aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/gallium/state_trackers/nine/device9.c7
-rw-r--r--src/gallium/state_trackers/nine/nine_state.c32
-rw-r--r--src/gallium/state_trackers/nine/nine_state.h6
3 files changed, 38 insertions, 7 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index 7b0009d9349..8f9872c1560 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -105,6 +105,8 @@ NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset )
This->state.scissor.maxx = refSurf->desc.Width;
This->state.scissor.maxy = refSurf->desc.Height;
+ nine_context_set_scissor(This, &This->state.scissor);
+
if (This->nswapchains && This->swapchains[0]->params.EnableAutoDepthStencil) {
nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE);
This->state.rs_advertised[D3DRS_ZENABLE] = TRUE;
@@ -2711,7 +2713,10 @@ NineDevice9_SetScissorRect( struct NineDevice9 *This,
state->scissor.maxx = pRect->right;
state->scissor.maxy = pRect->bottom;
- state->changed.group |= NINE_STATE_SCISSOR;
+ if (unlikely(This->is_recording))
+ state->changed.group |= NINE_STATE_SCISSOR;
+ else
+ nine_context_set_scissor(This, &state->scissor);
return D3D_OK;
}
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index 4b5b199e560..89d7b1004ec 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -824,7 +824,7 @@ commit_scissor(struct NineDevice9 *device)
{
struct pipe_context *pipe = device->pipe;
- pipe->set_scissor_states(pipe, 0, 1, &device->state.scissor);
+ pipe->set_scissor_states(pipe, 0, 1, &device->context.scissor);
}
static inline void
@@ -1441,7 +1441,12 @@ nine_context_set_render_target(struct NineDevice9 *device,
const unsigned i = RenderTargetIndex;
if (i == 0) {
- /* viewport and scissor changes */
+ context->scissor.minx = 0;
+ context->scissor.miny = 0;
+ context->scissor.maxx = rt->desc.Width;
+ context->scissor.maxy = rt->desc.Height;
+
+ /* viewport changes */
state->changed.group |= NINE_STATE_VIEWPORT | NINE_STATE_SCISSOR | NINE_STATE_MULTISAMPLE;
if (context->rt[0] &&
@@ -1457,6 +1462,17 @@ nine_context_set_render_target(struct NineDevice9 *device,
}
void
+nine_context_set_scissor(struct NineDevice9 *device,
+ const struct pipe_scissor_state *scissor)
+{
+ struct nine_state *state = &device->state;
+ struct nine_context *context = &device->context;
+
+ context->scissor = *scissor;
+ state->changed.group |= NINE_STATE_SCISSOR;
+}
+
+void
nine_context_apply_stateblock(struct NineDevice9 *device,
const struct nine_state *src)
{
@@ -1605,6 +1621,10 @@ nine_context_apply_stateblock(struct NineDevice9 *device,
context->changed.ps_const_i = !!src->changed.ps_const_i;
context->changed.ps_const_b = !!src->changed.ps_const_b;
}
+
+ /* Scissor */
+ if (src->changed.group & NINE_STATE_SCISSOR)
+ context->scissor = src->scissor;
}
static void
@@ -1659,10 +1679,10 @@ nine_context_clear_fb(struct NineDevice9 *device,
/* Both rectangles apply, which is weird, but that's D3D9. */
if (context->rs[D3DRS_SCISSORTESTENABLE]) {
- rect.x1 = MAX2(rect.x1, device->state.scissor.minx);
- rect.y1 = MAX2(rect.y1, device->state.scissor.miny);
- rect.x2 = MIN2(rect.x2, device->state.scissor.maxx);
- rect.y2 = MIN2(rect.y2, device->state.scissor.maxy);
+ rect.x1 = MAX2(rect.x1, context->scissor.minx);
+ rect.y1 = MAX2(rect.y1, context->scissor.miny);
+ rect.x2 = MIN2(rect.x2, context->scissor.maxx);
+ rect.y2 = MIN2(rect.y2, context->scissor.maxy);
}
if (Count) {
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 50fecd0f0e2..28a6d6cfeee 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -238,6 +238,8 @@ struct nine_context {
uint8_t rt_mask;
+ struct pipe_scissor_state scissor;
+
struct NineVertexShader9 *vs;
BOOL programmable_vs;
float *vs_const_f;
@@ -383,6 +385,10 @@ nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
UINT BoolCount);
void
+nine_context_set_scissor(struct NineDevice9 *device,
+ const struct pipe_scissor_state *scissor);
+
+void
nine_context_set_render_target(struct NineDevice9 *device,
DWORD RenderTargetIndex,
struct NineSurface9 *rt);