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-rw-r--r--src/compiler/nir/nir_lower_tex.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c
index eee1b3105d5..54db7b761cb 100644
--- a/src/compiler/nir/nir_lower_tex.c
+++ b/src/compiler/nir/nir_lower_tex.c
@@ -1111,14 +1111,18 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
continue;
}
+ bool shader_supports_implicit_lod =
+ b->shader->info.stage == MESA_SHADER_FRAGMENT ||
+ (b->shader->info.stage == MESA_SHADER_COMPUTE &&
+ b->shader->info.cs.derivative_group != DERIVATIVE_GROUP_NONE);
+
/* TXF, TXS and TXL require a LOD but not everything we implement using those
* three opcodes provides one. Provide a default LOD of 0.
*/
if ((nir_tex_instr_src_index(tex, nir_tex_src_lod) == -1) &&
(tex->op == nir_texop_txf || tex->op == nir_texop_txs ||
tex->op == nir_texop_txl || tex->op == nir_texop_query_levels ||
- (tex->op == nir_texop_tex &&
- b->shader->info.stage != MESA_SHADER_FRAGMENT))) {
+ (tex->op == nir_texop_tex && !shader_supports_implicit_lod))) {
b->cursor = nir_before_instr(&tex->instr);
nir_tex_instr_add_src(tex, nir_tex_src_lod, nir_src_for_ssa(nir_imm_int(b, 0)));
progress = true;