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-rw-r--r--src/glsl/ast_to_hir.cpp20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index dad8bceb41a..1cc0731e932 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -5892,16 +5892,28 @@ ast_interface_block::hir(exec_list *instructions,
if (ir_variable *earlier_gl_Position =
state->symbols->get_variable("gl_Position")) {
earlier_per_vertex = earlier_gl_Position->get_interface_type();
+ } else if (ir_variable *earlier_gl_out =
+ state->symbols->get_variable("gl_out")) {
+ earlier_per_vertex = earlier_gl_out->get_interface_type();
} else {
_mesa_glsl_error(&loc, state,
"redeclaration of gl_PerVertex output not "
"allowed in the %s shader",
_mesa_shader_stage_to_string(state->stage));
}
- if (this->instance_name != NULL) {
- _mesa_glsl_error(&loc, state,
- "gl_PerVertex output may not be redeclared with "
- "an instance name");
+ if (state->stage == MESA_SHADER_TESS_CTRL) {
+ if (this->instance_name == NULL ||
+ strcmp(this->instance_name, "gl_out") != 0 || this->array_specifier == NULL) {
+ _mesa_glsl_error(&loc, state,
+ "gl_PerVertex output must be redeclared as "
+ "gl_out[]");
+ }
+ } else {
+ if (this->instance_name != NULL) {
+ _mesa_glsl_error(&loc, state,
+ "gl_PerVertex output may not be redeclared with "
+ "an instance name");
+ }
}
break;
default: