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-rw-r--r--src/glsl/nir/nir.h34
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.c45
2 files changed, 43 insertions, 36 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index a8972ac6ad5..42867382544 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1903,12 +1903,46 @@ nir_shader * nir_shader_clone(void *mem_ctx, const nir_shader *s);
void nir_validate_shader(nir_shader *shader);
void nir_metadata_set_validation_flag(nir_shader *shader);
void nir_metadata_check_validation_flag(nir_shader *shader);
+
+#include "util/debug.h"
+static inline bool
+should_clone_nir(void)
+{
+ static int should_clone = -1;
+ if (should_clone < 0)
+ should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
+
+ return should_clone;
+}
#else
static inline void nir_validate_shader(nir_shader *shader) { (void) shader; }
static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
+static inline bool should_clone_nir(void) { return false; }
#endif /* DEBUG */
+#define _PASS(nir, do_pass) do { \
+ do_pass \
+ nir_validate_shader(nir); \
+ if (should_clone_nir()) { \
+ nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
+ ralloc_free(nir); \
+ nir = clone; \
+ } \
+} while (0)
+
+#define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \
+ nir_metadata_set_validation_flag(nir); \
+ if (pass(nir, ##__VA_ARGS__)) { \
+ progress = true; \
+ nir_metadata_check_validation_flag(nir); \
+ } \
+)
+
+#define NIR_PASS_V(nir, pass, ...) _PASS(nir, \
+ pass(nir, ##__VA_ARGS__); \
+)
+
void nir_calc_dominance_impl(nir_function_impl *impl);
void nir_calc_dominance(nir_shader *shader);
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index e031173036a..f8b258bf96c 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -405,42 +405,15 @@ brw_nir_lower_uniforms(nir_shader *nir, bool is_scalar)
}
}
-#include "util/debug.h"
-
-static bool
-should_clone_nir()
-{
- static int should_clone = -1;
- if (should_clone < 1)
- should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
-
- return should_clone;
-}
-
-#define _OPT(do_pass) (({ \
- bool this_progress = true; \
- do_pass \
- nir_validate_shader(nir); \
- if (should_clone_nir()) { \
- nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
- ralloc_free(nir); \
- nir = clone; \
- } \
- this_progress; \
-}))
-
-#define OPT(pass, ...) _OPT( \
- nir_metadata_set_validation_flag(nir); \
- this_progress = pass(nir ,##__VA_ARGS__); \
- if (this_progress) { \
- progress = true; \
- nir_metadata_check_validation_flag(nir); \
- } \
-)
-
-#define OPT_V(pass, ...) _OPT( \
- pass(nir, ##__VA_ARGS__); \
-)
+#define OPT(pass, ...) ({ \
+ bool this_progress = false; \
+ NIR_PASS(this_progress, nir, pass, ##__VA_ARGS__); \
+ if (this_progress) \
+ progress = true; \
+ this_progress; \
+})
+
+#define OPT_V(pass, ...) NIR_PASS_V(nir, pass, ##__VA_ARGS__)
static nir_shader *
nir_optimize(nir_shader *nir, bool is_scalar)