diff options
Diffstat (limited to 'src')
89 files changed, 738 insertions, 732 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index d22118beb0b..f801abcf43a 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -48,7 +48,7 @@ i830InitDriverFunctions(struct dd_function_table *functions) extern const struct tnl_pipeline_stage *intel_pipeline[]; -GLboolean +bool i830CreateContext(const struct gl_config * mesaVis, __DRIcontext * driContextPriv, void *sharedContextPrivate) @@ -58,7 +58,7 @@ i830CreateContext(const struct gl_config * mesaVis, struct intel_context *intel = &i830->intel; struct gl_context *ctx = &intel->ctx; if (!i830) - return GL_FALSE; + return false; i830InitVtbl(i830); i830InitDriverFunctions(&functions); @@ -66,7 +66,7 @@ i830CreateContext(const struct gl_config * mesaVis, if (!intelInitContext(intel, __DRI_API_OPENGL, mesaVis, driContextPriv, sharedContextPrivate, &functions)) { FREE(i830); - return GL_FALSE; + return false; } _math_matrix_ctr(&intel->ViewportMatrix); @@ -109,5 +109,5 @@ i830CreateContext(const struct gl_config * mesaVis, _tnl_allow_vertex_fog(ctx, 1); _tnl_allow_pixel_fog(ctx, 0); - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index 4d568fc0f1e..4f156142faf 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -177,7 +177,7 @@ i830_state_draw_region(struct intel_context *intel, struct intel_region *depth_region); /* i830_context.c */ -extern GLboolean +extern bool i830CreateContext(const struct gl_config * mesaVis, __DRIcontext * driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 8ca796f83c1..434a3527b01 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -846,7 +846,7 @@ i830Enable(struct gl_context * ctx, GLenum cap, GLboolean state) case GL_STENCIL_TEST: { - GLboolean hw_stencil = GL_FALSE; + bool hw_stencil = false; if (ctx->DrawBuffer) { struct intel_renderbuffer *irbStencil = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c index 7e746c1ed32..43328375e31 100644 --- a/src/mesa/drivers/dri/i915/i830_texblend.c +++ b/src/mesa/drivers/dri/i915/i830_texblend.c @@ -118,7 +118,7 @@ GetTexelOp(GLint unit) * environments are treated identically. * * \todo - * This function should return \c GLboolean. When \c GL_FALSE is returned, + * This function should return \c bool. When \c false is returned, * it means that an environment is selected that the hardware cannot do. This * is the way the Radeon and R200 drivers work. * @@ -144,7 +144,7 @@ i830SetTexEnvCombine(struct i830_context * i830, GLuint args_A[3]; GLuint rgb_shift; GLuint alpha_shift; - GLboolean need_factor = 0; + bool need_factor = 0; int i; unsigned used; static const GLuint tex_blend_rgb[3] = { @@ -387,7 +387,7 @@ i830SetTexEnvCombine(struct i830_context * i830, static void emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit, - GLboolean last_stage) + bool last_stage) { struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; GLuint tmp[I830_TEXBLEND_SIZE], tmp_sz; @@ -413,7 +413,7 @@ emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit, i830->state.TexBlendWordsUsed[blendUnit] = tmp_sz; } - I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(blendUnit), GL_TRUE); + I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(blendUnit), true); } static void @@ -433,7 +433,7 @@ emit_passthrough(struct i830_context *i830) i830->state.TexBlendWordsUsed[unit] = tmp_sz; } - I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(unit), GL_TRUE); + I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND(unit), true); } void @@ -442,7 +442,7 @@ i830EmitTextureBlend(struct i830_context *i830) struct gl_context *ctx = &i830->intel.ctx; GLuint unit, last_stage = 0, blendunit = 0; - I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND_ALL, GL_FALSE); + I830_ACTIVESTATE(i830, I830_UPLOAD_TEXBLEND_ALL, false); if (ctx->Texture._EnabledUnits) { for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 7fb4c707bca..5f32b9250d0 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -113,7 +113,7 @@ translate_wrap_mode(GLenum wrap) * efficient, but this has gotten complex enough that we need * something which is understandable and reliable. */ -static GLboolean +static bool i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) { struct gl_context *ctx = &intel->ctx; @@ -138,7 +138,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } if (!intel_finalize_mipmap_tree(intel, unit)) - return GL_FALSE; + return false; /* Get first image here, since intelObj->firstLevel will get set in * the intel_finalize_mipmap_tree() call above. @@ -221,7 +221,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) mipFilt = MIPFILTER_LINEAR; break; default: - return GL_FALSE; + return false; } if (sampler->MaxAnisotropy > 1.0) { @@ -237,7 +237,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) magFilt = FILTER_LINEAR; break; default: - return GL_FALSE; + return false; } } @@ -288,7 +288,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) /* 3D textures not available on i830 */ if (tObj->Target == GL_TEXTURE_3D) - return GL_FALSE; + return false; state[I830_TEXREG_MCS] = (_3DSTATE_MAP_COORD_SET_CMD | MAP_UNIT(unit) | @@ -312,12 +312,12 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) border[1], border[2]); - I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE); + I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), true); /* memcmp was already disabled, but definitely won't work as the * region might now change and that wouldn't be detected: */ I830_STATECHANGE(i830, I830_UPLOAD_TEX(unit)); - return GL_TRUE; + return true; } @@ -327,7 +327,7 @@ void i830UpdateTextureState(struct intel_context *intel) { struct i830_context *i830 = i830_context(&intel->ctx); - GLboolean ok = GL_TRUE; + bool ok = true; GLuint i; for (i = 0; i < I830_TEX_UNITS && ok; i++) { @@ -343,7 +343,7 @@ i830UpdateTextureState(struct intel_context *intel) case 0:{ struct i830_context *i830 = i830_context(&intel->ctx); if (i830->state.active & I830_UPLOAD_TEX(i)) - I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(i), GL_FALSE); + I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(i), false); if (i830->state.tex_buffer[i] != NULL) { drm_intel_bo_unreference(i830->state.tex_buffer[i]); @@ -353,7 +353,7 @@ i830UpdateTextureState(struct intel_context *intel) } case TEXTURE_3D_BIT: default: - ok = GL_FALSE; + ok = false; break; } } diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index e8045e3691b..d29f9799a86 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -41,8 +41,8 @@ #define FILE_DEBUG_FLAG DEBUG_STATE -static GLboolean i830_check_vertex_size(struct intel_context *intel, - GLuint expected); +static bool i830_check_vertex_size(struct intel_context *intel, + GLuint expected); #define SZ_TO_HW(sz) ((sz-2)&0x3) #define EMIT_SZ(sz) (EMIT_1F + (sz) - 1) @@ -236,7 +236,7 @@ i830_reduced_primitive_state(struct intel_context *intel, GLenum rprim) /* Pull apart the vertex format registers and figure out how large a * vertex is supposed to be. */ -static GLboolean +static bool i830_check_vertex_size(struct intel_context *intel, GLuint expected) { struct i830_context *i830 = i830_context(&intel->ctx); @@ -783,34 +783,34 @@ i830_update_draw_buffer(struct intel_context *intel) } if (!colorRegions[0]) { - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE); + FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, true); } else { - FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, false); } /* Check for depth fallback. */ if (irbDepth && irbDepth->region) { - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false); depthRegion = irbDepth->region; } else if (irbDepth && !irbDepth->region) { - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE); + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true); depthRegion = NULL; } else { /* !irbDepth */ /* No fallback is needed because there is no depth buffer. */ - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false); depthRegion = NULL; } /* Check for stencil fallback. */ if (irbStencil && irbStencil->region) { assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24); - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false); } else if (irbStencil && !irbStencil->region) { - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE); + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, true); } else { /* !irbStencil */ /* No fallback is needed because there is no stencil buffer. */ - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false); } /* If we have a (packed) stencil buffer attached but no depth buffer, diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index e807281041a..ca03ad0416c 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -91,7 +91,7 @@ i915InitDriverFunctions(struct dd_function_table *functions) extern const struct tnl_pipeline_stage *intel_pipeline[]; -GLboolean +bool i915CreateContext(int api, const struct gl_config * mesaVis, __DRIcontext * driContextPriv, @@ -103,7 +103,7 @@ i915CreateContext(int api, struct gl_context *ctx = &intel->ctx; if (!i915) - return GL_FALSE; + return false; i915InitVtbl(i915); @@ -112,7 +112,7 @@ i915CreateContext(int api, if (!intelInitContext(intel, api, mesaVis, driContextPriv, sharedContextPrivate, &functions)) { FREE(i915); - return GL_FALSE; + return false; } _math_matrix_ctr(&intel->ViewportMatrix); @@ -180,23 +180,23 @@ i915CreateContext(int api, ctx->Const.FragmentProgram.LowInt = ctx->Const.FragmentProgram.HighInt = ctx->Const.FragmentProgram.MediumInt; - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + ctx->FragmentProgram._MaintainTexEnvProgram = true; /* FINISHME: Are there other options that should be enabled for software * FINISHME: vertex shaders? */ - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE; + ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true; struct gl_shader_compiler_options *const fs_options = & ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; fs_options->MaxIfDepth = 0; - fs_options->EmitNoNoise = GL_TRUE; - fs_options->EmitNoPow = GL_TRUE; - fs_options->EmitNoMainReturn = GL_TRUE; - fs_options->EmitNoIndirectInput = GL_TRUE; - fs_options->EmitNoIndirectOutput = GL_TRUE; - fs_options->EmitNoIndirectUniform = GL_TRUE; - fs_options->EmitNoIndirectTemp = GL_TRUE; + fs_options->EmitNoNoise = true; + fs_options->EmitNoPow = true; + fs_options->EmitNoMainReturn = true; + fs_options->EmitNoIndirectInput = true; + fs_options->EmitNoIndirectOutput = true; + fs_options->EmitNoIndirectUniform = true; + fs_options->EmitNoIndirectTemp = true; ctx->Const.MaxDrawBuffers = 1; @@ -213,5 +213,5 @@ i915CreateContext(int api, _tnl_allow_vertex_fog(ctx, 0); _tnl_allow_pixel_fog(ctx, 1); - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 577a01e290c..81671371151 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -139,10 +139,10 @@ struct i915_fragment_program { struct gl_fragment_program FragProg; - GLboolean translated; - GLboolean params_uptodate; - GLboolean on_hardware; - GLboolean error; /* If program is malformed for any reason. */ + bool translated; + bool params_uptodate; + bool on_hardware; + bool error; /* If program is malformed for any reason. */ /** Record of which phases R registers were last written in. */ GLuint register_phases[16]; @@ -194,7 +194,7 @@ struct i915_fragment_program /* Helpers for i915_fragprog.c: */ GLuint wpos_tex; - GLboolean depth_written; + bool depth_written; struct { @@ -318,10 +318,10 @@ do { \ /*====================================================================== * i915_context.c */ -extern GLboolean i915CreateContext(int api, - const struct gl_config * mesaVis, - __DRIcontext * driContextPriv, - void *sharedContextPrivate); +extern bool i915CreateContext(int api, + const struct gl_config * mesaVis, + __DRIcontext * driContextPriv, + void *sharedContextPrivate); /*====================================================================== diff --git a/src/mesa/drivers/dri/i915/i915_debug.c b/src/mesa/drivers/dri/i915/i915_debug.c index 4569fb918ea..53f9c1afaff 100644 --- a/src/mesa/drivers/dri/i915/i915_debug.c +++ b/src/mesa/drivers/dri/i915/i915_debug.c @@ -31,7 +31,8 @@ #include "i915_context.h" #include "i915_debug.h" -static GLboolean debug( struct debug_stream *stream, const char *name, GLuint len ) +static bool +debug(struct debug_stream *stream, const char *name, GLuint len) { GLuint i; GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); @@ -39,7 +40,7 @@ static GLboolean debug( struct debug_stream *stream, const char *name, GLuint le if (len == 0) { printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]); assert(0); - return GL_FALSE; + return false; } if (stream->print_addresses) @@ -53,7 +54,7 @@ static GLboolean debug( struct debug_stream *stream, const char *name, GLuint le stream->offset += len * sizeof(GLuint); - return GL_TRUE; + return true; } @@ -76,9 +77,9 @@ static const char *get_prim_name( GLuint val ) } } -static GLboolean debug_prim( struct debug_stream *stream, const char *name, - GLboolean dump_floats, - GLuint len ) +static bool +debug_prim(struct debug_stream *stream, const char *name, + bool dump_floats, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); const char *prim = get_prim_name( ptr[0] ); @@ -100,20 +101,21 @@ static GLboolean debug_prim( struct debug_stream *stream, const char *name, stream->offset += len * sizeof(GLuint); - return GL_TRUE; + return true; } -static GLboolean debug_program( struct debug_stream *stream, const char *name, GLuint len ) +static bool +debug_program(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); if (len == 0) { printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]); assert(0); - return GL_FALSE; + return false; } if (stream->print_addresses) @@ -123,11 +125,12 @@ static GLboolean debug_program( struct debug_stream *stream, const char *name, G i915_disassemble_program( ptr, len ); stream->offset += len * sizeof(GLuint); - return GL_TRUE; + return true; } -static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLuint len ) +static bool +debug_chain(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); GLuint old_offset = stream->offset + len * sizeof(GLuint); @@ -147,11 +150,12 @@ static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLu old_offset, stream->offset ); - return GL_TRUE; + return true; } -static GLboolean debug_variable_length_prim( struct debug_stream *stream ) +static bool +debug_variable_length_prim(struct debug_stream *stream) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); const char *prim = get_prim_name( ptr[0] ); @@ -169,7 +173,7 @@ static GLboolean debug_variable_length_prim( struct debug_stream *stream ) printf("\n"); stream->offset += len * sizeof(GLuint); - return GL_TRUE; + return true; } @@ -198,9 +202,8 @@ do { \ } \ } while (0) -static GLboolean debug_load_immediate( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_load_immediate(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); GLuint bits = (ptr[0] >> 4) & 0xff; @@ -300,14 +303,13 @@ static GLboolean debug_load_immediate( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); - return GL_TRUE; + return true; } -static GLboolean debug_load_indirect( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_load_indirect(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); GLuint bits = (ptr[0] >> 8) & 0x3f; @@ -360,7 +362,7 @@ static GLboolean debug_load_indirect( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); - return GL_TRUE; + return true; } static void BR13( struct debug_stream *stream, @@ -428,9 +430,8 @@ static void BR16( struct debug_stream *stream, printf("\t0x%08x -- color\n", val); } -static GLboolean debug_copy_blit( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_copy_blit(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; @@ -448,12 +449,11 @@ static GLboolean debug_copy_blit( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); assert(j == len); - return GL_TRUE; + return true; } -static GLboolean debug_color_blit( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_color_blit(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; @@ -469,12 +469,11 @@ static GLboolean debug_color_blit( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); assert(j == len); - return GL_TRUE; + return true; } -static GLboolean debug_modes4( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_modes4(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; @@ -490,12 +489,11 @@ static GLboolean debug_modes4( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); assert(j == len); - return GL_TRUE; + return true; } -static GLboolean debug_map_state( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_map_state(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; @@ -542,12 +540,11 @@ static GLboolean debug_map_state( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); assert(j == len); - return GL_TRUE; + return true; } -static GLboolean debug_sampler_state( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_sampler_state(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; @@ -602,12 +599,11 @@ static GLboolean debug_sampler_state( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); assert(j == len); - return GL_TRUE; + return true; } -static GLboolean debug_dest_vars( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_dest_vars(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; @@ -637,12 +633,11 @@ static GLboolean debug_dest_vars( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); assert(j == len); - return GL_TRUE; + return true; } -static GLboolean debug_buf_info( struct debug_stream *stream, - const char *name, - GLuint len ) +static bool +debug_buf_info(struct debug_stream *stream, const char *name, GLuint len) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; @@ -667,10 +662,11 @@ static GLboolean debug_buf_info( struct debug_stream *stream, stream->offset += len * sizeof(GLuint); assert(j == len); - return GL_TRUE; + return true; } -static GLboolean i915_debug_packet( struct debug_stream *stream ) +static bool +i915_debug_packet(struct debug_stream *stream) { GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); GLuint cmd = *ptr; @@ -686,7 +682,7 @@ static GLboolean i915_debug_packet( struct debug_stream *stream ) return debug(stream, "MI_FLUSH", 1); case 0xA: debug(stream, "MI_BATCH_BUFFER_END", 1); - return GL_FALSE; + return false; case 0x22: return debug(stream, "MI_LOAD_REGISTER_IMM", 3); case 0x31: @@ -822,7 +818,7 @@ i915_dump_batchbuffer( GLuint *start, { struct debug_stream stream; GLuint bytes = (end - start) * 4; - GLboolean done = GL_FALSE; + bool done = false; printf("\n\nBATCH: (%d)\n", bytes / 4); diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index e155d16b5d1..063e155d289 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -1285,7 +1285,7 @@ i915IsProgramNative(struct gl_context * ctx, GLenum target, struct gl_program *p return !p->error; } else - return GL_TRUE; + return true; } static GLboolean @@ -1300,7 +1300,7 @@ i915ProgramStringNotify(struct gl_context * ctx, (void) _tnl_program_string(ctx, target, prog); /* XXX check if program is legal, within limits */ - return GL_TRUE; + return true; } void diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index cd2fb313a20..902254833d4 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -131,7 +131,7 @@ translate_wrap_mode(GLenum wrap) * efficient, but this has gotten complex enough that we need * something which is understandable and reliable. */ -static GLboolean +static bool i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) { struct gl_context *ctx = &intel->ctx; @@ -156,7 +156,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } if (!intel_finalize_mipmap_tree(intel, unit)) - return GL_FALSE; + return false; /* Get first image here, since intelObj->firstLevel will get set in * the intel_finalize_mipmap_tree() call above. @@ -222,7 +222,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) mipFilt = MIPFILTER_LINEAR; break; default: - return GL_FALSE; + return false; } if (sampler->MaxAnisotropy > 1.0) { @@ -242,7 +242,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) magFilt = FILTER_LINEAR; break; default: - return GL_FALSE; + return false; } } @@ -265,7 +265,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) if (sampler->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB && tObj->Target != GL_TEXTURE_3D) { if (tObj->Target == GL_TEXTURE_1D) - return GL_FALSE; + return false; state[I915_TEXREG_SS2] |= (SS2_SHADOW_ENABLE | @@ -309,7 +309,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) wr == GL_CLAMP || ws == GL_CLAMP_TO_BORDER || wt == GL_CLAMP_TO_BORDER || wr == GL_CLAMP_TO_BORDER)) - return GL_FALSE; + return false; /* Only support TEXCOORDMODE_CLAMP_EDGE and TEXCOORDMODE_CUBE (not * used) when using cube map texture coordinates @@ -317,7 +317,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) if (tObj->Target == GL_TEXTURE_CUBE_MAP_ARB && (((ws != GL_CLAMP) && (ws != GL_CLAMP_TO_EDGE)) || ((wt != GL_CLAMP) && (wt != GL_CLAMP_TO_EDGE)))) - return GL_FALSE; + return false; state[I915_TEXREG_SS3] = ss3; /* SS3_NORMALIZED_COORDS */ @@ -356,7 +356,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } - I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), GL_TRUE); + I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), true); /* memcmp was already disabled, but definitely won't work as the * region might now change and that wouldn't be detected: */ @@ -372,7 +372,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) DBG(TEXTURE, "state[I915_TEXREG_MS4] = 0x%x\n", state[I915_TEXREG_MS4]); #endif - return GL_TRUE; + return true; } @@ -381,7 +381,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) void i915UpdateTextureState(struct intel_context *intel) { - GLboolean ok = GL_TRUE; + bool ok = true; GLuint i; for (i = 0; i < I915_TEX_UNITS && ok; i++) { @@ -398,7 +398,7 @@ i915UpdateTextureState(struct intel_context *intel) case 0:{ struct i915_context *i915 = i915_context(&intel->ctx); if (i915->state.active & I915_UPLOAD_TEX(i)) - I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(i), GL_FALSE); + I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(i), false); if (i915->state.tex_buffer[i] != NULL) { drm_intel_bo_unreference(i915->state.tex_buffer[i]); @@ -408,7 +408,7 @@ i915UpdateTextureState(struct intel_context *intel) break; } default: - ok = GL_FALSE; + ok = false; break; } } diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index e09c7878d0f..072a692767a 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -98,7 +98,7 @@ i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim) /* Pull apart the vertex format registers and figure out how large a * vertex is supposed to be. */ -static GLboolean +static bool i915_check_vertex_size(struct intel_context *intel, GLuint expected) { struct i915_context *i915 = i915_context(&intel->ctx); @@ -159,7 +159,7 @@ i915_check_vertex_size(struct intel_context *intel, GLuint expected) break; default: fprintf(stderr, "bad texcoord fmt %d\n", i); - return GL_FALSE; + return false; } lis2 >>= S2_TEXCOORD_FMT1_SHIFT; } @@ -761,26 +761,26 @@ i915_update_draw_buffer(struct intel_context *intel) /* Check for depth fallback. */ if (irbDepth && irbDepth->region) { - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false); depthRegion = irbDepth->region; } else if (irbDepth && !irbDepth->region) { - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_TRUE); + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true); depthRegion = NULL; } else { /* !irbDepth */ /* No fallback is needed because there is no depth buffer. */ - FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false); depthRegion = NULL; } /* Check for stencil fallback. */ if (irbStencil && irbStencil->region) { assert(irbStencil->Base.Format == MESA_FORMAT_S8_Z24); - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false); } else if (irbStencil && !irbStencil->region) { - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_TRUE); + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, true); } else { /* !irbStencil */ /* No fallback is needed because there is no stencil buffer. */ - FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); + FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, false); } /* If we have a (packed) stencil buffer attached but no depth buffer, diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c index 2d361ca0a9a..432fc7a14b0 100644 --- a/src/mesa/drivers/dri/i915/intel_render.c +++ b/src/mesa/drivers/dri/i915/intel_render.c @@ -166,7 +166,7 @@ do { \ /* Heuristic to choose between the two render paths: */ -static GLboolean +static bool choose_render(struct intel_context *intel, struct vertex_buffer *VB) { int vertsz = intel->vertex_size; @@ -209,9 +209,9 @@ choose_render(struct intel_context *intel, struct vertex_buffer *VB) cost_render, cost_fallback); if (cost_render > cost_fallback) - return GL_FALSE; + return false; - return GL_TRUE; + return true; } @@ -229,7 +229,7 @@ intel_run_render(struct gl_context * ctx, struct tnl_pipeline_stage *stage) */ if (intel->RenderIndex != 0 || !intel_validate_render(ctx, VB) || !choose_render(intel, VB)) { - return GL_TRUE; + return true; } tnl->clipspace.new_inputs |= VERT_BIT_POS; @@ -252,7 +252,7 @@ intel_run_render(struct gl_context * ctx, struct tnl_pipeline_stage *stage) INTEL_FIREVERTICES(intel); - return GL_FALSE; /* finished the pipe */ + return false; /* finished the pipe */ } static const struct tnl_pipeline_stage _intel_render_stage = { diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 0b7b0873aa7..eb7fb60eb6d 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -92,7 +92,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) intel->vtbl.emit_state(intel); - intel->no_batch_wrap = GL_TRUE; + intel->no_batch_wrap = true; /*printf("%s *", __progname);*/ @@ -108,7 +108,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) OUT_BATCH(0); ADVANCE_BATCH(); - intel->no_batch_wrap = GL_FALSE; + intel->no_batch_wrap = false; /* printf(">"); */ } @@ -232,7 +232,7 @@ void intel_flush_prim(struct intel_context *intel) * depends on the state just emitted. emit_state should be making sure we * have the space for this. */ - intel->no_batch_wrap = GL_TRUE; + intel->no_batch_wrap = true; #if 0 printf("emitting %d..%d=%d vertices size %d\n", offset, @@ -306,7 +306,7 @@ void intel_flush_prim(struct intel_context *intel) ADVANCE_BATCH(); } - intel->no_batch_wrap = GL_FALSE; + intel->no_batch_wrap = false; drm_intel_bo_unreference(vb_bo); } @@ -655,7 +655,7 @@ do { \ struct intel_context *intel = intel_context(ctx); \ GLuint color[n] = { 0, }, spec[n] = { 0, }; \ GLuint coloroffset = intel->coloroffset; \ - GLboolean specoffset = intel->specoffset; \ + bool specoffset = intel->specoffset; \ (void) color; (void) spec; (void) coloroffset; (void) specoffset; @@ -946,7 +946,7 @@ intelChooseRenderState(struct gl_context * ctx) struct intel_context *intel = intel_context(ctx); GLuint flags = ctx->_TriangleCaps; const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current; - GLboolean have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS)); + bool have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS)); GLuint index = 0; if (INTEL_DEBUG & DEBUG_STATE) @@ -1211,7 +1211,7 @@ getFallbackString(GLuint bit) * \param bit one of INTEL_FALLBACK_x flags. */ void -intelFallback(struct intel_context *intel, GLbitfield bit, GLboolean mode) +intelFallback(struct intel_context *intel, GLbitfield bit, bool mode) { struct gl_context *ctx = &intel->ctx; TNLcontext *tnl = TNL_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h index 8fcf14e8efe..9185651470a 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.h +++ b/src/mesa/drivers/dri/i965/brw_clip.h @@ -108,7 +108,7 @@ struct brw_clip_compile { GLuint first_tmp; GLuint last_tmp; - GLboolean need_direction; + bool need_direction; struct brw_vue_map vue_map; }; @@ -150,14 +150,14 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, struct brw_indirect v0_ptr, /* from */ struct brw_indirect v1_ptr, /* to */ struct brw_reg t0, - GLboolean force_edgeflag ); + bool force_edgeflag ); void brw_clip_init_planes( struct brw_clip_compile *c ); void brw_clip_emit_vue(struct brw_clip_compile *c, struct brw_indirect vert, - GLboolean allocate, - GLboolean eot, + bool allocate, + bool eot, GLuint header); void brw_clip_kill_thread(struct brw_clip_compile *c); diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c index 9e019c804d6..75c64c0af97 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_line.c +++ b/src/mesa/drivers/dri/i965/brw_clip_line.c @@ -251,8 +251,8 @@ static void clip_and_emit_line( struct brw_clip_compile *c ) brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0)); brw_IF(p, BRW_EXECUTE_1); { - brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, GL_FALSE); - brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, GL_FALSE); + brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, false); + brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, false); brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START); brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END); diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c index 73b6d272bae..ffbfe944afd 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_tri.c +++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c @@ -296,7 +296,7 @@ void brw_clip_tri( struct brw_clip_compile *c ) brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) ); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE); + brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, false); /* *outlist_ptr++ = vtxOut; * nr_verts++; @@ -338,7 +338,7 @@ void brw_clip_tri( struct brw_clip_compile *c ) brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) ); brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE); + brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, true); /* *outlist_ptr++ = vtxOut; * nr_verts++; diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c index 6ddb2d57890..ae84e197cbb 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c +++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c @@ -270,7 +270,7 @@ static void apply_one_offset( struct brw_clip_compile *c, * Output clipped polygon as an unfilled primitive: */ static void emit_lines(struct brw_clip_compile *c, - GLboolean do_offset) + bool do_offset) { struct brw_compile *p = &c->func; struct brw_instruction *loop; @@ -335,7 +335,7 @@ static void emit_lines(struct brw_clip_compile *c, static void emit_points(struct brw_clip_compile *c, - GLboolean do_offset ) + bool do_offset ) { struct brw_compile *p = &c->func; struct brw_instruction *loop; @@ -381,7 +381,7 @@ static void emit_points(struct brw_clip_compile *c, static void emit_primitives( struct brw_clip_compile *c, GLuint mode, - GLboolean do_offset ) + bool do_offset ) { switch (mode) { case CLIP_FILL: diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index 15abe166848..bf8cc3ac815 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -135,7 +135,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, struct brw_indirect v0_ptr, /* from */ struct brw_indirect v1_ptr, /* to */ struct brw_reg t0, - GLboolean force_edgeflag) + bool force_edgeflag) { struct brw_compile *p = &c->func; struct brw_reg tmp = get_tmp(c); @@ -207,8 +207,8 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, void brw_clip_emit_vue(struct brw_clip_compile *c, struct brw_indirect vert, - GLboolean allocate, - GLboolean eot, + bool allocate, + bool eot, GLuint header) { struct brw_compile *p = &c->func; diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index dc91852753f..502b023a270 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -54,10 +54,11 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) brw_init_queryobj_functions(functions); } -GLboolean brwCreateContext( int api, - const struct gl_config *mesaVis, - __DRIcontext *driContextPriv, - void *sharedContextPrivate) +bool +brwCreateContext(int api, + const struct gl_config *mesaVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate) { struct dd_function_table functions; struct brw_context *brw = rzalloc(NULL, struct brw_context); @@ -67,7 +68,7 @@ GLboolean brwCreateContext( int api, if (!brw) { printf("%s: failed to alloc context\n", __FUNCTION__); - return GL_FALSE; + return false; } brwInitVtbl( brw ); @@ -77,7 +78,7 @@ GLboolean brwCreateContext( int api, sharedContextPrivate, &functions )) { printf("%s: failed to init intel context\n", __FUNCTION__); FREE(brw); - return GL_FALSE; + return false; } /* Initialize swrast, tnl driver tables: */ @@ -114,18 +115,18 @@ GLboolean brwCreateContext( int api, /* We want the GLSL compiler to emit code that uses condition codes */ for (i = 0; i <= MESA_SHADER_FRAGMENT; i++) { - ctx->ShaderCompilerOptions[i].EmitCondCodes = GL_TRUE; - ctx->ShaderCompilerOptions[i].EmitNVTempInitialization = GL_TRUE; - ctx->ShaderCompilerOptions[i].EmitNoNoise = GL_TRUE; - ctx->ShaderCompilerOptions[i].EmitNoMainReturn = GL_TRUE; - ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = GL_TRUE; - ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = GL_TRUE; + ctx->ShaderCompilerOptions[i].EmitCondCodes = true; + ctx->ShaderCompilerOptions[i].EmitNVTempInitialization = true; + ctx->ShaderCompilerOptions[i].EmitNoNoise = true; + ctx->ShaderCompilerOptions[i].EmitNoMainReturn = true; + ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = true; + ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = true; ctx->ShaderCompilerOptions[i].EmitNoIndirectUniform = (i == MESA_SHADER_FRAGMENT); ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp = (i == MESA_SHADER_FRAGMENT); - ctx->ShaderCompilerOptions[i].LowerClipDistance = GL_TRUE; + ctx->ShaderCompilerOptions[i].LowerClipDistance = true; } ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024); @@ -169,16 +170,16 @@ GLboolean brwCreateContext( int api, that affect provoking vertex decision. Always use last vertex convention for quad primitive which works as expected for now. */ if (intel->gen >= 6) - ctx->Const.QuadsFollowProvokingVertexConvention = GL_FALSE; + ctx->Const.QuadsFollowProvokingVertexConvention = false; if (intel->is_g4x || intel->gen >= 5) { brw->CMD_VF_STATISTICS = GM45_3DSTATE_VF_STATISTICS; brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45; - brw->has_surface_tile_offset = GL_TRUE; + brw->has_surface_tile_offset = true; if (intel->gen < 6) - brw->has_compr4 = GL_TRUE; - brw->has_aa_line_parameters = GL_TRUE; - brw->has_pln = GL_TRUE; + brw->has_compr4 = true; + brw->has_aa_line_parameters = true; + brw->has_pln = true; } else { brw->CMD_VF_STATISTICS = GEN4_3DSTATE_VF_STATISTICS; brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_965; @@ -229,7 +230,7 @@ GLboolean brwCreateContext( int api, brw->urb.size = 256; brw->vs_max_threads = 16; brw->wm_max_threads = 8 * 4; - brw->has_negative_rhw_bug = GL_TRUE; + brw->has_negative_rhw_bug = true; } if (INTEL_DEBUG & DEBUG_SINGLE_THREAD) { @@ -249,8 +250,8 @@ GLboolean brwCreateContext( int api, intel->batch.need_workaround_flush = true; - ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; + ctx->VertexProgram._MaintainTnlProgram = true; + ctx->FragmentProgram._MaintainTexEnvProgram = true; brw_draw_init( brw ); @@ -264,6 +265,6 @@ GLboolean brwCreateContext( int api, ctx->Const.UniformBooleanTrue = 1; } - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index bdad9fbc2fb..7e2675acf8f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -219,7 +219,7 @@ enum state_struct_type { struct brw_vertex_program { struct gl_vertex_program program; GLuint id; - GLboolean use_const_buffer; + bool use_const_buffer; }; @@ -268,7 +268,7 @@ struct brw_wm_prog_data { GLuint nr_params; /**< number of float params/constants */ GLuint nr_pull_params; - GLboolean error; + bool error; int dispatch_width; uint32_t prog_offset_16; @@ -585,13 +585,13 @@ struct brw_context struct intel_context intel; /**< base class, must be first field */ GLuint primitive; /**< Hardware primitive, such as _3DPRIM_TRILIST. */ - GLboolean emit_state_always; - GLboolean has_surface_tile_offset; - GLboolean has_compr4; - GLboolean has_negative_rhw_bug; - GLboolean has_aa_line_parameters; - GLboolean has_pln; - GLboolean new_vs_backend; + bool emit_state_always; + bool has_surface_tile_offset; + bool has_compr4; + bool has_negative_rhw_bug; + bool