diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/arrayobj.c | 12 | ||||
-rw-r--r-- | src/mesa/main/bufferobj.c | 26 | ||||
-rw-r--r-- | src/mesa/main/context.c | 6 | ||||
-rw-r--r-- | src/mesa/main/dlist.c | 4 | ||||
-rw-r--r-- | src/mesa/main/errors.c | 6 | ||||
-rw-r--r-- | src/mesa/main/execmem.c | 10 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 22 | ||||
-rw-r--r-- | src/mesa/main/framebuffer.c | 14 | ||||
-rw-r--r-- | src/mesa/main/getstring.c | 4 | ||||
-rw-r--r-- | src/mesa/main/hash.c | 44 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 16 | ||||
-rw-r--r-- | src/mesa/main/pipelineobj.c | 12 | ||||
-rw-r--r-- | src/mesa/main/renderbuffer.c | 12 | ||||
-rw-r--r-- | src/mesa/main/samplerobj.c | 12 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 4 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 16 | ||||
-rw-r--r-- | src/mesa/main/syncobj.c | 14 | ||||
-rw-r--r-- | src/mesa/main/teximage.h | 4 | ||||
-rw-r--r-- | src/mesa/main/texobj.c | 34 | ||||
-rw-r--r-- | src/mesa/program/program.c | 8 |
20 files changed, 140 insertions, 140 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index b33ba8016a3..efb993012c2 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -119,7 +119,7 @@ _mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj) { unbind_array_object_vbos(ctx, obj); _mesa_reference_buffer_object(ctx, &obj->IndexBufferObj, NULL); - _glthread_DESTROY_MUTEX(obj->Mutex); + mtx_destroy(&obj->Mutex); free(obj->Label); free(obj); } @@ -142,7 +142,7 @@ _mesa_reference_vao_(struct gl_context *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_vertex_array_object *oldObj = *ptr; - _glthread_LOCK_MUTEX(oldObj->Mutex); + mtx_lock(&oldObj->Mutex); ASSERT(oldObj->RefCount > 0); oldObj->RefCount--; #if 0 @@ -150,7 +150,7 @@ _mesa_reference_vao_(struct gl_context *ctx, (void *) oldObj, oldObj->Name, oldObj->RefCount); #endif deleteFlag = (oldObj->RefCount == 0); - _glthread_UNLOCK_MUTEX(oldObj->Mutex); + mtx_unlock(&oldObj->Mutex); if (deleteFlag) { ASSERT(ctx->Driver.DeleteArrayObject); @@ -163,7 +163,7 @@ _mesa_reference_vao_(struct gl_context *ctx, if (vao) { /* reference new array object */ - _glthread_LOCK_MUTEX(vao->Mutex); + mtx_lock(&vao->Mutex); if (vao->RefCount == 0) { /* this array's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ @@ -178,7 +178,7 @@ _mesa_reference_vao_(struct gl_context *ctx, #endif *ptr = vao; } - _glthread_UNLOCK_MUTEX(vao->Mutex); + mtx_unlock(&vao->Mutex); } } @@ -226,7 +226,7 @@ _mesa_initialize_vao(struct gl_context *ctx, obj->Name = name; - _glthread_INIT_MUTEX(obj->Mutex); + mtx_init(&obj->Mutex, mtx_plain); obj->RefCount = 1; /* Init the individual arrays */ diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 9ef55a784a1..2e9e05918bd 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -417,7 +417,7 @@ _mesa_delete_buffer_object(struct gl_context *ctx, bufObj->RefCount = -1000; bufObj->Name = ~0; - _glthread_DESTROY_MUTEX(bufObj->Mutex); + mtx_destroy(&bufObj->Mutex); free(bufObj->Label); free(bufObj); } @@ -439,7 +439,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_buffer_object *oldObj = *ptr; - _glthread_LOCK_MUTEX(oldObj->Mutex); + mtx_lock(&oldObj->Mutex); ASSERT(oldObj->RefCount > 0); oldObj->RefCount--; #if 0 @@ -447,7 +447,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx, (void *) oldObj, oldObj->Name, oldObj->RefCount); #endif deleteFlag = (oldObj->RefCount == 0); - _glthread_UNLOCK_MUTEX(oldObj->Mutex); + mtx_unlock(&oldObj->Mutex); if (deleteFlag) { @@ -469,7 +469,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx, if (bufObj) { /* reference new buffer */ - _glthread_LOCK_MUTEX(bufObj->Mutex); + mtx_lock(&bufObj->Mutex); if (bufObj->RefCount == 0) { /* this buffer's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ @@ -484,7 +484,7 @@ _mesa_reference_buffer_object_(struct gl_context *ctx, #endif *ptr = bufObj; } - _glthread_UNLOCK_MUTEX(bufObj->Mutex); + mtx_unlock(&bufObj->Mutex); } } @@ -500,7 +500,7 @@ _mesa_initialize_buffer_object( struct gl_context *ctx, (void) target; memset(obj, 0, sizeof(struct gl_buffer_object)); - _glthread_INIT_MUTEX(obj->Mutex); + mtx_init(&obj->Mutex, mtx_plain); obj->RefCount = 1; obj->Name = name; obj->Usage = GL_STATIC_DRAW_ARB; @@ -818,7 +818,7 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) GLuint i; memset(&DummyBufferObject, 0, sizeof(DummyBufferObject)); - _glthread_INIT_MUTEX(DummyBufferObject.Mutex); + mtx_init(&DummyBufferObject.Mutex, mtx_plain); DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, @@ -1070,7 +1070,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) return; } - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); for (i = 0; i < n; i++) { struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]); @@ -1157,7 +1157,7 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) } } - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } @@ -1189,7 +1189,7 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffer) /* * This must be atomic (generation and allocation of buffer object IDs) */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); @@ -1200,7 +1200,7 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffer) buffer[i] = first + i; } - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } @@ -1218,9 +1218,9 @@ _mesa_IsBuffer(GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); bufObj = _mesa_lookup_bufferobj(ctx, id); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); return bufObj && bufObj != &DummyBufferObject; } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 85119c3a0ec..5b77ce103d2 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -364,7 +364,7 @@ dummy_enum_func(void) * * \sa Used by one_time_init(). */ -_glthread_DECLARE_STATIC_MUTEX(OneTimeLock); +mtx_t OneTimeLock = _MTX_INITIALIZER_NP; @@ -382,7 +382,7 @@ one_time_init( struct gl_context *ctx ) { static GLbitfield api_init_mask = 0x0; - _glthread_LOCK_MUTEX(OneTimeLock); + mtx_lock(&OneTimeLock); /* truly one-time init */ if (!api_init_mask) { @@ -423,7 +423,7 @@ one_time_init( struct gl_context *ctx ) api_init_mask |= 1 << ctx->API; - _glthread_UNLOCK_MUTEX(OneTimeLock); + mtx_unlock(&OneTimeLock); /* Hopefully atexit() is widely available. If not, we may need some * #ifdef tests here. diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 0f4c89b8d20..d431fd2216f 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -8177,7 +8177,7 @@ _mesa_GenLists(GLsizei range) /* * Make this an atomic operation */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range); if (base) { @@ -8189,7 +8189,7 @@ _mesa_GenLists(GLsizei range) } } - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); return base; } diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 5f4eac6eb4f..603dfc9efba 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -42,7 +42,7 @@ #define MESSAGE_LOG 1 #define MESSAGE_LOG_ARB 2 -_glthread_DECLARE_STATIC_MUTEX(DynamicIDMutex); +static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP; static GLuint NextDynamicID = 1; struct gl_debug_severity @@ -136,10 +136,10 @@ static void debug_get_id(GLuint *id) { if (!