diff options
Diffstat (limited to 'src')
59 files changed, 313 insertions, 386 deletions
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index 2cb723c5793..01426e86e61 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -1972,8 +1972,7 @@ tgsi_to_nir(const void *tgsi_tokens, options); nir_function *func = nir_function_create(s, "main"); - nir_function_overload *overload = nir_function_overload_create(func); - nir_function_impl *impl = nir_function_impl_create(overload); + nir_function_impl *impl = nir_function_impl_create(func); nir_builder_init(&c->build, impl); c->build.cursor = nir_after_cf_list(&impl->body); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 44c74b84e34..224f7806b3c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -2351,10 +2351,10 @@ emit_instructions(struct ir3_compile *ctx) nir_function_impl *fxn = NULL; /* Find the main function: */ - nir_foreach_overload(ctx->s, overload) { - compile_assert(ctx, strcmp(overload->function->name, "main") == 0); - compile_assert(ctx, overload->impl); - fxn = overload->impl; + nir_foreach_function(ctx->s, function) { + compile_assert(ctx, strcmp(function->name, "main") == 0); + compile_assert(ctx, function->impl); + fxn = function->impl; break; } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c b/src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c index 4ec0e2bd2ac..6eee2ebbab6 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir_lower_if_else.c @@ -328,9 +328,9 @@ ir3_nir_lower_if_else(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= lower_if_else_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= lower_if_else_impl(function->impl); } return progress; diff --git a/src/gallium/drivers/vc4/vc4_nir_lower_blend.c b/src/gallium/drivers/vc4/vc4_nir_lower_blend.c index a1ec4c70918..6d9a624c9b0 100644 --- a/src/gallium/drivers/vc4/vc4_nir_lower_blend.c +++ b/src/gallium/drivers/vc4/vc4_nir_lower_blend.c @@ -712,12 +712,12 @@ vc4_nir_lower_blend_block(nir_block *block, void *state) void vc4_nir_lower_blend(struct vc4_compile *c) { - nir_foreach_overload(c->s, overload) { - if (overload->impl) { - nir_foreach_block(overload->impl, + nir_foreach_function(c->s, function) { + if (function->impl) { + nir_foreach_block(function->impl, vc4_nir_lower_blend_block, c); - nir_metadata_preserve(overload->impl, + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } diff --git a/src/gallium/drivers/vc4/vc4_nir_lower_io.c b/src/gallium/drivers/vc4/vc4_nir_lower_io.c index 465b28840b4..bf6631e944e 100644 --- a/src/gallium/drivers/vc4/vc4_nir_lower_io.c +++ b/src/gallium/drivers/vc4/vc4_nir_lower_io.c @@ -467,8 +467,8 @@ vc4_nir_lower_io_impl(struct vc4_compile *c, nir_function_impl *impl) void vc4_nir_lower_io(struct vc4_compile *c) { - nir_foreach_overload(c->s, overload) { - if (overload->impl) - vc4_nir_lower_io_impl(c, overload->impl); + nir_foreach_function(c->s, function) { + if (function->impl) + vc4_nir_lower_io_impl(c, function->impl); } } diff --git a/src/gallium/drivers/vc4/vc4_nir_lower_txf_ms.c b/src/gallium/drivers/vc4/vc4_nir_lower_txf_ms.c index 54873e6186a..2490819c297 100644 --- a/src/gallium/drivers/vc4/vc4_nir_lower_txf_ms.c +++ b/src/gallium/drivers/vc4/vc4_nir_lower_txf_ms.c @@ -165,8 +165,8 @@ vc4_nir_lower_txf_ms_impl(struct vc4_compile *c, nir_function_impl *impl) void vc4_nir_lower_txf_ms(struct vc4_compile *c) { - nir_foreach_overload(c->s, overload) { - if (overload->impl) - vc4_nir_lower_txf_ms_impl(c, overload->impl); + nir_foreach_function(c->s, function) { + if (function->impl) + vc4_nir_lower_txf_ms_impl(c, function->impl); } } diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index d11c4e3b7ca..da0d21111a0 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -1705,10 +1705,10 @@ nir_to_qir(struct vc4_compile *c) ntq_setup_registers(c, &c->s->registers); /* Find the main function and emit the body. */ - nir_foreach_overload(c->s, overload) { - assert(strcmp(overload->function->name, "main") == 0); - assert(overload->impl); - ntq_emit_impl(c, overload->impl); + nir_foreach_function(c->s, function) { + assert(strcmp(function->name, "main") == 0); + assert(function->impl); + ntq_emit_impl(c, function->impl); } } @@ -1735,10 +1735,10 @@ static int count_nir_instrs(nir_shader *nir) { int count = 0; - nir_foreach_overload(nir, overload) { - if (!overload->impl) + nir_foreach_function(nir, function) { + if (!function->impl) continue; - nir_foreach_block(overload->impl, count_nir_instrs_in_block, &count); + nir_foreach_block(function->impl, count_nir_instrs_in_block, &count); } return count; } diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 0f0f4a133e0..0d1d0f4e282 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -70,10 +70,9 @@ public: virtual void visit(ir_dereference_array *); virtual void visit(ir_barrier *); - void create_function(ir_function *ir); + void create_function(ir_function_signature *ir); private: - void create_overload(ir_function_signature *ir, nir_function *function); void add_instr(nir_instr *instr, unsigned num_components); nir_ssa_def *evaluate_rvalue(ir_rvalue *ir); @@ -430,60 +429,50 @@ nir_visitor::visit(ir_variable *ir) ir_visitor_status nir_function_visitor::visit_enter(ir_function *ir) { - visitor->create_function(ir); - return visit_continue_with_parent; -} - - -void -nir_visitor::create_function(ir_function *ir) -{ - nir_function *func = nir_function_create(this->shader, ir->name); foreach_in_list(ir_function_signature, sig, &ir->signatures) { - create_overload(sig, func); + visitor->create_function(sig); } + return visit_continue_with_parent; } - - void -nir_visitor::create_overload(ir_function_signature *ir, nir_function *function) +nir_visitor::create_function(ir_function_signature *ir) { if (ir->is_intrinsic) return; - nir_function_overload *overload = nir_function_overload_create(function); + nir_function *func = nir_function_create(shader, ir->function_name()); unsigned num_params = ir->parameters.length(); - overload->num_params = num_params; - overload->params = ralloc_array(shader, nir_parameter, num_params); + func->num_params = num_params; + func->params = ralloc_array(shader, nir_parameter, num_params); unsigned i = 0; foreach_in_list(ir_variable, param, &ir->parameters) { switch (param->data.mode) { case ir_var_function_in: - overload->params[i].param_type = nir_parameter_in; + func->params[i].param_type = nir_parameter_in; break; case ir_var_function_out: - overload->params[i].param_type = nir_parameter_out; + func->params[i].param_type = nir_parameter_out; break; case ir_var_function_inout: - overload->params[i].param_type = nir_parameter_inout; + func->params[i].param_type = nir_parameter_inout; break; default: unreachable("not reached"); } - overload->params[i].type = param->type; + func->params[i].type = param->type; i++; } - overload->return_type = ir->return_type; + func->return_type = ir->return_type; - _mesa_hash_table_insert(this->overload_table, ir, overload); + _mesa_hash_table_insert(this->overload_table, ir, func); } void @@ -503,13 +492,13 @@ nir_visitor::visit(ir_function_signature *ir) _mesa_hash_table_search(this->overload_table, ir); assert(entry); - nir_function_overload *overload = (nir_function_overload *) entry->data; + nir_function *func = (nir_function *) entry->data; if (ir->is_defined) { - nir_function_impl *impl = nir_function_impl_create(overload); + nir_function_impl *impl = nir_function_impl_create(func); this->impl = impl; - unsigned num_params = overload->num_params; + unsigned num_params = func->num_params; impl->num_params = num_params; impl->params = ralloc_array(this->shader, nir_variable *, num_params); unsigned i = 0; @@ -519,13 +508,13 @@ nir_visitor::visit(ir_function_signature *ir) i++; } - if (overload->return_type == glsl_type::void_type) { + if (func->return_type == glsl_type::void_type) { impl->return_var = NULL; } else { impl->return_var = ralloc(this->shader, nir_variable); impl->return_var->name = ralloc_strdup(impl->return_var, "return_var"); - impl->return_var->type = overload->return_type; + impl->return_var->type = func->return_type; } this->is_global = false; @@ -536,7 +525,7 @@ nir_visitor::visit(ir_function_signature *ir) this->is_global = true; } else { - overload->impl = NULL; + func->impl = NULL; } } @@ -1082,7 +1071,7 @@ nir_visitor::visit(ir_call *ir) struct hash_entry *entry = _mesa_hash_table_search(this->overload_table, ir->callee); assert(entry); - nir_function_overload *callee = (nir_function_overload *) entry->data; + nir_function *callee = (nir_function *) entry->data; nir_call_instr *instr = nir_call_instr_create(this->shader, callee); diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c index 35fc1de2e01..60395ae3ab0 100644 --- a/src/glsl/nir/nir.c +++ b/src/glsl/nir/nir.c @@ -163,7 +163,7 @@ nir_variable * nir_local_variable_create(nir_function_impl *impl, const struct glsl_type *type, const char *name) { - nir_variable *var = rzalloc(impl->overload->function->shader, nir_variable); + nir_variable *var = rzalloc(impl->function->shader, nir_variable); var->name = ralloc_strdup(var, name); var->type = type; var->data.mode = nir_var_local; @@ -179,31 +179,17 @@ nir_function_create(nir_shader *shader, const char *name) nir_function *func = ralloc(shader, nir_function); exec_list_push_tail(&shader->functions, &func->node); - exec_list_make_empty(&func->overload_list); + func->name = ralloc_strdup(func, name); func->shader = shader; + func->num_params = 0; + func->params = NULL; + func->return_type = glsl_void_type(); + func->impl = NULL; return func; } -nir_function_overload * -nir_function_overload_create(nir_function *func) -{ - void *mem_ctx = ralloc_parent(func); - - nir_function_overload *overload = ralloc(mem_ctx, nir_function_overload); - - overload->num_params = 0; - overload->params = NULL; - overload->return_type = glsl_void_type(); - overload->impl = NULL; - - exec_list_push_tail(&func->overload_list, &overload->node); - overload->function = func; - - return overload; -} - void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx) { dest->is_ssa = src->is_ssa; @@ -268,16 +254,16 @@ cf_init(nir_cf_node *node, nir_cf_node_type type) } nir_function_impl * -nir_function_impl_create(nir_function_overload *overload) +nir_function_impl_create(nir_function *function) { - assert(overload->impl == NULL); + assert(function->impl == NULL); - void *mem_ctx = ralloc_parent(overload); + void *mem_ctx = ralloc_parent(function); nir_function_impl *impl = ralloc(mem_ctx, nir_function_impl); - overload->impl = impl; - impl->overload = overload; + function->impl = impl; + impl->function = function; cf_init(&impl->cf_node, nir_cf_node_function); @@ -474,7 +460,7 @@ nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op) } nir_call_instr * -nir_call_instr_create(nir_shader *shader, nir_function_overload *callee) +nir_call_instr_create(nir_shader *shader, nir_function *callee) { nir_call_instr *instr = ralloc(shader, nir_call_instr); instr_init(&instr->instr, nir_instr_type_call); diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 9dbda448dd6..562c5c5cc8c 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -65,7 +65,6 @@ name(const in_type *parent) \ return exec_node_data(out_type, parent, field); \ } -struct nir_function_overload; struct nir_function; struct nir_shader; struct nir_instr; @@ -785,7 +784,7 @@ typedef struct { nir_deref_var **params; nir_deref_var *return_deref; - struct nir_function_overload *callee; + struct nir_function *callee; } nir_call_instr; #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \ @@ -1339,8 +1338,8 @@ typedef enum { typedef struct { nir_cf_node cf_node; - /** pointer to the overload of which this is an implementation */ - struct nir_function_overload *overload; + /** pointer to the function of which this is an implementation */ + struct nir_function *function; struct exec_list body; /** < list of nir_cf_node */ @@ -1425,31 +1424,23 @@ typedef struct { const struct glsl_type *type; } nir_parameter; -typedef struct nir_function_overload { +typedef struct nir_function { struct exec_node node; + const char *name; + struct nir_shader *shader; + unsigned num_params; nir_parameter *params; const struct glsl_type *return_type; - nir_function_impl *impl; /** < NULL if the overload is only declared yet */ - - /** pointer to the function of which this is an overload */ - struct nir_function *function; -} nir_function_overload; - -typedef struct nir_function { - struct exec_node node; - - struct exec_list overload_list; /** < list of nir_function_overload */ - const char *name; - struct nir_shader *shader; + /** The implementation of this function. + * + * If the function is only declared and not implemented, this is NULL. + */ + nir_function_impl *impl; } nir_function; -#define nir_function_first_overload(func) \ - exec_node_data(nir_function_overload, \ - exec_list_get_head(&(func)->overload_list), node) - typedef struct nir_shader_compiler_options { bool lower_ffma; bool lower_flrp; @@ -1610,10 +1601,8 @@ typedef struct nir_shader { gl_shader_stage stage; } nir_shader; -#define nir_foreach_overload(shader, overload) \ - foreach_list_typed(nir_function, func, node, &(shader)->functions) \ - foreach_list_typed(nir_function_overload, overload, node, \ - &(func)->overload_list) +#define nir_foreach_function(shader, func) \ + foreach_list_typed(nir_function, func, node, &(shader)->functions) nir_shader *nir_shader_create(void *mem_ctx, gl_shader_stage stage, @@ -1649,10 +1638,7 @@ nir_variable *nir_local_variable_create(nir_function_impl *impl, /** creates a function and adds it to the shader's list of functions */ nir_function *nir_function_create(nir_shader *shader, const char *name); -/** creates a null function returning null */ -nir_function_overload *nir_function_overload_create(nir_function *func); - -nir_function_impl *nir_function_impl_create(nir_function_overload *func); +nir_function_impl *nir_function_impl_create(nir_function *func); nir_block *nir_block_create(nir_shader *shader); nir_if *nir_if_create(nir_shader *shader); @@ -1677,7 +1663,7 @@ nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op); nir_call_instr *nir_call_instr_create(nir_shader *shader, - nir_function_overload *callee); + nir_function *callee); nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs); diff --git a/src/glsl/nir/nir_algebraic.py b/src/glsl/nir/nir_algebraic.py index bbf4f08ef92..a30652f2afd 100644 --- a/src/glsl/nir/nir_algebraic.py +++ b/src/glsl/nir/nir_algebraic.py @@ -276,9 +276,9 @@ ${pass_name}(nir_shader *shader) condition_flags[${index}] = ${condition}; % endfor - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= ${pass_name}_impl(overload->impl, condition_flags); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= ${pass_name}_impl(function->impl, condition_flags); } return progress; diff --git a/src/glsl/nir/nir_builder.h b/src/glsl/nir/nir_builder.h index 5883d86e907..ee6131a089f 100644 --- a/src/glsl/nir/nir_builder.h +++ b/src/glsl/nir/nir_builder.h @@ -40,7 +40,7 @@ nir_builder_init(nir_builder *build, nir_function_impl *impl) { memset(build, 0, sizeof(*build)); build->impl = impl; - build->shader = impl->overload->function->shader; + build->shader = impl->function->shader; } static inline void diff --git a/src/glsl/nir/nir_clone.c b/src/glsl/nir/nir_clone.c index 33ff5261b21..5eff743d835 100644 --- a/src/glsl/nir/nir_clone.c +++ b/src/glsl/nir/nir_clone.c @@ -420,7 +420,7 @@ clone_jump(clone_state *state, const nir_jump_instr *jmp) static nir_call_instr * clone_call(clone_state *state, const nir_call_instr *call) { - nir_function_overload *ncallee = lookup_ptr(state, call->callee); + nir_function *ncallee = lookup_ptr(state, call->callee); nir_call_instr *ncall = nir_call_instr_create(state->ns, ncallee); for (unsigned i = 0; i < ncall->num_params; i++) @@ -547,9 +547,9 @@ clone_cf_list(clone_state *state, struct exec_list *dst, static nir_function_impl * clone_function_impl(clone_state *state, const nir_function_impl *fi, - nir_function_overload *nfo) + nir_function *nfxn) { - nir_function_impl *nfi = nir_function_impl_create(nfo); + nir_function_impl *nfi = nir_function_impl_create(nfxn); clone_var_list(state, &nfi->locals, &fi->locals); clone_reg_list(state, &nfi->registers, &fi->registers); @@ -588,39 +588,27 @@ clone_function_impl(clone_state *state, const nir_function_impl *fi, return nfi; } -static nir_function_overload * -clone_function_overload(clone_state *state, const nir_function_overload *fo, - nir_function *nfxn) +static nir_function * +clone_function(clone_state *state, const nir_function *fxn, nir_shader *ns) { - nir_function_overload *nfo = nir_function_overload_create(nfxn); + assert(ns == state->ns); + nir_function *nfxn = nir_function_create(ns, fxn->name); /* Needed for call instructions */ - store_ptr(state, nfo, fo); + store_ptr(state, nfxn, fxn); - nfo->num_params = fo->num_params; - nfo->params = ralloc_array(state->ns, nir_parameter, fo->num_params); - memcpy(nfo->params, fo->params, sizeof(nir_parameter) * fo->num_params); + nfxn->num_params = fxn->num_params; + nfxn->params = ralloc_array(state->ns, nir_parameter, fxn->num_params); + memcpy(nfxn->params, fxn->params, sizeof(nir_parameter) * fxn->num_params); - nfo->return_type = fo->return_type; + nfxn->return_type = fxn->return_type; /* At first glance, it looks like we should clone the function_impl here. * However, call instructions need to be able to reference at least the - * overload and those will get processed as we clone the function_impl's. + * function and those will get processed as we clone the function_impl's. * We stop here and do function_impls as a second pass. */ - return nfo; -} - -static nir_function * -clone_function(clone_state *state, const nir_function *fxn, nir_shader *ns) -{ - assert(ns == state->ns); - nir_function *nfxn = nir_function_create(ns, fxn->name); - - foreach_list_typed(nir_function_overload, fo, node, &fxn->overload_list) - clone_function_overload(state, fo, nfxn); - return nfxn; } @@ -639,18 +627,18 @@ nir_shader_clone(void *mem_ctx, const nir_shader *s) clone_var_list(&state, &ns->globals, &s->globals); clone_var_list(&state, &ns->system_values, &s->system_values); - /* Go through and clone functions and overloads */ + /* Go through and clone functions */ foreach_list_typed(nir_function, fxn, node, &s->functions) clone_function(&state, fxn, ns); - /* Only after all overloads are cloned can we clone the actual function + /* Only after all functions are cloned can we clone the actual function * implementations. This is because nir_call_instr's need to reference the - * overloads of other functions and we don't know what order the functions + * functions of other functions and we don't know what order the functions * will have in the list. */ - nir_foreach_overload(s, fo) { - nir_function_overload *nfo = lookup_ptr(&state, fo); - clone_function_impl(&state, fo->impl, nfo); + nir_foreach_function(s, fxn) { + nir_function *nfxn = lookup_ptr(&state, fxn); + clone_function_impl(&state, fxn->impl, nfxn); } clone_reg_list(&state, &ns->registers, &s->registers); diff --git a/src/glsl/nir/nir_dominance.c b/src/glsl/nir/nir_dominance.c index af4caae0055..b345b85e8a0 100644 --- a/src/glsl/nir/nir_dominance.c +++ b/src/glsl/nir/nir_dominance.c @@ -221,9 +221,9 @@ nir_calc_dominance_impl(nir_function_impl *impl) void nir_calc_dominance(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_calc_dominance_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_calc_dominance_impl(function->impl); } } @@ -277,7 +277,7 @@ dump_block_dom(nir_block *block, void *state) void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp) { - fprintf(fp, "digraph doms_%s {\n", impl->overload->function->name); + fprintf(fp, "digraph doms_%s {\n", impl->function->name); nir_foreach_block(impl, dump_block_dom, fp); fprintf(fp, "}\n\n"); } @@ -285,9 +285,9 @@ nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp) void nir_dump_dom_tree(nir_shader *shader, FILE *fp) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_dump_dom_tree_impl(overload->impl, fp); + nir_foreach_function(shader, function) { + if (function->impl) + nir_dump_dom_tree_impl(function->impl, fp); } } @@ -315,9 +315,9 @@ nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp) void nir_dump_dom_frontier(nir_shader *shader, FILE *fp) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_dump_dom_frontier_impl(overload->impl, fp); + nir_foreach_function(shader, function) { + if (function->impl) + nir_dump_dom_frontier_impl(function->impl, fp); } } @@ -335,7 +335,7 @@ dump_block_succs(nir_block *block, void *state) void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp) { - fprintf(fp, "digraph