has_aa_line_parameters; + bool has_pln; + bool new_vs_backend; struct { struct brw_state_flags dirty; @@ -676,7 +676,7 @@ struct brw_context GLuint csize; /* constant buffer size in urb registers */ GLuint sfsize; /* setup data size in urb registers */ - GLboolean constrained; + bool constrained; GLuint max_vs_entries; /* Maximum number of VS entries */ GLuint max_gs_entries; /* Maximum number of GS entries */ @@ -776,7 +776,7 @@ struct brw_context struct { struct brw_gs_prog_data *prog_data; - GLboolean prog_active; + bool prog_active; /** Offset in the program cache to the CLIP program pre-gen6 */ uint32_t prog_offset; uint32_t state_offset; @@ -880,7 +880,7 @@ struct brw_context struct brw_query_object *obj; drm_intel_bo *bo; int index; - GLboolean active; + bool active; } query; /* Used to give every program string a unique id */ @@ -906,7 +906,7 @@ struct brw_instruction_info { char *name; int nsrc; int ndst; - GLboolean is_arith; + bool is_arith; }; extern const struct brw_instruction_info brw_opcodes[128]; @@ -918,10 +918,10 @@ void brwInitVtbl( struct brw_context *brw ); /*====================================================================== * brw_context.c */ -GLboolean brwCreateContext( int api, - const struct gl_config *mesaVis, - __DRIcontext *driContextPriv, - void *sharedContextPrivate); +bool brwCreateContext(int api, + const struct gl_config *mesaVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate); /*====================================================================== * brw_queryobj.c @@ -1067,6 +1067,6 @@ brw_program_reloc(struct brw_context *brw, uint32_t state_offset, return brw->cache.bo->offset + prog_offset; } -GLboolean brw_do_cubemap_normalize(struct exec_list *instructions); +bool brw_do_cubemap_normalize(struct exec_list *instructions); #endif diff --git a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp index ff9485c2224..37f6d11c9fc 100644 --- a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp +++ b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp @@ -97,7 +97,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir) extern "C" { -GLboolean +bool brw_do_cubemap_normalize(exec_list *instructions) { brw_cubemap_normalize_visitor v; diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index f58da557da1..c02b2bc7852 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -282,7 +282,7 @@ static void brw_merge_inputs( struct brw_context *brw, /* May fail if out of video memory for texture or vbo upload, or on * fallback conditions. */ -static GLboolean brw_try_draw_prims( struct gl_context *ctx, +static bool brw_try_draw_prims( struct gl_context *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, @@ -292,8 +292,8 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx, { struct intel_context *intel = intel_context(ctx); struct brw_context *brw = brw_context(ctx); - GLboolean retval = GL_FALSE; - GLboolean warn = GL_FALSE; + bool retval = false; + bool warn = false; GLuint i; if (ctx->NewState) @@ -362,7 +362,7 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx, */ if (dri_bufmgr_check_aperture_space(brw->state.validated_bos, brw->state.validated_bo_count)) { - static GLboolean warned; + static bool warned; intel_batchbuffer_flush(intel); /* Validate the state after we flushed the batch (which would have @@ -375,12 +375,12 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx, if (!warned && dri_bufmgr_check_aperture_space(brw->state.validated_bos, brw->state.validated_bo_count)) { - warn = GL_TRUE; - warned = GL_TRUE; + warn = true; + warned = true; } } - intel->no_batch_wrap = GL_TRUE; + intel->no_batch_wrap = true; brw_upload_state(brw); } @@ -389,9 +389,9 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx, else brw_emit_prim(brw, &prim[i], brw->primitive); - intel->no_batch_wrap = GL_FALSE; + intel->no_batch_wrap = false; - retval = GL_TRUE; + retval = true; } if (intel->always_flush_batch) @@ -419,7 +419,7 @@ void brw_draw_prims( struct gl_context *ctx, GLuint min_index, GLuint max_index ) { - GLboolean retval; + bool retval; if (!_mesa_check_conditional_render(ctx)) return; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 20325eba4fb..358f426e17c 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -168,7 +168,7 @@ static GLuint byte_types_scale[5] = { * Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays. */ static GLuint get_surface_type( GLenum type, GLuint size, - GLenum format, GLboolean normalized ) + GLenum format, bool normalized ) { if (unlikely(INTEL_DEBUG & DEBUG_VERTS)) printf("type %s size %d normalized %d\n", @@ -335,7 +335,7 @@ static void brw_prepare_vertices(struct brw_context *brw) * isn't an issue at this point. */ if (brw->vb.nr_enabled >= BRW_VEP_MAX) { - intel->Fallback = GL_TRUE; /* boolean, not bitfield */ + intel->Fallback = true; /* boolean, not bitfield */ return; } @@ -398,7 +398,7 @@ static void brw_prepare_vertices(struct brw_context *brw) /* Position array not properly enabled: */ if (input->attrib == VERT_ATTRIB_POS && glarray->StrideB == 0) { - intel->Fallback = GL_TRUE; /* boolean, not bitfield */ + intel->Fallback = true; /* boolean, not bitfield */ return; } diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index adc09f81630..18c2c2b5edc 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -116,7 +116,7 @@ struct brw_compile { struct brw_instruction *current; GLuint flag_value; - GLboolean single_program_flow; + bool single_program_flow; bool compressed; struct brw_context *brw; @@ -775,7 +775,7 @@ static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset } /** Do two brw_regs refer to the same register? */ -static INLINE GLboolean +static INLINE bool brw_same_reg(struct brw_reg r1, struct brw_reg r2) { return r1.file == r2.file && r1.nr == r2.nr; @@ -880,7 +880,7 @@ void brw_set_dp_write_message(struct brw_compile *p, GLuint msg_control, GLuint msg_type, GLuint msg_length, - GLboolean header_present, + bool header_present, GLuint pixel_scoreboard_clear, GLuint response_length, GLuint end_of_thread, @@ -890,12 +890,12 @@ void brw_urb_WRITE(struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, struct brw_reg src0, - GLboolean allocate, - GLboolean used, + bool allocate, + bool used, GLuint msg_length, GLuint response_length, - GLboolean eot, - GLboolean writes_complete, + bool eot, + bool writes_complete, GLuint offset, GLuint swizzle); @@ -903,9 +903,9 @@ void brw_ff_sync(struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, struct brw_reg src0, - GLboolean allocate, + bool allocate, GLuint response_length, - GLboolean eot); + bool eot); void brw_fb_WRITE(struct brw_compile *p, int dispatch_width, @@ -914,8 +914,8 @@ void brw_fb_WRITE(struct brw_compile *p, GLuint binding_table_index, GLuint msg_length, GLuint response_length, - GLboolean eot, - GLboolean header_present); + bool eot, + bool header_present); void brw_SAMPLE(struct brw_compile *p, struct brw_reg dest, @@ -927,7 +927,7 @@ void brw_SAMPLE(struct brw_compile *p, GLuint msg_type, GLuint response_length, GLuint msg_length, - GLboolean eot, + bool eot, GLuint header_present, GLuint simd_mode); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 5caebfc5a90..66649a745eb 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -376,8 +376,8 @@ static void brw_set_math_message( struct brw_compile *p, struct brw_instruction *insn, GLuint function, GLuint integer_type, - GLboolean low_precision, - GLboolean saturate, + bool low_precision, + bool saturate, GLuint dataType ) { struct brw_context *brw = p->brw; @@ -439,9 +439,9 @@ static void brw_set_math_message( struct brw_compile *p, static void brw_set_ff_sync_message(struct brw_compile *p, struct brw_instruction *insn, - GLboolean allocate, + bool allocate, GLuint response_length, - GLboolean end_of_thread) + bool end_of_thread) { struct brw_context *brw = p->brw; struct intel_context *intel = &brw->intel; @@ -467,12 +467,12 @@ static void brw_set_ff_sync_message(struct brw_compile *p, static void brw_set_urb_message( struct brw_compile *p, struct brw_instruction *insn, - GLboolean allocate, - GLboolean used, + bool allocate, + bool used, GLuint msg_length, GLuint response_length, - GLboolean end_of_thread, - GLboolean complete, + bool end_of_thread, + bool complete, GLuint offset, GLuint swizzle_control ) { @@ -535,7 +535,7 @@ brw_set_dp_write_message(struct brw_compile *p, GLuint msg_control, GLuint msg_type, GLuint msg_length, - GLboolean header_present, + bool header_present, GLuint pixel_scoreboard_clear, GLuint response_length, GLuint end_of_thread, @@ -679,7 +679,7 @@ static void brw_set_sampler_message(struct brw_compile *p, GLuint msg_type, GLuint response_length, GLuint msg_length, - GLboolean eot, + bool eot, GLuint header_present, GLuint simd_mode) { @@ -1763,7 +1763,7 @@ void brw_oword_block_write_scratch(struct brw_compile *p, msg_control, msg_type, mlen, - GL_TRUE, /* header_present */ + true, /* header_present */ 0, /* pixel scoreboard */ send_commit_msg, /* response_length */ 0, /* eot */ @@ -2062,8 +2062,8 @@ void brw_fb_WRITE(struct brw_compile *p, GLuint binding_table_index, GLuint msg_length, GLuint response_length, - GLboolean eot, - GLboolean header_present) + bool eot, + bool header_present) { struct intel_context *intel = &p->brw->intel; struct brw_instruction *insn; @@ -2131,12 +2131,12 @@ void brw_SAMPLE(struct brw_compile *p, GLuint msg_type, GLuint response_length, GLuint msg_length, - GLboolean eot, + bool eot, GLuint header_present, GLuint simd_mode) { struct intel_context *intel = &p->brw->intel; - GLboolean need_stall = 0; + bool need_stall = 0; if (writemask == 0) { /*printf("%s: zero writemask??\n", __FUNCTION__); */ @@ -2174,13 +2174,13 @@ void brw_SAMPLE(struct brw_compile *p, /* printf("need stall %x %x\n", newmask , writemask); */ } else { - GLboolean dispatch_16 = GL_FALSE; + bool dispatch_16 = false; struct brw_reg m1 = brw_message_reg(msg_reg_nr); guess_execution_size(p, p->current, dest); if (p->current->header.execution_size == BRW_EXECUTE_16) - dispatch_16 = GL_TRUE; + dispatch_16 = true; newmask = ~newmask & WRITEMASK_XYZW; @@ -2253,12 +2253,12 @@ void brw_urb_WRITE(struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, struct brw_reg src0, - GLboolean allocate, - GLboolean used, + bool allocate, + bool used, GLuint msg_length, GLuint response_length, - GLboolean eot, - GLboolean writes_complete, + bool eot, + bool writes_complete, GLuint offset, GLuint swizzle) { @@ -2383,9 +2383,9 @@ void brw_ff_sync(struct brw_compile *p, struct brw_reg dest, GLuint msg_reg_nr, struct brw_reg src0, - GLboolean allocate, + bool allocate, GLuint response_length, - GLboolean eot) + bool eot) { struct intel_context *intel = &p->brw->intel; struct brw_instruction *insn; diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c index d0b0c22abf6..ae08cf56f50 100644 --- a/src/mesa/drivers/dri/i965/brw_fallback.c +++ b/src/mesa/drivers/dri/i965/brw_fallback.c @@ -39,21 +39,21 @@ #define FILE_DEBUG_FLAG DEBUG_FALLBACKS -static GLboolean do_check_fallback(struct brw_context *brw) +static bool do_check_fallback(struct brw_context *brw) { struct gl_context *ctx = &brw->intel.ctx; GLuint i; if (brw->intel.no_rast) { DBG("FALLBACK: rasterization disabled\n"); - return GL_TRUE; + return true; } /* _NEW_RENDERMODE */ if (ctx->RenderMode != GL_RENDER) { DBG("FALLBACK: render mode\n"); - return GL_TRUE; + return true; } /* _NEW_TEXTURE: @@ -65,12 +65,12 @@ static GLboolean do_check_fallback(struct brw_context *brw) struct gl_texture_image *texImage = tex_obj->Image[0][tex_obj->BaseLevel]; if (texImage->Border) { DBG("FALLBACK: texture border\n"); - return GL_TRUE; + return true; } } } - return GL_FALSE; + return false; } static void check_fallback(struct brw_context *brw) @@ -96,7 +96,7 @@ const struct brw_tracked_state brw_check_fallback = { * field is treated as a boolean, not a bitmask. It's only set in a * couple of places. */ -void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode ) +void intelFallback( struct intel_context *intel, GLuint bit, bool mode ) { } diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index f73166274d1..738610621b1 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -1808,7 +1808,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c, fs_visitor v(c, prog, shader); if (!v.run()) { - prog->LinkStatus = GL_FALSE; + prog->LinkStatus = false; ralloc_strcat(&prog->InfoLog, v.fail_msg); return false; diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 4035186af00..f344330db1d 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -603,6 +603,6 @@ public: int force_sechalf_stack; }; -GLboolean brw_do_channel_expressions(struct exec_list *instructions); -GLboolean brw_do_vector_splitting(struct exec_list *instructions); +bool brw_do_channel_expressions(struct exec_list *instructions); +bool brw_do_vector_splitting(struct exec_list *instructions); bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog); diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp index 2ba96e0064c..fc98bcd649e 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp @@ -83,7 +83,7 @@ channel_expressions_predicate(ir_instruction *ir) return false; } -GLboolean +bool brw_do_channel_expressions(exec_list *instructions) { ir_channel_expressions_visitor v; diff --git a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp index 4c158fed11c..a0db8aa27ca 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_emit.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_emit.cpp @@ -39,7 +39,7 @@ extern "C" { void fs_visitor::generate_fb_write(fs_inst *inst) { - GLboolean eot = inst->eot; + bool eot = inst->eot; struct brw_reg implied_header; /* Header is 2 regs, g0 and g1 are the contents. g0 will be implied diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 07ea84fe4c1..e523ae748bc 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1877,7 +1877,7 @@ void fs_visitor::emit_fb_writes() { this->current_annotation = "FB write header"; - GLboolean header_present = GL_TRUE; + bool header_present = true; int base_mrf = 2; int nr = base_mrf; int reg_width = c->dispatch_width / 8; diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 91cdb1e72e5..624fa1438bb 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -156,7 +156,7 @@ static void populate_key( struct brw_context *brw, /* Provide consistent primitive order with brw_set_prim's * optimization of single quads to trifans. */ - key->pv_first = GL_TRUE; + key->pv_first = true; } /* _NEW_TRANSFORM */ diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c index 3bb526b63af..47b99c1325b 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c @@ -67,12 +67,12 @@ static void brw_gs_alloc_regs( struct brw_gs_compile *c, static void brw_gs_emit_vue(struct brw_gs_compile *c, struct brw_reg vert, - GLboolean last, + bool last, GLuint header) { struct brw_compile *p = &c->func; struct intel_context *intel = &c->func.brw->intel; - GLboolean allocate = !last; + bool allocate = !last; struct brw_reg temp; if (intel->gen < 6) diff --git a/src/mesa/drivers/dri/i965/brw_optimize.c b/src/mesa/drivers/dri/i965/brw_optimize.c index cbed2bd5cb1..1e3f4d9cd4b 100644 --- a/src/mesa/drivers/dri/i965/brw_optimize.c +++ b/src/mesa/drivers/dri/i965/brw_optimize.c @@ -87,7 +87,7 @@ const struct brw_instruction_info brw_opcodes[128] = { }; static INLINE -GLboolean brw_is_arithmetic_inst(const struct brw_instruction *inst) +bool brw_is_arithmetic_inst(const struct brw_instruction *inst) { return brw_opcodes[inst->header.opcode].is_arith; } @@ -112,20 +112,20 @@ static const GLuint inst_type_size[8] = { [BRW_REGISTER_TYPE_F] = 4 }; -static INLINE GLboolean +static INLINE bool brw_is_grf_written(const struct brw_instruction *inst, int reg_index, int size, int gen) { if (brw_opcodes[inst->header.opcode].ndst == 0) - return GL_FALSE; + return false; if (inst->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT) if (inst->bits1.ia1.dest_reg_file == BRW_GENERAL_REGISTER_FILE) - return GL_TRUE; + return true; if (inst->bits1.da1.dest_reg_file != BRW_GENERAL_REGISTER_FILE) - return GL_FALSE; + return false; const int reg_start = reg_index * REG_SIZE; const int reg_end = reg_start + size; @@ -156,18 +156,18 @@ brw_is_grf_written(const struct brw_instruction *inst, return left < right; } -static GLboolean +static bool brw_is_mrf_written_alu(const struct brw_instruction *inst, int reg_index, int size) { if (brw_opcodes[inst->header.opcode].ndst == 0) - return GL_FALSE; + return false; if (inst->bits1.da1.dest_reg_file != BRW_MESSAGE_REGISTER_FILE) - return GL_FALSE; + return false; if (inst->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT) - return GL_TRUE; + return true; const int reg_start = reg_index * REG_SIZE; const int reg_end = reg_start + size; @@ -180,7 +180,7 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst, * consider that we are writing the register. */ if (is_compr4 && inst->header.execution_size != BRW_EXECUTE_16) - return GL_TRUE; + return true; /* Here we write mrf_{i} and mrf_{i+4}. So we read two times 8 elements */ if (is_compr4) { @@ -203,7 +203,7 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst, const int right1 = MIN2(write_end1, reg_end); if (left0 < right0 || left1 < right1) - return GL_TRUE; + return true; } else { int length; @@ -219,15 +219,16 @@ brw_is_mrf_written_alu(const struct brw_instruction *inst, const int right = MIN2(write_end, reg_end); if (left < right) - return GL_TRUE; + return true; } - return GL_FALSE; + return false; } /* SEND may perform an implicit mov to a mrf register */ -static GLboolean brw_is_mrf_written_send(const struct brw_instruction *inst, - int reg_index, int size) +static bool +brw_is_mrf_written_send(const struct brw_instruction *inst, + int reg_index, int size) { const int reg_start = reg_index * REG_SIZE; @@ -240,27 +241,27 @@ static GLboolean brw_is_mrf_written_send(const struct brw_instruction *inst, if (inst->header.opcode != BRW_OPCODE_SEND || inst->bits1.da1.src0_reg_file == 0) - return GL_FALSE; + return false; return left < right; } /* Specific path for message register since we need to handle the compr4 case */ -static INLINE GLboolean +static INLINE bool brw_is_mrf_written(const struct