__GLXDRIdrawable *pdraw, int interval) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); struct dri_drawable *pdp = (struct dri_drawable *) pdraw; struct dri_screen *psc; @@ -775,7 +775,7 @@ driSetSwapInterval(__GLXDRIdrawable *pdraw, int interval) static int driGetSwapInterval(__GLXDRIdrawable *pdraw) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); struct dri_drawable *pdp = (struct dri_drawable *) pdraw; struct dri_screen *psc; @@ -827,7 +827,7 @@ static const struct glx_screen_vtable dri_screen_vtable = { }; static struct glx_screen * -driCreateScreen(int screen, __GLXdisplayPrivate *priv) +driCreateScreen(int screen, struct glx_display *priv) { struct dri_display *pdp; __GLXDRIscreen *psp; diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c index 9d4bee91ab0..070c9d612b5 100644 --- a/src/glx/drisw_glx.c +++ b/src/glx/drisw_glx.c @@ -35,7 +35,7 @@ struct drisw_display struct drisw_context { - __GLXcontext base; + struct glx_context base; __GLXDRIcontext dri_vtable; __DRIcontext *driContext; @@ -240,7 +240,7 @@ static const __DRIextension *loader_extensions[] = { */ static void -drisw_destroy_context(__GLXcontext *context) +drisw_destroy_context(struct glx_context *context) { struct drisw_context *pcp = (struct drisw_context *) context; struct drisw_screen *psc = (struct drisw_screen *) context->psc; @@ -259,7 +259,7 @@ drisw_destroy_context(__GLXcontext *context) } static Bool -driBindContext(__GLXcontext * context, +driBindContext(struct glx_context * context, __GLXDRIdrawable * draw, __GLXDRIdrawable * read) { struct drisw_context *pcp = (struct drisw_context *) context; @@ -272,7 +272,7 @@ driBindContext(__GLXcontext * context, } static void -driUnbindContext(__GLXcontext * context) +driUnbindContext(struct glx_context * context) { struct drisw_context *pcp = (struct drisw_context *) context; struct drisw_screen *psc = (struct drisw_screen *) pcp->base.psc; @@ -289,10 +289,10 @@ static const struct glx_context_vtable drisw_context_vtable = { NULL, }; -static __GLXcontext * +static struct glx_context * drisw_create_context(struct glx_screen *base, struct glx_config *config_base, - GLXContext shareList, int renderType) + struct glx_context *shareList, int renderType) { struct drisw_context *pcp, *pcp_shared; __GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base; @@ -433,7 +433,7 @@ static const struct glx_screen_vtable drisw_screen_vtable = { }; static struct glx_screen * -driCreateScreen(int screen, __GLXdisplayPrivate *priv) +driCreateScreen(int screen, struct glx_display *priv) { __GLXDRIscreen *psp; const __DRIconfig **driver_configs; diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c index bc2f1cc6c7d..15bfb159191 100644 --- a/src/glx/glx_pbuffer.c +++ b/src/glx/glx_pbuffer.c @@ -57,7 +57,7 @@ static void warn_GLX_1_3(Display * dpy, const char *function_name) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); if (priv->minorVersion < 3) { fprintf(stderr, @@ -85,7 +85,7 @@ static void ChangeDrawableAttribute(Display * dpy, GLXDrawable drawable, const CARD32 * attribs, size_t num_attribs) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw; CARD32 *output; CARD8 opcode; @@ -187,7 +187,7 @@ CreateDRIDrawable(Display *dpy, struct glx_config *config, XID drawable, XID glxdrawable, const int *attrib_list, size_t num_attribs) { - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + struct glx_display *const priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw; struct glx_screen *psc; @@ -214,7 +214,7 @@ CreateDRIDrawable(Display *dpy, struct glx_config *config, static void DestroyDRIDrawable(Display *dpy, GLXDrawable drawable, int destroy_xdrawable) { - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + struct glx_display *const priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable); if (pdraw != NULL) { @@ -263,7 +263,7 @@ static int GetDrawableAttribute(Display * dpy, GLXDrawable drawable, int attribute, unsigned int *value) { - __GLXdisplayPrivate *priv; + struct glx_display *priv; xGLXGetDrawableAttributesReply reply; CARD32 *data; CARD8 opcode; @@ -461,7 +461,7 @@ CreatePbuffer(Display * dpy, struct glx_config *config, unsigned int width, unsigned int height, const int *attrib_list, GLboolean size_in_attribs) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); GLXDrawable id = 0; CARD32 *data; CARD8 opcode; @@ -547,7 +547,7 @@ CreatePbuffer(Display * dpy, struct glx_config *config, static void DestroyPbuffer(Display * dpy, GLXDrawable drawable) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); CARD8 opcode; if ((dpy == NULL) || (drawable == 0)) { diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h index bde454b3e16..4f5c02fc34d 100644 --- a/src/glx/glxclient.h +++ b/src/glx/glxclient.h @@ -67,16 +67,14 @@ #define __GLX_MAX_TEXTURE_UNITS 32 -typedef struct __GLXcontextRec __GLXcontext; -typedef struct __GLXdrawableRec __GLXdrawable; -typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate; -typedef struct _glapi_table __GLapi; +struct glx_display; +struct glx_context; /************************************************************************/ #ifdef GLX_DIRECT_RENDERING -extern void DRI_glXUseXFont(GLXContext CC, +extern void DRI_glXUseXFont(struct glx_context *ctx, Font font, int first, int count, int listbase); #endif @@ -101,16 +99,17 @@ struct __GLXDRIdisplayRec */ void (*destroyDisplay) (__GLXDRIdisplay * display); - struct glx_screen *(*createScreen)(int screen, __GLXdisplayPrivate * priv); + struct glx_screen *(*createScreen)(int screen, struct glx_display * priv); }; struct __GLXDRIscreenRec { void (*destroyScreen)(struct glx_screen *psc); - __GLXcontext *(*createContext)(struct glx_screen *psc, - struct glx_config *config, - GLXContext shareList, int renderType); + struct glx_context *(*createContext)(struct glx_screen *psc, + struct glx_config *config, + struct glx_context *shareList, + int renderType); __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc, XID drawable, @@ -134,9 +133,9 @@ struct __GLXDRIscreenRec { struct __GLXDRIcontextRec { - Bool(*bindContext) (__GLXcontext *context, __GLXDRIdrawable *pdraw, + Bool(*bindContext) (struct glx_context *context, __GLXDRIdrawable *pdraw, __GLXDRIdrawable *pread); - void (*unbindContext) (__GLXcontext *context); + void (*unbindContext) (struct glx_context *context); }; struct __GLXDRIdrawableRec @@ -221,10 +220,10 @@ typedef struct __GLXattributeMachineRec } __GLXattributeMachine; struct glx_context_vtable { - void (*destroy)(__GLXcontext *ctx); - void (*wait_gl)(__GLXcontext *ctx); - void (*wait_x)(__GLXcontext *ctx); - void (*use_x_font)(__GLXcontext *ctx, + void (*destroy)(struct glx_context *ctx); + void (*wait_gl)(struct glx_context *ctx); + void (*wait_x)(struct glx_context *ctx); + void (*use_x_font)(struct glx_context *ctx, Font font, int first, int count, int listBase); void (*bind_tex_image)(Display * dpy, GLXDrawable drawable, @@ -240,7 +239,7 @@ glx_send_destroy_context(Display *dpy, XID xid); * GLX state that needs to be kept on the client. One of these records * exist for each context that has been made current by this client. */ -struct __GLXcontextRec +struct glx_context { /** * \name Drawing command buffer. @@ -326,7 +325,7 @@ struct __GLXcontextRec * Fill newImage with the unpacked form of \c oldImage getting it * ready for transport to the server. */ - void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, + void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum, GLenum, const GLvoid *, GLubyte *, GLubyte *); /** @@ -443,7 +442,7 @@ struct __GLXcontextRec }; extern Bool -glx_context_init(__GLXcontext *gc, +glx_context_init(struct glx_context *gc, struct glx_screen *psc, struct glx_config *fbconfig); #define __glXSetError(gc,code) \ @@ -451,7 +450,7 @@ glx_context_init(__GLXcontext *gc, (gc)->error = code; \ } -extern void __glFreeAttributeState(__GLXcontext *); +extern void __glFreeAttributeState(struct glx_context *); /************************************************************************/ @@ -486,9 +485,10 @@ extern void __glFreeAttributeState(__GLXcontext *); * a pointer to the config data for that screen (if the screen supports GL). */ struct glx_screen_vtable { - __GLXcontext *(*create_context)(struct glx_screen *psc, - struct glx_config *config, - GLXContext shareList, int renderType); + struct glx_context *(*create_context)(struct glx_screen *psc, + struct glx_config *config, + struct glx_context *shareList, + int renderType); }; struct glx_screen @@ -506,7 +506,7 @@ struct glx_screen */ char *effectiveGLXexts; - __GLXdisplayPrivate *display; + struct glx_display *display; #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) /** @@ -541,11 +541,11 @@ struct glx_screen * Per display private data. One of these records exists for each display * that is using the OpenGL (GLX) extension. */ -struct __GLXdisplayPrivateRec +struct glx_display { /* The extension protocol codes */ XExtCodes *codes; - struct __GLXdisplayPrivateRec *next; + struct glx_display *next; /** * Back pointer to the display @@ -599,24 +599,24 @@ struct __GLXdisplayPrivateRec extern int glx_screen_init(struct glx_screen *psc, - int screen, __GLXdisplayPrivate * priv); + int screen, struct glx_display * priv); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) extern __GLXDRIdrawable * dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id); #endif -extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *); +extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *); -extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, +extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber, GLint totalRequests, const GLvoid * data, GLint dataLen); -extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, +extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint, const GLvoid *, GLint); /* Initialize the GLX extension for dpy */ -extern __GLXdisplayPrivate *__glXInitialize(Display *); +extern struct glx_display *__glXInitialize(Display *); extern void __glXPreferEGL(int state); @@ -627,7 +627,7 @@ extern int __glXDebug; /* This is per-thread storage in an MT environment */ #if defined( PTHREADS ) -extern void __glXSetCurrentContext(__GLXcontext * c); +extern void __glXSetCurrentContext(struct glx_context * c); # if defined( GLX_USE_TLS ) @@ -638,13 +638,13 @@ extern __thread void *__glX_tls_Context # else -extern __GLXcontext *__glXGetCurrentContext(void); +extern struct glx_context *__glXGetCurrentContext(void); # endif /* defined( GLX_USE_TLS ) */ #else -extern __GLXcontext *__glXcurrentContext; +extern struct glx_context *__glXcurrentContext; #define __glXGetCurrentContext() __glXcurrentContext #define __glXSetCurrentContext(gc) __glXcurrentContext = gc @@ -680,7 +680,7 @@ extern CARD8 __glXSetupForCommand(Display * dpy); extern const GLuint __glXDefaultPixelStore[9]; /* Send an image to the server using RenderLarge. */ -extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, +extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * src, GLubyte * pc, @@ -704,7 +704,7 @@ extern GLint __glBytesPerElement(GLenum type); ** updated to contain the modes needed by the server to decode the ** sent data. */ -extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, +extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum, GLenum, const GLvoid *, GLubyte *, GLubyte *); /* Copy map data with a stride into a packed buffer */ @@ -719,15 +719,15 @@ extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, ** Empty an image out of the reply buffer into the clients memory applying ** the pack modes to pack back into the clients requested format. */ -extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum, +extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum, GLenum, const GLubyte *, GLvoid *); /* ** Allocate and Initialize Vertex Array client state, and free. */ -extern void __glXInitVertexArrayState(__GLXcontext *); -extern void __glXFreeVertexArrayState(__GLXcontext *); +extern void __glXInitVertexArrayState(struct glx_context *); +extern void __glXFreeVertexArrayState(struct glx_context *); /* ** Inform the Server of the major and minor numbers and of the client @@ -789,6 +789,6 @@ GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable); #endif extern struct glx_screen * -indirect_create_screen(int screen, __GLXdisplayPrivate * priv); +indirect_create_screen(int screen, struct glx_display * priv); #endif /* !