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-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c2
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.c12
-rw-r--r--src/mesa/drivers/dri/i965/intel_mipmap_tree.h4
-rw-r--r--src/mesa/drivers/dri/i965/intel_tex_image.c3
-rw-r--r--src/mesa/drivers/dri/i965/intel_tex_validate.c3
5 files changed, 14 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index b2160552d33..6b2349e8b69 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -1027,7 +1027,7 @@ intel_renderbuffer_move_to_temp(struct brw_context *brw,
uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
MIPTREE_LAYOUT_TILING_ANY;
- intel_miptree_get_dimensions_for_image(rb->TexImage, &width, &height, &depth);
+ intel_get_image_dims(rb->TexImage, &width, &height, &depth);
new_mt = intel_miptree_create(brw, rb->TexImage->TexObject->Target,
intel_image->base.Base.TexFormat,
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 4e8418e72d7..9c0304c7684 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -921,12 +921,18 @@ intel_miptree_release(struct intel_mipmap_tree **mt)
*mt = NULL;
}
+
void
-intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
- int *width, int *height, int *depth)
+intel_get_image_dims(struct gl_texture_image *image,
+ int *width, int *height, int *depth)
{
switch (image->TexObject->Target) {
case GL_TEXTURE_1D_ARRAY:
+ /* For a 1D Array texture the OpenGL API will treat the image height as
+ * the number of array slices. For Intel hardware, we treat the 1D array
+ * as a 2D Array with a height of 1. So, here we want to swap image
+ * height and depth.
+ */
*width = image->Width;
*height = 1;
*depth = image->Height;
@@ -970,7 +976,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
if (image->TexFormat != mt_format)
return false;
- intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
+ intel_get_image_dims(image, &width, &height, &depth);
if (mt->target == GL_TEXTURE_CUBE_MAP)
depth = 6;
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
index bd77f950cc8..7610d754451 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
@@ -619,8 +619,8 @@ intel_miptree_get_image_offset(const struct intel_mipmap_tree *mt,
GLuint *x, GLuint *y);
void
-intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
- int *width, int *height, int *depth);
+intel_get_image_dims(struct gl_texture_image *image,
+ int *width, int *height, int *depth);
void
intel_get_tile_masks(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c
index 93a8cdee0cb..34b91e823e0 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
@@ -42,8 +42,7 @@ intel_miptree_create_for_teximage(struct brw_context *brw,
int width, height, depth;
GLuint i;
- intel_miptree_get_dimensions_for_image(&intelImage->base.Base,
- &width, &height, &depth);
+ intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
DBG("%s\n", __func__);
diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
index d3fb252b5d5..2cf9c13be33 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
@@ -128,8 +128,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
/* May need to create a new tree:
*/
if (!intelObj->mt) {
- intel_miptree_get_dimensions_for_image(&firstImage->base.Base,
- &width, &height, &depth);
+ intel_get_image_dims(&firstImage->base.Base, &width, &height, &depth);
perf_debug("Creating new %s %dx%dx%d %d-level miptree to handle "
"finalized texture miptree.\n",