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-rw-r--r--src/compiler/glsl/serialize.cpp15
-rw-r--r--src/mesa/program/prog_parameter.c1
-rw-r--r--src/mesa/program/prog_parameter.h6
3 files changed, 11 insertions, 11 deletions
diff --git a/src/compiler/glsl/serialize.cpp b/src/compiler/glsl/serialize.cpp
index fdd99ec59da..ad258f8bcb1 100644
--- a/src/compiler/glsl/serialize.cpp
+++ b/src/compiler/glsl/serialize.cpp
@@ -996,15 +996,14 @@ write_shader_parameters(struct blob *metadata,
struct gl_program_parameter_list *params)
{
blob_write_uint32(metadata, params->NumParameters);
- blob_write_uint32(metadata, params->NumParameterValues);
uint32_t i = 0;
while (i < params->NumParameters) {
struct gl_program_parameter *param = &params->Parameters[i];
-
blob_write_uint32(metadata, param->Type);
blob_write_string(metadata, param->Name);
blob_write_uint32(metadata, param->Size);
+ blob_write_uint32(metadata, param->Padded);
blob_write_uint32(metadata, param->DataType);
blob_write_bytes(metadata, param->StateIndexes,
sizeof(param->StateIndexes));
@@ -1015,9 +1014,6 @@ write_shader_parameters(struct blob *metadata,
blob_write_bytes(metadata, params->ParameterValues,
sizeof(gl_constant_value) * params->NumParameterValues);
- blob_write_bytes(metadata, params->ParameterValueOffset,
- sizeof(uint32_t) * params->NumParameters);
-
blob_write_uint32(metadata, params->StateFlags);
}
@@ -1028,28 +1024,25 @@ read_shader_parameters(struct blob_reader *metadata,
gl_state_index16 state_indexes[STATE_LENGTH];
uint32_t i = 0;
uint32_t num_parameters = blob_read_uint32(metadata);
- uint32_t num_parameters_values = blob_read_uint32(metadata);
_mesa_reserve_parameter_storage(params, num_parameters);
while (i < num_parameters) {
gl_register_file type = (gl_register_file) blob_read_uint32(metadata);
const char *name = blob_read_string(metadata);
unsigned size = blob_read_uint32(metadata);
+ bool padded = blob_read_uint32(metadata);
unsigned data_type = blob_read_uint32(metadata);
blob_copy_bytes(metadata, (uint8_t *) state_indexes,
sizeof(state_indexes));
_mesa_add_parameter(params, type, name, size, data_type,
- NULL, state_indexes, false);
+ NULL, state_indexes, padded);
i++;
}
blob_copy_bytes(metadata, (uint8_t *) params->ParameterValues,
- sizeof(gl_constant_value) * num_parameters_values);
-
- blob_copy_bytes(metadata, (uint8_t *) params->ParameterValueOffset,
- sizeof(uint32_t) * num_parameters);
+ sizeof(gl_constant_value) * params->NumParameterValues);
params->StateFlags = blob_read_uint32(metadata);
}
diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
index 62f31f205af..2f3520bf750 100644
--- a/src/mesa/program/prog_parameter.c
+++ b/src/mesa/program/prog_parameter.c
@@ -275,6 +275,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
p->Name = strdup(name ? name : "");
p->Type = type;
p->Size = size;
+ p->Padded = pad_and_align;
p->DataType = datatype;
paramList->ParameterValueOffset[oldNum] = oldValNum;
diff --git a/src/mesa/program/prog_parameter.h b/src/mesa/program/prog_parameter.h
index 78c9909f5cc..57050042012 100644
--- a/src/mesa/program/prog_parameter.h
+++ b/src/mesa/program/prog_parameter.h
@@ -104,6 +104,12 @@ struct gl_program_parameter
* A sequence of STATE_* tokens and integers to identify GL state.
*/
gl_state_index16 StateIndexes[STATE_LENGTH];
+
+ /**
+ * We need to keep track of whether the param is padded for use in the
+ * shader cache.
+ */
+ bool Padded;
};