__GLX_client_h__ */ diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c index f418ef4a04c..f2081fdd2cd 100644 --- a/src/glx/glxcmds.c +++ b/src/glx/glxcmds.c @@ -89,7 +89,7 @@ GarbageCollectDRIDrawables(struct glx_screen * sc) { XID draw; __GLXDRIdrawable *pdraw; - __GLXdisplayPrivate *priv = sc->display; + struct glx_display *priv = sc->display; XWindowAttributes xwa; int (*oldXErrorHandler) (Display *, XErrorEvent *); @@ -127,7 +127,7 @@ GarbageCollectDRIDrawables(struct glx_screen * sc) _X_HIDDEN __GLXDRIdrawable * GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw; if (priv == NULL) @@ -159,7 +159,7 @@ GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable) static struct glx_screen * GetGLXScreenConfigs(Display * dpy, int scrn) { - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + struct glx_display *const priv = __glXInitialize(dpy); return (priv && priv->screens != @@ -168,7 +168,7 @@ GetGLXScreenConfigs(Display * dpy, int scrn) static int -GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv, +GetGLXPrivScreenConfig(Display * dpy, int scrn, struct glx_display ** ppriv, struct glx_screen ** ppsc) { /* Initialize the extension, if needed . This has the added value @@ -213,7 +213,7 @@ GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv, static struct glx_config * ValidateGLXFBConfig(Display * dpy, GLXFBConfig fbconfig) { - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + struct glx_display *const priv = __glXInitialize(dpy); int num_screens = ScreenCount(dpy); unsigned i; struct glx_config *config; @@ -236,17 +236,17 @@ ValidateGLXFBConfig(Display * dpy, GLXFBConfig fbconfig) static const struct glx_context_vtable applegl_context_vtable; -static __GLcontext * +static struct glx_context * applegl_create_context(struct glx_screen *psc, struct glx_config *mode, - GLXContext shareList, int renderType) + struct glx_context *shareList, int renderType) { - __GLXcontext *gc; + struct glx_context *gc; int errorcode; bool x11error; /* TODO: Integrate this with apple_glx_create_context and make - * struct apple_glx_context inherit from __GLXcontext. */ + * struct apple_glx_context inherit from struct glx_context. */ gc = Xmalloc(sizeof *gc); if (pcp == NULL) @@ -292,12 +292,12 @@ applegl_create_context(struct glx_screen *psc, * function called \c __glXAllocateClientState that allocates the memory and * does all the initialization (including the pixel pack / unpack). */ -static GLXContext +static struct glx_context * indirect_create_context(struct glx_screen *psc, struct glx_config *mode, - GLXContext shareList, int renderType) + struct glx_context *shareList, int renderType) { - GLXContext gc; + struct glx_context *gc; int bufSize; CARD8 opcode; __GLXattribute *state; @@ -308,12 +308,12 @@ indirect_create_context(struct glx_screen *psc, } /* Allocate our context record */ - gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec)); + gc = Xmalloc(sizeof *gc); if (!gc) { /* Out of memory */ return NULL; } - memset(gc, 0, sizeof(struct __GLXcontextRec)); + memset(gc, 0, sizeof *gc); glx_context_init(gc, psc, mode); gc->isDirect = GL_FALSE; @@ -396,7 +396,7 @@ struct glx_screen_vtable indirect_screen_vtable = { }; _X_HIDDEN struct glx_screen * -indirect_create_screen(int screen, __GLXdisplayPrivate * priv) +indirect_create_screen(int screen, struct glx_display * priv) { struct glx_screen *psc; @@ -413,7 +413,7 @@ indirect_create_screen(int screen, __GLXdisplayPrivate * priv) _X_HIDDEN Bool -glx_context_init(__GLXcontext *gc, +glx_context_init(struct glx_context *gc, struct glx_screen *psc, struct glx_config *config) { gc->majorOpcode = __glXSetupForCommand(psc->display->dpy); @@ -441,13 +441,13 @@ glx_context_init(__GLXcontext *gc, static GLXContext CreateContext(Display * dpy, int generic_id, struct glx_config *config, - GLXContext shareList, + GLXContext shareList_user, Bool allowDirect, unsigned code, int renderType, int screen) { - GLXContext gc = NULL; + struct glx_context *gc = NULL; struct glx_screen *const psc = GetGLXScreenConfigs(dpy, screen); - + struct glx_context *shareList = (struct glx_context *) shareList_user; if (dpy == NULL) return NULL; @@ -529,7 +529,7 @@ CreateContext(Display * dpy, int generic_id, gc->imported = GL_FALSE; gc->renderType = renderType; - return gc; + return (GLXContext) gc; } _X_EXPORT GLXContext @@ -579,7 +579,7 @@ glx_send_destroy_context(Display *dpy, XID xid) } static void -indirect_destroy_context(__GLXcontext *gc) +indirect_destroy_context(struct glx_context *gc) { if (!gc->imported && gc->xid) glx_send_destroy_context(gc->psc->dpy, gc->xid); @@ -604,8 +604,10 @@ indirect_destroy_context(__GLXcontext *gc) ** Destroy the named context */ static void -DestroyContext(Display * dpy, GLXContext gc) +DestroyContext(Display * dpy, GLXContext ctx) { + struct glx_context *gc = (struct glx_context *) ctx; + if (!gc) return; @@ -640,7 +642,7 @@ glXDestroyContext(Display * dpy, GLXContext gc) _X_EXPORT Bool glXQueryVersion(Display * dpy, int *major, int *minor) { - __GLXdisplayPrivate *priv; + struct glx_display *priv; /* Init the extension. This fetches the major and minor version. */ priv = __glXInitialize(dpy); @@ -674,7 +676,7 @@ glXQueryExtension(Display * dpy, int *errorBase, int *eventBase) } static void -indirect_wait_gl(__GLXcontext *gc) +indirect_wait_gl(struct glx_context *gc) { xGLXWaitGLReq *req; Display *dpy = gc->currentDpy; @@ -699,14 +701,14 @@ indirect_wait_gl(__GLXcontext *gc) _X_EXPORT void glXWaitGL(void) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (gc && gc->vtable->use_x_font) gc->vtable->wait_gl(gc); } static void -indirect_wait_x(__GLXcontext *gc) +indirect_wait_x(struct glx_context *gc) { xGLXWaitXReq *req; Display *dpy = gc->currentDpy; @@ -730,14 +732,14 @@ indirect_wait_x(__GLXcontext *gc) _X_EXPORT void glXWaitX(void) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (gc && gc->vtable->use_x_font) gc->vtable->wait_x(gc); } static void -indirect_use_x_font(__GLXcontext *gc, +indirect_use_x_font(struct glx_context *gc, Font font, int first, int count, int listBase) { xGLXUseXFontReq *req; @@ -763,19 +765,19 @@ indirect_use_x_font(__GLXcontext *gc, #ifdef GLX_USE_APPLEGL static void -applegl_destroy_context(__GLXcontext *gc) +applegl_destroy_context(struct glx_context *gc) { apple_glx_destroy_context(&gc->driContext, gc->currentDpy); } static void -applegl_wait_gl(__GLXcontext *gc) +applegl_wait_gl(struct glx_context *gc) { glFinish(); } static void -applegl_wait_x(__GLXcontext *gc) +applegl_wait_x(struct glx_context *gc) { apple_glx_waitx(gc->dpy, gc->driContext); } @@ -794,7 +796,7 @@ static const struct glx_context_vtable applegl_context_vtable = { _X_EXPORT void glXUseXFont(Font font, int first, int count, int listBase) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (gc && gc->vtable->use_x_font) gc->vtable->use_x_font(gc, font, first, count, listBase); @@ -807,11 +809,13 @@ glXUseXFont(Font font, int first, int count, int listBase) ** attribute "mask". */ _X_EXPORT void -glXCopyContext(Display * dpy, GLXContext source, - GLXContext dest, unsigned long mask) +glXCopyContext(Display * dpy, GLXContext source_user, + GLXContext dest_user, unsigned long mask) { + struct glx_context *source = (struct glx_context *) source_user; + struct glx_context *dest = (struct glx_context *) dest_user; #ifdef GLX_USE_APPLEGL - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); int errorcode; bool x11error; @@ -822,7 +826,7 @@ glXCopyContext(Display * dpy, GLXContext source, #else xGLXCopyContextReq *req; - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); GLXContextTag tag; CARD8 opcode; @@ -918,8 +922,10 @@ __glXIsDirect(Display * dpy, GLXContextID contextID) * the GLX protocol here at all? */ _X_EXPORT Bool -glXIsDirect(Display * dpy, GLXContext gc) +glXIsDirect(Display * dpy, GLXContext gc_user) { + struct glx_context *gc = (struct glx_context *) gc_user; + if (!gc) { return GL_FALSE; } @@ -974,7 +980,7 @@ glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap) /* FIXME: Maybe delay __DRIdrawable creation until the drawable * is actually bound to a context... */ - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + struct glx_display *const priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw; struct glx_screen *psc; struct glx_config *config; @@ -1029,7 +1035,7 @@ glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap) #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) { - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + struct glx_display *const priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap); if (pdraw != NULL) { @@ -1052,7 +1058,7 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable) __glXSendError(dpy, GLXBadCurrentWindow, 0, X_GLXSwapBuffers, false); } #else - GLXContext gc; + struct glx_context *gc; GLXContextTag tag; CARD8 opcode; #ifdef USE_XCB @@ -1118,7 +1124,7 @@ _X_EXPORT int glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute, int *value_return) { - __GLXdisplayPrivate *priv; + struct glx_display *priv; struct glx_screen *psc; struct glx_config *config; int status; @@ -1479,7 +1485,7 @@ _X_EXPORT XVisualInfo * glXChooseVisual(Display * dpy, int screen, int *attribList) { XVisualInfo *visualList = NULL; - __GLXdisplayPrivate *priv; + struct glx_display *priv; struct glx_screen *psc; struct glx_config test_config; struct glx_config *config; @@ -1545,7 +1551,7 @@ _X_EXPORT const char * glXQueryExtensionsString(Display * dpy, int screen) { struct glx_screen *psc; - __GLXdisplayPrivate *priv; + struct glx_display *priv; if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) { return NULL; @@ -1591,7 +1597,7 @@ _X_EXPORT const char * glXQueryServerString(Display * dpy, int screen, int name) { struct glx_screen *psc; - __GLXdisplayPrivate *priv; + struct glx_display *priv; const char **str; @@ -1660,7 +1666,7 @@ __glXClientInfo(Display * dpy, int opcode) _X_EXPORT Display * glXGetCurrentDisplay(void) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (NULL == gc) return NULL; return gc->currentDpy; @@ -1674,11 +1680,11 @@ GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (), _X_EXPORT GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); struct glx_screen *psc; xGLXQueryContextReply reply; CARD8 opcode; - GLXContext ctx; + struct glx_context *ctx; int propList[__GLX_MAX_CONTEXT_PROPS * 2], *pProp, nPropListBytes; int i, renderType; XID share; @@ -1767,14 +1773,16 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID) ctx->imported = GL_TRUE; ctx->share_xid = share; - return ctx; + return (GLXContext) ctx; } #endif _X_EXPORT int -glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value) +glXQueryContext(Display * dpy, GLXContext ctx_user, int attribute, int *value) { + struct glx_context *ctx = (struct glx_context *) ctx_user; + switch (attribute) { case GLX_SHARE_CONTEXT_EXT: *value = ctx->share_xid; @@ -1802,8 +1810,10 @@ GLX_ALIAS(int, glXQueryContextInfoEXT, (Display * dpy, GLXContext ctx, int attribute, int *value), (dpy, ctx, attribute, value), glXQueryContext) -_X_EXPORT GLXContextID glXGetContextIDEXT(const GLXContext ctx) +_X_EXPORT GLXContextID glXGetContextIDEXT(const GLXContext ctx_user) { + struct glx_context *ctx = (struct glx_context *) ctx_user; + return ctx->xid; } @@ -1853,7 +1863,8 @@ glXCreateNewContext(Display * dpy, GLXFBConfig fbconfig, _X_EXPORT GLXDrawable glXGetCurrentReadDrawable(void) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); + return gc->currentReadable; } @@ -1861,7 +1872,7 @@ glXGetCurrentReadDrawable(void) _X_EXPORT GLXFBConfig * glXGetFBConfigs(Display * dpy, int screen, int *nelements) { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); struct glx_config **config_list = NULL; struct glx_config *config; unsigned num_configs = 0; @@ -1934,7 +1945,7 @@ static int __glXSwapIntervalSGI(int interval) { xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); struct glx_screen *psc; Display *dpy; CARD32 *interval_ptr; @@ -1991,7 +2002,7 @@ static int __glXSwapIntervalMESA(unsigned int interval) { #ifdef GLX_DIRECT_RENDERING - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (gc != NULL && gc->driContext) { struct glx_screen *psc; @@ -2013,7 +2024,7 @@ static int __glXGetSwapIntervalMESA(void) { #ifdef GLX_DIRECT_RENDERING - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (gc != NULL && gc->driContext) { struct glx_screen *psc; @@ -2039,7 +2050,7 @@ __glXGetVideoSyncSGI(unsigned int *count) { int64_t ust, msc, sbc; int ret; - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); struct glx_screen *psc; #ifdef GLX_DIRECT_RENDERING __GLXDRIdrawable *pdraw; @@ -2076,7 +2087,7 @@ __glXGetVideoSyncSGI(unsigned int *count) static int __glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); struct glx_screen *psc; #ifdef GLX_DIRECT_RENDERING __GLXDRIdrawable *pdraw; @@ -2217,7 +2228,7 @@ glXCreateContextWithConfigSGIX(Display * dpy, _X_EXPORT GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis) { - __GLXdisplayPrivate *priv; + struct glx_display *priv; struct glx_screen *psc = NULL; if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) != Success) @@ -2272,7 +2283,7 @@ static Bool __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, int64_t * ust, int64_t * msc, int64_t * sbc) { - __GLXdisplayPrivate * const priv = __glXInitialize(dpy); + struct glx_display * const priv = __glXInitialize(dpy); int ret; #ifdef GLX_DIRECT_RENDERING __GLXDRIdrawable *pdraw; @@ -2402,7 +2413,7 @@ static int64_t __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); #ifdef GLX_DIRECT_RENDERING __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable); struct glx_screen *psc = pdraw ? pdraw->psc : NULL; @@ -2561,7 +2572,7 @@ __glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable, int x, int y, int width, int height) { xGLXVendorPrivateReq *req; - GLXContext gc; + struct glx_context *gc; GLXContextTag tag; CARD32 *drawable_ptr; INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr; @@ -2631,7 +2642,7 @@ indirect_bind_tex_image(Display * dpy, int buffer, const int *attrib_list) { xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); CARD32 *drawable_ptr; INT32 *buffer_ptr; CARD32 *num_attrib_ptr; @@ -2682,7 +2693,7 @@ static void indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer) { xGLXVendorPrivateReq *req; - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); CARD32 *drawable_ptr; INT32 *buffer_ptr; CARD8 opcode; @@ -2722,7 +2733,7 @@ static void __glXBindTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (gc == NULL || gc->vtable->bind_tex_image == NULL) return; @@ -2733,7 +2744,7 @@ __glXBindTexImageEXT(Display * dpy, static void __glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); if (gc == NULL || gc->vtable->release_tex_image == NULL) return; diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c index f4d4f2ea297..c293af30c2b 100644 --- a/src/glx/glxcurrent.c +++ b/src/glx/glxcurrent.c @@ -61,7 +61,7 @@ static GLubyte dummyBuffer[__GLX_BUFFER_LIMIT_SIZE]; ** gl and glx entry points are designed to operate as nop's when using ** the dummy context structure. */ -static __GLXcontext dummyContext = { +static struct glx_context dummyContext = { &dummyBuffer[0], &dummyBuffer[0], &dummyBuffer[0], @@ -74,7 +74,7 @@ static __GLXcontext dummyContext = { /* ** All indirect rendering contexts will share the same indirect dispatch table. */ -static __GLapi *IndirectAPI = NULL; +static struct _glapi_table *IndirectAPI = NULL; #endif /* @@ -98,7 +98,7 @@ __thread void *__glX_tls_Context __attribute__ ((tls_model("initial-exec"))) = &dummyContext; _X_HIDDEN void -__glXSetCurrentContext(__GLXcontext * c) +__glXSetCurrentContext(struct glx_context * c) { __glX_tls_Context = (c != NULL) ? c : &dummyContext; } @@ -133,13 +133,13 @@ init_thread_data(void) } _X_HIDDEN void -__glXSetCurrentContext(__GLXcontext * c) +__glXSetCurrentContext(struct glx_context * c) { pthread_once(&once_control, init_thread_data); pthread_setspecific(ContextTSD, c); } -_X_HIDDEN __GLXcontext * +_X_HIDDEN struct glx_context * __glXGetCurrentContext(void) { void *v; @@ -147,7 +147,7 @@ __glXGetCurrentContext(void) pthread_once(&once_control, init_thread_data); v = pthread_getspecific(ContextTSD); - return (v == NULL) ? &dummyContext : (__GLXcontext *) v; + return (v == NULL) ? &dummyContext : (struct glx_context *) v; } # endif /* defined( GLX_USE_TLS ) */ @@ -159,7 +159,7 @@ __glXGetCurrentContext(void) #else /* not thread safe */ -_X_HIDDEN __GLXcontext *__glXcurrentContext = &dummyContext; +_X_HIDDEN struct glx_context *__glXcurrentContext = &dummyContext; #endif @@ -182,20 +182,20 @@ __glXSetCurrentContextNull(void) _X_EXPORT GLXContext glXGetCurrentContext(void) { - GLXContext cx = __glXGetCurrentContext(); + struct glx_context *cx = __glXGetCurrentContext(); if (cx == &dummyContext) { return NULL; } else { - return cx; + return (GLXContext) cx; } } _X_EXPORT GLXDrawable glXGetCurrentDrawable(void) { - GLXContext gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); return gc->currentDrawable; } @@ -239,7 +239,7 @@ SendMakeCurrentRequest(Display * dpy, CARD8 opcode, req->oldContextTag = gc_tag; } else { - __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct glx_display *priv = __glXInitialize(dpy); /* If the server can support the GLX 1.3 version, we should * perfer that. Not only that, some servers support GLX 1.3 but @@ -286,9 +286,10 @@ SendMakeCurrentRequest(Display * dpy, CARD8 opcode, #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) static __GLXDRIdrawable * -FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc) +FetchDRIDrawable(Display * dpy, + GLXDrawable glxDrawable, struct glx_context *gc) { - __GLXdisplayPrivate *const priv = __glXInitialize(dpy); + struct glx_display *const priv = __glXInitialize(dpy); __GLXDRIdrawable *pdraw; struct glx_screen *psc; @@ -314,7 +315,7 @@ FetchDRIDrawable(Display * dpy, GLXDrawable glxDrawable, GLXContext gc) #endif /* GLX_DIRECT_RENDERING */ static void -__glXGenerateError(Display * dpy, GLXContext gc, XID resource, +__glXGenerateError(Display * dpy, struct glx_context *gc, XID resource, BYTE errorCode, CARD16 minorCode) { xError error; @@ -337,9 +338,10 @@ __glXGenerateError(Display * dpy, GLXContext gc, XID resource, */ static Bool MakeContextCurrent(Display * dpy, GLXDrawable draw, - GLXDrawable read, GLXContext gc) + GLXDrawable read, GLXContext gc_user) { - const GLXContext oldGC = __glXGetCurrentContext(); + struct glx_context *gc = (struct glx_context *) gc_user; + struct glx_context *oldGC = __glXGetCurrentContext(); #ifdef GLX_USE_APPLEGL bool error = apple_glx_make_current_context(dpy, (oldGC && oldGC != &dummyContext) ? oldGC->driContext : NULL, diff --git a/src/glx/glxext.c b/src/glx/glxext.c index 930709bd202..5930d7d5a8f 100644 --- a/src/glx/glxext.c +++ b/src/glx/glxext.c @@ -56,7 +56,7 @@ #ifdef DEBUG -void __glXDumpDrawBuffer(__GLXcontext * ctx); +void __glXDumpDrawBuffer(struct glx_context * ctx); #endif /* @@ -68,7 +68,7 @@ _X_HIDDEN int __glXDebug = 0; /* Extension required boiler plate */ static const char __glXExtensionName[] = GLX_EXTENSION_NAME; -static __GLXdisplayPrivate *glx_displays; + static struct glx_display *glx_displays; static /* const */ char *error_list[] = { "GLXBadContext", @@ -107,7 +107,7 @@ XEXT_GENERATE_ERROR_STRING(__glXErrorString, __glXExtensionName, static Bool __glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire) { - __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy); + struct glx_display *glx_dpy = __glXInitialize(dpy); if (glx_dpy == NULL) return False; @@ -167,7 +167,7 @@ __glXWireToEvent(Display *dpy, XEvent *event, xEvent *wire) static Status __glXEventToWire(Display *dpy, XEvent *event, xEvent *wire) { - __GLXdisplayPrivate *glx_dpy = __glXInitialize(dpy); + struct glx_display *glx_dpy = __glXInitialize(dpy); if (glx_dpy == NULL) return False; @@ -197,7 +197,7 @@ __glXEventToWire(Display *dpy, XEvent *event, xEvent *wire) ** __glXScreenConfigs. */ static void -FreeScreenConfigs(__GLXdisplayPrivate * priv) + FreeScreenConfigs(struct glx_display * priv) { struct glx_screen *psc; GLint i, screens; @@ -239,8 +239,8 @@ FreeScreenConfigs(__GLXdisplayPrivate * priv) static int __glXCloseDisplay(Display * dpy, XExtCodes * codes) { - __GLXdisplayPrivate *priv, **prev; - GLXContext gc; + struct glx_display *priv, **prev; + struct glx_context *gc; _XLockMutex(_Xglobal_lock); prev = &glx_displays; @@ -647,7 +647,7 @@ createConfigsFromProperties(Display * dpy, int nvisuals, int nprops, static GLboolean getVisualConfigs(struct glx_screen *psc, - __GLXdisplayPrivate *priv, int screen) + struct glx_display *priv, int screen) { xGLXGetVisualConfigsReq *req; xGLXGetVisualConfigsReply reply; @@ -675,7 +675,7 @@ getVisualConfigs(struct glx_screen *psc, } static GLboolean -getFBConfigs(struct glx_screen *psc, __GLXdisplayPrivate *priv, int screen) + getFBConfigs(struct glx_screen *psc, struct glx_display *priv, int screen) { xGLXGetFBConfigsReq *fb_req; xGLXGetFBConfigsSGIXReq *sgi_req; @@ -723,7 +723,7 @@ getFBConfigs(struct glx_screen *psc, __GLXdisplayPrivate *priv, int screen) _X_HIDDEN Bool glx_screen_init(struct glx_screen *psc, - int screen, __GLXdisplayPrivate * priv) + int screen, struct glx_display * priv) { /* Initialize per screen dynamic client GLX extensions */ psc->ext_list_first_time = GL_TRUE; @@ -742,7 +742,7 @@ glx_screen_init(struct glx_screen *psc, ** If that works then fetch the per screen configs data. */ static Bool -AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) + AllocAndFetchScreenConfigs(Display * dpy, struct glx_display * priv) { struct glx_screen *psc; GLint i, screens; @@ -783,10 +783,10 @@ AllocAndFetchScreenConfigs(Display * dpy, __GLXdisplayPrivate * priv) /* ** Initialize the client side extension code. */ -_X_HIDDEN __GLXdisplayPrivate * + _X_HIDDEN struct glx_display * __glXInitialize(Display * dpy) { - __GLXdisplayPrivate *dpyPriv; + struct glx_display *dpyPriv; #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) Bool glx_direct, glx_accel; #endif @@ -881,8 +881,8 @@ __glXInitialize(Display * dpy) _X_HIDDEN CARD8 __glXSetupForCommand(Display * dpy) { - GLXContext gc; - __GLXdisplayPrivate *priv; + struct glx_context *gc; + struct glx_display *priv; /* If this thread has a current context, flush its rendering commands */ gc = __glXGetCurrentContext(); @@ -921,7 +921,7 @@ __glXSetupForCommand(Display * dpy) * \c pc parameter. */ _X_HIDDEN GLubyte * -__glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc) +__glXFlushRenderBuffer(struct glx_context * ctx, GLubyte * pc) { Display *const dpy = ctx->currentDpy; #ifdef USE_XCB @@ -972,7 +972,7 @@ __glXFlushRenderBuffer(__GLXcontext * ctx, GLubyte * pc) * \param dataLen Size, in bytes, of the command data. */ _X_HIDDEN void -__glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, +__glXSendLargeChunk(struct glx_context * gc, GLint requestNumber, GLint totalRequests, const GLvoid * data, GLint dataLen) { Display *dpy = gc->currentDpy; @@ -1021,7 +1021,7 @@ __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber, * \param dataLen Size, in bytes, of the command data. */ _X_HIDDEN void -__glXSendLargeCommand(__GLXcontext * ctx, +__glXSendLargeCommand(struct glx_context * ctx, const GLvoid * header, GLint headerLen, const GLvoid * data, GLint dataLen) { @@ -1063,7 +1063,7 @@ __glXSendLargeCommand(__GLXcontext * ctx, #ifdef DEBUG _X_HIDDEN void -__glXDumpDrawBuffer(__GLXcontext * ctx) +__glXDumpDrawBuffer(struct glx_context * ctx) { GLubyte *p = ctx->buf; GLubyte *end = ctx->pc; diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c index c5ca77374fb..23161ef49a1 100644 --- a/src/glx/glxextensions.c +++ b/src/glx/glxextensions.c @@ -513,7 +513,7 @@ __glXExtensionBitIsEnabled(struct glx_screen * psc, unsigned bit) * */ GLboolean -__glExtensionBitIsEnabled(const __GLXcontext * gc, unsigned bit) +__glExtensionBitIsEnabled(struct glx_context *gc, unsigned bit) { GLboolean enabled = GL_FALSE; @@ -675,7 +675,7 @@ __glXCalculateUsableExtensions(struct glx_screen * psc, */ void -__glXCalculateUsableGLExtensions(__GLXcontext * gc, +__glXCalculateUsableGLExtensions(struct glx_context * gc, const char *server_string, int major_version, int minor_version) { diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h index e5f0b448efb..a11fe88ffc9 100644 --- a/src/glx/glxextensions.h +++ b/src/glx/glxextensions.h @@ -235,7 +235,7 @@ enum #define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8) struct glx_screen; -struct __GLXcontextRec; +struct glx_context; extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc, unsigned bit); @@ -245,14 +245,14 @@ extern void __glXCalculateUsableExtensions(struct glx_screen *psc, display_is_direct_capable, int server_minor_version); -extern void __glXCalculateUsableGLExtensions(struct __GLXcontextRec *gc, +extern void __glXCalculateUsableGLExtensions(struct glx_context *gc, const char *server_string, int major_version, int minor_version); extern void __glXGetGLVersion(int *major_version, int *minor_version); extern char *__glXGetClientGLExtensionString(void); -extern GLboolean __glExtensionBitIsEnabled(const struct __GLXcontextRec *gc, +extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc, unsigned bit); extern void diff --git a/src/glx/indirect.c b/src/glx/indirect.c index 172727860e8..0dea8e9f5a8 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -91,7 +91,7 @@ __glXReadReply(Display * dpy, size_t size, void *dest, } NOINLINE void -__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, +__glXReadPixelReply(Display * dpy, struct glx_context * gc, unsigned max_dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, void *dest, GLboolean dimensions_in_reply) { @@ -138,7 +138,7 @@ __glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, #define X_GLXSingle 0 NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) +__glXSetupSingleRequest(struct glx_context * gc, GLint sop, GLint cmdlen) { xGLXSingleReq *req; Display *const dpy = gc->currentDpy; @@ -153,7 +153,7 @@ __glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) } NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop, +__glXSetupVendorRequest(struct glx_context * gc, GLint code, GLint vop, GLint cmdlen) { xGLXVendorPrivateReq *req; @@ -185,7 +185,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; static FASTCALL NOINLINE void generic_3_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, rop, cmdlen); @@ -199,7 +199,7 @@ generic_3_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_4_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, rop, cmdlen); @@ -213,7 +213,7 @@ generic_4_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_6_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, rop, cmdlen); @@ -227,7 +227,7 @@ generic_6_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_8_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, rop, cmdlen); @@ -241,7 +241,7 @@ generic_8_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_12_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, rop, cmdlen); @@ -255,7 +255,7 @@ generic_12_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_16_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, rop, cmdlen); @@ -269,7 +269,7 @@ generic_16_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_24_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, rop, cmdlen); @@ -283,7 +283,7 @@ generic_24_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_32_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, rop, cmdlen); @@ -298,7 +298,7 @@ generic_32_byte(GLint rop, const void *ptr) void __indirect_glNewList(GLuint list, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -324,7 +324,7 @@ __indirect_glNewList(GLuint list, GLenum mode) void __indirect_glEndList(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 0; @@ -347,7 +347,7 @@ __indirect_glEndList(void) void __indirect_glCallList(GLuint list) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_CallList, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4); @@ -361,7 +361,7 @@ __indirect_glCallList(GLuint list) void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glCallLists_size(type); const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); if (n < 0) { @@ -399,7 +399,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) void __indirect_glDeleteLists(GLuint list, GLsizei range) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -425,7 +425,7 @@ __indirect_glDeleteLists(GLuint list, GLsizei range) GLuint __indirect_glGenLists(GLsizei range) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLuint retval = (GLuint) 0; #ifndef USE_XCB @@ -458,7 +458,7 @@ __indirect_glGenLists(GLsizei range) void __indirect_glListBase(GLuint base) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ListBase, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4); @@ -472,7 +472,7 @@ __indirect_glListBase(GLuint base) void __indirect_glBegin(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Begin, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -488,7 +488,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; @@ -539,7 +539,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -562,7 +562,7 @@ __indirect_glColor3bv(const GLbyte *v) void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -585,7 +585,7 @@ __indirect_glColor3dv(const GLdouble * v) void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -608,7 +608,7 @@ __indirect_glColor3fv(const GLfloat * v) void __indirect_glColor3i(GLint red, GLint green, GLint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -631,7 +631,7 @@ __indirect_glColor3iv(const GLint * v) void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -654,7 +654,7 @@ __indirect_glColor3sv(const GLshort * v) void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -677,7 +677,7 @@ __indirect_glColor3ubv(const GLubyte *v) void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -700,7 +700,7 @@ __indirect_glColor3uiv(const GLuint * v) void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -723,7 +723,7 @@ __indirect_glColor3usv(const GLushort * v) void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -748,7 +748,7 @@ void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -772,7 +772,7 @@ __indirect_glColor4dv(const GLdouble * v) void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -796,7 +796,7 @@ __indirect_glColor4fv(const GLfloat * v) void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -820,7 +820,7 @@ __indirect_glColor4iv(const GLint * v) void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -844,7 +844,7 @@ __indirect_glColor4sv(const GLshort * v) void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -868,7 +868,7 @@ __indirect_glColor4ubv(const GLubyte *v) void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -893,7 +893,7 @@ void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -917,7 +917,7 @@ __indirect_glColor4usv(const GLushort * v) void __indirect_glEdgeFlag(GLboolean flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); @@ -931,7 +931,7 @@ __indirect_glEdgeFlag(GLboolean flag) void __indirect_glEdgeFlagv(const GLboolean * flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1); @@ -945,7 +945,7 @@ __indirect_glEdgeFlagv(const GLboolean * flag) void __indirect_glEnd(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_End, cmdlen); gc->pc += cmdlen; @@ -958,7 +958,7 @@ __indirect_glEnd(void) void __indirect_glIndexd(GLdouble c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8); @@ -979,7 +979,7 @@ __indirect_glIndexdv(const GLdouble * c) void __indirect_glIndexf(GLfloat c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -1000,7 +1000,7 @@ __indirect_glIndexfv(const GLfloat * c) void __indirect_glIndexi(GLint c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -1021,7 +1021,7 @@ __indirect_glIndexiv(const GLint * c) void __indirect_glIndexs(GLshort c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2); @@ -1035,7 +1035,7 @@ __indirect_glIndexs(GLshort c) void __indirect_glIndexsv(const GLshort * c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2); @@ -1049,7 +1049,7 @@ __indirect_glIndexsv(const GLshort * c) void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1); @@ -1072,7 +1072,7 @@ __indirect_glNormal3bv(const GLbyte *v) void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8); @@ -1095,7 +1095,7 @@ __indirect_glNormal3dv(const GLdouble * v) void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); @@ -1118,7 +1118,7 @@ __indirect_glNormal3fv(const GLfloat * v) void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); @@ -1141,7 +1141,7 @@ __indirect_glNormal3iv(const GLint * v) void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2); @@ -1164,7 +1164,7 @@ __indirect_glNormal3sv(const GLshort * v) void __indirect_glRasterPos2d(GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1186,7 +1186,7 @@ __indirect_glRasterPos2dv(const GLdouble * v) void __indirect_glRasterPos2f(GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1208,7 +1208,7 @@ __indirect_glRasterPos2fv(const GLfloat * v) void __indirect_glRasterPos2i(GLint x, GLint y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1230,7 +1230,7 @@ __indirect_glRasterPos2iv(const GLint * v) void __indirect_glRasterPos2s(GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1252,7 +1252,7 @@ __indirect_glRasterPos2sv(const GLshort * v) void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1275,7 +1275,7 @@ __indirect_glRasterPos3dv(const GLdouble * v) void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1298,7 +1298,7 @@ __indirect_glRasterPos3fv(const GLfloat * v) void __indirect_glRasterPos3i(GLint x, GLint y, GLint z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1321,7 +1321,7 @@ __indirect_glRasterPos3iv(const GLint * v) void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1344,7 +1344,7 @@ __indirect_glRasterPos3sv(const GLshort * v) void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1368,7 +1368,7 @@ __indirect_glRasterPos4dv(const GLdouble * v) void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1392,7 +1392,7 @@ __indirect_glRasterPos4fv(const GLfloat * v) void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1416,7 +1416,7 @@ __indirect_glRasterPos4iv(const GLint * v) void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1440,7 +1440,7 @@ __indirect_glRasterPos4sv(const GLshort * v) void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8); @@ -1457,7 +1457,7 @@ __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16); @@ -1472,7 +1472,7 @@ __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); @@ -1489,7 +1489,7 @@ __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); @@ -1504,7 +1504,7 @@ __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); @@ -1521,7 +1521,7 @@ __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) void __indirect_glRectiv(const GLint * v1, const GLint * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); @@ -1536,7 +1536,7 @@ __indirect_glRectiv(const GLint * v1, const GLint * v2) void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2); @@ -1553,7 +1553,7 @@ __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) void __indirect_glRectsv(const GLshort * v1, const GLshort * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4); @@ -1568,7 +1568,7 @@ __indirect_glRectsv(const GLshort * v1, const GLshort * v2) void __indirect_glTexCoord1d(GLdouble s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1589,7 +1589,7 @@ __indirect_glTexCoord1dv(const GLdouble * v) void __indirect_glTexCoord1f(GLfloat s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1610,7 +1610,7 @@ __indirect_glTexCoord1fv(const GLfloat * v) void __indirect_glTexCoord1i(GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1631,7 +1631,7 @@ __indirect_glTexCoord1iv(const GLint * v) void __indirect_glTexCoord1s(GLshort s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1645,7 +1645,7 @@ __indirect_glTexCoord1s(GLshort s) void __indirect_glTexCoord1sv(const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2); @@ -1659,7 +1659,7 @@ __indirect_glTexCoord1sv(const GLshort * v) void __indirect_glTexCoord2d(GLdouble s, GLdouble t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1681,7 +1681,7 @@ __indirect_glTexCoord2dv(const GLdouble * v) void __indirect_glTexCoord2f(GLfloat s, GLfloat t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1703,7 +1703,7 @@ __indirect_glTexCoord2fv(const GLfloat * v) void __indirect_glTexCoord2i(GLint s, GLint t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1725,7 +1725,7 @@ __indirect_glTexCoord2iv(const GLint * v) void __indirect_glTexCoord2s(GLshort s, GLshort t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1747,7 +1747,7 @@ __indirect_glTexCoord2sv(const GLshort * v) void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1770,7 +1770,7 @@ __indirect_glTexCoord3dv(const GLdouble * v) void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1793,7 +1793,7 @@ __indirect_glTexCoord3fv(const GLfloat * v) void __indirect_glTexCoord3i(GLint s, GLint t, GLint r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1816,7 +1816,7 @@ __indirect_glTexCoord3iv(const GLint * v) void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1839,7 +1839,7 @@ __indirect_glTexCoord3sv(const GLshort * v) void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1863,7 +1863,7 @@ __indirect_glTexCoord4dv(const GLdouble * v) void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1887,7 +1887,7 @@ __indirect_glTexCoord4fv(const GLfloat * v) void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1911,7 +1911,7 @@ __indirect_glTexCoord4iv(const GLint * v) void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1935,7 +1935,7 @@ __indirect_glTexCoord4sv(const GLshort * v) void __indirect_glVertex2d(GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1957,7 +1957,7 @@ __indirect_glVertex2dv(const GLdouble * v) void __indirect_glVertex2f(GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1979,7 +1979,7 @@ __indirect_glVertex2fv(const GLfloat * v) void __indirect_glVertex2i(GLint x, GLint y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2001,7 +2001,7 @@ __indirect_glVertex2iv(const GLint * v) void __indirect_glVertex2s(GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2023,7 +2023,7 @@ __indirect_glVertex2sv(const GLshort * v) void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -2046,7 +2046,7 @@ __indirect_glVertex3dv(const GLdouble * v) void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2069,7 +2069,7 @@ __indirect_glVertex3fv(const GLfloat * v) void __indirect_glVertex3i(GLint x, GLint y, GLint z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2092,7 +2092,7 @@ __indirect_glVertex3iv(const GLint * v) void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2115,7 +2115,7 @@ __indirect_glVertex3sv(const GLshort * v) void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -2139,7 +2139,7 @@ __indirect_glVertex4dv(const GLdouble * v) void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2163,7 +2163,7 @@ __indirect_glVertex4fv(const GLfloat * v) void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2187,7 +2187,7 @@ __indirect_glVertex4iv(const GLint * v) void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2211,7 +2211,7 @@ __indirect_glVertex4sv(const GLshort * v) void __indirect_glClipPlane(GLenum plane, const GLdouble * equation) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32); @@ -2226,7 +2226,7 @@ __indirect_glClipPlane(GLenum plane, const GLdouble * equation) void __indirect_glColorMaterial(GLenum face, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2241,7 +2241,7 @@ __indirect_glColorMaterial(GLenum face, GLenum mode) void __indirect_glCullFace(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_CullFace, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2255,7 +2255,7 @@ __indirect_glCullFace(GLenum mode) void __indirect_glFogf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Fogf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2270,7 +2270,7 @@ __indirect_glFogf(GLenum pname, GLfloat param) void __indirect_glFogfv(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogfv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); @@ -2286,7 +2286,7 @@ __indirect_glFogfv(GLenum pname, const GLfloat * params) void __indirect_glFogi(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Fogi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2301,7 +2301,7 @@ __indirect_glFogi(GLenum pname, GLint param) void __indirect_glFogiv(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogiv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); @@ -2317,7 +2317,7 @@ __indirect_glFogiv(GLenum pname, const GLint * params) void __indirect_glFrontFace(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2331,7 +2331,7 @@ __indirect_glFrontFace(GLenum mode) void __indirect_glHint(GLenum target, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Hint, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2346,7 +2346,7 @@ __indirect_glHint(GLenum target, GLenum mode) void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Lightf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); @@ -2362,7 +2362,7 @@ __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); @@ -2379,7 +2379,7 @@ __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) void __indirect_glLighti(GLenum light, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Lighti, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); @@ -2395,7 +2395,7 @@ __indirect_glLighti(GLenum light, GLenum pname, GLint param) void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightiv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); @@ -2412,7 +2412,7 @@ __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) void __indirect_glLightModelf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2427,7 +2427,7 @@ __indirect_glLightModelf(GLenum pname, GLfloat param) void __indirect_glLightModelfv(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModelfv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); @@ -2443,7 +2443,7 @@ __indirect_glLightModelfv(GLenum pname, const GLfloat * params) void __indirect_glLightModeli(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2458,7 +2458,7 @@ __indirect_glLightModeli(GLenum pname, GLint param) void __indirect_glLightModeliv(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModeliv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); @@ -2474,7 +2474,7 @@ __indirect_glLightModeliv(GLenum pname, const GLint * params) void __indirect_glLineStipple(GLint factor, GLushort pattern) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); @@ -2489,7 +2489,7 @@ __indirect_glLineStipple(GLint factor, GLushort pattern) void __indirect_glLineWidth(GLfloat width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4); @@ -2503,7 +2503,7 @@ __indirect_glLineWidth(GLfloat width) void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Materialf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2519,7 +2519,7 @@ __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); @@ -2536,7 +2536,7 @@ __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) void __indirect_glMateriali(GLenum face, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Materiali, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2552,7 +2552,7 @@ __indirect_glMateriali(GLenum face, GLenum pname, GLint param) void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialiv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); @@ -2569,7 +2569,7 @@ __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) void __indirect_glPointSize(GLfloat size) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PointSize, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4); @@ -2583,7 +2583,7 @@ __indirect_glPointSize(GLfloat size) void __indirect_glPolygonMode(GLenum face, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2598,7 +2598,7 @@ __indirect_glPolygonMode(GLenum face, GLenum mode) void __indirect_glPolygonStipple(const GLubyte *mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; @@ -2621,7 +2621,7 @@ __indirect_glPolygonStipple(const