cfg_%s {\n", impl->overload->function->name); + fprintf(fp, "digraph cfg_%s {\n", impl->function->name); nir_foreach_block(impl, dump_block_succs, fp); fprintf(fp, "}\n\n"); } @@ -343,8 +343,8 @@ nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp) void nir_dump_cfg(nir_shader *shader, FILE *fp) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_dump_cfg_impl(overload->impl, fp); + nir_foreach_function(shader, function) { + if (function->impl) + nir_dump_cfg_impl(function->impl, fp); } } diff --git a/src/glsl/nir/nir_from_ssa.c b/src/glsl/nir/nir_from_ssa.c index f2797f72c8e..8bc9f24e406 100644 --- a/src/glsl/nir/nir_from_ssa.c +++ b/src/glsl/nir/nir_from_ssa.c @@ -798,8 +798,8 @@ nir_convert_from_ssa_impl(nir_function_impl *impl, bool phi_webs_only) void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_convert_from_ssa_impl(overload->impl, phi_webs_only); + nir_foreach_function(shader, function) { + if (function->impl) + nir_convert_from_ssa_impl(function->impl, phi_webs_only); } } diff --git a/src/glsl/nir/nir_gs_count_vertices.c b/src/glsl/nir/nir_gs_count_vertices.c index 1c360673ddc..db15d160ee7 100644 --- a/src/glsl/nir/nir_gs_count_vertices.c +++ b/src/glsl/nir/nir_gs_count_vertices.c @@ -55,15 +55,15 @@ nir_gs_count_vertices(const nir_shader *shader) { int count = -1; - nir_foreach_overload(shader, overload) { - if (!overload->impl) + nir_foreach_function(shader, function) { + if (!function->impl) continue; /* set_vertex_count intrinsics only appear in predecessors of the * end block. So we don't need to walk all of them. */ struct set_entry *entry; - set_foreach(overload->impl->end_block->predecessors, entry) { + set_foreach(function->impl->end_block->predecessors, entry) { nir_block *block = (nir_block *) entry->key; nir_foreach_instr_reverse(block, instr) { diff --git a/src/glsl/nir/nir_lower_alu_to_scalar.c b/src/glsl/nir/nir_lower_alu_to_scalar.c index d267ca383ab..0a27e66cf0f 100644 --- a/src/glsl/nir/nir_lower_alu_to_scalar.c +++ b/src/glsl/nir/nir_lower_alu_to_scalar.c @@ -203,8 +203,8 @@ nir_lower_alu_to_scalar_impl(nir_function_impl *impl) void nir_lower_alu_to_scalar(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_alu_to_scalar_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_alu_to_scalar_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_atomics.c b/src/glsl/nir/nir_lower_atomics.c index 40ca3de96cf..259c154149b 100644 --- a/src/glsl/nir/nir_lower_atomics.c +++ b/src/glsl/nir/nir_lower_atomics.c @@ -156,10 +156,10 @@ nir_lower_atomics(nir_shader *shader, .shader_program = shader_program, }; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block(overload->impl, lower_block, (void *) &state); - nir_metadata_preserve(overload->impl, nir_metadata_block_index | + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block(function->impl, lower_block, (void *) &state); + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } } diff --git a/src/glsl/nir/nir_lower_clip.c b/src/glsl/nir/nir_lower_clip.c index 46301351c96..f84a02410a8 100644 --- a/src/glsl/nir/nir_lower_clip.c +++ b/src/glsl/nir/nir_lower_clip.c @@ -143,9 +143,9 @@ find_output(nir_shader *shader, unsigned drvloc) .drvloc = drvloc, }; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block_reverse(overload->impl, + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block_reverse(function->impl, find_output_in_block, &state); } } @@ -257,9 +257,9 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) out[1] = create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST1); - nir_foreach_overload(shader, overload) { - if (!strcmp(overload->function->name, "main")) - lower_clip_vs(overload->impl, ucp_enables, cv, out); + nir_foreach_function(shader, function) { + if (!strcmp(function->name, "main")) + lower_clip_vs(function->impl, ucp_enables, cv, out); } } @@ -331,8 +331,8 @@ nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables) create_clipdist_var(shader, ++maxloc, false, VARYING_SLOT_CLIP_DIST1); - nir_foreach_overload(shader, overload) { - if (!strcmp(overload->function->name, "main")) - lower_clip_fs(overload->impl, ucp_enables, in); + nir_foreach_function(shader, function) { + if (!strcmp(function->name, "main")) + lower_clip_fs(function->impl, ucp_enables, in); } } diff --git a/src/glsl/nir/nir_lower_global_vars_to_local.c b/src/glsl/nir/nir_lower_global_vars_to_local.c index d549ee79bb4..7b4cd4ee8dc 100644 --- a/src/glsl/nir/nir_lower_global_vars_to_local.c +++ b/src/glsl/nir/nir_lower_global_vars_to_local.c @@ -82,10 +82,10 @@ nir_lower_global_vars_to_local(nir_shader *shader) state.var_func_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); - nir_foreach_overload(shader, overload) { - if (overload->impl) { - state.impl = overload->impl; - nir_foreach_block(overload->impl, mark_global_var_uses_block, &state); + nir_foreach_function(shader, function) { + if (function->impl) { + state.impl = function->impl; + nir_foreach_block(function->impl, mark_global_var_uses_block, &state); } } diff --git a/src/glsl/nir/nir_lower_gs_intrinsics.c b/src/glsl/nir/nir_lower_gs_intrinsics.c index 13254599088..fdff1656b4d 100644 --- a/src/glsl/nir/nir_lower_gs_intrinsics.c +++ b/src/glsl/nir/nir_lower_gs_intrinsics.c @@ -200,18 +200,18 @@ nir_lower_gs_intrinsics(nir_shader *shader) exec_list_push_tail(&shader->globals, &var->node); state.vertex_count_var = var; - nir_foreach_overload(shader, overload) { - if (overload->impl) { + nir_foreach_function(shader, function) { + if (function->impl) { nir_builder b; - nir_builder_init(&b, overload->impl); + nir_builder_init(&b, function->impl); state.builder = &b; - nir_foreach_block(overload->impl, rewrite_intrinsics, &state); + nir_foreach_block(function->impl, rewrite_intrinsics, &state); /* This only works because we have a single main() function. */ - append_set_vertex_count(overload->impl->end_block, &state); + append_set_vertex_count(function->impl->end_block, &state); - nir_metadata_preserve(overload->impl, 0); + nir_metadata_preserve(function->impl, 0); } } diff --git a/src/glsl/nir/nir_lower_idiv.c b/src/glsl/nir/nir_lower_idiv.c index f64b3eac8a0..a084ad9c0e5 100644 --- a/src/glsl/nir/nir_lower_idiv.c +++ b/src/glsl/nir/nir_lower_idiv.c @@ -144,8 +144,8 @@ convert_impl(nir_function_impl *impl) void nir_lower_idiv(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - convert_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + convert_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_io.c b/src/glsl/nir/nir_lower_io.c index a3565cc52ea..80c5151f0ea 100644 --- a/src/glsl/nir/nir_lower_io.c +++ b/src/glsl/nir/nir_lower_io.c @@ -304,9 +304,9 @@ void nir_lower_io(nir_shader *shader, nir_variable_mode mode, int (*type_size)(const struct glsl_type *)) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_io_impl(overload->impl, mode, type_size); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_io_impl(function->impl, mode, type_size); } } diff --git a/src/glsl/nir/nir_lower_load_const_to_scalar.c b/src/glsl/nir/nir_lower_load_const_to_scalar.c index 84d0c1453cb..1eeed13cbac 100644 --- a/src/glsl/nir/nir_lower_load_const_to_scalar.c +++ b/src/glsl/nir/nir_lower_load_const_to_scalar.c @@ -82,8 +82,8 @@ nir_lower_load_const_to_scalar_impl(nir_function_impl *impl) void nir_lower_load_const_to_scalar(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_load_const_to_scalar_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_load_const_to_scalar_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_locals_to_regs.c b/src/glsl/nir/nir_lower_locals_to_regs.c index 3e21ac0cdd5..51b0fa733f2 100644 --- a/src/glsl/nir/nir_lower_locals_to_regs.c +++ b/src/glsl/nir/nir_lower_locals_to_regs.c @@ -348,7 +348,7 @@ nir_lower_locals_to_regs_impl(nir_function_impl *impl) { struct locals_to_regs_state state; - state.shader = impl->overload->function->shader; + state.shader = impl->function->shader; state.impl = impl; state.progress = false; state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal); @@ -387,9 +387,9 @@ nir_lower_locals_to_regs(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = nir_lower_locals_to_regs_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = nir_lower_locals_to_regs_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_lower_outputs_to_temporaries.c b/src/glsl/nir/nir_lower_outputs_to_temporaries.c index 9441f4762b6..71b06b81fcc 100644 --- a/src/glsl/nir/nir_lower_outputs_to_temporaries.c +++ b/src/glsl/nir/nir_lower_outputs_to_temporaries.c @@ -105,27 +105,27 @@ nir_lower_outputs_to_temporaries(nir_shader *shader) exec_list_push_tail(&shader->outputs, &output->node); } - nir_foreach_overload(shader, overload) { - if (overload->impl == NULL) + nir_foreach_function(shader, function) { + if (function->impl == NULL) continue; if (shader->stage == MESA_SHADER_GEOMETRY) { /* For geometry shaders, we have to emit the output copies right * before each EmitVertex call. */ - nir_foreach_block(overload->impl, emit_output_copies_block, &state); - } else if (strcmp(overload->function->name, "main") == 0) { + nir_foreach_block(function->impl, emit_output_copies_block, &state); + } else if (strcmp(function->name, "main") == 0) { /* For all other shader types, we need to do the copies right before * the jumps to the end block. */ struct set_entry *block_entry; - set_foreach(overload->impl->end_block->predecessors, block_entry) { + set_foreach(function->impl->end_block->predecessors, block_entry) { struct nir_block *block = (void *)block_entry->key; emit_output_copies(nir_after_block_before_jump(block), &state); } } - nir_metadata_preserve(overload->impl, nir_metadata_block_index | + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } diff --git a/src/glsl/nir/nir_lower_phis_to_scalar.c b/src/glsl/nir/nir_lower_phis_to_scalar.c index 2f5927f6406..dd2abcf72f8 100644 --- a/src/glsl/nir/nir_lower_phis_to_scalar.c +++ b/src/glsl/nir/nir_lower_phis_to_scalar.c @@ -286,8 +286,8 @@ lower_phis_to_scalar_impl(nir_function_impl *impl) void nir_lower_phis_to_scalar(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - lower_phis_to_scalar_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + lower_phis_to_scalar_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_samplers.c b/src/glsl/nir/nir_lower_samplers.c index 2aab305e6cc..95ea072bdfd 100644 --- a/src/glsl/nir/nir_lower_samplers.c +++ b/src/glsl/nir/nir_lower_samplers.c @@ -180,8 +180,8 @@ void nir_lower_samplers(nir_shader *shader, const struct gl_shader_program *shader_program) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - lower_impl(overload->impl, shader_program, shader->stage); + nir_foreach_function(shader, function) { + if (function->impl) + lower_impl(function->impl, shader_program, shader->stage); } } diff --git a/src/glsl/nir/nir_lower_system_values.c b/src/glsl/nir/nir_lower_system_values.c index 402f98e319c..2bd787d3574 100644 --- a/src/glsl/nir/nir_lower_system_values.c +++ b/src/glsl/nir/nir_lower_system_values.c @@ -87,9 +87,9 @@ nir_lower_system_values(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = convert_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = convert_impl(function->impl) || progress; } exec_list_make_empty(&shader->system_values); diff --git a/src/glsl/nir/nir_lower_tex.c b/src/glsl/nir/nir_lower_tex.c index 93ebf8e78a9..ae24fb2e16a 100644 --- a/src/glsl/nir/nir_lower_tex.c +++ b/src/glsl/nir/nir_lower_tex.c @@ -346,9 +346,9 @@ nir_lower_tex(nir_shader *shader, const nir_lower_tex_options *options) state.options = options; state.progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_tex_impl(overload->impl, &state); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_tex_impl(function->impl, &state); } return state.progress; diff --git a/src/glsl/nir/nir_lower_to_source_mods.c b/src/glsl/nir/nir_lower_to_source_mods.c index 94c7e36d4d8..6c4e1f0d3f3 100644 --- a/src/glsl/nir/nir_lower_to_source_mods.c +++ b/src/glsl/nir/nir_lower_to_source_mods.c @@ -189,8 +189,8 @@ nir_lower_to_source_mods_impl(nir_function_impl *impl) void nir_lower_to_source_mods(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_to_source_mods_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_to_source_mods_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_two_sided_color.c b/src/glsl/nir/nir_lower_two_sided_color.c index 7df12e070f1..1294cb89004 100644 --- a/src/glsl/nir/nir_lower_two_sided_color.c +++ b/src/glsl/nir/nir_lower_two_sided_color.c @@ -204,9 +204,9 @@ nir_lower_two_sided_color(nir_shader *shader) if (setup_inputs(&state) != 0) return; - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_two_sided_color_impl(overload->impl, &state); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_two_sided_color_impl(function->impl, &state); } } diff --git a/src/glsl/nir/nir_lower_var_copies.c b/src/glsl/nir/nir_lower_var_copies.c index a9017de5449..350e99c3423 100644 --- a/src/glsl/nir/nir_lower_var_copies.c +++ b/src/glsl/nir/nir_lower_var_copies.c @@ -183,8 +183,8 @@ lower_var_copies_impl(nir_function_impl *impl) void nir_lower_var_copies(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - lower_var_copies_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + lower_var_copies_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_vars_to_ssa.c b/src/glsl/nir/nir_lower_vars_to_ssa.c index 3ec0e1d9960..75d31ff60af 100644 --- a/src/glsl/nir/nir_lower_vars_to_ssa.c +++ b/src/glsl/nir/nir_lower_vars_to_ssa.c @@ -887,7 +887,7 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl) { struct lower_variables_state state; - state.shader = impl->overload->function->shader; + state.shader = impl->function->shader; state.dead_ctx = ralloc_context(state.shader); state.impl = impl; @@ -966,8 +966,8 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl) void