brw_instruction *inst, int reg_index, int size) { return (brw_is_mrf_written_alu(inst, reg_index, size) || brw_is_mrf_written_send(inst, reg_index, size)); } -static INLINE GLboolean +static INLINE bool brw_is_mrf_read(const struct brw_instruction *inst, int reg_index, int size, int gen) { if (inst->header.opcode != BRW_OPCODE_SEND) - return GL_FALSE; + return false; if (inst->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT) - return GL_TRUE; + return true; const int reg_start = reg_index*REG_SIZE; const int reg_end = reg_start + size; @@ -289,12 +290,12 @@ brw_is_mrf_read(const struct brw_instruction *inst, return left < right; } -static INLINE GLboolean +static INLINE bool brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size) { int i, j; if (brw_opcodes[inst->header.opcode].nsrc == 0) - return GL_FALSE; + return false; /* Look at first source. We must take into account register regions to * monitor carefully the read. Note that we are a bit too conservative here @@ -305,9 +306,9 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size) if (inst->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT) if (inst->bits1.ia1.src0_reg_file == BRW_GENERAL_REGISTER_FILE) - return GL_TRUE; + return true; if (inst->bits1.da1.src0_reg_file != BRW_GENERAL_REGISTER_FILE) - return GL_FALSE; + return false; const int reg_start = reg_index*REG_SIZE; const int reg_end = reg_start + size; @@ -328,7 +329,7 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size) const int left = write_start > reg_start ? write_start : reg_start; const int right = write_end < reg_end ? write_end : reg_end; if (left < right) - return GL_TRUE; + return true; write_start += hs; } row_start += vs; @@ -340,9 +341,9 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size) if (inst->bits3.da1.src1_address_mode != BRW_ADDRESS_DIRECT) if (inst->bits1.ia1.src1_reg_file == BRW_GENERAL_REGISTER_FILE) - return GL_TRUE; + return true; if (inst->bits1.da1.src1_reg_file != BRW_GENERAL_REGISTER_FILE) - return GL_FALSE; + return false; const int reg_start = reg_index*REG_SIZE; const int reg_end = reg_start + size; @@ -363,17 +364,17 @@ brw_is_grf_read(const struct brw_instruction *inst, int reg_index, int size) const int left = write_start > reg_start ? write_start : reg_start; const int right = write_end < reg_end ? write_end : reg_end; if (left < right) - return GL_TRUE; + return true; write_start += hs; } row_start += vs; } } - return GL_FALSE; + return false; } -static INLINE GLboolean +static INLINE bool brw_is_control_done(const struct brw_instruction *mov) { return mov->header.dependency_control != 0 || @@ -383,28 +384,28 @@ brw_is_control_done(const struct brw_instruction *mov) { mov->header.debug_control != 0; } -static INLINE GLboolean +static INLINE bool brw_is_predicated(const struct brw_instruction *mov) { return mov->header.predicate_control != 0; } -static INLINE GLboolean +static INLINE bool brw_is_grf_to_mrf_mov(const struct brw_instruction *mov, int *mrf_index, int *grf_index, - GLboolean *is_compr4) + bool *is_compr4) { if (brw_is_predicated(mov) || brw_is_control_done(mov) || mov->header.debug_control != 0) - return GL_FALSE; + return false; if (mov->bits1.da1.dest_address_mode != BRW_ADDRESS_DIRECT || mov->bits1.da1.dest_reg_file != BRW_MESSAGE_REGISTER_FILE || mov->bits1.da1.dest_reg_type != BRW_REGISTER_TYPE_F || mov->bits1.da1.dest_horiz_stride != BRW_HORIZONTAL_STRIDE_1 || mov->bits1.da1.dest_subreg_nr != 0) - return GL_FALSE; + return false; if (mov->bits2.da1.src0_address_mode != BRW_ADDRESS_DIRECT || mov->bits1.da1.src0_reg_file != BRW_GENERAL_REGISTER_FILE || @@ -415,20 +416,20 @@ brw_is_grf_to_mrf_mov(const struct brw_instruction *mov, mov->bits2.da1.src0_subreg_nr != 0 || mov->bits2.da1.src0_abs != 0 || mov->bits2.da1.src0_negate != 0) - return GL_FALSE; + return false; *grf_index = mov->bits2.da1.src0_reg_nr; *mrf_index = mov->bits1.da1.dest_reg_nr & 0x0f; *is_compr4 = (mov->bits1.da1.dest_reg_nr & BRW_MRF_COMPR4) != 0; - return GL_TRUE; + return true; } -static INLINE GLboolean +static INLINE bool brw_is_grf_straight_write(const struct brw_instruction *inst, int grf_index) { /* remark: no problem to predicate a SEL instruction */ if ((!brw_is_predicated(inst) || inst->header.opcode == BRW_OPCODE_SEL) && - brw_is_control_done(inst) == GL_FALSE && + brw_is_control_done(inst) == false && inst->header.execution_size == 4 && inst->header.access_mode == BRW_ALIGN_1 && inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT && @@ -438,12 +439,12 @@ brw_is_grf_straight_write(const struct brw_instruction *inst, int grf_index) inst->bits1.da1.dest_reg_nr == grf_index && inst->bits1.da1.dest_subreg_nr == 0 && brw_is_arithmetic_inst(inst)) - return GL_TRUE; + return true; - return GL_FALSE; + return false; } -static INLINE GLboolean +static INLINE bool brw_inst_are_equal(const struct brw_instruction *src0, const struct brw_instruction *src1) { @@ -467,7 +468,7 @@ brw_inst_copy(struct brw_instruction *dst, field_dst[3] = field_src[3]; } -static void brw_remove_inst(struct brw_compile *p, const GLboolean *removeInst) +static void brw_remove_inst(struct brw_compile *p, const bool *removeInst) { int i, nr_insn = 0, to = 0, from = 0; @@ -480,7 +481,7 @@ static void brw_remove_inst(struct brw_compile *p, const GLboolean *removeInst) } for (i = 0; i < p->nr_insn; ++i) - if (removeInst[i] == GL_FALSE) + if (removeInst[i] == false) nr_insn++; p->nr_insn = nr_insn; } @@ -496,14 +497,14 @@ void brw_remove_duplicate_mrf_moves(struct brw_compile *p) const int gen = p->brw->intel.gen; int i, j; - GLboolean *removeInst = calloc(sizeof(GLboolean), p->nr_insn); + bool *removeInst = calloc(sizeof(bool), p->nr_insn); for (i = 0; i < p->nr_insn; i++) { if (removeInst[i]) continue; const struct brw_instruction *mov = p->store + i; int mrf_index, grf_index; - GLboolean is_compr4; + bool is_compr4; /* Only consider _straight_ grf-to-mrf moves */ if (!brw_is_grf_to_mrf_mov(mov, &mrf_index, &grf_index, &is_compr4)) @@ -517,7 +518,7 @@ void brw_remove_duplicate_mrf_moves(struct brw_compile *p) const struct brw_instruction *inst = p->store + j; if (brw_inst_are_equal(mov, inst)) { - removeInst[j] = GL_TRUE; + removeInst[j] = true; continue; } @@ -542,7 +543,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p) const int gen = brw->intel.gen; const int simd16_size = 2*REG_SIZE; - GLboolean *removeInst = calloc(sizeof(GLboolean), p->nr_insn); + bool *removeInst = calloc(sizeof(bool), p->nr_insn); assert(removeInst); for (i = 0; i < p->nr_insn; i++) { @@ -552,7 +553,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p) struct brw_instruction *grf_inst = NULL; const struct brw_instruction *mov = p->store + i; int mrf_index, grf_index; - GLboolean is_compr4; + bool is_compr4; /* Only consider _straight_ grf-to-mrf moves */ if (!brw_is_grf_to_mrf_mov(mov, &mrf_index, &grf_index, &is_compr4)) @@ -564,22 +565,22 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p) /* Look where the register has been set */ prev = i; - GLboolean potential_remove = GL_FALSE; + bool potential_remove = false; while (prev--) { /* If _one_ instruction writes the grf, we try to remove the mov */ struct brw_instruction *inst = p->store + prev; if (brw_is_grf_straight_write(inst, grf_index)) { - potential_remove = GL_TRUE; + potential_remove = true; grf_inst = inst; break; } } - if (potential_remove == GL_FALSE) + if (potential_remove == false) continue; - removeInst[i] = GL_TRUE; + removeInst[i] = true; /* Monitor first the section of code between the grf computation and the * mov. Here we cannot read or write both mrf and grf register @@ -594,7 +595,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p) brw_is_mrf_written(inst, mrf_index1, REG_SIZE) || brw_is_mrf_read(inst, mrf_index0, REG_SIZE, gen) || brw_is_mrf_read(inst, mrf_index1, REG_SIZE, gen)) { - removeInst[i] = GL_FALSE; + removeInst[i] = false; break; } } @@ -608,7 +609,7 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p) continue; if (brw_is_grf_read(inst, grf_index, simd16_size)) { - removeInst[i] = GL_FALSE; + removeInst[i] = false; break; } @@ -629,19 +630,19 @@ void brw_remove_grf_to_mrf_moves(struct brw_compile *p) free(removeInst); } -static GLboolean +static bool is_single_channel_dp4(struct brw_instruction *insn) { if (insn->header.opcode != BRW_OPCODE_DP4 || insn->header.execution_size != BRW_EXECUTE_8 || insn->header.access_mode != BRW_ALIGN_16 || insn->bits1.da1.dest_reg_file != BRW_GENERAL_REGISTER_FILE) - return GL_FALSE; + return false; if (!is_power_of_two(insn->bits1.da16.dest_writemask)) - return GL_FALSE; + return false; - return GL_TRUE; + return true; } /** diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 97bd2221a3c..0bf72d9b5c7 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -100,11 +100,12 @@ static void brwDeleteProgram( struct gl_context *ctx, } -static GLboolean brwIsProgramNative( struct gl_context *ctx, - GLenum target, - struct gl_program *prog ) +static GLboolean +brwIsProgramNative(struct gl_context *ctx, + GLenum target, + struct gl_program *prog) { - return GL_TRUE; + return true; } static void @@ -116,13 +117,14 @@ shader_error(struct gl_context *ctx, struct gl_program *prog, const char *msg) if (shader) { ralloc_strcat(&shader->InfoLog, msg); - shader->LinkStatus = GL_FALSE; + shader->LinkStatus = false; } } -static GLboolean brwProgramStringNotify( struct gl_context *ctx, - GLenum target, - struct gl_program *prog ) +static GLboolean +brwProgramStringNotify(struct gl_context *ctx, + GLenum target, + struct gl_program *prog) { struct brw_context *brw = brw_context(ctx); int i; @@ -144,7 +146,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx, shader_program = _mesa_lookup_shader_program(ctx, prog->Id); if (shader_program && shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]) { - return GL_TRUE; + return true; } } else if (target == GL_VERTEX_PROGRAM_ARB) { @@ -180,14 +182,14 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx, "i965 driver doesn't yet support uninlined function " "calls. Move to using a single return statement at " "the end of the function to work around it.\n"); - return GL_FALSE; + return false; } if (prog->Instructions[i].Opcode == OPCODE_RET) { shader_error(ctx, prog, "i965 driver doesn't yet support \"return\" " "from main().\n"); - return GL_FALSE; + return false; } for (r = 0; r < _mesa_num_inst_src_regs(inst->Opcode); r++) { @@ -195,7 +197,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx, prog->Instructions[i].SrcReg[r].File == PROGRAM_INPUT) { shader_error(ctx, prog, "Variable indexing of shader inputs unsupported\n"); - return GL_FALSE; + return false; } } @@ -204,7 +206,7 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx, prog->Instructions[i].DstReg.File == PROGRAM_OUTPUT) { shader_error(ctx, prog, "Variable indexing of FS outputs unsupported\n"); - return GL_FALSE; + return false; } if (target == GL_FRAGMENT_PROGRAM_ARB) { if ((prog->Instructions[i].DstReg.RelAddr && @@ -218,12 +220,12 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx, shader_error(ctx, prog, "Variable indexing of variable arrays in the FS " "unsupported\n"); - return GL_FALSE; + return false; } } } - return GL_TRUE; + return true; } /* Per-thread scratch space is a power-of-two multiple of 1KB. */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index 08492d6b111..360724b5f12 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -58,7 +58,7 @@ brw_queryobj_get_results(struct gl_context *ctx, if (query->bo == NULL) return; - drm_intel_bo_map(query->bo, GL_FALSE); + drm_intel_bo_map(query->bo, false); results = query->bo->virtual; if (query->Base.Target == GL_TIME_ELAPSED_EXT) { if (intel->gen >= 6) @@ -86,8 +86,8 @@ brw_new_query_object(struct gl_context *ctx, GLuint id) query->Base.Id = id; query->Base.Result = 0; - query->Base.Active = GL_FALSE; - query->Base.Ready = GL_TRUE; + query->Base.Active = false; + query->Base.Ready = true; return &query->Base; } @@ -208,7 +208,7 @@ static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q) struct brw_query_object *query = (struct brw_query_object *)q; brw_queryobj_get_results(ctx, query); - query->Base.Ready = GL_TRUE; + query->Base.Ready = true; } static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q) @@ -217,7 +217,7 @@ static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q) if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) { brw_queryobj_get_results(ctx, query); - query->Base.Ready = GL_TRUE; + query->Base.Ready = true; } } @@ -240,7 +240,7 @@ brw_prepare_query_begin(struct brw_context *brw) brw->query.bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1); /* clear target buffer */ - drm_intel_bo_map(brw->query.bo, GL_TRUE); + drm_intel_bo_map(brw->query.bo, true); memset((char *)brw->query.bo->virtual, 0, 4096); drm_intel_bo_unmap(brw->query.bo); @@ -308,7 +308,7 @@ brw_emit_query_begin(struct brw_context *brw) query->first_index = brw->query.index; } query->last_index = brw->query.index; - brw->query.active = GL_TRUE; + brw->query.active = true; } /** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */ @@ -352,7 +352,7 @@ brw_emit_query_end(struct brw_context *brw) ADVANCE_BATCH(); } - brw->query.active = GL_FALSE; + brw->query.active = false; brw->query.index++; } diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 7a0cd924ff1..c11daf68359 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -76,18 +76,18 @@ static void compile_sf_prog( struct brw_context *brw, switch (key->primitive) { case SF_TRIANGLES: c.nr_verts = 3; - brw_emit_tri_setup( &c, GL_TRUE ); + brw_emit_tri_setup( &c, true ); break; case SF_LINES: c.nr_verts = 2; - brw_emit_line_setup( &c, GL_TRUE ); + brw_emit_line_setup( &c, true ); break; case SF_POINTS: c.nr_verts = 1; if (key->do_point_sprite) - brw_emit_point_sprite_setup( &c, GL_TRUE ); + brw_emit_point_sprite_setup( &c, true ); else - brw_emit_point_setup( &c, GL_TRUE ); + brw_emit_point_setup( &c, true ); break; case SF_UNFILLED_TRIS: c.nr_verts = 3; diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index 8de5f5a3489..4ef024043ec 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -97,10 +97,10 @@ struct brw_sf_compile { }; -void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate ); -void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate ); -void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate ); -void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_tri_setup( struct brw_sf_compile *c, bool allocate ); +void brw_emit_line_setup( struct brw_sf_compile *c, bool allocate ); +void brw_emit_point_setup( struct brw_sf_compile *c, bool allocate ); +void brw_emit_point_sprite_setup( struct brw_sf_compile *c, bool allocate ); void brw_emit_anyprim_setup( struct brw_sf_compile *c ); int brw_sf_compute_urb_entry_read_offset(struct intel_context *intel); diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index ebcbf944db4..fe3341c782b 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -70,8 +70,8 @@ static struct brw_reg get_vert_result(struct brw_sf_compile *c, return brw_vec4_grf(vert.nr + off, sub * 4); } -static GLboolean have_attr(struct brw_sf_compile *c, - GLuint attr) +static bool +have_attr(struct brw_sf_compile *c, GLuint attr) { return (c->key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0; } @@ -323,13 +323,14 @@ static void invert_det( struct brw_sf_compile *c) } -static GLboolean calculate_masks( struct brw_sf_compile *c, - GLuint reg, - GLushort *pc, - GLushort *pc_persp, - GLushort *pc_linear) +static bool +calculate_masks(struct brw_sf_compile *c, + GLuint reg, + GLushort *pc, + GLushort *pc_persp, + GLushort *pc_linear) { - GLboolean is_last_attr = (reg == c->nr_setup_regs - 1); + bool is_last_attr = (reg == c->nr_setup_regs - 1); GLbitfield64 persp_mask; GLbitfield64 linear_mask; @@ -398,7 +399,7 @@ calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg) -void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) +void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate) { struct brw_compile *p = &c->func; GLuint i; @@ -426,7 +427,7 @@ void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) struct brw_reg a1 = offset(c->vert[1], i); struct brw_reg a2 = offset(c->vert[2], i); GLushort pc, pc_persp, pc_linear; - GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); if (pc_persp) { @@ -486,7 +487,7 @@ void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) -void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate) +void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate) { struct brw_compile *p = &c->func; GLuint i; @@ -510,7 +511,7 @@ void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate) struct brw_reg a0 = offset(c->vert[0], i); struct brw_reg a1 = offset(c->vert[1], i); GLushort pc, pc_persp, pc_linear; - GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); if (pc_persp) { @@ -558,7 +559,7 @@ void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate) } } -void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) +void brw_emit_point_sprite_setup(struct brw_sf_compile *c, bool allocate) { struct brw_compile *p = &c->func; GLuint i; @@ -573,7 +574,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) { struct brw_reg a0 = offset(c->vert[0], i); GLushort pc, pc_persp, pc_linear, pc_coord_replace; - GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); pc_coord_replace = calculate_point_sprite_mask(c, i); pc_persp &= ~pc_coord_replace; @@ -651,7 +652,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) /* Points setup - several simplifications as all attributes are * constant across the face of the point (point sprites excluded!) */ -void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate) +void brw_emit_point_setup(struct brw_sf_compile *c, bool allocate) { struct brw_compile *p = &c->func; GLuint i; @@ -670,7 +671,7 @@ void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate) { struct brw_reg a0 = offset(c->vert[0], i); GLushort pc, pc_persp, pc_linear; - GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); if (pc_persp) { @@ -741,7 +742,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) { saveflag = p->flag_value; brw_push_insn_state(p); - brw_emit_tri_setup( c, GL_FALSE ); + brw_emit_tri_setup( c, false ); brw_pop_insn_state(p); p->flag_value = saveflag; /* note - thread killed in subroutine, so must @@ -762,7 +763,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) { saveflag = p->flag_value; brw_push_insn_state(p); - brw_emit_line_setup( c, GL_FALSE ); + brw_emit_line_setup( c, false ); brw_pop_insn_state(p); p->flag_value = saveflag; /* note - thread killed in subroutine */ @@ -775,13 +776,13 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) { saveflag = p->flag_value; brw_push_insn_state(p); - brw_emit_point_sprite_setup( c, GL_FALSE ); + brw_emit_point_sprite_setup( c, false ); brw_pop_insn_state(p); p->flag_value = saveflag; } brw_land_fwd_jump(p, jmp); - brw_emit_point_setup( c, GL_FALSE ); + brw_emit_point_setup( c, false ); } diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index f193d94066e..aa198b62698 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -44,7 +44,7 @@ static void upload_sf_vp(struct brw_context *brw) const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; struct brw_sf_viewport *sfv; GLfloat y_scale, y_bias; - const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const bool render_to_fbo = (ctx->DrawBuffer->Name != 0); const GLfloat *v = ctx->Viewport._WindowMap.m; sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE, diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 974905d6259..0858c4032bb 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -148,12 +148,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) } if (!