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-rw-r--r--src/glsl/Makefile.sources2
-rw-r--r--src/glsl/nir/nir_lower_samplers.c (renamed from src/glsl/nir/nir_lower_samplers.cpp)6
2 files changed, 3 insertions, 5 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index 1aaa062adea..f7c69f4fe3f 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -43,7 +43,7 @@ NIR_FILES = \
nir/nir_lower_io.c \
nir/nir_lower_outputs_to_temporaries.c \
nir/nir_lower_phis_to_scalar.c \
- nir/nir_lower_samplers.cpp \
+ nir/nir_lower_samplers.c \
nir/nir_lower_system_values.c \
nir/nir_lower_tex.c \
nir/nir_lower_to_source_mods.c \
diff --git a/src/glsl/nir/nir_lower_samplers.cpp b/src/glsl/nir/nir_lower_samplers.c
index c8e1faa0334..58ea0db4e0f 100644
--- a/src/glsl/nir/nir_lower_samplers.cpp
+++ b/src/glsl/nir/nir_lower_samplers.c
@@ -29,12 +29,10 @@
#include "program/hash_table.h"
#include "ir_uniform.h"
-extern "C" {
#include "main/compiler.h"
#include "main/mtypes.h"
#include "program/prog_parameter.h"
#include "program/program.h"
-}
/* Calculate the sampler index based on array indicies and also
* calculate the base uniform location for struct members.
@@ -78,7 +76,7 @@ calc_sampler_offsets(nir_deref *tail, nir_tex_instr *instr,
case nir_deref_type_struct: {
nir_deref_struct *deref_struct = nir_deref_as_struct(tail->child);
- *location += tail->type->record_location_offset(deref_struct->index);
+ *location += glsl_get_record_location_offset(tail->type, deref_struct->index);
calc_sampler_offsets(tail->child, instr, array_elements,
indirect, b, location);
break;
@@ -179,7 +177,7 @@ lower_impl(nir_function_impl *impl, const struct gl_shader_program *shader_progr
nir_foreach_block(impl, lower_block_cb, &state);
}
-extern "C" void
+void
nir_lower_samplers(nir_shader *shader,
const struct gl_shader_program *shader_program)
{