nir_lower_vars_to_ssa(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_vars_to_ssa_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_vars_to_ssa_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_vec_to_movs.c b/src/glsl/nir/nir_lower_vec_to_movs.c index 736a66c8639..06d627900c6 100644 --- a/src/glsl/nir/nir_lower_vec_to_movs.c +++ b/src/glsl/nir/nir_lower_vec_to_movs.c @@ -217,7 +217,7 @@ lower_vec_to_movs_block(nir_block *block, void *void_state) { struct vec_to_movs_state *state = void_state; nir_function_impl *impl = state->impl; - nir_shader *shader = impl->overload->function->shader; + nir_shader *shader = impl->function->shader; nir_foreach_instr_safe(block, instr) { if (instr->type != nir_instr_type_alu) @@ -301,9 +301,9 @@ nir_lower_vec_to_movs(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = nir_lower_vec_to_movs_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = nir_lower_vec_to_movs_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_metadata.c b/src/glsl/nir/nir_metadata.c index d5324b35a78..61aae73221e 100644 --- a/src/glsl/nir/nir_metadata.c +++ b/src/glsl/nir/nir_metadata.c @@ -63,9 +63,9 @@ nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved) void nir_metadata_set_validation_flag(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) { - overload->impl->valid_metadata |= nir_metadata_not_properly_reset; + nir_foreach_function(shader, function) { + if (function->impl) { + function->impl->valid_metadata |= nir_metadata_not_properly_reset; } } } @@ -80,9 +80,9 @@ nir_metadata_set_validation_flag(nir_shader *shader) void nir_metadata_check_validation_flag(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) { - assert(!(overload->impl->valid_metadata & + nir_foreach_function(shader, function) { + if (function->impl) { + assert(!(function->impl->valid_metadata & nir_metadata_not_properly_reset)); } } diff --git a/src/glsl/nir/nir_move_vec_src_uses_to_dest.c b/src/glsl/nir/nir_move_vec_src_uses_to_dest.c index 4c9032dfaf3..b5186e6e944 100644 --- a/src/glsl/nir/nir_move_vec_src_uses_to_dest.c +++ b/src/glsl/nir/nir_move_vec_src_uses_to_dest.c @@ -190,8 +190,8 @@ nir_move_vec_src_uses_to_dest_impl(nir_shader *shader, nir_function_impl *impl) void nir_move_vec_src_uses_to_dest(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_move_vec_src_uses_to_dest_impl(shader, overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_move_vec_src_uses_to_dest_impl(shader, function->impl); } } diff --git a/src/glsl/nir/nir_normalize_cubemap_coords.c b/src/glsl/nir/nir_normalize_cubemap_coords.c index 7385576a223..9c15eb8c15c 100644 --- a/src/glsl/nir/nir_normalize_cubemap_coords.c +++ b/src/glsl/nir/nir_normalize_cubemap_coords.c @@ -111,9 +111,9 @@ nir_normalize_cubemap_coords(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = normalize_cubemap_coords_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = normalize_cubemap_coords_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_opt_constant_folding.c b/src/glsl/nir/nir_opt_constant_folding.c index 007b81cfd41..28a73f86f95 100644 --- a/src/glsl/nir/nir_opt_constant_folding.c +++ b/src/glsl/nir/nir_opt_constant_folding.c @@ -192,9 +192,9 @@ nir_opt_constant_folding(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= nir_opt_constant_folding_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= nir_opt_constant_folding_impl(function->impl); } return progress; diff --git a/src/glsl/nir/nir_opt_copy_propagate.c b/src/glsl/nir/nir_opt_copy_propagate.c index cfc8e331128..d99f78ddb36 100644 --- a/src/glsl/nir/nir_opt_copy_propagate.c +++ b/src/glsl/nir/nir_opt_copy_propagate.c @@ -281,8 +281,8 @@ nir_copy_prop(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl && nir_copy_prop_impl(overload->impl)) + nir_foreach_function(shader, function) { + if (function->impl && nir_copy_prop_impl(function->impl)) progress = true; } diff --git a/src/glsl/nir/nir_opt_cse.c b/src/glsl/nir/nir_opt_cse.c index 93a6635337a..364fb023dce 100644 --- a/src/glsl/nir/nir_opt_cse.c +++ b/src/glsl/nir/nir_opt_cse.c @@ -83,9 +83,9 @@ nir_opt_cse(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= nir_opt_cse_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= nir_opt_cse_impl(function->impl); } return progress; diff --git a/src/glsl/nir/nir_opt_dce.c b/src/glsl/nir/nir_opt_dce.c index 603252825c3..32436c18b60 100644 --- a/src/glsl/nir/nir_opt_dce.c +++ b/src/glsl/nir/nir_opt_dce.c @@ -174,8 +174,8 @@ bool nir_opt_dce(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl && nir_opt_dce_impl(overload->impl)) + nir_foreach_function(shader, function) { + if (function->impl && nir_opt_dce_impl(function->impl)) progress = true; } diff --git a/src/glsl/nir/nir_opt_dead_cf.c b/src/glsl/nir/nir_opt_dead_cf.c index 356e926ffe3..4cc6798702b 100644 --- a/src/glsl/nir/nir_opt_dead_cf.c +++ b/src/glsl/nir/nir_opt_dead_cf.c @@ -350,9 +350,9 @@ nir_opt_dead_cf(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) - if (overload->impl) - progress |= opt_dead_cf_impl(overload->impl); + nir_foreach_function(shader, function) + if (function->impl) + progress |= opt_dead_cf_impl(function->impl); return progress; } diff --git a/src/glsl/nir/nir_opt_gcm.c b/src/glsl/nir/nir_opt_gcm.c index 5b412eebc32..a8779ce5b84 100644 --- a/src/glsl/nir/nir_opt_gcm.c +++ b/src/glsl/nir/nir_opt_gcm.c @@ -487,8 +487,8 @@ opt_gcm_impl(nir_function_impl *impl) void nir_opt_gcm(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - opt_gcm_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + opt_gcm_impl(function->impl); } } diff --git a/src/glsl/nir/nir_opt_peephole_select.c b/src/glsl/nir/nir_opt_peephole_select.c index 90902b97ffc..0fc658df861 100644 --- a/src/glsl/nir/nir_opt_peephole_select.c +++ b/src/glsl/nir/nir_opt_peephole_select.c @@ -247,9 +247,9 @@ nir_opt_peephole_select(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= nir_opt_peephole_select_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= nir_opt_peephole_select_impl(function->impl); } return progress; diff --git a/src/glsl/nir/nir_opt_remove_phis.c b/src/glsl/nir/nir_opt_remove_phis.c index 66d37544115..646183707bd 100644 --- a/src/glsl/nir/nir_opt_remove_phis.c +++ b/src/glsl/nir/nir_opt_remove_phis.c @@ -121,9 +121,9 @@ nir_opt_remove_phis(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) - if (overload->impl) - progress = remove_phis_impl(overload->impl) || progress; + nir_foreach_function(shader, function) + if (function->impl) + progress = remove_phis_impl(function->impl) || progress; return progress; } diff --git a/src/glsl/nir/nir_opt_undef.c b/src/glsl/nir/nir_opt_undef.c index 4ab27a8c9d5..374564d34c5 100644 --- a/src/glsl/nir/nir_opt_undef.c +++ b/src/glsl/nir/nir_opt_undef.c @@ -90,11 +90,11 @@ nir_opt_undef(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block(overload->impl, opt_undef_block, &progress); + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block(function->impl, opt_undef_block, &progress); if (progress) - nir_metadata_preserve(overload->impl, + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c index 56e570504d7..80638ed58f2 100644 --- a/src/glsl/nir/nir_print.c +++ b/src/glsl/nir/nir_print.c @@ -644,7 +644,7 @@ print_call_instr(nir_call_instr *instr, print_state *state) { FILE *fp = state->fp; - fprintf(fp, "call %s ", instr->callee->function->name); + fprintf(fp, "call %s ", instr->callee->name); for (unsigned i = 0; i < instr->num_params; i++) { if (i != 0) @@ -910,7 +910,7 @@ print_function_impl(nir_function_impl *impl, print_state *state) { FILE *fp = state->fp; - fprintf(fp, "\nimpl %s ", impl->overload->function->name); + fprintf(fp, "\nimpl %s ", impl->function->name); for (unsigned i = 0; i < impl->num_params; i++) { if (i != 0) @@ -948,18 +948,17 @@ print_function_impl(nir_function_impl *impl, print_state *state) } static void -print_function_overload(nir_function_overload *overload, - print_state *state) +print_function(nir_function *function, print_state *state) { FILE *fp = state->fp; - fprintf(fp, "decl_overload %s ", overload->function->name); + fprintf(fp, "decl_function %s ", function->name); - for (unsigned i = 0; i < overload->num_params; i++) { + for (unsigned i = 0; i < function->num_params; i++) { if (i != 0) fprintf(fp, ", "); - switch (overload->params[i].param_type) { + switch (function->params[i].param_type) { case nir_parameter_in: fprintf(fp, "in "); break; @@ -973,33 +972,25 @@ print_function_overload(nir_function_overload *overload, unreachable("Invalid parameter type"); } - glsl_print_type(overload->params[i].type, fp); + glsl_print_type(function->params[i].type, fp); } - if (overload->return_type != NULL) { - if (overload->num_params != 0) + if (function->return_type != NULL) { + if (function->num_params != 0) fprintf(fp, ", "); fprintf(fp, "returning "); - glsl_print_type(overload->return_type, fp); + glsl_print_type(function->return_type, fp); } fprintf(fp, "\n"); - if (overload->impl != NULL) { - print_function_impl(overload->impl, state); + if (function->impl != NULL) { + print_function_impl(function->impl, state); return; } } static void -print_function(nir_function *func, print_state *state) -{ - foreach_list_typed(nir_function_overload, overload, node, &func->overload_list) { - print_function_overload(overload, state); - } -} - -static void init_print_state(print_state *state, nir_shader *shader, FILE *fp) { state->fp = fp; diff --git a/src/glsl/nir/nir_remove_dead_variables.c b/src/glsl/nir/nir_remove_dead_variables.c index 8f0833c7e24..db754e56b1c 100644 --- a/src/glsl/nir/nir_remove_dead_variables.c +++ b/src/glsl/nir/nir_remove_dead_variables.c @@ -90,9 +90,9 @@ add_var_use_block(nir_block *block, void *state) static void add_var_use_shader(nir_shader *shader, struct set *live) { - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block(overload->impl, add_var_use_block, live); + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block(function->impl, add_var_use_block, live); } } } @@ -125,10 +125,10 @@ nir_remove_dead_variables(nir_shader *shader) progress = remove_dead_vars(&shader->globals, live) || progress; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - if (remove_dead_vars(&overload->impl->locals, live)) { - nir_metadata_preserve(overload->impl, nir_metadata_block_index | + nir_foreach_function(shader, function) { + if (function->impl) { + if (remove_dead_vars(&function->impl->locals, live)) { + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance | nir_metadata_live_ssa_defs); progress = true; diff --git a/src/glsl/nir/nir_split_var_copies.c b/src/glsl/nir/nir_split_var_copies.c index bfbef72c1ab..6fdaefa32c8 100644 --- a/src/glsl/nir/nir_split_var_copies.c +++ b/src/glsl/nir/nir_split_var_copies.c @@ -276,9 +276,9 @@ nir_split_var_copies(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = split_var_copies_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = split_var_copies_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_sweep.c b/src/glsl/nir/nir_sweep.c index 5a22f509f50..0710bdba7c7 100644 --- a/src/glsl/nir/nir_sweep.c +++ b/src/glsl/nir/nir_sweep.c @@ -137,13 +137,10 @@ static void sweep_function(nir_shader *nir, nir_function *f) { ralloc_steal(nir, f); + ralloc_steal(nir, f->params); - foreach_list_typed(nir_function_overload, overload, node, &f->overload_list) { - ralloc_steal(nir, overload); - ralloc_steal(nir, overload->params); - if (overload->impl) - sweep_impl(nir, overload->impl); - } + if (f->impl) + sweep_impl(nir, f->impl); } void diff --git a/src/glsl/nir/nir_to_ssa.c b/src/glsl/nir/nir_to_ssa.c index b089df79fcf..44a50547738 100644 --- a/src/glsl/nir/nir_to_ssa.c +++ b/src/glsl/nir/nir_to_ssa.c @@ -529,8 +529,8 @@ nir_convert_to_ssa_impl(nir_function_impl *impl) void nir_convert_to_ssa(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_convert_to_ssa_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_convert_to_ssa_impl(function->impl); } } diff --git a/src/glsl/nir/nir_validate.c b/src/glsl/nir/nir_validate.c index da920557d20..e4db68db3c0 100644 --- a/src/glsl/nir/nir_validate.c +++ b/src/glsl/nir/nir_validate.c @@ -929,17 +929,17 @@ postvalidate_ssa_defs_block(nir_block *block, void *state) static void validate_function_impl(nir_function_impl *impl, validate_state *state) { - assert(impl->overload->impl == impl); + assert(impl->function->impl == impl); assert(impl->cf_node.parent == NULL); - assert(impl->num_params == impl->overload->num_params); + assert(impl->num_params == impl->function->num_params); for (unsigned i = 0; i < impl->num_params; i++) - assert(impl->params[i]->type == impl->overload->params[i].type); + assert(impl->params[i]->type == impl->function->params[i].type); - if (glsl_type_is_void(impl->overload->return_type)) + if (glsl_type_is_void(impl->function->return_type)) assert(impl->return_var == NULL); else - assert(impl->return_var->type == impl->overload->return_type); + assert(impl->return_var->type == impl->function->return_type); assert(exec_list_is_empty(&impl->end_block->instr_list)); assert(impl->end_block->successors[0] == NULL); @@ -981,20 +981,11 @@ validate_function_impl(nir_function_impl *impl, validate_state *state) } static void -validate_function_overload(nir_function_overload *overload, - validate_state *state) -{ - if (overload->impl != NULL) - validate_function_impl(overload->impl, state); -} - -static void validate_function(nir_function *func, validate_state *state) { - exec_list_validate(&func->overload_list); - foreach_list_typed(nir_function_overload, overload, node, &func->overload_list) { - assert(overload->function == func); - validate_function_overload(overload, state); + if (func->impl != NULL) { + assert(func->impl->function == func); + validate_function_impl(func->impl, state); } } diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 9728e2a2ad8..bb6ab53fbc5 