diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_exec.c | 11 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_llvm.c | 7 | ||||
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_sse.c | 5 | ||||
-rw-r--r-- | src/gallium/auxiliary/tgsi/util/tgsi_parse.c | 15 | ||||
-rw-r--r-- | src/gallium/auxiliary/tgsi/util/tgsi_parse.h | 31 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_shader.c | 84 | ||||
-rw-r--r-- | src/gallium/drivers/i915simple/i915_state.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/i965simple/brw_state.c | 19 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_fs_exec.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state.h | 7 | ||||
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state_fs.c | 5 |
11 files changed, 137 insertions, 57 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 54a2b2ab040..7a02f6334b1 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -39,6 +39,7 @@ #include "draw_vs.h" #include "tgsi/util/tgsi_parse.h" +#include "tgsi/util/tgsi_scan.h" struct exec_vertex_shader { @@ -165,21 +166,23 @@ draw_create_vs_exec(struct draw_context *draw, const struct pipe_shader_state *state) { struct exec_vertex_shader *vs = CALLOC_STRUCT( exec_vertex_shader ); - uint nt = tgsi_num_tokens(state->tokens); if (vs == NULL) return NULL; /* we make a private copy of the tokens */ - vs->base.state.tokens = mem_dup(state->tokens, nt * sizeof(state->tokens[0])); - tgsi_scan_shader(state->tokens, &vs->base.info); + vs->base.state.tokens = tgsi_dup_tokens(state->tokens); + if (!vs->base.state.tokens) { + FREE(vs); + return NULL; + } + tgsi_scan_shader(state->tokens, &vs->base.info); vs->base.prepare = vs_exec_prepare; vs->base.run_linear = vs_exec_run_linear; vs->base.delete = vs_exec_delete; vs->machine = &draw->machine; - return &vs->base; } diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index dcada665143..be6907ed042 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -138,14 +138,17 @@ draw_create_vs_llvm(struct draw_context *draw, const struct pipe_shader_state *templ) { struct draw_llvm_vertex_shader *vs; - uint nt = tgsi_num_tokens(templ->tokens); vs = CALLOC_STRUCT( draw_llvm_vertex_shader ); if (vs == NULL) return NULL; /* we make a private copy of the tokens */ - vs->base.state.tokens = mem_dup(templ->tokens, nt * sizeof(templ->tokens[0])); + vs->base.state.tokens = tgsi_dup_tokens(templ->tokens); + if (!vs->base.state.tokens) { + FREE(vs); + return NULL; + } tgsi_scan_shader(vs->base.state.tokens, &vs->base.info); diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c index a57c938fbf1..5929ea76b23 100644 --- a/src/gallium/auxiliary/draw/draw_vs_sse.c +++ b/src/gallium/auxiliary/draw/draw_vs_sse.c @@ -188,7 +188,6 @@ draw_create_vs_sse(struct draw_context *draw, const struct pipe_shader_state *templ) { struct draw_sse_vertex_shader *vs; - uint nt = tgsi_num_tokens(templ->tokens); if (!rtasm_cpu_has_sse2()) return NULL; @@ -198,7 +197,9 @@ draw_create_vs_sse(struct draw_context *draw, return NULL; /* we make a private copy of the tokens */ - vs->base.state.tokens = mem_dup(templ->tokens, nt * sizeof(templ->tokens[0])); + vs->base.state.tokens = tgsi_dup_tokens(templ->tokens); + if (!vs->base.state.tokens) + goto fail; tgsi_scan_shader(templ->tokens, &vs->base.info); diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_parse.c b/src/gallium/auxiliary/tgsi/util/tgsi_parse.c index 5bea7738401..5c0b0bfd61b 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/util/tgsi_parse.c @@ -330,3 +330,18 @@ tgsi_num_tokens(const struct tgsi_token *tokens) } return 0; } + + +/** + * Make a new copy of a token array. + */ +struct tgsi_token * +tgsi_dup_tokens(const struct tgsi_token *tokens) +{ + unsigned n = tgsi_num_tokens(tokens); + unsigned bytes = n * sizeof(struct tgsi_token); + struct tgsi_token *new_tokens = (struct tgsi_token *) MALLOC(bytes); + if (new_tokens) + memcpy(new_tokens, tokens, bytes); + return new_tokens; +} diff --git a/src/gallium/auxiliary/tgsi/util/tgsi_parse.h b/src/gallium/auxiliary/tgsi/util/tgsi_parse.h index 15e76feb7ca..41021010936 100644 --- a/src/gallium/auxiliary/tgsi/util/tgsi_parse.h +++ b/src/gallium/auxiliary/tgsi/util/tgsi_parse.h @@ -1,4 +1,31 @@ -#if !defined TGSI_PARSE_H +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef TGSI_PARSE_H #define TGSI_PARSE_H #include "pipe/p_shader_tokens.h" @@ -118,6 +145,8 @@ tgsi_parse_token( unsigned tgsi_num_tokens(const struct tgsi_token *tokens); +struct tgsi_token * +tgsi_dup_tokens(const struct tgsi_token *tokens); #if defined __cplusplus } diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index fb2e940348a..c3a3fbd066d 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -30,33 +30,50 @@ #include "pipe/p_inlines.h" #include "pipe/p_winsys.h" #include "draw/draw_context.h" -#if 0 -#include "pipe/p_shader_tokens.h" -#include "gallivm/gallivm.h" -#include "tgsi/util/tgsi_dump.h" -#include "tgsi/exec/tgsi_sse2.h" -#endif +#include "tgsi/util/tgsi_parse.h" #include "cell_context.h" #include "cell_state.h" + +/** cast wrapper */ +static INLINE struct cell_fragment_shader_state * +cell_fragment_shader_state(void *shader) +{ + return (struct pipe_shader_state *) shader; +} + + +/** cast wrapper */ +static INLINE struct cell_vertex_shader_state * +cell_vertex_shader_state(void *shader) +{ + return (struct pipe_shader_state *) shader; +} + + + static void * cell_create_fs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { /*struct cell_context *cell = cell_context(pipe);*/ - struct cell_fragment_shader_state *state; + struct cell_fragment_shader_state *cfs; - state = CALLOC_STRUCT(cell_fragment_shader_state); - if (!state) + cfs = CALLOC_STRUCT(cell_fragment_shader_state); + if (!cfs) return NULL; - state->shader = *templ; + cfs->shader.tokens = tgsi_dup_tokens(templ->tokens); + if (!cfs->shader.tokens) { + FREE(cfs); + return NULL; + } - tgsi_scan_shader(templ->tokens, &state->info); + tgsi_scan_shader(templ->tokens, &cfs->info); - return state; + return cfs; } @@ -65,7 +82,7 @@ cell_bind_fs_state(struct pipe_context *pipe, void *fs) { struct cell_context *cell = cell_context(pipe); - cell->fs = (struct cell_fragment_shader_state *) fs; + cell->fs = cell_fragment_shader_state(fs); cell->dirty |= CELL_NEW_FS; } @@ -74,10 +91,10 @@ cell_bind_fs_state(struct pipe_context *pipe, void *fs) static void cell_delete_fs_state(struct pipe_context *pipe, void *fs) { - struct cell_fragment_shader_state *state = - (struct cell_fragment_shader_state *) fs; + struct cell_fragment_shader_state *cfs = cell_fragment_shader_state(fs); - FREE( state ); + FREE((void *) cfs->shader.tokens); + FREE(cfs); } @@ -86,22 +103,28 @@ cell_create_vs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) { struct cell_context *cell = cell_context(pipe); - struct cell_vertex_shader_state *state; + struct cell_vertex_shader_state *cvs; - state = CALLOC_STRUCT(cell_vertex_shader_state); - if (!state) + cvs = CALLOC_STRUCT(cell_vertex_shader_state); + if (!cvs) return NULL; - state->shader = *templ; - tgsi_scan_shader(templ->tokens, &state->info); + cvs->shader.tokens = tgsi_dup_tokens(templ->tokens); + if (!cvs->shader.tokens) { + FREE(cvs); + return NULL; + } - state->draw_data = draw_create_vertex_shader(cell->draw, &state->shader); - if (state->draw_data == NULL) { - FREE( state ); + tgsi_scan_shader(templ->tokens, &cvs->info); + + cvs->draw_data = draw_create_vertex_shader(cell->draw, &cvs->shader); + if (cvs->draw_data == NULL) { + FREE( (void *) cvs->shader.tokens ); + FREE( cvs ); return NULL; } - return state; + return cvs; } @@ -110,7 +133,7 @@ cell_bind_vs_state(struct pipe_context *pipe, void *vs) { struct cell_context *cell = cell_context(pipe); - cell->vs = (const struct cell_vertex_shader_state *) vs; + cell->vs = cell_vertex_shader_state(vs); draw_bind_vertex_shader(cell->draw, (cell->vs ? cell->vs->draw_data : NULL)); @@ -123,12 +146,11 @@ static void cell_delete_vs_state(struct pipe_context *pipe, void *vs) { struct cell_context *cell = cell_context(pipe); + struct cell_vertex_shader_state *cvs = cell_vertex_shader_state(vs); - struct cell_vertex_shader_state *state = - (struct cell_vertex_shader_state *) vs; - - draw_delete_vertex_shader(cell->draw, state->draw_data); - FREE( state ); + draw_delete_vertex_shader(cell->draw, cvs->draw_data); + FREE( (void *) cvs->shader.tokens ); + FREE( cvs ); } diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c index 3d94b523660..4adeb37e860 100644 --- a/src/gallium/drivers/i915simple/i915_state.c +++ b/src/gallium/drivers/i915simple/i915_state.c @@ -33,6 +33,7 @@ #include "pipe/p_winsys.h" #include "pipe/p_util.h" #include "pipe/p_inlines.h" +#include "tgsi/util/tgsi_parse.h" #include "i915_context.h" #include "i915_reg.h" @@ -436,7 +437,7 @@ i915_create_fs_state(struct pipe_context *pipe, if (!ifs) return NULL; - ifs->state = *templ; + ifs->state.tokens = tgsi_dup_tokens(templ->tokens); tgsi_scan_shader(templ->tokens, &ifs->info); @@ -465,6 +466,8 @@ void i915_delete_fs_state(struct pipe_context *pipe, void *shader) FREE(ifs->program); ifs->program_len = 0; + FREE(ifs->state.tokens); + FREE(ifs); } diff --git a/src/gallium/drivers/i965simple/brw_state.c b/src/gallium/drivers/i965simple/brw_state.c index 376f1487b29..ac243b7e4f9 100644 --- a/src/gallium/drivers/i965simple/brw_state.c +++ b/src/gallium/drivers/i965simple/brw_state.c @@ -35,6 +35,7 @@ #include "pipe/p_inlines.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/util/tgsi_dump.h"
+#include "tgsi/util/tgsi_parse.h"
#include "brw_context.h"
#include "brw_defines.h"
@@ -182,9 +183,7 @@ static void * brw_create_fs_state(struct pipe_context *pipe, {
struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program);
- /* XXX: Do I have to duplicate the tokens as well??
- */
- brw_fp->program = *shader;
+ brw_fp->program.tokens = tgsi_dup_tokens(shader->tokens);
brw_fp->id = brw_context(pipe)->program_id++;
tgsi_scan_shader(shader->tokens, &brw_fp->info);
@@ -210,7 +209,10 @@ static void brw_bind_fs_state(struct pipe_context *pipe, void *shader) static void brw_delete_fs_state(struct pipe_context *pipe, void *shader)
{
- FREE(shader);
+ struct brw_fragment_program *brw_fp = (struct brw_fragment_program *) shader;
+
+ FREE((void *) brw_fp->program.tokens);
+ FREE(brw_fp);
}
@@ -223,9 +225,7 @@ static void *brw_create_vs_state(struct pipe_context *pipe, {
struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program);
- /* XXX: Do I have to duplicate the tokens as well??
- */
- brw_vp->program = *shader;
+ brw_vp->program.tokens = tgsi_dup_tokens(shader->tokens);
brw_vp->id = brw_context(pipe)->program_id++;
tgsi_scan_shader(shader->tokens, &brw_vp->info);
@@ -251,7 +251,10 @@ static void brw_bind_vs_state(struct pipe_context *pipe, void *vs) static void brw_delete_vs_state(struct pipe_context *pipe, void *shader)
{
- FREE(shader);
+ struct brw_vertex_program *brw_vp = (struct brw_vertex_program *) shader;
+
+ FREE((void *) brw_vp->program.tokens);
+ FREE(brw_vp);
}
diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index d5bd7a702f1..0b199a2193e 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -37,6 +37,7 @@ #include "pipe/p_util.h" #include "pipe/p_inlines.h" #include "tgsi/exec/tgsi_exec.h" +#include "tgsi/util/tgsi_parse.h" struct sp_exec_fragment_shader { struct sp_fragment_shader base; @@ -116,6 +117,7 @@ exec_run( const struct sp_fragment_shader *base, static void exec_delete( struct sp_fragment_shader *base ) { + FREE((void *) base->shader.tokens); FREE(base); } @@ -137,7 +139,8 @@ softpipe_create_fs_exec(struct softpipe_context *softpipe, if (!shader) return NULL; - shader->base.shader = *templ; + /* we need to keep a local copy of the tokens */ + shader->base.shader.tokens = tgsi_dup_tokens(templ->tokens); shader->base.prepare = exec_prepare; shader->base.run = exec_run; shader->base.delete = exec_delete; diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 45056502b8e..452e51fa791 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -54,9 +54,11 @@ struct tgsi_sampler; struct tgsi_exec_machine; +struct vertex_info; -/** Subclass of pipe_shader_state (though it doesn't really need to be). +/** + * Subclass of pipe_shader_state (though it doesn't really need to be). * * This is starting to look an awful lot like a quad pipeline stage... */ @@ -80,11 +82,10 @@ struct sp_fragment_shader { void (*delete)( struct sp_fragment_shader * ); }; -struct vertex_info; /** Subclass of pipe_shader_state */ struct sp_vertex_shader { - struct pipe_shader_state shader; + struct pipe_shader_state shader; /* Note: this field not actually used */ struct draw_vertex_shader *draw_data; }; diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 9e77b7e91bc..24b91fbc794 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -102,10 +102,7 @@ softpipe_create_vs_state(struct pipe_context *pipe, return NULL; } - state->shader = *templ; - - state->draw_data = draw_create_vertex_shader(softpipe->draw, - &state->shader); + state->draw_data = draw_create_vertex_shader(softpipe->draw, templ); if (state->draw_data == NULL) { FREE( state ); return NULL; |