_mesa_ir_link_shader(ctx, prog)) - return GL_FALSE; + return false; if (!brw_shader_precompile(ctx, prog)) - return GL_FALSE; + return false; - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 76ffa0daefe..24e83ff0fe1 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -470,7 +470,7 @@ void brw_validate_state( struct brw_context *brw ) if ((state->mesa | state->cache | state->brw) == 0) return; - brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */ + brw->intel.Fallback = false; /* boolean, not bitfield */ /* do prepare stage for all atoms */ for (i = 0; i < num_atoms; i++) { diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index b0419d8a420..cef44b56cbf 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -97,7 +97,7 @@ static const struct { }; -static GLboolean check_urb_layout( struct brw_context *brw ) +static bool check_urb_layout(struct brw_context *brw) { brw->urb.vs_start = 0; brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize; diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index eae841c6d03..848e298e80e 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -509,7 +509,7 @@ public: src_reg orig_src, int base_offset); - GLboolean try_emit_sat(ir_expression *ir); + bool try_emit_sat(ir_expression *ir); bool process_move_condition(ir_rvalue *ir); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp index ccbad2527f8..09e7cfbc0da 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp @@ -903,7 +903,7 @@ brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c) vec4_visitor v(c, prog, shader); if (!v.run()) { - prog->LinkStatus = GL_FALSE; + prog->LinkStatus = false; ralloc_strcat(&prog->InfoLog, v.fail_msg); return false; } diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index e0e4781fecd..e0030206863 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -965,7 +965,7 @@ vec4_visitor::visit(ir_function *ir) } } -GLboolean +bool vec4_visitor::try_emit_sat(ir_expression *ir) { ir_rvalue *sat_src = ir->as_rvalue_to_saturate(); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 310a022d652..7b002e8cc34 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -223,7 +223,7 @@ do_vs_prog(struct brw_context *brw, if (0) { _mesa_fprint_program_opt(stdout, &c.vp->program.Base, PROG_PRINT_DEBUG, - GL_TRUE); + true); } /* Emit GEN4 code. diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 85a1d8247b9..8701116dd84 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -103,7 +103,7 @@ struct brw_vs_compile { struct brw_reg stack; struct { - GLboolean used_in_src; + bool used_in_src; struct brw_reg reg; } output_regs[128]; @@ -115,7 +115,7 @@ struct brw_vs_compile { struct brw_reg reg; } current_const[3]; - GLboolean needs_stack; + bool needs_stack; }; bool brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c); diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c index 4d1c4e03850..013a9cc4005 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_constval.c +++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c @@ -38,7 +38,7 @@ * are promoted to [0,0,0,1] for the purposes of this analysis. */ struct tracker { - GLboolean twoside; + bool twoside; GLubyte active[PROGRAM_OUTPUT+1][MAX_PROGRAM_TEMPS]; GLbitfield size_masks[4]; /**< one bit per fragment program input attrib */ }; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 7326b3af2a2..e39b3dd0a95 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -40,7 +40,7 @@ /* Return the SrcReg index of the channels that can be immediate float operands * instead of usage of PROGRAM_CONSTANT values through push/pull. */ -static GLboolean +static bool brw_vs_arg_can_be_immediate(enum prog_opcode opcode, int arg) { int opcode_array[] = { @@ -68,11 +68,11 @@ brw_vs_arg_can_be_immediate(enum prog_opcode opcode, int arg) */ if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) { if (arg == 1 || arg == 2) - return GL_TRUE; + return true; } if (opcode > ARRAY_SIZE(opcode_array)) - return GL_FALSE; + return false; return arg == opcode_array[opcode] - 1; } @@ -189,9 +189,9 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) */ if (c->vp->program.Base.Parameters->NumParameters + c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF) - c->vp->use_const_buffer = GL_TRUE; + c->vp->use_const_buffer = true; else - c->vp->use_const_buffer = GL_FALSE; + c->vp->use_const_buffer = false; /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/ @@ -265,7 +265,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) } if (inst->SrcReg[arg].RelAddr) { - c->vp->use_const_buffer = GL_TRUE; + c->vp->use_const_buffer = true; continue; } @@ -281,7 +281,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) * case) we need them all in place anyway. */ if (constant == max_constant) - c->vp->use_const_buffer = GL_TRUE; + c->vp->use_const_buffer = true; /* Set up the references to the pull parameters if present. This backend * uses a 1:1 mapping from Mesa IR's index to location in the pull constant @@ -665,11 +665,11 @@ static void emit_math1_gen4(struct brw_vs_compile *c, */ struct brw_compile *p = &c->func; struct brw_reg tmp = dst; - GLboolean need_tmp = GL_FALSE; + bool need_tmp = false; if (dst.file != BRW_GENERAL_REGISTER_FILE || dst.dw1.bits.writemask != 0xf) - need_tmp = GL_TRUE; + need_tmp = true; if (need_tmp) tmp = get_tmp(c); @@ -750,11 +750,11 @@ static void emit_math2_gen4( struct brw_vs_compile *c, { struct brw_compile *p = &c->func; struct brw_reg tmp = dst; - GLboolean need_tmp = GL_FALSE; + bool need_tmp = false; if (dst.file != BRW_GENERAL_REGISTER_FILE || dst.dw1.bits.writemask != 0xf) - need_tmp = GL_TRUE; + need_tmp = true; if (need_tmp) tmp = get_tmp(c); @@ -889,7 +889,7 @@ static void emit_log_noalias( struct brw_vs_compile *c, struct brw_reg tmp = dst; struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD); struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD); - GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || + bool need_tmp = (dst.dw1.bits.writemask != 0xf || dst.file != BRW_GENERAL_REGISTER_FILE); if (need_tmp) { @@ -1010,7 +1010,7 @@ static void emit_lit_noalias( struct brw_vs_compile *c, { struct brw_compile *p = &c->func; struct brw_reg tmp = dst; - GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); + bool need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); if (need_tmp) tmp = get_tmp(c); @@ -1255,7 +1255,7 @@ get_src_reg( struct brw_vs_compile *c, { const GLuint file = inst->SrcReg[argIndex].File; const GLint index = inst->SrcReg[argIndex].Index; - const GLboolean relAddr = inst->SrcReg[argIndex].RelAddr; + const bool relAddr = inst->SrcReg[argIndex].RelAddr; if (brw_vs_arg_can_be_immediate(inst->Opcode, argIndex)) { const struct prog_src_register *src = &inst->SrcReg[argIndex]; @@ -1438,7 +1438,7 @@ static void emit_swz( struct brw_vs_compile *c, GLuint ones_mask = 0; GLuint src_mask = 0; GLubyte src_swz[4]; - GLboolean need_tmp = (src.Negate && + bool need_tmp = (src.Negate && dst.file != BRW_GENERAL_REGISTER_FILE); struct brw_reg tmp = dst; GLuint i; @@ -1741,20 +1741,20 @@ static void emit_vertex_write( struct brw_vs_compile *c) } } -static GLboolean +static bool accumulator_contains(struct brw_vs_compile *c, struct brw_reg val) { struct brw_compile *p = &c->func; struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1]; if (p->nr_insn == 0) - return GL_FALSE; + return false; if (val.address_mode != BRW_ADDRESS_DIRECT) - return GL_FALSE; + return false; if (val.negate || val.abs) - return GL_FALSE; + return false; switch (prev_insn->header.opcode) { case BRW_OPCODE_MOV: @@ -1768,11 +1768,11 @@ accumulator_contains(struct brw_vs_compile *c, struct brw_reg val) prev_insn->bits1.da1.dest_reg_nr == val.nr && prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 && prev_insn->bits1.da16.dest_writemask == 0xf) - return GL_TRUE; + return true; else - return GL_FALSE; + return false; default: - return GL_FALSE; + return false; } } @@ -1853,7 +1853,7 @@ void brw_old_vs_emit(struct brw_vs_compile *c ) if (unlikely(INTEL_DEBUG & DEBUG_VS)) { printf("vs-mesa:\n"); _mesa_fprint_program_opt(stdout, &c->vp->program.Base, PROG_PRINT_DEBUG, - GL_TRUE); + true); printf("\n"); } @@ -1875,13 +1875,13 @@ void brw_old_vs_emit(struct brw_vs_compile *c ) GLuint index = src->Index; GLuint file = src->File; if (file == PROGRAM_OUTPUT && index != VERT_RESULT_HPOS) - c->output_regs[index].used_in_src = GL_TRUE; + c->output_regs[index].used_in_src = true; } switch (inst->Opcode) { case OPCODE_CAL: case OPCODE_RET: - c->needs_stack = GL_TRUE; + c->needs_stack = true; break; default: break; diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index f6af7815bb7..1880a1cdf88 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -172,8 +172,8 @@ brw_wm_payload_setup(struct brw_context *brw, if (c->fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { - c->source_depth_to_render_target = GL_TRUE; - c->computes_depth = GL_TRUE; + c->source_depth_to_render_target = true; + c->computes_depth = true; } } else { brw_wm_lookup_iz(intel, c); diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 29082c19088..efd18e96bec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -268,15 +268,15 @@ struct brw_wm_compile { GLuint cur_inst; /**< index of current instruction */ - GLboolean out_of_regs; /**< ran out of GRF registers? */ + bool out_of_regs; /**< ran out of GRF registers? */ /** Mapping from Mesa registers to hardware registers */ struct { - GLboolean inited; + bool inited; struct brw_reg reg; } wm_regs[NUM_FILES][256][4]; - GLboolean used_grf[BRW_WM_MAX_GRF]; + bool used_grf[BRW_WM_MAX_GRF]; GLuint first_free_grf; struct brw_reg stack; struct brw_reg emit_mask_reg; @@ -308,7 +308,7 @@ void brw_wm_pass0( struct brw_wm_compile *c ); void brw_wm_pass1( struct brw_wm_compile *c ); void brw_wm_pass2( struct brw_wm_compile *c ); void brw_wm_emit( struct brw_wm_compile *c ); -GLboolean brw_wm_arg_can_be_immediate(enum prog_opcode, int arg); +bool brw_wm_arg_can_be_immediate(enum prog_opcode, int arg); void brw_wm_print_value( struct brw_wm_compile *c, struct brw_wm_value *value ); @@ -357,7 +357,7 @@ void emit_cmp(struct brw_compile *p, void emit_ddxy(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, - GLboolean is_ddx, + bool is_ddx, const struct brw_reg *arg0); void emit_delta_xy(struct brw_compile *p, const struct brw_reg *dst, @@ -461,7 +461,7 @@ void emit_tex(struct brw_wm_compile *c, struct brw_reg depth_payload, GLuint tex_idx, GLuint sampler, - GLboolean shadow); + bool shadow); void emit_txb(struct brw_wm_compile *c, struct brw_reg *dst, GLuint dst_flags, diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index c20b07997fe..0736421f002 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -34,27 +34,27 @@ #include "brw_context.h" #include "brw_wm.h" -static GLboolean can_do_pln(struct intel_context *intel, - const struct brw_reg *deltas) +static bool +can_do_pln(struct intel_context *intel, const struct brw_reg *deltas) { struct brw_context *brw = brw_context(&intel->ctx); if (!brw->has_pln) - return GL_FALSE; + return false; if (deltas[1].nr != deltas[0].nr + 1) - return GL_FALSE; + return false; if (intel->gen < 6 && ((deltas[0].nr & 1) != 0)) - return GL_FALSE; + return false; - return GL_TRUE; + return true; } /* Return the SrcReg index of the channels that can be immediate float operands * instead of usage of PROGRAM_CONSTANT values through push/pull. */ -GLboolean +bool brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg) { int opcode_array[] = { @@ -82,11 +82,11 @@ brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg) */ if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) { if (arg == 1 || arg == 2) - return GL_TRUE; + return true; } if (opcode > ARRAY_SIZE(opcode_array)) - return GL_FALSE; + return false; return arg == opcode_array[opcode] - 1; } @@ -461,7 +461,7 @@ void emit_frontfacing(struct brw_compile *p, void emit_ddxy(struct brw_compile *p, const struct brw_reg *dst, GLuint mask, - GLboolean is_ddx, + bool is_ddx, const struct brw_reg *arg0) { int i; @@ -1044,7 +1044,7 @@ void emit_tex(struct brw_wm_compile *c, struct brw_reg depth_payload, GLuint tex_idx, GLuint sampler, - GLboolean shadow) + bool shadow) { struct brw_compile *p = &c->func; struct intel_context *intel = &p->brw->intel; @@ -1356,7 +1356,7 @@ static void fire_fb_write( struct brw_wm_compile *c, nr, 0, eot, - GL_TRUE); + true); } @@ -1737,11 +1737,11 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case OPCODE_DDX: - emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]); + emit_ddxy(p, dst, dst_flags, true, args[0]); break; case OPCODE_DDY: - emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]); + emit_ddxy(p, dst, dst_flags, false, args[0]); break; case OPCODE_DP2: diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index bd46bd8de43..6c9a38eed0a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -104,7 +104,7 @@ static struct prog_src_register src_undef( void ) return src_reg(PROGRAM_UNDEFINED, 0); } -static GLboolean src_is_undef(struct prog_src_register src) +static bool src_is_undef(struct prog_src_register src) { return src.File == PROGRAM_UNDEFINED; } @@ -766,7 +766,7 @@ static void precalc_tex( struct brw_wm_compile *c, */ if (c->key.yuvtex_mask & (1 << unit)) { /* convert ycbcr to RGBA */ - GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit); + bool swap_uv = c->key.yuvtex_swap_mask & (1<<unit); /* CONST C0 = { -.5, -.0625, -.5, 1.164 } @@ -882,11 +882,11 @@ static void precalc_tex( struct brw_wm_compile *c, /** * Check if the given TXP instruction really needs the divide-by-W step. */ -static GLboolean projtex( struct brw_wm_compile *c, - const struct prog_instruction *inst ) +static bool +projtex(struct brw_wm_compile *c, const struct prog_instruction *inst) { const struct prog_src_register src = inst->SrcReg[0]; - GLboolean retVal; + bool retVal; assert(inst->Opcode == OPCODE_TXP); @@ -898,13 +898,13 @@ static GLboolean projtex( struct brw_wm_compile *c, * user-provided fragment programs anyway: */ if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX) - retVal = GL_FALSE; /* ut2004 gun rendering !?! */ + retVal = false; /* ut2004 gun rendering !?! */ else if (src.File == PROGRAM_INPUT && GET_SWZ(src.Swizzle, W) == W && (c->key.proj_attrib_mask & (1 << src.Index)) == 0) - retVal = GL_FALSE; + retVal = false; else - retVal = GL_TRUE; + retVal = true; return retVal; } @@ -1051,7 +1051,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) if (unlikely(INTEL_DEBUG & DEBUG_WM)) { printf("pre-fp:\n"); _mesa_fprint_program_opt(stdout, &fp->program.Base, PROG_PRINT_DEBUG, - GL_TRUE); + true); printf("\n"); } @@ -1124,7 +1124,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) case OPCODE_RSQ: out = emit_scalar_insn(c, inst); - out->SrcReg[0].Abs = GL_TRUE; + out->SrcReg[0].Abs = true; break; case OPCODE_TEX: diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c index 471ea1c18d6..878f5d079de 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_iz.c +++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c @@ -124,7 +124,7 @@ void brw_wm_lookup_iz(struct intel_context *intel, struct brw_wm_compile *c) { GLuint reg = 2; - GLboolean kill_stats_promoted_workaround = GL_FALSE; + bool kill_stats_promoted_workaround = false; int lookup = c->key.iz_lookup; bool uses_depth = (c->fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0; @@ -139,7 +139,7 @@ void brw_wm_lookup_iz(struct intel_context *intel, if (c->key.stats_wm && (lookup & IZ_PS_KILL_ALPHATEST_BIT) && wm_iz_table[lookup].mode == P) { - kill_stats_promoted_workaround = GL_TRUE; + kill_stats_promoted_workaround = true; } if (lookup & IZ_PS_COMPUTES_DEPTH_BIT) diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c index dc73b10f4cd..feeca28d459 100644 --- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c +++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c @@ -35,7 +35,7 @@ gen6_upload_scissor_state(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; - const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const bool render_to_fbo = (ctx->DrawBuffer->Name != 0); struct gen6_scissor_rect *scissor; uint32_t scissor_state_offset; diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index d65bfda6c00..67b649e7b79 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -121,7 +121,7 @@ upload_sf_state(struct brw_context *brw) uint32_t dw1, dw2, dw3, dw4, dw16, dw17; int i; /* _NEW_BUFFER */ - GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; + bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; int attr = 0, input_index = 0; int urb_entry_read_offset = 1; float point_size; diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c index a4bfa54837d..ab378d3fc0e 100644 --- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c +++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c @@ -70,7 +70,7 @@ prepare_sf_vp(struct brw_context *brw) const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; struct brw_sf_viewport *sfv; GLfloat y_scale, y_bias; - const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const bool render_to_fbo = (ctx->DrawBuffer->Name != 0); const GLfloat *v = ctx->Viewport._WindowMap.m; sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE, diff --git a/src/mesa/drivers/dri/i965/gen7_clip_state.c b/src/mesa/drivers/dri/i965/gen7_clip_state.c index 2f512f59346..da8d73a698e 100644 --- a/src/mesa/drivers/dri/i965/gen7_clip_state.c +++ b/src/mesa/drivers/dri/i965/gen7_clip_state.c @@ -37,7 +37,7 @@ upload_clip_state(struct brw_context *brw) uint32_t dw1 = GEN6_CLIP_STATISTICS_ENABLE; /* _NEW_BUFFERS */ - GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; + bool render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; dw1 |= GEN7_CLIP_EARLY_CULL; diff --git a/src/mesa/drivers/dri/i965/gen7_viewport_state.c b/src/mesa/drivers/dri/i965/gen7_viewport_state.c index e9aacd56317..b1aa38bc357 100644 --- a/src/mesa/drivers/dri/i965/gen7_viewport_state.c +++ b/src/mesa/drivers/dri/i965/gen7_viewport_state.c @@ -32,7 +32,7 @@ prepare_sf_clip_viewport(struct brw_context *brw) struct gl_context *ctx = &brw->intel.ctx; const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; GLfloat y_scale, y_bias; - const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const bool render_to_fbo = (ctx->DrawBuffer->Name != 0); const GLfloat *v = ctx->Viewport._WindowMap.m; struct gen7_sf_clip_viewport *vp; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 8dfae677e8a..036a324ed4f 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -130,7 +130,7 @@ do_flush_locked(struct intel_context *intel) drm_intel_bo_map(batch->bo, false); intel_decode(batch->bo->virtual, batch->used, batch->bo->offset, - intel->intelScreen->deviceID, GL_TRUE); + intel->intelScreen->deviceID, true); drm_intel_bo_unmap(batch->bo); if (intel->vtbl.debug_batch != NULL) @@ -203,7 +203,7 @@ _intel_batchbuffer_flush(struct intel_context *intel, /* This is the only way buffers get added to the validate list. */ -GLboolean +bool intel_batchbuffer_emit_reloc(struct intel_context *intel, drm_intel_bo *buffer, uint32_t read_domains, uint32_t write_domain, @@ -224,10 +224,10 @@ intel_batchbuffer_emit_reloc(struct intel_context *intel, */ intel_batchbuffer_emit_dword(intel, buffer->offset + delta); - return GL_TRUE; + return true; } -GLboolean +bool intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel, drm_intel_bo *buffer, uint32_t read_domains, @@ -249,7 +249,7 @@ intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel, */ intel_batchbuffer_emit_dword(intel, buffer->offset + delta); - return GL_TRUE; + return true; } void diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index 661c721a76c..0b2e5ea34da 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -28,12 +28,12 @@ void _intel_batchbuffer_flush(struct intel_context *intel, void intel_batchbuffer_data(struct intel_context *intel, const void *data, GLuint bytes, bool is_blit); -GLboolean intel_batchbuffer_emit_reloc(struct intel_context *intel, +bool intel_batchbuffer_emit_reloc(struct intel_context *intel, drm_intel_bo *buffer, uint32_t read_domains, uint32_t write_domain, uint32_t offset); -GLboolean intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel, +bool intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel, drm_intel_bo *buffer, uint32_t read_domains, uint32_t write_domain, diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 166da2a0900..def226c16b7 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -86,7 +86,7 @@ br13_for_cpp(int cpp) /* Copy BitBlt */ -GLboolean +bool intelEmitCopyBlit(struct intel_context *intel, GLuint cpp, GLshort src_pitch, @@ -110,15 +110,15 @@ intelEmitCopyBlit(struct intel_context *intel, if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) - return GL_FALSE; + return false; if (dst_tiling == I915_TILING_Y) - return GL_FALSE; + return false; } if (src_tiling != I915_TILING_NONE) { if (src_offset & 4095) - return GL_FALSE; + return false; if (src_tiling == I915_TILING_Y) - return GL_FALSE; + return false; } /* do space check before going any further */ @@ -135,7 +135,7 @@ intelEmitCopyBlit(struct intel_context *intel, } while (pass < 2); if (pass >= 2) - return GL_FALSE; + return false; intel_batchbuffer_require_space(intel, 8 * 4, true); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", @@ -168,7 +168,7 @@ intelEmitCopyBlit(struct intel_context *intel, CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; break; default: - return GL_FALSE; + return false; } #ifndef I915 @@ -183,7 +183,7 @@ intelEmitCopyBlit(struct intel_context *intel, #endif if (dst_y2 <= dst_y || dst_x2 <= dst_x) { - return GL_TRUE; + return true; } assert(dst_x < dst_x2); @@ -206,7 +206,7 @@ intelEmitCopyBlit(struct intel_context *intel, intel_batchbuffer_emit_mi_flush(intel); - return GL_TRUE; + return true; } @@ -256,7 +256,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) mask &= (1 << BUFFER_COUNT) - 1; while (mask) { GLuint buf = _mesa_ffs(mask) - 1; - GLboolean is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; + bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; struct intel_renderbuffer *irb; int x1, y1, x2, y2; uint32_t clear_val; @@ -379,7 +379,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) return fail_mask; } -GLboolean +bool intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint cpp, GLubyte *src_bits, GLuint src_size, @@ -397,9 +397,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) - return GL_FALSE; + return false; if (dst_tiling == I915_TILING_Y) - return GL_FALSE; + return false; } assert( logic_op - GL_CLEAR >= 0 ); @@ -407,7 +407,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, assert(dst_pitch > 0); if (w < 0 || h < 0) - return GL_TRUE; + return true; dst_pitch *= cpp; @@ -458,7 +458,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_emit_mi_flush(intel); - return GL_TRUE; + return true; } /* We don't have a memmove-type blit like some other hardware, so we'll do a @@ -474,7 +474,7 @@ intel_emit_linear_blit(struct intel_context *intel, unsigned int size) { GLuint pitch, height; - GLboolean ok; + bool ok; /* The pitch given to the GPU must be DWORD aligned, and * we want width to match pitch. Max width is (1 << 15 - 1), diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h index 88322c7b493..d195e6b9a64 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.h +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -35,7 +35,7 @@ extern void intelCopyBuffer(const __DRIdrawable * dpriv, extern GLbitfield intelClearWithBlit(struct gl_context * ctx, GLbitfield mask); -GLboolean +bool intelEmitCopyBlit(struct intel_context *intel, GLuint cpp, GLshort src_pitch, @@ -51,7 +51,7 @@ intelEmitCopyBlit(struct intel_context *intel, GLshort w, GLshort h, GLenum logicop ); -GLboolean +bool intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLuint cpp, GLubyte *src_bits, GLuint src_size, diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index c52afbd6666..75d95b1fe70 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -110,7 +110,7 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj) * previously stored in the buffer object is lost. If data is NULL, * memory will be allocated, but no copy will occur. * Called via ctx->Driver.BufferData(). - * \return GL_TRUE for success, GL_FALSE if out of memory + * \return true for success, false if out of memory */ static GLboolean intel_bufferobj_data(struct gl_context * ctx, @@ -153,18 +153,18 @@ intel_bufferobj_data(struct gl_context * ctx, if (intel_obj->sys_buffer != NULL) { if (data != NULL) memcpy(intel_obj->sys_buffer, data, size); - return GL_TRUE; + return true; } } intel_bufferobj_alloc_buffer(intel, intel_obj); if (!intel_obj->buffer) - return GL_FALSE; + return false; if (data != NULL) drm_intel_bo_subdata(intel_obj->buffer, 0, size, data); } - return GL_TRUE; + return true; } @@ -353,11 +353,11 @@ intel_bufferobj_map_range(struct gl_context * ctx, length, 64); if (!(access & GL_MAP_READ_BIT)) { drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo); - intel_obj->mapped_gtt = GL_TRUE; + intel_obj->mapped_gtt = true; } else { drm_intel_bo_map(intel_obj->range_map_bo, (access & GL_MAP_WRITE_BIT) != 0); - intel_obj->mapped_gtt = GL_FALSE; + intel_obj->mapped_gtt = false; } obj->Pointer = intel_obj->range_map_bo->virtual; } @@ -366,10 +366,10 @@ intel_bufferobj_map_range(struct gl_context * ctx, if (!(access & GL_MAP_READ_BIT)) { drm_intel_gem_bo_map_gtt(intel_obj->buffer); - intel_obj->mapped_gtt = GL_TRUE; + intel_obj->mapped_gtt = true; } else { drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0); - intel_obj->mapped_gtt = GL_FALSE; + intel_obj->mapped_gtt = false; } obj->Pointer = intel_obj->buffer->virtual + offset; @@ -466,7 +466,7 @@ intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj) obj->Offset = 0; obj->Length = 0; - return GL_TRUE; + return true; } drm_intel_bo * diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h index e74d0612475..a487b5b9d07 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h @@ -51,8 +51,8 @@ struct intel_buffer_object unsigned int range_map_offset; GLsizei range_map_size; - GLboolean mapped_gtt; - GLboolean source; + bool mapped_gtt; + bool source; }; diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 8341cbf41e2..08f5c4decd3 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -72,7 +72,7 @@ intel_check_front_buffer_rendering(struct intel_context *intel) /* drawing to window system buffer */ if (fb->_NumColorDrawBuffers > 0) { if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - intel->front_buffer_dirty = GL_TRUE; + intel->front_buffer_dirty = true; } } } @@ -83,7 +83,7 @@ intelDrawBuffer(struct gl_context * ctx, GLenum mode) { if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) { struct intel_context *const intel = intel_context(ctx); - const GLboolean was_front_buffer_rendering = + const bool was_front_buffer_rendering = intel->is_front_buffer_rendering; intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) @@ -106,7 +106,7 @@ intelReadBuffer(struct gl_context * ctx, GLenum mode) { if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) { struct intel_context *const intel = intel_context(ctx); - const GLboolean was_front_buffer_reading = + const bool was_front_buffer_reading = intel->is_front_buffer_reading; intel->is_front_buffer_reading = (mode == GL_FRONT_LEFT) diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 76d33f9b37e..e60fa662566 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -93,7 +93,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask) return; if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { - intel->front_buffer_dirty = GL_TRUE; + intel->front_buffer_dirty = true; } if (0) diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 7f8347e9b92..433cd2ecfa1 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -217,7 +217,7 @@ intel_flush_front(struct gl_context *ctx) /* We set the dirty bit in intel_prepare_render() if we're * front buffer rendering once we get there. */ - intel->front_buffer_dirty = GL_FALSE; + intel->front_buffer_dirty = false; } } } @@ -425,7 +425,7 @@ intel_prepare_render(struct intel_context *intel) * mark it as dirty here. */ if (intel->is_front_buffer_rendering) - intel->front_buffer_dirty = GL_TRUE; + intel->front_buffer_dirty = true; /* Wait for the swapbuffers before the one we just emitted, so we * don't get too many swaps outstanding for apps that are GPU-heavy @@ -446,7 +446,7 @@ intel_prepare_render(struct intel_context *intel) drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); intel->first_post_swapbuffers_batch = NULL; - intel->need_throttle = GL_FALSE; + intel->need_throttle = false; } } @@ -535,7 +535,7 @@ intel_glFlush(struct gl_context *ctx) intel_flush(ctx); intel_flush_front(ctx); if (intel->is_front_buffer_rendering) - intel->need_throttle = GL_TRUE; + intel->need_throttle = true; } void @@ -572,7 +572,7 @@ intelInitDriverFunctions(struct dd_function_table *functions) intel_init_syncobj_functions(functions); } -GLboolean +bool intelInitContext(struct intel_context *intel, int api, const struct gl_config * mesaVis, @@ -589,7 +589,7 @@ intelInitContext(struct intel_context *intel, /* we can't do anything without a connection to the device */ if (intelScreen->bufmgr == NULL) - return GL_FALSE; + return false; /* Can't rely on invalidate events, fall back to glViewport hack */ if (!driContextPriv->driScreenPriv->dri2.useInvalidate) { @@ -605,7 +605,7 @@ intelInitContext(struct intel_context *intel, if (!_mesa_initialize_context(&intel->ctx, api, mesaVis, shareCtx, functions, (void *) intel)) { printf("%s: failed to init mesa context\n", __FUNCTION__); - return GL_FALSE; + return false; } driContextPriv->driverPrivate = intel; @@ -640,22 +640,22 @@ intelInitContext(struct intel_context *intel, memset(&ctx->TextureFormatSupported, 0, sizeof(ctx->TextureFormatSupported)); - ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = true; if (devID != PCI_CHIP_I830_M && devID != PCI_CHIP_845_G) - ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_L8] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_A8] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_I8] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = true; + ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = true; + ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = true; + ctx->TextureFormatSupported[MESA_FORMAT_L8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_A8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_I8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_AL88] = true; if (intel->gen >= 4) - ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = true; /* Depth and stencil */ - ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = true; + ctx->TextureFormatSupported[MESA_FORMAT_X8_Z24] = true; ctx->TextureFormatSupported[MESA_FORMAT_S8] = intel->has_separate_stencil; /* @@ -665,71 +665,71 @@ intelInitContext(struct intel_context *intel, * combo that actually works, so this can probably be re-enabled. */ /* - ctx->TextureFormatSupported[MESA_FORMAT_Z16] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_Z24] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_Z16] = true; + ctx->TextureFormatSupported[MESA_FORMAT_Z24] = true; */ /* ctx->Extensions.MESA_ycbcr_texture */ - ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = true; + ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = true; /* GL_3DFX_texture_compression_FXT1 */ - ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = true; /* GL_EXT_texture_compression_s3tc */ - ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = true; #ifndef I915 /* GL_ARB_texture_compression_rgtc */ - ctx->TextureFormatSupported[MESA_FORMAT_RED_RGTC1] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RED_RGTC1] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RG_RGTC2] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG_RGTC2] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_RED_RGTC1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RED_RGTC1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RG_RGTC2] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG_RGTC2] = true; /* GL_ARB_texture_rg */ - ctx->TextureFormatSupported[MESA_FORMAT_R8] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_R16] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RG88] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_R8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_R16] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RG88] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = true; /* GL_MESA_texture_signed_rgba / GL_EXT_texture_snorm */ - ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R8] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG88_REV] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R16] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_GR1616] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RG88_REV] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_R16] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_GR1616] = true; /* GL_EXT_texture_sRGB */ - ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = true; if (intel->gen >= 5 || intel->is_g4x) - ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = true; if (intel->gen >= 5 || intel->is_g4x) { - ctx->TextureFormatSupported[MESA_FORMAT_SL8] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_SL8] = true; + ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = true; } #ifdef TEXTURE_FLOAT_ENABLED - ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FLOAT32] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_RG_FLOAT32] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_R_FLOAT32] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_INTENSITY_FLOAT32] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_FLOAT32] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_ALPHA_FLOAT32] = GL_TRUE; - ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FLOAT32] = true; + ctx->TextureFormatSupported[MESA_FORMAT_RG_FLOAT32] = true; + ctx->TextureFormatSupported[MESA_FORMAT_R_FLOAT32] = true; + ctx->TextureFormatSupported[MESA_FORMAT_INTENSITY_FLOAT32] = true; + ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_FLOAT32] = true; + ctx->TextureFormatSupported[MESA_FORMAT_ALPHA_FLOAT32] = true; + ctx->TextureFormatSupported[MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32] = true; /* GL_EXT_texture_shared_exponent */ - ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_RGB9_E5_FLOAT] = true; /* GL_EXT_packed_float */ - ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT] = GL_TRUE; + ctx->TextureFormatSupported[MESA_FORMAT_R11_G11_B10_FLOAT] = true; #endif #endif /* !I915 */ @@ -797,7 +797,7 @@ intelInitContext(struct intel_context *intel, _mesa_init_point(ctx); if (intel->gen >= 