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -43,10 +43,10 @@ fs_visitor::emit_nir_code() nir_emit_system_values(); /* get the main function and emit it */ - nir_foreach_overload(nir, overload) { - assert(strcmp(overload->function->name, "main") == 0); - assert(overload->impl); - nir_emit_impl(overload->impl); + nir_foreach_function(nir, function) { + assert(strcmp(function->name, "main") == 0); + assert(function->impl); + nir_emit_impl(function->impl); } } @@ -338,10 +338,10 @@ fs_visitor::nir_emit_system_values() nir_system_values[i] = fs_reg(); } - nir_foreach_overload(nir, overload) { - assert(strcmp(overload->function->name, "main") == 0); - assert(overload->impl); - nir_foreach_block(overload->impl, emit_system_values_block, this); + nir_foreach_function(nir, function) { + assert(strcmp(function->name, "main") == 0); + assert(function->impl); + nir_foreach_block(function->impl, emit_system_values_block, this); } } diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index eebd2a386b6..e031173036a 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -224,11 +224,11 @@ brw_nir_lower_inputs(nir_shader *nir, /* This pass needs actual constants */ nir_opt_constant_folding(nir); - nir_foreach_overload(nir, overload) { - if (overload->impl) { - nir_builder_init(¶ms.b, overload->impl); - nir_foreach_block(overload->impl, add_const_offset_to_base, ¶ms); - nir_foreach_block(overload->impl, remap_vs_attrs, &inputs_read); + nir_foreach_function(nir, function) { + if (function->impl) { + nir_builder_init(¶ms.b, function->impl); + nir_foreach_block(function->impl, add_const_offset_to_base, ¶ms); + nir_foreach_block(function->impl, remap_vs_attrs, &inputs_read); } } } @@ -270,11 +270,11 @@ brw_nir_lower_inputs(nir_shader *nir, /* This pass needs actual constants */ nir_opt_constant_folding(nir); - nir_foreach_overload(nir, overload) { - if (overload->impl) { - nir_builder_init(¶ms.b, overload->impl); - nir_foreach_block(overload->impl, add_const_offset_to_base, ¶ms); - nir_foreach_block(overload->impl, remap_inputs_with_vue_map, + nir_foreach_function(nir, function) { + if (function->impl) { + nir_builder_init(¶ms.b, function->impl); + nir_foreach_block(function->impl, add_const_offset_to_base, ¶ms); + nir_foreach_block(function->impl, remap_inputs_with_vue_map, &input_vue_map); } } @@ -296,12 +296,12 @@ brw_nir_lower_inputs(nir_shader *nir, /* This pass needs actual constants */ nir_opt_constant_folding(nir); - nir_foreach_overload(nir, overload) { - if (overload->impl) { - nir_builder_init(¶ms.b, overload->impl); - nir_foreach_block(overload->impl, add_const_offset_to_base, ¶ms); - nir_builder_init(&state.b, overload->impl); - nir_foreach_block(overload->impl, remap_patch_urb_offsets, &state); + nir_foreach_function(nir, function) { + if (function->impl) { + nir_builder_init(¶ms.b, function->impl); + nir_foreach_block(function->impl, add_const_offset_to_base, ¶ms); + nir_builder_init(&state.b, function->impl); + nir_foreach_block(function->impl, remap_patch_urb_offsets, &state); } } break; @@ -356,12 +356,12 @@ brw_nir_lower_outputs(nir_shader *nir, /* This pass needs actual constants */ nir_opt_constant_folding(nir); - nir_foreach_overload(nir, overload) { - if (overload->impl) { - nir_builder_init(¶ms.b, overload->impl); - nir_foreach_block(overload->impl, add_const_offset_to_base, ¶ms); - nir_builder_init(&state.b, overload->impl); - nir_foreach_block(overload->impl, remap_patch_urb_offsets, &state); + nir_foreach_function(nir, function) { + if (function->impl) { + nir_builder_init(¶ms.b, function->impl); + nir_foreach_block(function->impl, add_const_offset_to_base, ¶ms); + nir_builder_init(&state.b, function->impl); + nir_foreach_block(function->impl, remap_patch_urb_offsets, &state); } } break; @@ -565,9 +565,9 @@ brw_postprocess_nir(nir_shader *nir, if (unlikely(debug_enabled)) { /* Re-index SSA defs so we print more sensible numbers. */ - nir_foreach_overload(nir, overload) { - if (overload->impl) - nir_index_ssa_defs(overload->impl); + nir_foreach_function(nir, function) { + if (function->impl) + nir_index_ssa_defs(function->impl); } fprintf(stderr, "NIR (SSA form) for %s shader:\n", diff --git a/src/mesa/drivers/dri/i965/brw_nir_analyze_boolean_resolves.c b/src/mesa/drivers/dri/i965/brw_nir_analyze_boolean_resolves.c index f4d23d81260..56e15ef935f 100644 --- a/src/mesa/drivers/dri/i965/brw_nir_analyze_boolean_resolves.c +++ b/src/mesa/drivers/dri/i965/brw_nir_analyze_boolean_resolves.c @@ -260,7 +260,8 @@ analyze_boolean_resolves_impl(nir_function_impl *impl) void brw_nir_analyze_boolean_resolves(nir_shader *shader) { - nir_foreach_overload(shader, overload) - if (overload->impl) - analyze_boolean_resolves_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + analyze_boolean_resolves_impl(function->impl); + } } diff --git a/src/mesa/drivers/dri/i965/brw_nir_opt_peephole_ffma.c b/src/mesa/drivers/dri/i965/brw_nir_opt_peephole_ffma.c index 5603129bde7..5ff2cba0464 100644 --- a/src/mesa/drivers/dri/i965/brw_nir_opt_peephole_ffma.c +++ b/src/mesa/drivers/dri/i965/brw_nir_opt_peephole_ffma.c @@ -290,9 +290,9 @@ brw_nir_opt_peephole_ffma(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= brw_nir_opt_peephole_ffma_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= brw_nir_opt_peephole_ffma_impl(function->impl); } return progress; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index 25996281131..ab713047a8c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -41,10 +41,10 @@ vec4_visitor::emit_nir_code() nir_setup_system_values(); /* get the main function and emit it */ - nir_foreach_overload(nir, overload) { - assert(strcmp(overload->function->name, "main") == 0); - assert(overload->impl); - nir_emit_impl(overload->impl); + nir_foreach_function(nir, function) { + assert(strcmp(function->name, "main") == 0); + assert(function->impl); + nir_emit_impl(function->impl); } } @@ -107,10 +107,10 @@ vec4_visitor::nir_setup_system_values() nir_system_values[i] = dst_reg(); } - nir_foreach_overload(nir, overload) { - assert(strcmp(overload->function->name, "main") == 0); - assert(overload->impl); - nir_foreach_block(overload->impl, setup_system_values_block, this); + nir_foreach_function(nir, function) { + assert(strcmp(function->name, "main") == 0); + assert(function->impl); + nir_foreach_block(function->impl, setup_system_values_block, this); } } diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c index 14a339cf96e..c5d4f273fc8 100644 --- a/src/mesa/program/prog_to_nir.c +++ b/src/mesa/program/prog_to_nir.c @@ -1098,8 +1098,7 @@ prog_to_nir(const struct gl_program *prog, } nir_function *func = nir_function_create(s, "main"); - nir_function_overload *overload = nir_function_overload_create(func); - nir_function_impl *impl = nir_function_impl_create(overload); + nir_function_impl *impl = nir_function_impl_create(func); c->build.shader = s; c->build.impl = impl; |