GLubyte *mask) void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Scissor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2638,7 +2638,7 @@ __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) void __indirect_glShadeModel(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2652,7 +2652,7 @@ __indirect_glShadeModel(GLenum mode) void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2669,7 +2669,7 @@ void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); @@ -2686,7 +2686,7 @@ __indirect_glTexParameterfv(GLenum target, GLenum pname, void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2702,7 +2702,7 @@ __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); @@ -2721,7 +2721,7 @@ __glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, GLint border, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glImageSize(width, height, 1, format, type, target); const GLuint cmdlen = 56 + __GLX_PAD(compsize); @@ -2795,7 +2795,7 @@ __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2811,7 +2811,7 @@ __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnvfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); @@ -2828,7 +2828,7 @@ __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2844,7 +2844,7 @@ __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnviv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); @@ -2861,7 +2861,7 @@ __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexGend, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (¶m), 8); @@ -2877,7 +2877,7 @@ __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); @@ -2894,7 +2894,7 @@ __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -2910,7 +2910,7 @@ __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGenfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); @@ -2927,7 +2927,7 @@ __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -2943,7 +2943,7 @@ __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGeniv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); @@ -2960,7 +2960,7 @@ __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) void __indirect_glInitNames(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_InitNames, cmdlen); gc->pc += cmdlen; @@ -2973,7 +2973,7 @@ __indirect_glInitNames(void) void __indirect_glLoadName(GLuint name) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LoadName, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); @@ -2987,7 +2987,7 @@ __indirect_glLoadName(GLuint name) void __indirect_glPassThrough(GLfloat token) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4); @@ -3001,7 +3001,7 @@ __indirect_glPassThrough(GLfloat token) void __indirect_glPopName(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopName, cmdlen); gc->pc += cmdlen; @@ -3014,7 +3014,7 @@ __indirect_glPopName(void) void __indirect_glPushName(GLuint name) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PushName, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); @@ -3028,7 +3028,7 @@ __indirect_glPushName(GLuint name) void __indirect_glDrawBuffer(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3042,7 +3042,7 @@ __indirect_glDrawBuffer(GLenum mode) void __indirect_glClear(GLbitfield mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Clear, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3057,7 +3057,7 @@ void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -3074,7 +3074,7 @@ __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, void __indirect_glClearIndex(GLfloat c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -3089,7 +3089,7 @@ void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -3106,7 +3106,7 @@ __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, void __indirect_glClearStencil(GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -3120,7 +3120,7 @@ __indirect_glClearStencil(GLint s) void __indirect_glClearDepth(GLclampd depth) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8); @@ -3134,7 +3134,7 @@ __indirect_glClearDepth(GLclampd depth) void __indirect_glStencilMask(GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3149,7 +3149,7 @@ void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -3166,7 +3166,7 @@ __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, void __indirect_glDepthMask(GLboolean flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); @@ -3180,7 +3180,7 @@ __indirect_glDepthMask(GLboolean flag) void __indirect_glIndexMask(GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3194,7 +3194,7 @@ __indirect_glIndexMask(GLuint mask) void __indirect_glAccum(GLenum op, GLfloat value) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Accum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4); @@ -3209,7 +3209,7 @@ __indirect_glAccum(GLenum op, GLfloat value) void __indirect_glPopAttrib(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); gc->pc += cmdlen; @@ -3222,7 +3222,7 @@ __indirect_glPopAttrib(void) void __indirect_glPushAttrib(GLbitfield mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3236,7 +3236,7 @@ __indirect_glPushAttrib(GLbitfield mask) void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); @@ -3252,7 +3252,7 @@ __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); @@ -3269,7 +3269,7 @@ void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); @@ -3289,7 +3289,7 @@ void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); @@ -3308,7 +3308,7 @@ __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, void __indirect_glEvalCoord1d(GLdouble u) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); @@ -3329,7 +3329,7 @@ __indirect_glEvalCoord1dv(const GLdouble * u) void __indirect_glEvalCoord1f(GLfloat u) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); @@ -3350,7 +3350,7 @@ __indirect_glEvalCoord1fv(const GLfloat * u) void __indirect_glEvalCoord2d(GLdouble u, GLdouble v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); @@ -3372,7 +3372,7 @@ __indirect_glEvalCoord2dv(const GLdouble * u) void __indirect_glEvalCoord2f(GLfloat u, GLfloat v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); @@ -3394,7 +3394,7 @@ __indirect_glEvalCoord2fv(const GLfloat * u) void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3410,7 +3410,7 @@ __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) void __indirect_glEvalPoint1(GLint i) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); @@ -3424,7 +3424,7 @@ __indirect_glEvalPoint1(GLint i) void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3442,7 +3442,7 @@ __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) void __indirect_glEvalPoint2(GLint i, GLint j) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); @@ -3457,7 +3457,7 @@ __indirect_glEvalPoint2(GLint i, GLint j) void __indirect_glAlphaFunc(GLenum func, GLclampf ref) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3472,7 +3472,7 @@ __indirect_glAlphaFunc(GLenum func, GLclampf ref) void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4); @@ -3487,7 +3487,7 @@ __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) void __indirect_glLogicOp(GLenum opcode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4); @@ -3501,7 +3501,7 @@ __indirect_glLogicOp(GLenum opcode) void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3517,7 +3517,7 @@ __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4); @@ -3533,7 +3533,7 @@ __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) void __indirect_glDepthFunc(GLenum func) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3547,7 +3547,7 @@ __indirect_glDepthFunc(GLenum func) void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4); @@ -3562,7 +3562,7 @@ __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) void __indirect_glPixelTransferf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -3577,7 +3577,7 @@ __indirect_glPixelTransferf(GLenum pname, GLfloat param) void __indirect_glPixelTransferi(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -3592,7 +3592,7 @@ __indirect_glPixelTransferi(GLenum pname, GLint param) void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3629,7 +3629,7 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3666,7 +3666,7 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3703,7 +3703,7 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) void __indirect_glReadBuffer(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3718,7 +3718,7 @@ void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -3737,7 +3737,7 @@ void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -3786,7 +3786,7 @@ void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, 0) : 0; @@ -3832,7 +3832,7 @@ __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -3867,7 +3867,7 @@ __indirect_glGetClipPlane(GLenum plane, GLdouble * equation) void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3907,7 +3907,7 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3947,7 +3947,7 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3985,7 +3985,7 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4023,7 +4023,7 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4061,7 +4061,7 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4101,7 +4101,7 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4141,7 +4141,7 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4179,7 +4179,7 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4218,7 +4218,7 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) void __indirect_glGetPixelMapusv(GLenum map, GLushort * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4257,7 +4257,7 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values) void __indirect_glGetPolygonStipple(GLubyte *mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4294,7 +4294,7 @@ __indirect_glGetPolygonStipple(GLubyte *mask) void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4334,7 +4334,7 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4374,7 +4374,7 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4414,7 +4414,7 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4454,7 +4454,7 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4495,7 +4495,7 @@ void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -4542,7 +4542,7 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4583,7 +4583,7 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4625,7 +4625,7 @@ void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 12; @@ -4668,7 +4668,7 @@ void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 12; @@ -4710,7 +4710,7 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLboolean __indirect_glIsList(GLuint list) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -4742,7 +4742,7 @@ __indirect_glIsList(GLuint list) void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8); @@ -4758,7 +4758,7 @@ void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 52; emit_header(gc->pc, X_GLrop_Frustum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); @@ -4777,7 +4777,7 @@ __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, void __indirect_glLoadIdentity(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); gc->pc += cmdlen; @@ -4790,7 +4790,7 @@ __indirect_glLoadIdentity(void) void __indirect_glLoadMatrixf(const GLfloat * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 68; emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); @@ -4804,7 +4804,7 @@ __indirect_glLoadMatrixf(const GLfloat * m) void __indirect_glLoadMatrixd(const GLdouble * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 132; emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); @@ -4818,7 +4818,7 @@ __indirect_glLoadMatrixd(const GLdouble * m) void __indirect_glMatrixMode(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -4832,7 +4832,7 @@ __indirect_glMatrixMode(GLenum mode) void __indirect_glMultMatrixf(const GLfloat * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 68; emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); @@ -4846,7 +4846,7 @@ __indirect_glMultMatrixf(const GLfloat * m) void __indirect_glMultMatrixd(const GLdouble * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 132; emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); @@ -4861,7 +4861,7 @@ void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 52; emit_header(gc->pc, X_GLrop_Ortho, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); @@ -4880,7 +4880,7 @@ __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, void __indirect_glPopMatrix(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); gc->pc += cmdlen; @@ -4893,7 +4893,7 @@ __indirect_glPopMatrix(void) void __indirect_glPushMatrix(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); gc->pc += cmdlen; @@ -4906,7 +4906,7 @@ __indirect_glPushMatrix(void) void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rotated, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8); @@ -4923,7 +4923,7 @@ __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4); @@ -4940,7 +4940,7 @@ __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Scaled, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -4956,7 +4956,7 @@ __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Scalef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -4972,7 +4972,7 @@ __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Translated, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -4988,7 +4988,7 @@ __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Translatef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -5004,7 +5004,7 @@ __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Viewport, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -5021,7 +5021,7 @@ __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) void __indirect_glBindTexture(GLenum target, GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5036,7 +5036,7 @@ __indirect_glBindTexture(GLenum target, GLuint texture) void __indirect_glIndexub(GLubyte c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1); @@ -5050,7 +5050,7 @@ __indirect_glIndexub(GLubyte c) void __indirect_glIndexubv(const GLubyte *c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1); @@ -5064,7 +5064,7 @@ __indirect_glIndexubv(const GLubyte *c) void __indirect_glPolygonOffset(GLfloat factor, GLfloat units) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); @@ -5080,7 +5080,7 @@ void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5102,7 +5102,7 @@ __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5124,7 +5124,7 @@ void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5145,7 +5145,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5166,7 +5166,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -5196,7 +5196,7 @@ __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) void glDeleteTexturesEXT(GLsizei n, const GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5204,7 +5204,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { @@ -5228,7 +5228,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) void __indirect_glGenTextures(GLsizei n, GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -5267,7 +5267,7 @@ __indirect_glGenTextures(GLsizei n, GLuint * textures) void glGenTexturesEXT(GLsizei n, GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5275,7 +5275,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -5299,7 +5299,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) GLboolean __indirect_glIsTexture(GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -5332,7 +5332,7 @@ __indirect_glIsTexture(GLuint texture) GLboolean glIsTextureEXT(GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5340,7 +5340,7 @@ glIsTextureEXT(GLuint texture) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -5362,7 +5362,7 @@ void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -5387,7 +5387,7 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; @@ -5464,7 +5464,7 @@ void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -5481,7 +5481,7 @@ __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, void __indirect_glBlendEquation(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -5496,7 +5496,7 @@ void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (table != NULL) ? __glImageSize(width, 1, 1, format, type, target) : 0; @@ -5546,7 +5546,7 @@ void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); @@ -5564,7 +5564,7 @@ void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); @@ -5582,7 +5582,7 @@ void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5601,7 +5601,7 @@ void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -5648,7 +5648,7 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5656,7 +5656,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -5683,7 +5683,7 @@ void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -5724,7 +5724,7 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5733,7 +5733,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -5756,7 +5756,7 @@ void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -5797,7 +5797,7 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5806,7 +5806,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -5829,7 +5829,7 @@ void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; const GLuint cmdlen = 44 + __GLX_PAD(compsize); @@ -5877,7 +5877,7 @@ void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5897,7 +5897,7 @@ __glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, GLsizei height, GLenum format, GLenum type, const GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (image != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; @@ -5971,7 +5971,7 @@ void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5988,7 +5988,7 @@ void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); @@ -6005,7 +6005,7 @@ __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6022,7 +6022,7 @@ void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); @@ -6040,7 +6040,7 @@ void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6060,7 +6060,7 @@ __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6080,7 +6080,7 @@ void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6123,7 +6123,7 @@ void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6132,7 +6132,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6160,7 +6160,7 @@ void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6201,7 +6201,7 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6210,7 +6210,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6233,7 +6233,7 @@ void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6274,7 +6274,7 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6283,7 +6283,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6306,7 +6306,7 @@ void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6354,7 +6354,7 @@ void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6363,7 +6363,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6391,7 +6391,7 @@ void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6431,7 +6431,7 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6439,7 +6439,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6462,7 +6462,7 @@ void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6502,7 +6502,7 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6510,7 +6510,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6533,7 +6533,7 @@ void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6577,7 +6577,7 @@ void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6585,7 +6585,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6613,7 +6613,7 @@ void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6651,7 +6651,7 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6659,7 +6659,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6681,7 +6681,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6719,7 +6719,7 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6727,7 +6727,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6750,7 +6750,7 @@ void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Histogram, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6767,7 +6767,7 @@ __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Minmax, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6783,7 +6783,7 @@ __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) void __indirect_glResetHistogram(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6797,7 +6797,7 @@ __indirect_glResetHistogram(GLenum target) void __indirect_glResetMinmax(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6813,7 +6813,7 @@ __glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; @@ -6890,7 +6890,7 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; @@ -6968,7 +6968,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6990,7 +6990,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, void __indirect_glActiveTextureARB(GLenum texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4); @@ -7004,7 +7004,7 @@ __indirect_glActiveTextureARB(GLenum texture) void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7019,7 +7019,7 @@ __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8); @@ -7034,7 +7034,7 @@ __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7049,7 +7049,7 @@ __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7064,7 +7064,7 @@ __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7079,7 +7079,7 @@ __indirect_glMultiTexCoord1iARB(GLenum target, GLint s) void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7094,7 +7094,7 @@ __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7109,7 +7109,7 @@ __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7124,7 +7124,7 @@ __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7140,7 +7140,7 @@ __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16); @@ -7155,7 +7155,7 @@ __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7171,7 +7171,7 @@ __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7186,7 +7186,7 @@ __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7202,7 +7202,7 @@ __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7217,7 +7217,7 @@ __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7233,7 +7233,7 @@ __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7249,7 +7249,7 @@ void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7266,7 +7266,7 @@ __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24); @@ -7282,7 +7282,7 @@ void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7299,7 +7299,7 @@ __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7314,7 +7314,7 @@ __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7331,7 +7331,7 @@ __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7347,7 +7347,7 @@ void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7364,7 +7364,7 @@ __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7380,7 +7380,7 @@ void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7398,7 +7398,7 @@ __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); @@ -7414,7 +7414,7 @@ void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7432,7 +7432,7 @@ __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7448,7 +7448,7 @@ void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7466,7 +7466,7 @@ __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7482,7 +7482,7 @@ void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7500,7 +7500,7 @@ __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7515,7 +7515,7 @@ __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); @@ -7530,7 +7530,7 @@ __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -7550,7 +7550,7 @@ __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -7571,7 +7571,7 @@ void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7591,7 +7591,7 @@ void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7608,7 +7608,7 @@ void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7628,7 +7628,7 @@ void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7646,7 +7646,7 @@ __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7666,7 +7666,7 @@ void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7684,7 +7684,7 @@ __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7704,7 +7704,7 @@ void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7721,7 +7721,7 @@ void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -7759,7 +7759,7 @@ __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7774,7 +7774,7 @@ __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7789,7 +7789,7 @@ __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7804,7 +7804,7 @@ __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7819,7 +7819,7 @@ __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7834,7 +7834,7 @@ __indirect_glVertexAttrib1sARB(GLuint index, GLshort x) void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7849,7 +7849,7 @@ __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7865,7 +7865,7 @@ __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7880,7 +7880,7 @@ __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7896,7 +7896,7 @@ __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7911,7 +7911,7 @@ __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7927,7 +7927,7 @@ __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7943,7 +7943,7 @@ void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7960,7 +7960,7 @@ __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7975,7 +7975,7 @@ __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7992,7 +7992,7 @@ __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8007,7 +8007,7 @@ __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8024,7 +8024,7 @@ __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8039,7 +8039,7 @@ __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8054,7 +8054,7 @@ __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8069,7 +8069,7 @@ __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8085,7 +8085,7 @@ void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8103,7 +8103,7 @@ __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8118,7 +8118,7 @@ __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8133,7 +8133,7 @@ __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8148,7 +8148,7 @@ __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8164,7 +8164,7 @@ void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8182,7 +8182,7 @@ __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8198,7 +8198,7 @@ void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8216,7 +8216,7 @@ __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8231,7 +8231,7 @@ __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8247,7 +8247,7 @@ void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8265,7 +8265,7 @@ __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8280,7 +8280,7 @@ __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8295,7 +8295,7 @@ __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8310,7 +8310,7 @@ __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8325,7 +8325,7 @@ __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) void __indirect_glBeginQueryARB(GLenum target, GLuint id) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8340,7 +8340,7 @@ __indirect_glBeginQueryARB(GLenum target, GLuint id) void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -8370,7 +8370,7 @@ __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) void __indirect_glEndQueryARB(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8384,7 +8384,7 @@ __indirect_glEndQueryARB(GLenum target) void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -8423,7 +8423,7 @@ __indirect_glGenQueriesARB(GLsizei n, GLuint * ids) void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8461,7 +8461,7 @@ __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8499,7 +8499,7 @@ __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8540,7 +8540,7 @@ __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) GLboolean __indirect_glIsQueryARB(GLuint id) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -8574,7 +8574,7 @@ __indirect_glIsQueryARB(GLuint id) void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -8610,7 +8610,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8628,7 +8628,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); @@ -8643,7 +8643,7 @@ __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) void __indirect_glSamplePatternSGIS(GLenum pattern) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4); @@ -8657,7 +8657,7 @@ __indirect_glSamplePatternSGIS(GLenum pattern) void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -8672,7 +8672,7 @@ __indirect_glPointParameterfEXT(GLenum pname, GLfloat param) void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameterfvEXT_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); @@ -8688,7 +8688,7 @@ __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -8711,7 +8711,7 @@ __indirect_glSecondaryColor3bvEXT(const GLbyte *v) void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -8734,7 +8734,7 @@ __indirect_glSecondaryColor3dvEXT(const GLdouble * v) void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8757,7 +8757,7 @@ __indirect_glSecondaryColor3fvEXT(const GLfloat * v) void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8780,7 +8780,7 @@ __indirect_glSecondaryColor3ivEXT(const GLint * v) void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -8803,7 +8803,7 @@ __indirect_glSecondaryColor3svEXT(const GLshort * v) void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -8826,7 +8826,7 @@ __indirect_glSecondaryColor3ubvEXT(const GLubyte *v) void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8849,7 +8849,7 @@ __indirect_glSecondaryColor3uivEXT(const GLuint * v) void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -8872,7 +8872,7 @@ __indirect_glSecondaryColor3usvEXT(const GLushort * v) void __indirect_glFogCoorddEXT(GLdouble coord) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8); @@ -8893,7 +8893,7 @@ __indirect_glFogCoorddvEXT(const GLdouble * coord) void __indirect_glFogCoordfEXT(GLfloat coord) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -8915,7 +8915,7 @@ void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4); @@ -8932,7 +8932,7 @@ __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -8956,7 +8956,7 @@ GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -8981,7 +8981,7 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, void __indirect_glBindProgramNV(GLenum target, GLuint program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8996,7 +8996,7 @@ __indirect_glBindProgramNV(GLenum target, GLuint program) void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { @@ -9020,7 +9020,7 @@ void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -9036,7 +9036,7 @@ __indirect_glExecuteProgramNV(GLenum target, GLuint id, void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -9060,7 +9060,7 @@ void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9082,7 +9082,7 @@ void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9103,7 +9103,7 @@ __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9123,7 +9123,7 @@ __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9144,7 +9144,7 @@ void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9166,7 +9166,7 @@ void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9186,7 +9186,7 @@ __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9206,7 +9206,7 @@ __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9226,7 +9226,7 @@ __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) GLboolean __indirect_glIsProgramNV(GLuint program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -9247,7 +9247,7 @@ void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9271,7 +9271,7 @@ void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9295,7 +9295,7 @@ void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9318,7 +9318,7 @@ __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9340,7 +9340,7 @@ void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -9357,7 +9357,7 @@ __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9372,7 +9372,7 @@ __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9387,7 +9387,7 @@ __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9402,7 +9402,7 @@ __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9417,7 +9417,7 @@ __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9432,7 +9432,7 @@ __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9447,7 +9447,7 @@ __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9463,7 +9463,7 @@ __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9478,7 +9478,7 @@ __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9494,7 +9494,7 @@ __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9509,7 +9509,7 @@ __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9525,7 +9525,7 @@ __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9541,7 +9541,7 @@ void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9558,7 +9558,7 @@ __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9573,7 +9573,7 @@ __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9590,7 +9590,7 @@ __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9605,7 +9605,7 @@ __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9622,7 +9622,7 @@ __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9638,7 +9638,7 @@ void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9656,7 +9656,7 @@ __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9672,7 +9672,7 @@ void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9690,7 +9690,7 @@ __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9706,7 +9706,7 @@ void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9724,7 +9724,7 @@ __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9740,7 +9740,7 @@ void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9758,7 +9758,7 @@ __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9773,7 +9773,7 @@ __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9795,7 +9795,7 @@ __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9817,7 +9817,7 @@ __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9839,7 +9839,7 @@ __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9861,7 +9861,7 @@ __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9883,7 +9883,7 @@ __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9905,7 +9905,7 @@ __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9927,7 +9927,7 @@ __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9949,7 +9949,7 @@ __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9971,7 +9971,7 @@ __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9993,7 +9993,7 @@ __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10015,7 +10015,7 @@ __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10037,7 +10037,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10059,7 +10059,7 @@ __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) void __indirect_glPointParameteriNV(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -10074,7 +10074,7 @@ __indirect_glPointParameteriNV(GLenum pname, GLint param) void __indirect_glPointParameterivNV(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameterivNV_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); @@ -10090,7 +10090,7 @@ __indirect_glPointParameterivNV(GLenum pname, const GLint * params) void __indirect_glActiveStencilFaceEXT(GLenum face) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -10106,7 +10106,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { @@ -10134,7 +10134,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { @@ -10162,7 +10162,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10190,7 +10190,7 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10215,7 +10215,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10243,7 +10243,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10266,7 +10266,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4); @@ -10281,7 +10281,7 @@ __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10296,7 +10296,7 @@ __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10311,7 +10311,7 @@ __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLenum retval = (GLenum) 0; const GLuint cmdlen = 4; @@ -10332,7 +10332,7 @@ __indirect_glCheckFramebufferStatusEXT(GLenum target) void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10354,7 +10354,7 @@ __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10378,7 +10378,7 @@ __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10397,7 +10397,7 @@ __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10417,7 +10417,7 @@ __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10437,7 +10437,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10456,7 +10456,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -10479,7 +10479,7 @@ __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -10502,7 +10502,7 @@ __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) void __indirect_glGenerateMipmapEXT(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10519,7 +10519,7 @@ __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -10542,7 +10542,7 @@ void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -10563,7 +10563,7 @@ __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -10583,7 +10583,7 @@ __indirect_glIsFramebufferEXT(GLuint framebuffer) GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -10604,7 +10604,7 @@ void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10624,7 +10624,7 @@ __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); @@ -10649,7 +10649,7 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); diff --git a/src/glx/indirect.h b/src/glx/indirect.h index b09b61aae76..36d68b066cc 100644 --- a/src/glx/indirect.h +++ b/src/glx/indirect.h @@ -59,15 +59,15 @@ extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ); extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, - __GLXcontext * gc, unsigned max_dim, GLint width, GLint height, + struct glx_context * gc, unsigned max_dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, void * dest, GLboolean dimensions_in_reply ); extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( - __GLXcontext * gc, GLint sop, GLint cmdlen ); + struct glx_context * gc, GLint sop, GLint cmdlen ); extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( - __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ); + struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); extern HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); extern HIDDEN void __indirect_glEndList(void); diff --git a/src/glx/indirect_init.c b/src/glx/indirect_init.c index 73ca993027b..ea051883988 100644 --- a/src/glx/indirect_init.c +++ b/src/glx/indirect_init.c @@ -53,13 +53,13 @@ static int NoOp(void) * Create and initialize a new GL dispatch table. The table is initialized * with GLX indirect rendering protocol functions. */ -__GLapi * __glXNewIndirectAPI( void ) +struct _glapi_table *__glXNewIndirectAPI( void ) { - __GLapi *glAPI; + struct _glapi_table *glAPI; GLuint entries; entries = _glapi_get_dispatch_table_size(); - glAPI = (__GLapi *) Xmalloc(entries * sizeof(void *)); + glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *)); /* first, set all entries to point to no-op functions */ { diff --git a/src/glx/indirect_init.h b/src/glx/indirect_init.h index 72255f13014..2ba01f56c3f 100644 --- a/src/glx/indirect_init.h +++ b/src/glx/indirect_init.h @@ -36,6 +36,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glxclient.h" -extern __GLapi *__glXNewIndirectAPI(void); +extern struct _glapi_table *__glXNewIndirectAPI(void); #endif /* _INDIRECT_INIT_H_ */ diff --git a/src/glx/indirect_vertex_array.c b/src/glx/indirect_vertex_array.c index ec0e654ceae..372618de4f2 100644 --- a/src/glx/indirect_vertex_array.c +++ b/src/glx/indirect_vertex_array.c @@ -84,9 +84,9 @@ static struct array_state *get_array_entry(const struct array_state_vector *arrays, GLenum key, unsigned index); static void fill_array_info_cache(struct array_state_vector *arrays); -static GLboolean validate_mode(__GLXcontext * gc, GLenum mode); -static GLboolean validate_count(__GLXcontext * gc, GLsizei count); -static GLboolean validate_type(__GLXcontext * gc, GLenum type); +static GLboolean validate_mode(struct glx_context * gc, GLenum mode); +static GLboolean validate_count(struct glx_context * gc, GLsizei count); +static GLboolean validate_type(struct glx_context * gc, GLenum type); /** @@ -109,7 +109,7 @@ const GLuint __glXTypeSize_table[16] = { * __glXInitVertexArrayState(). */ void -__glXFreeVertexArrayState(__GLXcontext * gc) +__glXFreeVertexArrayState(struct glx_context * gc) { __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -135,8 +135,8 @@ __glXFreeVertexArrayState(__GLXcontext * gc) * \param gc GLX context whose vertex array state is to be initialized. * * \warning - * This function may only be called after __GLXcontext::gl_extension_bits, - * __GLXcontext::server_minor, and __GLXcontext::server_major have been + * This function may only be called after struct glx_context::gl_extension_bits, + * struct glx_context::server_minor, and __GLXcontext::server_major have been * initialized. These values are used to determine what vertex arrays are * supported. * @@ -144,7 +144,7 @@ __glXFreeVertexArrayState(__GLXcontext * gc) * Return values from malloc are not properly tested. */ void -__glXInitVertexArrayState(__GLXcontext * gc) +__glXInitVertexArrayState(struct glx_context * gc) { __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays; @@ -487,7 +487,7 @@ fill_array_info_cache(struct array_state_vector *arrays) void emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -549,7 +549,7 @@ emit_DrawArrays_none(GLenum mode, GLint first, GLsizei count) * A pointer to the buffer for array data. */ static GLubyte * -emit_DrawArrays_header_old(__GLXcontext * gc, +emit_DrawArrays_header_old(struct glx_context * gc, struct array_state_vector *arrays, size_t * elements_per_request, unsigned int *total_requests, @@ -658,7 +658,7 @@ emit_DrawArrays_header_old(__GLXcontext * gc, void emit_DrawArrays_old(GLenum mode, GLint first, GLsizei count) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -720,7 +720,7 @@ void emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -787,7 +787,7 @@ void emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -875,7 +875,7 @@ emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, * \c GL_TRUE if the argument is valid, \c GL_FALSE if is not. */ static GLboolean -validate_mode(__GLXcontext * gc, GLenum mode) +validate_mode(struct glx_context * gc, GLenum mode) { switch (mode) { case GL_POINTS: @@ -908,7 +908,7 @@ validate_mode(__GLXcontext * gc, GLenum mode) * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. */ static GLboolean -validate_count(__GLXcontext * gc, GLsizei count) +validate_count(struct glx_context * gc, GLsizei count) { if (count < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -927,7 +927,7 @@ validate_count(__GLXcontext * gc, GLsizei count) * \c GL_TRUE if the argument is valid, \c GL_FALSE if it is not. */ static GLboolean -validate_type(__GLXcontext * gc, GLenum type) +validate_type(struct glx_context * gc, GLenum type) { switch (type) { case GL_UNSIGNED_INT: @@ -944,7 +944,7 @@ validate_type(__GLXcontext * gc, GLenum type) void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -963,7 +963,7 @@ __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) void __indirect_glArrayElement(GLint index) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -989,7 +989,7 @@ void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -1011,7 +1011,7 @@ __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -1037,7 +1037,7 @@ void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -1063,7 +1063,7 @@ __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); const __GLXattribute *state = (const __GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; @@ -1119,7 +1119,7 @@ __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, 0, 0, X_GLrop_Vertex2dv, X_GLrop_Vertex3dv, X_GLrop_Vertex4dv }; uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1164,7 +1164,7 @@ __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer) { uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1235,7 +1235,7 @@ __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, 0, 0, 0, X_GLrop_Color3dv, X_GLrop_Color4dv }; uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1290,7 +1290,7 @@ void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer) { uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1335,7 +1335,7 @@ __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer) void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1397,7 +1397,7 @@ __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, }; uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1470,7 +1470,7 @@ __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) { uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1530,7 +1530,7 @@ __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer) { uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1577,7 +1577,7 @@ __indirect_glVertexAttribPointerARB(GLuint index, GLint size, static const uint16_t double_ops[5] = { 0, 4197, 4198, 4199, 4200 }; uint16_t opcode; - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *arrays = state->array_state; struct array_state *a; @@ -1690,7 +1690,7 @@ __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); GLboolean normalized = GL_FALSE; @@ -1718,7 +1718,7 @@ __indirect_glVertexAttribPointerNV(GLuint index, GLint size, void __indirect_glClientActiveTextureARB(GLenum texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); __GLXattribute *const state = (__GLXattribute *) (gc->client_state_private); struct array_state_vector *const arrays = state->array_state; diff --git a/src/glx/indirect_vertex_program.c b/src/glx/indirect_vertex_program.c index d822a7ee56e..d955fdfa93e 100644 --- a/src/glx/indirect_vertex_program.c +++ b/src/glx/indirect_vertex_program.c @@ -37,7 +37,7 @@ static void do_vertex_attrib_enable(GLuint index, GLboolean val) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); if (!__glXSetArrayEnable(state, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, @@ -65,7 +65,7 @@ static void get_parameter(unsigned opcode, unsigned size, GLenum target, GLuint index, void *params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; @@ -122,7 +122,7 @@ void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) { @@ -177,7 +177,7 @@ get_attrib_array_data(__GLXattribute * state, GLuint index, GLenum cap, static void -get_vertex_attrib(__GLXcontext * gc, unsigned vop, +get_vertex_attrib(struct glx_context * gc, unsigned vop, GLuint index, GLenum pname, xReply * reply) { Display *const dpy = gc->currentDpy; @@ -195,7 +195,7 @@ get_vertex_attrib(__GLXcontext * gc, unsigned vop, void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); xGLXSingleReply reply; @@ -229,7 +229,7 @@ void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); xGLXSingleReply reply; @@ -263,7 +263,7 @@ void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); xGLXSingleReply reply; diff --git a/src/glx/packrender.h b/src/glx/packrender.h index 30f6d44bbd2..4266d5cc67b 100644 --- a/src/glx/packrender.h +++ b/src/glx/packrender.h @@ -54,7 +54,7 @@ /* Setup for all commands */ #define __GLX_DECLARE_VARIABLES() \ - __GLXcontext *gc; \ + struct glx_context *gc; \ GLubyte *pc, *pixelHeaderPC; \ GLuint compsize, cmdlen diff --git a/src/glx/packsingle.h b/src/glx/packsingle.h index f33a873f3a7..037265a7671 100644 --- a/src/glx/packsingle.h +++ b/src/glx/packsingle.h @@ -49,7 +49,7 @@ /* Declare common variables used during a single command */ #define __GLX_SINGLE_DECLARE_VARIABLES() \ - __GLXcontext *gc = __glXGetCurrentContext(); \ + struct glx_context *gc = __glXGetCurrentContext(); \ GLubyte *pc, *pixelHeaderPC; \ GLuint compsize, cmdlen; \ Display *dpy = gc->currentDpy; \ diff --git a/src/glx/pixel.c b/src/glx/pixel.c index d36ca31e7dd..d508d620736 100644 --- a/src/glx/pixel.c +++ b/src/glx/pixel.c @@ -80,7 +80,7 @@ static const GLubyte HighBitsMask[9] = { ** set of pixel modes that are to be done by the server. */ static void -FillBitmap(__GLXcontext * gc, GLint width, GLint height, +FillBitmap(struct glx_context * gc, GLint width, GLint height, GLenum format, const GLvoid * userdata, GLubyte * destImage) { const __GLXattribute *state = gc->client_state_private; @@ -161,7 +161,7 @@ FillBitmap(__GLXcontext * gc, GLint width, GLint height, ** ALIGNMENT = 1. */ void -__glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, +__glFillImage(struct glx_context * gc, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) { @@ -268,7 +268,7 @@ __glFillImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, ** into the clients memory using the pixel store PACK modes. */ static void -EmptyBitmap(__GLXcontext * gc, GLint width, GLint height, +EmptyBitmap(struct glx_context * gc, GLint width, GLint height, GLenum format, const GLubyte * sourceImage, GLvoid * userdata) { const __GLXattribute *state = gc->client_state_private; @@ -388,7 +388,7 @@ EmptyBitmap(__GLXcontext * gc, GLint width, GLint height, */ /* ARGSUSED */ void -__glEmptyImage(__GLXcontext * gc, GLint dim, GLint width, GLint height, +__glEmptyImage(struct glx_context * gc, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLubyte * sourceImage, GLvoid * userdata) { diff --git a/src/glx/pixelstore.c b/src/glx/pixelstore.c index dc193b9f747..1d776b817e5 100644 --- a/src/glx/pixelstore.c +++ b/src/glx/pixelstore.c @@ -46,7 +46,7 @@ * \sa __indirect_glPixelStorei, __indirect_glPixelStoref */ static void -send_PixelStore(__GLXcontext * gc, unsigned sop, GLenum pname, +send_PixelStore(struct glx_context * gc, unsigned sop, GLenum pname, const void *param) { Display *const dpy = gc->currentDpy; @@ -67,7 +67,7 @@ send_PixelStore(__GLXcontext * gc, unsigned sop, GLenum pname, void __indirect_glPixelStoref(GLenum pname, GLfloat param) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = gc->client_state_private; Display *dpy = gc->currentDpy; GLuint a; @@ -217,7 +217,7 @@ __indirect_glPixelStoref(GLenum pname, GLfloat param) void __indirect_glPixelStorei(GLenum pname, GLint param) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = gc->client_state_private; Display *dpy = gc->currentDpy; diff --git a/src/glx/renderpix.c b/src/glx/renderpix.c index 9919bbcde3b..8234bbe21f6 100644 --- a/src/glx/renderpix.c +++ b/src/glx/renderpix.c @@ -82,7 +82,7 @@ * broken. */ void -__glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim, +__glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * src, GLubyte * pc, GLubyte * modes) diff --git a/src/glx/single2.c b/src/glx/single2.c index a1461956b99..318d18e5554 100644 --- a/src/glx/single2.c +++ b/src/glx/single2.c @@ -156,7 +156,7 @@ __indirect_glGetError(void) * On success \c GL_TRUE is returned. Otherwise, \c GL_FALSE is returned. */ static GLboolean -get_client_data(__GLXcontext * gc, GLenum cap, GLintptr * data) +get_client_data(struct glx_context * gc, GLenum cap, GLintptr * data) { GLboolean retval = GL_TRUE; __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); @@ -646,7 +646,7 @@ version_from_string(const char *ver, int *major_version, int *minor_version) const GLubyte * __indirect_glGetString(GLenum name) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); Display *dpy = gc->currentDpy; GLubyte *s = NULL; @@ -837,7 +837,7 @@ __indirect_glIsEnabled(GLenum cap) void __indirect_glGetPointerv(GLenum pname, void **params) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); Display *dpy = gc->currentDpy; @@ -885,7 +885,7 @@ GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -941,14 +941,14 @@ GLboolean glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); if (gc->isDirect) { return CALL_AreTexturesResident(GET_DISPATCH(), (n, textures, residences)); } else { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c index c4010d79bd0..edb8858d7a9 100644 --- a/src/glx/singlepix.c +++ b/src/glx/singlepix.c @@ -117,7 +117,7 @@ void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { diff --git a/src/glx/vertarr.c b/src/glx/vertarr.c index 398cfb1e796..609cafac2b1 100644 --- a/src/glx/vertarr.c +++ b/src/glx/vertarr.c @@ -101,7 +101,7 @@ void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer) { - __GLXcontext *gc = __glXGetCurrentContext(); + struct glx_context *gc = __glXGetCurrentContext(); __GLXattribute *state = (__GLXattribute *) (gc->client_state_private); #define NONE {0, 0, 0} diff --git a/src/glx/xfont.c b/src/glx/xfont.c index db3a5701100..4ca2c8f868f 100644 --- a/src/glx/xfont.c +++ b/src/glx/xfont.c @@ -212,7 +212,7 @@ isvalid(XFontStruct * fs, int which) } _X_HIDDEN void -DRI_glXUseXFont(GLXContext CC, Font font, int first, int count, int listbase) +DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase) { Display *dpy; Window win; diff --git a/src/mapi/glapi/gen/glX_proto_recv.py b/src/mapi/glapi/gen/glX_proto_recv.py index 31745fcef77..887f63191de 100644 --- a/src/mapi/glapi/gen/glX_proto_recv.py +++ b/src/mapi/glapi/gen/glX_proto_recv.py @@ -384,9 +384,9 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): print ' int error;' if self.do_swap: - print ' __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);' + print ' struct glx_context * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);' else: - print ' __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);' + print ' struct glx_context * const cx = __glXForceCurrent(cl, req->contextTag, &error);' print '' if name not in f.glx_vendorpriv_names: diff --git a/src/mapi/glapi/gen/glX_proto_send.py b/src/mapi/glapi/gen/glX_proto_send.py index e7322820738..08f332f504a 100644 --- a/src/mapi/glapi/gen/glX_proto_send.py +++ b/src/mapi/glapi/gen/glX_proto_send.py @@ -220,7 +220,7 @@ __glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_alway } NOINLINE void -__glXReadPixelReply( Display *dpy, __GLXcontext * gc, unsigned max_dim, +__glXReadPixelReply( Display *dpy, struct glx_context * gc, unsigned max_dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, void * dest, GLboolean dimensions_in_reply ) { @@ -264,7 +264,7 @@ __glXReadPixelReply( Display *dpy, __GLXcontext * gc, unsigned max_dim, #define X_GLXSingle 0 NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest( __GLXcontext * gc, GLint sop, GLint cmdlen ) +__glXSetupSingleRequest( struct glx_context * gc, GLint sop, GLint cmdlen ) { xGLXSingleReq * req; Display * const dpy = gc->currentDpy; @@ -279,7 +279,7 @@ __glXSetupSingleRequest( __GLXcontext * gc, GLint sop, GLint cmdlen ) } NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) +__glXSetupVendorRequest( struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ) { xGLXVendorPrivateReq * req; Display * const dpy = gc->currentDpy; @@ -371,7 +371,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv) print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string()) print '{' - print ' __GLXcontext * const gc = __glXGetCurrentContext();' + print ' struct glx_context * const gc = __glXGetCurrentContext();' print '' print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)' print ' if (gc->driContext) {' @@ -408,7 +408,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; print """static FASTCALL NOINLINE void generic_%u_byte( GLint rop, const void * ptr ) { - __GLXcontext * const gc = __glXGetCurrentContext(); + struct glx_context * const gc = __glXGetCurrentContext(); const GLuint cmdlen = %u; emit_header(gc->pc, rop, cmdlen); @@ -523,7 +523,7 @@ generic_%u_byte( GLint rop, const void * ptr ) def common_func_print_just_start(self, f, name): - print ' __GLXcontext * const gc = __glXGetCurrentContext();' + print ' struct glx_context * const gc = __glXGetCurrentContext();' # The only reason that single and vendor private commands need # a variable called 'dpy' is becuase they use the SyncHandle @@ -971,15 +971,15 @@ extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ); extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, - __GLXcontext * gc, unsigned max_dim, GLint width, GLint height, + struct glx_context * gc, unsigned max_dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, void * dest, GLboolean dimensions_in_reply ); extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( - __GLXcontext * gc, GLint sop, GLint cmdlen ); + struct glx_context * gc, GLint sop, GLint cmdlen ); extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( - __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ); + struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); """ |