4) { - ctx->Const.sRGBCapable = GL_TRUE; + ctx->Const.sRGBCapable = true; if (MAX_WIDTH > 8192) ctx->Const.MaxRenderbufferSize = 8192; } else { @@ -812,8 +812,8 @@ intelInitContext(struct intel_context *intel, _swsetup_CreateContext(ctx); /* Configure swrast to match hardware characteristics: */ - _swrast_allow_pixel_fog(ctx, GL_FALSE); - _swrast_allow_vertex_fog(ctx, GL_TRUE); + _swrast_allow_pixel_fog(ctx, false); + _swrast_allow_vertex_fog(ctx, true); _mesa_meta_init(ctx); @@ -853,7 +853,7 @@ intelInitContext(struct intel_context *intel, INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); if (INTEL_DEBUG & DEBUG_BUFMGR) - dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE); + dri_bufmgr_set_debug(intel->bufmgr, true); intel_batchbuffer_init(intel); @@ -881,7 +881,7 @@ intelInitContext(struct intel_context *intel, intel->always_flush_cache = 1; } - return GL_TRUE; + return true; } void @@ -932,7 +932,7 @@ intelUnbindContext(__DRIcontext * driContextPriv) /* Unset current context and dispath table */ _mesa_make_current(NULL, NULL, NULL); - return GL_TRUE; + return true; } GLboolean @@ -982,7 +982,7 @@ intelMakeCurrent(__DRIcontext * driContextPriv, _mesa_make_current(NULL, NULL, NULL); } - return GL_TRUE; + return true; } /** diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index cb316e82bed..49bc16705a0 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -87,7 +87,7 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *); /*@}*/ extern void intelFallback(struct intel_context *intel, GLbitfield bit, - GLboolean mode); + bool mode); #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) @@ -141,7 +141,7 @@ struct intel_context void (*reduced_primitive_state) (struct intel_context * intel, GLenum rprim); - GLboolean (*check_vertex_size) (struct intel_context * intel, + bool (*check_vertex_size) (struct intel_context * intel, GLuint expected); void (*invalidate_state) (struct intel_context *intel, GLuint new_state); @@ -167,12 +167,12 @@ struct intel_context */ int gen; int gt; - GLboolean needs_ff_sync; - GLboolean is_g4x; - GLboolean is_945; - GLboolean has_separate_stencil; - GLboolean must_use_separate_stencil; - GLboolean has_hiz; + bool needs_ff_sync; + bool is_g4x; + bool is_945; + bool has_separate_stencil; + bool must_use_separate_stencil; + bool has_hiz; int urb_size; @@ -197,8 +197,8 @@ struct intel_context } batch; drm_intel_bo *first_post_swapbuffers_batch; - GLboolean need_throttle; - GLboolean no_batch_wrap; + bool need_throttle; + bool no_batch_wrap; bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */ struct @@ -235,12 +235,12 @@ struct intel_context GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */ - GLboolean hw_stencil; - GLboolean hw_stipple; - GLboolean depth_buffer_is_float; - GLboolean no_rast; - GLboolean always_flush_batch; - GLboolean always_flush_cache; + bool hw_stencil; + bool hw_stipple; + bool depth_buffer_is_float; + bool no_rast; + bool always_flush_batch; + bool always_flush_cache; /* 0 - nonconformant, best performance; * 1 - fallback to sw for known conformance bugs @@ -269,7 +269,7 @@ struct intel_context * This is used in the DRI2 case to detect that glFlush should also copy * the contents of the fake front buffer to the real front buffer. */ - GLboolean front_buffer_dirty; + bool front_buffer_dirty; /** * Track whether front-buffer rendering is currently enabled @@ -277,7 +277,7 @@ struct intel_context * A separate flag is used to track this in order to support MRT more * easily. */ - GLboolean is_front_buffer_rendering; + bool is_front_buffer_rendering; /** * Track whether front-buffer is the current read target. * @@ -285,7 +285,7 @@ struct intel_context * be set separately. The DRI2 fake front buffer must be referenced * either way. */ - GLboolean is_front_buffer_reading; + bool is_front_buffer_reading; /** * Count of intel_regions that are mapped. @@ -295,8 +295,8 @@ struct intel_context */ int num_mapped_regions; - GLboolean use_texture_tiling; - GLboolean use_early_z; + bool use_texture_tiling; + bool use_early_z; int driFd; @@ -455,7 +455,7 @@ extern int INTEL_DEBUG; * intel_context.c: */ -extern GLboolean intelInitContext(struct intel_context *intel, +extern bool intelInitContext(struct intel_context *intel, int api, const struct gl_config * mesaVis, __DRIcontext * driContextPriv, @@ -555,7 +555,7 @@ intel_context(struct gl_context * ctx) return (struct intel_context *) ctx; } -static INLINE GLboolean +static INLINE bool is_power_of_two(uint32_t value) { return (value & (value - 1)) == 0; diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 3a503a73155..4537f1fb97b 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -190,7 +190,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer cpp * 2, ALIGN(width, 64), ALIGN((height + 1) / 2, 64), - GL_TRUE); + true); if (!irb->region) return false; @@ -230,7 +230,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer } else { irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp, - width, height, GL_TRUE); + width, height, true); if (!irb->region) return false; @@ -240,7 +240,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer irb->region->cpp, irb->region->width, irb->region->height, - GL_TRUE); + true); if (!irb->hiz_region) { intel_region_release(&irb->region); return false; @@ -248,7 +248,7 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer } } - return GL_TRUE; + return true; } @@ -307,7 +307,7 @@ intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb, rb->Height = height; rb->InternalFormat = internalFormat; - return GL_TRUE; + return true; } @@ -319,7 +319,7 @@ intel_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *fb, _mesa_resize_framebuffer(ctx, fb, width, height); - fb->Initialized = GL_TRUE; /* XXX remove someday */ + fb->Initialized = true; /* XXX remove someday */ if (fb->Name != 0) { return; @@ -344,7 +344,7 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { _mesa_problem(ctx, "intel_op_alloc_storage should never be called."); - return GL_FALSE; + return false; } /** @@ -477,7 +477,7 @@ intel_update_tex_wrapper_regions(struct intel_context *intel, struct intel_renderbuffer *irb, struct intel_texture_image *intel_image); -static GLboolean +static bool intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { @@ -488,7 +488,7 @@ intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb, if (!intel_span_supports_format(texImage->TexFormat)) { DBG("Render to texture BAD FORMAT %s\n", _mesa_get_format_name(texImage->TexFormat)); - return GL_FALSE; + return false; } else { DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat)); } @@ -557,9 +557,9 @@ intel_update_tex_wrapper_regions(struct intel_context *intel, _mesa_get_format_bytes(rb->Format), rb->Width, rb->Height, - GL_TRUE); + true); if (!intel_image->mt->hiz_region) - return GL_FALSE; + return false; } /* Point the renderbuffer's hiz region to the texture's hiz region. */ @@ -567,7 +567,7 @@ intel_update_tex_wrapper_regions(struct intel_context *intel, intel_region_reference(&irb->hiz_region, intel_image->mt->hiz_region); } - return GL_TRUE; + return true; } @@ -720,7 +720,7 @@ intel_render_texture(struct gl_context * ctx, irb->Base.RefCount); intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset); - intel_image->used_as_render_target = GL_TRUE; + intel_image->used_as_render_target = true; #ifndef I915 if (need_tile_offset_workaround(brw_context(ctx), irb)) { @@ -742,7 +742,7 @@ intel_render_texture(struct gl_context * ctx, intel_image->base.Base.Level, intel_image->base.Base.Level, width, height, depth, - GL_TRUE); + true); intel_miptree_copy_teximage(intel, intel_image, new_mt); intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset); @@ -774,7 +774,7 @@ intel_finish_render_texture(struct gl_context * ctx, /* Flag that this image may now be validated into the object's miptree. */ if (intel_image) - intel_image->used_as_render_target = GL_FALSE; + intel_image->used_as_render_target = false; /* Since we've (probably) rendered to the texture and will (likely) use * it in the texture domain later on in this batchbuffer, flush the diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index dbdc5efeae9..d96e751fb21 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -110,7 +110,7 @@ intel_miptree_create(struct intel_context *intel, GLuint width0, GLuint height0, GLuint depth0, - GLboolean expect_accelerated_upload) + bool expect_accelerated_upload) { struct intel_mipmap_tree *mt; uint32_t tiling = I915_TILING_NONE; @@ -238,7 +238,7 @@ intel_miptree_get_dimensions_for_image(struct gl_texture_image *image, * * Not sure whether I want to pass gl_texture_image here. */ -GLboolean +bool intel_miptree_match_image(struct intel_mipmap_tree *mt, struct gl_texture_image *image) { @@ -248,10 +248,10 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, /* Images with borders are never pulled into mipmap trees. */ if (image->Border) - return GL_FALSE; + return false; if (image->TexFormat != mt->format) - return GL_FALSE; + return false; intel_miptree_get_dimensions_for_image(image, &width, &height, &depth); @@ -262,9 +262,9 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, if (width != mt->level[level].width || height != mt->level[level].height || depth != mt->level[level].depth) - return GL_FALSE; + return false; - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 22295aae3b8..e29b9431939 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -99,7 +99,7 @@ struct intel_mipmap_tree GLuint width0, height0, depth0; /**< Level zero image dimensions */ GLuint cpp; - GLboolean compressed; + bool compressed; /* Derived from the above: */ @@ -143,7 +143,7 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel, GLuint width0, GLuint height0, GLuint depth0, - GLboolean expect_accelerated_upload); + bool expect_accelerated_upload); struct intel_mipmap_tree * intel_miptree_create_for_region(struct intel_context *intel, @@ -163,7 +163,7 @@ void intel_miptree_release(struct intel_mipmap_tree **mt); /* Check if an image fits an existing mipmap tree layout */ -GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, +bool intel_miptree_match_image(struct intel_mipmap_tree *mt, struct gl_texture_image *image); void diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index f97256e59bb..ae2ac0537d3 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -38,7 +38,7 @@ #define FILE_DEBUG_FLAG DEBUG_PIXEL static GLenum -effective_func(GLenum func, GLboolean src_alpha_is_one) +effective_func(GLenum func, bool src_alpha_is_one) { if (src_alpha_is_one) { if (func == GL_SRC_ALPHA) @@ -54,15 +54,15 @@ effective_func(GLenum func, GLboolean src_alpha_is_one) * Check if any fragment operations are in effect which might effect * glDraw/CopyPixels. */ -GLboolean -intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_one) +bool +intel_check_blit_fragment_ops(struct gl_context * ctx, bool src_alpha_is_one) { if (ctx->NewState) _mesa_update_state(ctx); if (ctx->FragmentProgram._Enabled) { DBG("fallback due to fragment program\n"); - return GL_FALSE; + return false; } if (ctx->Color.BlendEnabled && @@ -73,12 +73,12 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on effective_func(ctx->Color.Blend[0].DstA, src_alpha_is_one) != GL_ZERO || ctx->Color.Blend[0].EquationA != GL_FUNC_ADD)) { DBG("fallback due to blend\n"); - return GL_FALSE; + return false; } if (ctx->Texture._EnabledUnits) { DBG("fallback due to texturing\n"); - return GL_FALSE; + return false; } if (!(ctx->Color.ColorMask[0][0] && @@ -86,40 +86,40 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on ctx->Color.ColorMask[0][2] && ctx->Color.ColorMask[0][3])) { DBG("fallback due to color masking\n"); - return GL_FALSE; + return false; } if (ctx->Color.AlphaEnabled) { DBG("fallback due to alpha\n"); - return GL_FALSE; + return false; } if (ctx->Depth.Test) { DBG("fallback due to depth test\n"); - return GL_FALSE; + return false; } if (ctx->Fog.Enabled) { DBG("fallback due to fog\n"); - return GL_FALSE; + return false; } if (ctx->_ImageTransferState) { DBG("fallback due to image transfer\n"); - return GL_FALSE; + return false; } if (ctx->Stencil._Enabled) { DBG("fallback due to image stencil\n"); - return GL_FALSE; + return false; } if (ctx->RenderMode != GL_RENDER) { DBG("fallback due to render mode\n"); - return GL_FALSE; + return false; } - return GL_TRUE; + return true; } /* The intel_region struct doesn't really do enough to capture the @@ -132,26 +132,26 @@ intel_check_blit_fragment_ops(struct gl_context * ctx, GLboolean src_alpha_is_on * \param format as given to glDraw/ReadPixels * \param type as given to glDraw/ReadPixels */ -GLboolean +bool intel_check_blit_format(struct intel_region * region, GLenum format, GLenum type) { if (region->cpp == 4 && (type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_BYTE) && format == GL_BGRA) { - return GL_TRUE; + return true; } if (region->cpp == 2 && type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) { - return GL_TRUE; + return true; } DBG("%s: bad format for blit (cpp %d, type %s format %s)\n", __FUNCTION__, region->cpp, _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format)); - return GL_FALSE; + return false; } void diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h index aef0e609da6..0438fca0acb 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.h +++ b/src/mesa/drivers/dri/intel/intel_pixel.h @@ -31,10 +31,10 @@ #include "main/mtypes.h" void intelInitPixelFuncs(struct dd_function_table *functions); -GLboolean intel_check_blit_fragment_ops(struct gl_context * ctx, - GLboolean src_alpha_is_one); +bool intel_check_blit_fragment_ops(struct gl_context * ctx, + bool src_alpha_is_one); -GLboolean intel_check_blit_format(struct intel_region *region, +bool intel_check_blit_format(struct intel_region *region, GLenum format, GLenum type); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index e2d0eda216d..bdfb9abd27d 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -85,7 +85,7 @@ static const GLubyte *map_pbo( struct gl_context *ctx, return ADD_POINTERS(buf, bitmap); } -static GLboolean test_bit( const GLubyte *src, GLuint bit ) +static bool test_bit( const GLubyte *src, GLuint bit ) { return (src[bit/8] & (1<<(bit % 8))) ? 1 : 0; } @@ -105,7 +105,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height, GLuint w, GLuint h, GLubyte *dest, GLuint row_align, - GLboolean invert) + bool invert) { GLuint src_offset = (x + unpack->SkipPixels) & 0x7; GLuint mask = unpack->LsbFirst ? 0 : 7; @@ -167,7 +167,7 @@ y_flip(struct gl_framebuffer *fb, int y, int height) /* * Render a bitmap. */ -static GLboolean +static bool do_blit_bitmap( struct gl_context *ctx, GLint dstx, GLint dsty, GLsizei width, GLsizei height, @@ -195,19 +195,19 @@ do_blit_bitmap( struct gl_context *ctx, * It seems the blit Z coord is always 1.0 (the far plane) so fragments * will likely be obscured by other, closer geometry. */ - return GL_FALSE; + return false; } intel_prepare_render(intel); dst = intel_drawbuf_region(intel); if (!dst) - return GL_FALSE; + return false; if (_mesa_is_bufferobj(unpack->BufferObj)) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) - return GL_TRUE; /* even though this is an error, we're done */ + return true; /* even though this is an error, we're done */ } COPY_4V(tmpColor, ctx->Current.RasterColor); @@ -227,7 +227,7 @@ do_blit_bitmap( struct gl_context *ctx, color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]); if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) - return GL_FALSE; + return false; /* Clip to buffer bounds and scissor. */ if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, @@ -265,7 +265,7 @@ do_blit_bitmap( struct gl_context *ctx, w, h, (GLubyte *)stipple, 8, - fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0) + fb->Name == 0 ? true : false) == 0) continue; if (!intelEmitImmediateColorExpandBlit(intel, @@ -281,7 +281,7 @@ do_blit_bitmap( struct gl_context *ctx, dsty + py, w, h, logic_op)) { - return GL_FALSE; + return false; } } } @@ -297,7 +297,7 @@ out: intel_check_front_buffer_rendering(intel); - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 88258d5b42d..89d5c51ef15 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -45,7 +45,7 @@ * glCopyPixels. Differs from intel_check_blit_fragment_ops in that * we allow Scissor. */ -static GLboolean +static bool intel_check_copypixel_blit_fragment_ops(struct gl_context * ctx) { if (ctx->NewState) @@ -71,7 +71,7 @@ intel_check_copypixel_blit_fragment_ops(struct gl_context * ctx) /** * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc. */ -static GLboolean +static bool do_blit_copypixels(struct gl_context * ctx, GLint srcx, GLint srcy, GLsizei width, GLsizei height, @@ -84,7 +84,7 @@ do_blit_copypixels(struct gl_context * ctx, GLint orig_dsty; GLint orig_srcx; GLint orig_srcy; - GLboolean flip = GL_FALSE; + bool flip = false; struct intel_renderbuffer *draw_irb = NULL; struct intel_renderbuffer *read_irb = NULL; @@ -95,7 +95,7 @@ do_blit_copypixels(struct gl_context * ctx, case GL_COLOR: if (fb->_NumColorDrawBuffers != 1) { fallback_debug("glCopyPixels() fallback: MRT\n"); - return GL_FALSE; + return false; } draw_irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); @@ -108,23 +108,23 @@ do_blit_copypixels(struct gl_context * ctx, break; case GL_DEPTH: fallback_debug("glCopyPixels() fallback: GL_DEPTH\n"); - return GL_FALSE; + return false; case GL_STENCIL: fallback_debug("glCopyPixels() fallback: GL_STENCIL\n"); - return GL_FALSE; + return false; default: fallback_debug("glCopyPixels(): Unknown type\n"); - return GL_FALSE; + return false; } if (!draw_irb) { fallback_debug("glCopyPixels() fallback: missing draw buffer\n"); - return GL_FALSE; + return false; } if (!read_irb) { fallback_debug("glCopyPixels() fallback: missing read buffer\n"); - return GL_FALSE; + return false; } if (draw_irb->Base.Format != read_irb->Base.Format && @@ -133,7 +133,7 @@ do_blit_copypixels(struct gl_context * ctx, fallback_debug("glCopyPixels() fallback: mismatched formats (%s -> %s\n", _mesa_get_format_name(read_irb->Base.Format), _mesa_get_format_name(draw_irb->Base.Format)); - return GL_FALSE; + return false; } /* Copypixels can be more than a straight copy. Ensure all the @@ -141,7 +141,7 @@ do_blit_copypixels(struct gl_context * ctx, */ if (!intel_check_copypixel_blit_fragment_ops(ctx) || ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F) - return GL_FALSE; + return false; intel_prepare_render(intel); @@ -194,14 +194,14 @@ do_blit_copypixels(struct gl_context * ctx, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY)) { DBG("%s: blit failure\n", __FUNCTION__); - return GL_FALSE; + return false; } out: intel_check_front_buffer_rendering(intel); DBG("%s: success\n", __FUNCTION__); - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index c8e415d21b0..803d7147037 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -66,7 +66,7 @@ * any case. */ -static GLboolean +static bool do_blit_readpixels(struct gl_context * ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, @@ -78,32 +78,32 @@ do_blit_readpixels(struct gl_context * ctx, GLuint dst_offset; GLuint rowLength; drm_intel_bo *dst_buffer; - GLboolean all; + bool all; GLint dst_x, dst_y; GLuint dirty; DBG("%s\n", __FUNCTION__); if (!src) - return GL_FALSE; + return false; if (!_mesa_is_bufferobj(pack->BufferObj)) { /* PBO only for now: */ DBG("%s - not PBO\n", __FUNCTION__); - return GL_FALSE; + return false; } if (ctx->_ImageTransferState || !intel_check_blit_format(src, format, type)) { DBG("%s - bad format for blit\n", __FUNCTION__); - return GL_FALSE; + return false; } if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) { DBG("%s: bad packing params\n", __FUNCTION__); - return GL_FALSE; + return false; } if (pack->RowLength > 0) @@ -113,7 +113,7 @@ do_blit_readpixels(struct gl_context * ctx, if (pack->Invert) { DBG("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); - return GL_FALSE; + return false; } else { if (ctx->ReadBuffer->Name == 0) @@ -127,7 +127,7 @@ do_blit_readpixels(struct gl_context * ctx, &dst_x, &dst_y, &x, &y, &width, &height)) { - return GL_TRUE; + return true; } dirty = intel->front_buffer_dirty; @@ -150,17 +150,17 @@ do_blit_readpixels(struct gl_context * ctx, if (!intelEmitCopyBlit(intel, src->cpp, src->pitch, src->bo, 0, src->tiling, - rowLength, dst_buffer, dst_offset, GL_FALSE, + rowLength, dst_buffer, dst_offset, false, x, y, dst_x, dst_y, width, height, GL_COPY)) { - return GL_FALSE; + return false; } DBG("%s - DONE\n", __FUNCTION__); - return GL_TRUE; + return true; } void @@ -170,7 +170,7 @@ intelReadPixels(struct gl_context * ctx, const struct gl_pixelstore_attrib *pack, GLvoid * pixels) { struct intel_context *intel = intel_context(ctx); - GLboolean dirty; + bool dirty; DBG("%s\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 67142a13162..5518b3b82e5 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -129,7 +129,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region) if (region->tiling != I915_TILING_NONE) drm_intel_gem_bo_map_gtt(region->bo); else - drm_intel_bo_map(region->bo, GL_TRUE); + drm_intel_bo_map(region->bo, true); region->map = region->bo->virtual; ++intel->num_mapped_regions; @@ -183,7 +183,7 @@ struct intel_region * intel_region_alloc(struct intel_screen *screen, uint32_t tiling, GLuint cpp, GLuint width, GLuint height, - GLboolean expect_accelerated_upload) + bool expect_accelerated_upload) { drm_intel_bo *buffer; unsigned long flags = 0; @@ -209,12 +209,12 @@ intel_region_alloc(struct intel_screen *screen, return region; } -GLboolean +bool intel_region_flink(struct intel_region *region, uint32_t *name) { if (region->name == 0) { if (drm_intel_bo_flink(region->bo, ®ion->name)) - return GL_FALSE; + return false; _mesa_HashInsert(region->screen->named_regions, region->name, region); @@ -222,7 +222,7 @@ intel_region_flink(struct intel_region *region, uint32_t *name) *name = region->name; - return GL_TRUE; + return true; } struct intel_region * @@ -356,7 +356,7 @@ _mesa_copy_rect(GLubyte * dst, /* Copy rectangular sub-regions. Need better logic about when to * push buffers into AGP - will currently do so whenever possible. */ -GLboolean +bool intel_region_copy(struct intel_context *intel, struct intel_region *dst, GLuint dst_offset, @@ -364,7 +364,7 @@ intel_region_copy(struct intel_context *intel, struct intel_region *src, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height, - GLboolean flip, + bool flip, GLenum logicop) { uint32_t src_pitch = src->pitch; @@ -372,7 +372,7 @@ intel_region_copy(struct intel_context *intel, _DBG("%s\n", __FUNCTION__); if (intel == NULL) - return GL_FALSE; + return false; assert(src->cpp == dst->cpp); diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index e639895ec8f..78309d2a90b 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -35,6 +35,7 @@ * stored in a drm_intel_bo. */ +#include <stdbool.h> #include <xf86drm.h> #include "main/mtypes.h" @@ -76,7 +77,7 @@ struct intel_region *intel_region_alloc(struct intel_screen *screen, uint32_t tiling, GLuint cpp, GLuint width, GLuint height, - GLboolean expect_accelerated_upload); + bool expect_accelerated_upload); struct intel_region * intel_region_alloc_for_handle(struct intel_screen *screen, @@ -84,7 +85,7 @@ intel_region_alloc_for_handle(struct intel_screen *screen, GLuint width, GLuint height, GLuint pitch, unsigned int handle, const char *name); -GLboolean +bool intel_region_flink(struct intel_region *region, uint32_t *name); void intel_region_reference(struct intel_region **dst, @@ -103,7 +104,7 @@ void intel_region_unmap(struct intel_context *intel, struct intel_region *ib); /* Copy rectangular sub-regions */ -GLboolean +bool intel_region_copy(struct intel_context *intel, struct intel_region *dest, GLuint dest_offset, @@ -111,7 +112,7 @@ intel_region_copy(struct intel_context *intel, struct intel_region *src, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height, - GLboolean flip, + bool flip, GLenum logicop); void _mesa_copy_rect(GLubyte * dst, diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 777f53a0398..6a6b851c36e 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -111,7 +111,7 @@ intelDRI2Flush(__DRIdrawable *drawable) if (intel->gen < 4) INTEL_FIREVERTICES(intel); - intel->need_throttle = GL_TRUE; + intel->need_throttle = true; if (intel->batch.used) intel_batchbuffer_flush(intel); @@ -266,7 +266,7 @@ intel_create_image(__DRIscreen *screen, image->region = intel_region_alloc(intelScreen, tiling, - cpp, width, height, GL_TRUE); + cpp, width, height, true); if (image->region == NULL) { FREE(image); return NULL; @@ -281,14 +281,14 @@ intel_query_image(__DRIimage *image, int attrib, int *value) switch (attrib) { case __DRI_IMAGE_ATTRIB_STRIDE: *value = image->region->pitch * image->region->cpp; - return GL_TRUE; + return true; case __DRI_IMAGE_ATTRIB_HANDLE: *value = image->region->bo->handle; - return GL_TRUE; + return true; case __DRI_IMAGE_ATTRIB_NAME: return intel_region_flink(image->region, (uint32_t *) value); default: - return GL_FALSE; + return false; } } @@ -334,7 +334,7 @@ static const __DRIextension *intelScreenExtensions[] = { NULL }; -static GLboolean +static bool intel_get_param(__DRIscreen *psp, int param, int *value) { int ret; @@ -347,13 +347,13 @@ intel_get_param(__DRIscreen *psp, int param, int *value) if (ret) { if (ret != -EINVAL) _mesa_warning(NULL, "drm_i915_getparam: %d", ret); - return GL_FALSE; + return false; } - return GL_TRUE; + return true; } -static GLboolean +static bool intel_get_boolean(__DRIscreen *psp, int param) { int value = 0; @@ -396,7 +396,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, struct intel_screen *screen = (struct intel_screen*) driScrnPriv->private; if (isPixmap) { - return GL_FALSE; /* not implemented */ + return false; /* not implemented */ } else { gl_format rgbFormat; @@ -404,7 +404,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); if (!fb) - return GL_FALSE; + return false; _mesa_initialize_window_framebuffer(fb, mesaVis); @@ -467,15 +467,15 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, /* now add any/all software-based renderbuffers we may need */ _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* never sw color */ - GL_FALSE, /* never sw depth */ - GL_FALSE, /* never sw stencil */ + false, /* never sw color */ + false, /* never sw depth */ + false, /* never sw stencil */ mesaVis->accumRedBits > 0, - GL_FALSE, /* never sw alpha */ - GL_FALSE /* never sw aux */ ); + false, /* never sw alpha */ + false /* never sw aux */ ); driDrawPriv->driverPrivate = fb; - return GL_TRUE; + return true; } } @@ -491,18 +491,21 @@ intelDestroyBuffer(__DRIdrawable * driDrawPriv) * init-designated function to register chipids and createcontext * functions. */ -extern GLboolean i830CreateContext(const struct gl_config * mesaVis, - __DRIcontext * driContextPriv, - void *sharedContextPrivate); - -extern GLboolean i915CreateContext(int api, - const struct gl_config * mesaVis, - __DRIcontext * driContextPriv, - void *sharedContextPrivate); -extern GLboolean brwCreateContext(int api, - const struct gl_config * mesaVis, - __DRIcontext * driContextPriv, - void *sharedContextPrivate); +extern bool +i830CreateContext(const struct gl_config *mesaVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate); + +extern bool +i915CreateContext(int api, + const struct gl_config *mesaVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate); +extern bool +brwCreateContext(int api, + const struct gl_config *mesaVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate); static GLboolean intelCreateContext(gl_api api, @@ -520,7 +523,7 @@ intelCreateContext(gl_api api, sharedContextPrivate); } } else { - intelScreen->no_vbo = GL_TRUE; + intelScreen->no_vbo = true; return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate); } #else @@ -529,10 +532,10 @@ intelCreateContext(gl_api api, driContextPriv, sharedContextPrivate); #endif fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID); - return GL_FALSE; + return false; } -static GLboolean +static bool intel_init_bufmgr(struct intel_screen *intelScreen) { __DRIscreen *spriv = intelScreen->driScrnPriv; @@ -545,13 +548,13 @@ intel_init_bufmgr(struct intel_screen *intelScreen) if (intelScreen->bufmgr == NULL) { fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", __func__, __LINE__); - return GL_FALSE; + return false; } if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) || num_fences == 0) { fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__); - return GL_FALSE; + return false; } drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr); @@ -562,7 +565,7 @@ intel_init_bufmgr(struct intel_screen *intelScreen) intelScreen->relaxed_relocations |= intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0; - return GL_TRUE; + return true; } /** @@ -639,7 +642,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) intelScreen = CALLOC(sizeof *intelScreen); if (!intelScreen) { fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; + return false; } /* parse information in __driConfigOptions */ driParseOptionInfo(&intelScreen->optionCache, @@ -651,7 +654,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) /* Determine chipset ID */ if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID, &intelScreen->deviceID)) - return GL_FALSE; + return false; /* Allow an override of the device ID for the purpose of making the * driver produce dumps for debugging of new chipset enablement. @@ -701,7 +704,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) psp->api_mask = api_mask; if (!intel_init_bufmgr(intelScreen)) - return GL_FALSE; + return false; psp->extensions = intelScreenExtensions; @@ -748,7 +751,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) ARRAY_SIZE(back_buffer_modes), msaa_samples_array, ARRAY_SIZE(msaa_samples_array), - GL_FALSE); + false); if (configs == NULL) configs = new_configs; else @@ -773,7 +776,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) depth_bits, stencil_bits, 1, back_buffer_modes + 1, 1, msaa_samples_array, 1, - GL_TRUE); + true); if (configs == NULL) configs = new_configs; else @@ -816,7 +819,7 @@ intelAllocateBuffer(__DRIscreen *screen, tiling = I915_TILING_X; intelBuffer->region = intel_region_alloc(intelScreen, tiling, - format / 8, width, height, GL_TRUE); + format / 8, width, height, true); if (intelBuffer->region == NULL) { FREE(intelBuffer); diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 9dd6a525566..63c58df2f06 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -28,6 +28,7 @@ #ifndef _INTEL_INIT_H_ #define _INTEL_INIT_H_ +#include <stdbool.h> #include <sys/time.h> #include "dri_util.h" #include "intel_bufmgr.h" @@ -100,7 +101,7 @@ struct intel_screen __DRIscreen *driScrnPriv; - GLboolean no_hw; + bool no_hw; GLuint relaxed_relocations; /* @@ -108,12 +109,12 @@ struct intel_screen * rather than solely in intel_context, because glXCreatePbuffer and * glXCreatePixmap are not passed a GLXContext. */ - GLboolean hw_has_separate_stencil; - GLboolean hw_must_use_separate_stencil; - GLboolean hw_has_hiz; + bool hw_has_separate_stencil; + bool hw_must_use_separate_stencil; + bool hw_has_hiz; enum intel_dri2_has_hiz dri2_has_hiz; - GLboolean no_vbo; + bool no_vbo; dri_bufmgr *bufmgr; struct _mesa_HashTable *named_regions; @@ -123,7 +124,7 @@ struct intel_screen driOptionCache optionCache; }; -extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv); +extern bool intelMapScreenRegions(__DRIscreen * sPriv); extern void intelDestroyContext(__DRIcontext * driContextPriv); diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h index fb97c431d86..85aff5fc638 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.h +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -51,7 +51,7 @@ struct intel_mipmap_tree * intel_miptree_create_for_teximage(struct intel_context *intel, struct intel_texture_object *intelObj, struct intel_texture_image *intelImage, - GLboolean expect_accelerated_upload); + bool expect_accelerated_upload); GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit); @@ -80,7 +80,7 @@ void intel_tex_image_s8z24_gather(struct intel_context *intel, int intel_compressed_num_bytes(GLuint mesaFormat); -GLboolean intel_copy_texsubimage(struct intel_context *intel, +bool intel_copy_texsubimage(struct intel_context *intel, struct intel_texture_image *intelImage, GLint dstx, GLint dsty, GLint x, GLint y, diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 907ce7f9b10..2df4ef6a7f6 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -63,7 +63,7 @@ get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat) } -GLboolean +bool intel_copy_texsubimage(struct intel_context *intel, struct intel_texture_image *intelImage, GLint dstx, GLint dsty, @@ -82,7 +82,7 @@ intel_copy_texsubimage(struct intel_context *intel, if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) fprintf(stderr, "%s fail %p %p (0x%08x)\n", __FUNCTION__, intelImage->mt, irb, internalFormat); - return GL_FALSE; + return false; } copy_supported = intelImage->base.Base.TexFormat == irb->Base.Format; @@ -105,7 +105,7 @@ intel_copy_texsubimage(struct intel_context *intel, __FUNCTION__, _mesa_get_format_name(intelImage->base.Base.TexFormat), _mesa_get_format_name(irb->Base.Format)); - return GL_FALSE; + return false; } { @@ -121,7 +121,7 @@ intel_copy_texsubimage(struct intel_context *intel, /* The blitter can't handle Y-tiled buffers. */ if (intelImage->mt->region->tiling == I915_TILING_Y) { - return GL_FALSE; + return false; } if (ctx->ReadBuffer->Name == 0) { @@ -148,14 +148,14 @@ intel_copy_texsubimage(struct intel_context *intel, image_x + dstx, image_y + dsty, width, height, GL_COPY)) { - return GL_FALSE; + return false; } } if (copy_supported_with_alpha_override) intel_set_teximage_alpha_to_one(ctx, intelImage); - return GL_TRUE; + return true; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 6c6e8a7ae43..4710bf6049b 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -49,7 +49,7 @@ struct intel_mipmap_tree * intel_miptree_create_for_teximage(struct intel_context *intel, struct intel_texture_object *intelObj, struct intel_texture_image *intelImage, - GLboolean expect_accelerated_upload) + bool expect_accelerated_upload) { GLuint firstLevel; GLuint lastLevel; @@ -203,7 +203,7 @@ try_pbo_upload(struct gl_context *ctx, if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_stride, src_buffer, - src_offset, GL_FALSE, + src_offset, false, dst_stride, dst_buffer, 0, intelImage->mt->region->tiling, 0, 0, dst_x, dst_y, width, height, diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h index 8457879a3d8..c61ac2d1f71 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_obj.h +++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h @@ -65,7 +65,7 @@ struct intel_texture_image * Else there is no image data. */ struct intel_mipmap_tree *mt; - GLboolean used_as_render_target; + bool used_as_render_target; /** * \name Renderbuffers for faking packed depth/stencil diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index cbbf7e1d48d..662958891b7 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -130,7 +130,7 @@ intel_blit_texsubimage(struct gl_context * ctx, _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } - GLboolean ret; + bool ret; unsigned int dst_pitch = intelImage->mt->region->pitch * intelImage->mt->cpp; @@ -139,7 +139,7 @@ intel_blit_texsubimage(struct gl_context * ctx, ret = intelEmitCopyBlit(intel, intelImage->mt->cpp, dstRowStride / intelImage->mt->cpp, - temp_bo, 0, GL_FALSE, + temp_bo, 0, false, dst_pitch / intelImage->mt->cpp, intelImage->mt->region->bo, 0, intelImage->mt->region->tiling, diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index 50dc8c0b58d..178279262d9 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -56,7 +56,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) */ if (firstImage->base.Base.Border) { intel_miptree_release(&intelObj->mt); - return GL_FALSE; + return false; } intel_miptree_get_dimensions_for_image(&firstImage->base.Base, @@ -93,9 +93,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) width, height, depth, - GL_TRUE); + true); if (!intelObj->mt) - return GL_FALSE; + return false; } /* Pull in any images not in the object's tree: @@ -121,7 +121,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) } } - return GL_TRUE; + return true; } static void |