diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/broadcom/cle/v3d_packet_v33.xml | 15 | ||||
-rw-r--r-- | src/gallium/drivers/v3d/v3dx_rcl.c | 3 |
2 files changed, 3 insertions, 15 deletions
diff --git a/src/broadcom/cle/v3d_packet_v33.xml b/src/broadcom/cle/v3d_packet_v33.xml index eef29dab30d..1f6d467c92b 100644 --- a/src/broadcom/cle/v3d_packet_v33.xml +++ b/src/broadcom/cle/v3d_packet_v33.xml @@ -140,7 +140,6 @@ <enum name="Decimate Mode" prefix="V3D_DECIMATE_MODE"> <value name="sample 0" value="0"/> <value name="4x" value="1"/> - <value name="16x" value="2"/> <value name="all samples" value="3"/> </enum> @@ -517,10 +516,6 @@ <packet code="56" name="Primitive List Format"> <field name="tri strip or fan" size="1" start="7" type="bool"/> - <field name="data type" size="1" start="6" type="uint"> - <value name="List Indexed" value="0"/> - <value name="List 32-bit X/Y" value="1"/> - </field> <field name="primitive type" size="6" start="0" type="uint"> <value name="List Points" value="0"/> <value name="List Lines" value="1"/> @@ -585,7 +580,6 @@ </packet> <packet code="84" name="Blend Config" max_ver="33"> - <field name="VG Coverage Modes" size="2" start="28" type="uint"/> <field name="Colour blend dst factor" size="4" start="20" type="Blend Factor"/> <field name="Colour blend src factor" size="4" start="16" type="Blend Factor"/> <field name="Colour blend mode" size="4" start="12" type="Blend Mode"/> @@ -595,7 +589,6 @@ </packet> <packet code="84" name="Blend Config" min_ver="41"> - <field name="VG Coverage Modes" size="2" start="28" type="uint"/> <field name="Render Target Mask" size="4" start="24" type="uint"/> <field name="Colour blend dst factor" size="4" start="20" type="Blend Factor"/> <field name="Colour blend src factor" size="4" start="16" type="Blend Factor"/> @@ -644,8 +637,6 @@ <field name="Z updates enable" size="1" start="15" type="bool"/> <field name="Depth-Test Function" size="3" start="12" type="Compare Function"/> <field name="Direct3D Wireframe triangles mode" size="1" start="11" type="bool"/> - <field name="Coverage Update Mode" size="2" start="9" type="uint"/> - <field name="Coverage Pipe Select" size="1" start="8" type="bool"/> <field name="Rasterizer Oversample Mode" size="2" start="6" type="uint"/> <field name="Line Rasterization" size="2" start="4" type="uint"/> <field name="Enable Depth Offset" size="1" start="3" type="bool"/> @@ -804,7 +795,6 @@ <value name="Early-Z direction GT/GE" value="1"/> </field> - <field name="Select Coverage Mode" size="1" start="44" type="bool"/> <field name="Double-buffer in non-ms mode" size="1" start="43" type="bool"/> <field name="Multisample Mode (4x)" size="1" start="42" type="bool"/> @@ -834,7 +824,6 @@ <value name="Early-Z direction GT/GE" value="1"/> </field> - <field name="Select Coverage Mode" size="1" start="44" type="bool"/> <field name="Double-buffer in non-ms mode" size="1" start="43" type="bool"/> <field name="Multisample Mode (4x)" size="1" start="42" type="bool"/> @@ -915,7 +904,7 @@ <field name="Z Clear Value" size="32" start="16" type="float"/> - <field name="Stencil/VG Mask Clear Value" size="8" start="8" type="uint"/> + <field name="Stencil Clear Value" size="8" start="8" type="uint"/> <field name="sub-id" size="4" start="0" type="uint" default="3"/> </packet> @@ -924,7 +913,7 @@ <field name="Z Clear Value" size="32" start="16" type="float"/> - <field name="Stencil/VG Mask Clear Value" size="8" start="8" type="uint"/> + <field name="Stencil Clear Value" size="8" start="8" type="uint"/> <field name="sub-id" size="4" start="0" type="uint" default="2"/> </packet> diff --git a/src/gallium/drivers/v3d/v3dx_rcl.c b/src/gallium/drivers/v3d/v3dx_rcl.c index b8200a4bc8b..d795591c01a 100644 --- a/src/gallium/drivers/v3d/v3dx_rcl.c +++ b/src/gallium/drivers/v3d/v3dx_rcl.c @@ -418,7 +418,6 @@ v3d_rcl_emit_generic_per_tile_list(struct v3d_job *job, int last_cbuf) * is triangles, so make sure that's the case. */ cl_emit(cl, PRIMITIVE_LIST_FORMAT, fmt) { - fmt.data_type = LIST_INDEXED; fmt.primitive_type = LIST_TRIANGLES; } @@ -663,7 +662,7 @@ v3dX(emit_rcl)(struct v3d_job *job) cl_emit(&job->rcl, TILE_RENDERING_MODE_CONFIGURATION_Z_STENCIL_CLEAR_VALUES, clear) { clear.z_clear_value = job->clear_z; - clear.stencil_vg_mask_clear_value = job->clear_s; + clear.stencil_clear_value = job->clear_s; }; /* Always set initial block size before the first branch, which needs |