(*id)) { - _glthread_LOCK_MUTEX(DynamicIDMutex); + mtx_lock(&DynamicIDMutex); if (!(*id)) *id = NextDynamicID++; - _glthread_UNLOCK_MUTEX(DynamicIDMutex); + mtx_unlock(&DynamicIDMutex); } } diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c index d63bb4a4e56..54239cc0a30 100644 --- a/src/mesa/main/execmem.c +++ b/src/mesa/main/execmem.c @@ -59,7 +59,7 @@ #define EXEC_HEAP_SIZE (10*1024*1024) -_glthread_DECLARE_STATIC_MUTEX(exec_mutex); +static mtx_t exec_mutex = _MTX_INITIALIZER_NP; static struct mem_block *exec_heap = NULL; static unsigned char *exec_mem = NULL; @@ -93,7 +93,7 @@ _mesa_exec_malloc(GLuint size) struct mem_block *block = NULL; void *addr = NULL; - _glthread_LOCK_MUTEX(exec_mutex); + mtx_lock(&exec_mutex); if (!init_heap()) goto bail; @@ -109,7 +109,7 @@ _mesa_exec_malloc(GLuint size) printf("_mesa_exec_malloc failed\n"); bail: - _glthread_UNLOCK_MUTEX(exec_mutex); + mtx_unlock(&exec_mutex); return addr; } @@ -118,7 +118,7 @@ bail: void _mesa_exec_free(void *addr) { - _glthread_LOCK_MUTEX(exec_mutex); + mtx_lock(&exec_mutex); if (exec_heap) { struct mem_block *block = mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem); @@ -127,7 +127,7 @@ _mesa_exec_free(void *addr) mmFreeMem(block); } - _glthread_UNLOCK_MUTEX(exec_mutex); + mtx_unlock(&exec_mutex); } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index e459e0c6332..a9dcc51449d 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -89,9 +89,9 @@ delete_dummy_framebuffer(struct gl_framebuffer *fb) void _mesa_init_fbobjects(struct gl_context *ctx) { - _glthread_INIT_MUTEX(DummyFramebuffer.Mutex); - _glthread_INIT_MUTEX(DummyRenderbuffer.Mutex); - _glthread_INIT_MUTEX(IncompleteFramebuffer.Mutex); + mtx_init(&DummyFramebuffer.Mutex, mtx_plain); + mtx_init(&DummyRenderbuffer.Mutex, mtx_plain); + mtx_init(&IncompleteFramebuffer.Mutex, mtx_plain); DummyFramebuffer.Delete = delete_dummy_framebuffer; DummyRenderbuffer.Delete = delete_dummy_renderbuffer; IncompleteFramebuffer.Delete = delete_dummy_framebuffer; @@ -484,7 +484,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, { struct gl_renderbuffer_attachment *att; - _glthread_LOCK_MUTEX(fb->Mutex); + mtx_lock(&fb->Mutex); att = get_attachment(ctx, fb, attachment); ASSERT(att); @@ -504,7 +504,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, invalidate_framebuffer(fb); - _glthread_UNLOCK_MUTEX(fb->Mutex); + mtx_unlock(&fb->Mutex); } @@ -1352,9 +1352,9 @@ _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers) GLuint name = first + i; renderbuffers[i] = name; /* insert dummy placeholder into hash table */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } } @@ -2218,9 +2218,9 @@ _mesa_GenFramebuffers(GLsizei n, GLuint *framebuffers) GLuint name = first + i; framebuffers[i] = name; /* insert dummy placeholder into hash table */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); _mesa_HashInsert(ctx->Shared->FrameBuffers, name, &DummyFramebuffer); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } } @@ -2433,7 +2433,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _glthread_LOCK_MUTEX(fb->Mutex); + mtx_lock(&fb->Mutex); if (texObj) { if (attachment == GL_DEPTH_ATTACHMENT && texObj == fb->Attachment[BUFFER_STENCIL].Texture && @@ -2491,7 +2491,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target, invalidate_framebuffer(fb); - _glthread_UNLOCK_MUTEX(fb->Mutex); + mtx_unlock(&fb->Mutex); } diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 54eeda2b2ae..7416bb11892 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -130,7 +130,7 @@ _mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, memset(fb, 0, sizeof(struct gl_framebuffer)); - _glthread_INIT_MUTEX(fb->Mutex); + mtx_init(&fb->Mutex, mtx_plain); fb->RefCount = 1; @@ -182,7 +182,7 @@ _mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name) fb->ColorReadBuffer = GL_COLOR_ATTACHMENT0_EXT; fb->_ColorReadBufferIndex = BUFFER_COLOR0; fb->Delete = _mesa_destroy_framebuffer; - _glthread_INIT_MUTEX(fb->Mutex); + mtx_init(&fb->Mutex, mtx_plain); } @@ -213,7 +213,7 @@ _mesa_free_framebuffer_data(struct gl_framebuffer *fb) assert(fb); assert(fb->RefCount == 0); - _glthread_DESTROY_MUTEX(fb->Mutex); + mtx_destroy(&fb->Mutex); for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; @@ -244,11 +244,11 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr, GLboolean deleteFlag = GL_FALSE; struct gl_framebuffer *oldFb = *ptr; - _glthread_LOCK_MUTEX(oldFb->Mutex); + mtx_lock(&oldFb->Mutex); ASSERT(oldFb->RefCount > 0); oldFb->RefCount--; deleteFlag = (oldFb->RefCount == 0); - _glthread_UNLOCK_MUTEX(oldFb->Mutex); + mtx_unlock(&oldFb->Mutex); if (deleteFlag) oldFb->Delete(oldFb); @@ -258,9 +258,9 @@ _mesa_reference_framebuffer_(struct gl_framebuffer **ptr, assert(!*ptr); if (fb) { - _glthread_LOCK_MUTEX(fb->Mutex); + mtx_lock(&fb->Mutex); fb->RefCount++; - _glthread_UNLOCK_MUTEX(fb->Mutex); + mtx_unlock(&fb->Mutex); *ptr = fb; } } diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index f8097ef5f27..3ac62d402ab 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -334,7 +334,7 @@ _mesa_GetGraphicsResetStatusARB( void ) */ status = ctx->Driver.GetGraphicsResetStatus(ctx); - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); /* If this context has not been affected by a GPU reset, check to see if * some other context in the share group has been affected by a reset. @@ -348,7 +348,7 @@ _mesa_GetGraphicsResetStatusARB( void ) } ctx->ShareGroupReset = ctx->Shared->ShareGroupReset; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE & VERBOSE_API)) diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index b31fd483906..06c1be4a639 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -59,8 +59,8 @@ struct _mesa_HashTable { struct hash_table *ht; GLuint MaxKey; /**< highest key inserted so far */ - _glthread_Mutex Mutex; /**< mutual exclusion lock */ - _glthread_Mutex WalkMutex; /**< for _mesa_HashWalk() */ + mtx_t Mutex; /**< mutual exclusion lock */ + mtx_t WalkMutex; /**< for _mesa_HashWalk() */ GLboolean InDeleteAll; /**< Debug check */ /** Value that would be in the table for DELETED_KEY_VALUE. */ void *deleted_key_data; @@ -117,8 +117,8 @@ _mesa_NewHashTable(void) if (table) { table->ht = _mesa_hash_table_create(NULL, uint_key_compare); _mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE)); - _glthread_INIT_MUTEX(table->Mutex); - _glthread_INIT_MUTEX(table->WalkMutex); + mtx_init(&table->Mutex, mtx_plain); + mtx_init(&table->WalkMutex, mtx_plain); } return table; } @@ -144,8 +144,8 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table) _mesa_hash_table_destroy(table->ht, NULL); - _glthread_DESTROY_MUTEX(table->Mutex); - _glthread_DESTROY_MUTEX(table->WalkMutex); + mtx_destroy(&table->Mutex); + mtx_destroy(&table->WalkMutex); free(table); } @@ -187,9 +187,9 @@ _mesa_HashLookup(struct _mesa_HashTable *table, GLuint key) { void *res; assert(table); - _glthread_LOCK_MUTEX(table->Mutex); + mtx_lock(&table->Mutex); res = _mesa_HashLookup_unlocked(table, key); - _glthread_UNLOCK_MUTEX(table->Mutex); + mtx_unlock(&table->Mutex); return res; } @@ -211,7 +211,7 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) assert(table); assert(key); - _glthread_LOCK_MUTEX(table->Mutex); + mtx_lock(&table->Mutex); if (key > table->MaxKey) table->MaxKey = key; @@ -227,7 +227,7 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) } } - _glthread_UNLOCK_MUTEX(table->Mutex); + mtx_unlock(&table->Mutex); } @@ -256,14 +256,14 @@ _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) return; } - _glthread_LOCK_MUTEX(table->Mutex); + mtx_lock(&table->Mutex); if (key == DELETED_KEY_VALUE) { table->deleted_key_data = NULL; } else { entry = _mesa_hash_table_search(table->ht, uint_hash(key), uint_key(key)); _mesa_hash_table_remove(table->ht, entry); } - _glthread_UNLOCK_MUTEX(table->Mutex); + mtx_unlock(&table->Mutex); } @@ -286,7 +286,7 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table, ASSERT(table); ASSERT(callback); - _glthread_LOCK_MUTEX(table->Mutex); + mtx_lock(&table->Mutex); table->InDeleteAll = GL_TRUE; hash_table_foreach(table->ht, entry) { callback((uintptr_t)entry->key, entry->data, userData); @@ -297,7 +297,7 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table, table->deleted_key_data = NULL; } table->InDeleteAll = GL_FALSE; - _glthread_UNLOCK_MUTEX(table->Mutex); + mtx_unlock(&table->Mutex); } @@ -315,7 +315,7 @@ _mesa_HashClone(const struct _mesa_HashTable *table) struct _mesa_HashTable *clonetable; ASSERT(table); - _glthread_LOCK_MUTEX(table2->Mutex); + mtx_lock(&table2->Mutex); clonetable = _mesa_NewHashTable(); assert(clonetable); @@ -323,7 +323,7 @@ _mesa_HashClone(const struct _mesa_HashTable *table) _mesa_HashInsert(clonetable, (GLint)(uintptr_t)entry->key, entry->data); } - _glthread_UNLOCK_MUTEX(table2->Mutex); + mtx_unlock(&table2->Mutex); return clonetable; } @@ -352,13 +352,13 @@ _mesa_HashWalk(const struct _mesa_HashTable *table, ASSERT(table); ASSERT(callback); - _glthread_LOCK_MUTEX(table2->WalkMutex); + mtx_lock(&table2->WalkMutex); hash_table_foreach(table->ht, entry) { callback((uintptr_t)entry->key, entry->data, userData); } if (table->deleted_key_data) callback(DELETED_KEY_VALUE, table->deleted_key_data, userData); - _glthread_UNLOCK_MUTEX(table2->WalkMutex); + mtx_unlock(&table2->WalkMutex); } static void @@ -398,10 +398,10 @@ GLuint _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) { const GLuint maxKey = ~((GLuint) 0) - 1; - _glthread_LOCK_MUTEX(table->Mutex); + mtx_lock(&table->Mutex); if (maxKey - numKeys > table->MaxKey) { /* the quick solution */ - _glthread_UNLOCK_MUTEX(table->Mutex); + mtx_unlock(&table->Mutex); return table->MaxKey + 1; } else { @@ -419,13 +419,13 @@ _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) /* this key not in use, check if we've found enough */ freeCount++; if (freeCount == numKeys) { - _glthread_UNLOCK_MUTEX(table->Mutex); + mtx_unlock(&table->Mutex); return freeStart; } } } /* cannot allocate a block of numKeys consecutive keys */ - _glthread_UNLOCK_MUTEX(table->Mutex); + mtx_unlock(&table->Mutex); return 0; } } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 7246b1e0556..bbc377280b9 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1190,7 +1190,7 @@ struct gl_sampler_object */ struct gl_texture_object { - _glthread_Mutex Mutex; /**< for thread safety */ + mtx_t Mutex; /**< for thread safety */ GLint RefCount; /**< reference count */ GLuint Name; /**< the user-visible texture object ID */ GLchar *Label; /**< GL_KHR_debug */ @@ -1463,7 +1463,7 @@ struct gl_buffer_mapping { */ struct gl_buffer_object { - _glthread_Mutex Mutex; + mtx_t Mutex; GLint RefCount; GLuint Name; GLchar *Label; /**< GL_KHR_debug */ @@ -1576,7 +1576,7 @@ struct gl_vertex_array_object GLchar *Label; /**< GL_KHR_debug */ GLint RefCount; - _glthread_Mutex Mutex; + mtx_t Mutex; /** * Does the VAO use ARB semantics or Apple semantics? @@ -2790,7 +2790,7 @@ struct gl_pipeline_object GLint RefCount; - _glthread_Mutex Mutex; + mtx_t Mutex; /** * Programs used for rendering @@ -2927,7 +2927,7 @@ struct gl_sync_object */ struct gl_shared_state { - _glthread_Mutex Mutex; /**< for thread safety */ + mtx_t Mutex; /**< for thread safety */ GLint RefCount; /**< Reference count */ struct _mesa_HashTable *DisplayList; /**< Display lists hash table */ struct _mesa_HashTable *TexObjects; /**< Texture objects hash table */ @@ -2945,7 +2945,7 @@ struct gl_shared_state * \todo Improve the granularity of locking. */ /*@{*/ - _glthread_Mutex TexMutex; /**< texobj thread safety */ + mtx_t TexMutex; /**< texobj thread safety */ GLuint TextureStateStamp; /**< state notification for shared tex */ /*@}*/ @@ -3002,7 +3002,7 @@ struct gl_shared_state */ struct gl_renderbuffer { - _glthread_Mutex Mutex; /**< for thread safety */ + mtx_t Mutex; /**< for thread safety */ GLuint ClassID; /**< Useful for drivers */ GLuint Name; GLchar *Label; /**< GL_KHR_debug */ @@ -3080,7 +3080,7 @@ struct gl_renderbuffer_attachment */ struct gl_framebuffer { - _glthread_Mutex Mutex; /**< for thread safety */ + mtx_t Mutex; /**< for thread safety */ /** * If zero, this is a window system framebuffer. If non-zero, this * is a FBO framebuffer; note that for some devices (i.e. those with diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c index 54be4e00418..27012df7273 100644 --- a/src/mesa/main/pipelineobj.c +++ b/src/mesa/main/pipelineobj.c @@ -64,7 +64,7 @@ _mesa_delete_pipeline_object(struct gl_context *ctx, _mesa_reference_shader_program(ctx, &obj->CurrentProgram[i], NULL); _mesa_reference_shader_program(ctx, &obj->ActiveProgram, NULL); - _glthread_DESTROY_MUTEX(obj->Mutex); + mtx_destroy(&obj->Mutex); ralloc_free(obj); } @@ -77,7 +77,7 @@ _mesa_new_pipeline_object(struct gl_context *ctx, GLuint name) struct gl_pipeline_object *obj = rzalloc(NULL, struct gl_pipeline_object); if (obj) { obj->Name = name; - _glthread_INIT_MUTEX(obj->Mutex); + mtx_init(&obj->Mutex, mtx_plain); obj->RefCount = 1; obj->Flags = _mesa_get_shader_flags(); } @@ -177,11 +177,11 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_pipeline_object *oldObj = *ptr; - _glthread_LOCK_MUTEX(oldObj->Mutex); + mtx_lock(&oldObj->Mutex); ASSERT(oldObj->RefCount > 0); oldObj->RefCount--; deleteFlag = (oldObj->RefCount == 0); - _glthread_UNLOCK_MUTEX(oldObj->Mutex); + mtx_unlock(&oldObj->Mutex); if (deleteFlag) { _mesa_delete_pipeline_object(ctx, oldObj); @@ -193,7 +193,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx, if (obj) { /* reference new pipeline object */ - _glthread_LOCK_MUTEX(obj->Mutex); + mtx_lock(&obj->Mutex); if (obj->RefCount == 0) { /* this pipeline's being deleted (look just above) */ /* Not sure this can ever really happen. Warn if it does. */ @@ -204,7 +204,7 @@ _mesa_reference_pipeline_object_(struct gl_context *ctx, obj->RefCount++; *ptr = obj; } - _glthread_UNLOCK_MUTEX(obj->Mutex); + mtx_unlock(&obj->Mutex); } } diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 2ff96e548eb..0bc7f2b9654 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -38,7 +38,7 @@ void _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) { - _glthread_INIT_MUTEX(rb->Mutex); + mtx_init(&rb->Mutex, mtx_plain); rb->ClassID = 0; rb->Name = name; @@ -83,7 +83,7 @@ _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name) void _mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb) { - _glthread_DESTROY_MUTEX(rb->Mutex); + mtx_destroy(&rb->Mutex); free(rb->Label); free(rb); } @@ -153,12 +153,12 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, GLboolean deleteFlag = GL_FALSE; struct gl_renderbuffer *oldRb = *ptr; - _glthread_LOCK_MUTEX(oldRb->Mutex); + mtx_lock(&oldRb->Mutex); ASSERT(oldRb->RefCount > 0); oldRb->RefCount--; /*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/ deleteFlag = (oldRb->RefCount == 0); - _glthread_UNLOCK_MUTEX(oldRb->Mutex); + mtx_unlock(&oldRb->Mutex); if (deleteFlag) { GET_CURRENT_CONTEXT(ctx); @@ -171,10 +171,10 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, if (rb) { /* reference new renderbuffer */ - _glthread_LOCK_MUTEX(rb->Mutex); + mtx_lock(&rb->Mutex); rb->RefCount++; /*printf("RB INCR %p (%d) to %d\n", (void*) rb, rb->Name, rb->RefCount);*/ - _glthread_UNLOCK_MUTEX(rb->Mutex); + mtx_unlock(&rb->Mutex); *ptr = rb; } } diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c index 7285ef5ed34..4900d525680 100644 --- a/src/mesa/main/samplerobj.c +++ b/src/mesa/main/samplerobj.c @@ -66,7 +66,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx, GLboolean deleteFlag = GL_FALSE; struct gl_sampler_object *oldSamp = *ptr; - /*_glthread_LOCK_MUTEX(oldSamp->Mutex);*/ + /*mtx_lock(&oldSamp->Mutex);*/ ASSERT(oldSamp->RefCount > 0); oldSamp->RefCount--; #if 0 @@ -74,7 +74,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx, (void *) oldSamp, oldSamp->Name, oldSamp->RefCount); #endif deleteFlag = (oldSamp->RefCount == 0); - /*_glthread_UNLOCK_MUTEX(oldSamp->Mutex);*/ + /*mtx_unlock(&oldSamp->Mutex);*/ if (deleteFlag) { ASSERT(ctx->Driver.DeleteSamplerObject); @@ -87,7 +87,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx, if (samp) { /* reference new sampler */ - /*_glthread_LOCK_MUTEX(samp->Mutex);*/ + /*mtx_lock(&samp->Mutex);*/ if (samp->RefCount == 0) { /* this sampler's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ @@ -102,7 +102,7 @@ _mesa_reference_sampler_object_(struct gl_context *ctx, #endif *ptr = samp; } - /*_glthread_UNLOCK_MUTEX(samp->Mutex);*/ + /*mtx_unlock(&samp->Mutex);*/ } } @@ -203,7 +203,7 @@ _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers) return; } - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); for (i = 0; i < count; i++) { if (samplers[i]) { @@ -228,7 +228,7 @@ _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers) } } - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index e2f3462af2b..5060cbb0ba7 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -124,7 +124,7 @@ _mesa_init_shader_state(struct gl_context *ctx) /* Extended for ARB_separate_shader_objects */ ctx->Shader.RefCount = 1; - _glthread_INIT_MUTEX(ctx->Shader.Mutex); + mtx_init(&ctx->Shader.Mutex, mtx_plain); } @@ -145,7 +145,7 @@ _mesa_free_shader_state(struct gl_context *ctx) /* Extended for ARB_separate_shader_objects */ assert(ctx->Shader.RefCount == 1); - _glthread_DESTROY_MUTEX(ctx->Shader.Mutex); + mtx_destroy(&ctx->Shader.Mutex); } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 6a49348ce51..dc22025c2c6 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -62,7 +62,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) if (!shared) return NULL; - _glthread_INIT_MUTEX(shared->Mutex); + mtx_init(&shared->Mutex, mtx_plain); shared->DisplayList = _mesa_NewHashTable(); shared->TexObjects = _mesa_NewHashTable(); @@ -113,7 +113,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) assert(shared->DefaultTex[TEXTURE_1D_INDEX]->RefCount == 1); /* Mutex and timestamp for texobj state validation */ - _glthread_INIT_MUTEX(shared->TexMutex); + mtx_init(&shared->TexMutex, mtx_plain); shared->TextureStateStamp = 0; shared->FrameBuffers = _mesa_NewHashTable(); @@ -354,8 +354,8 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx); _mesa_DeleteHashTable(shared->TexObjects); - _glthread_DESTROY_MUTEX(shared->Mutex); - _glthread_DESTROY_MUTEX(shared->TexMutex); + mtx_destroy(&shared->Mutex); + mtx_destroy(&shared->TexMutex); free(shared); } @@ -378,11 +378,11 @@ _mesa_reference_shared_state(struct gl_context *ctx, struct gl_shared_state *old = *ptr; GLboolean delete; - _glthread_LOCK_MUTEX(old->Mutex); + mtx_lock(&old->Mutex); assert(old->RefCount >= 1); old->RefCount--; delete = (old->RefCount == 0); - _glthread_UNLOCK_MUTEX(old->Mutex); + mtx_unlock(&old->Mutex); if (delete) { free_shared_state(ctx, old); @@ -393,9 +393,9 @@ _mesa_reference_shared_state(struct gl_context *ctx, if (state) { /* reference new state */ - _glthread_LOCK_MUTEX(state->Mutex); + mtx_lock(&state->Mutex); state->RefCount++; *ptr = state; - _glthread_UNLOCK_MUTEX(state->Mutex); + mtx_unlock(&state->Mutex); } } diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index ad21f3b670a..a88d7e469f2 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -184,9 +184,9 @@ _mesa_validate_sync(struct gl_context *ctx, void _mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) { - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); syncObj->RefCount++; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } @@ -195,7 +195,7 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) { struct set_entry *entry; - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); syncObj->RefCount--; if (syncObj->RefCount == 0) { entry = _mesa_set_search(ctx->Shared->SyncObjects, @@ -203,11 +203,11 @@ _mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) syncObj); assert (entry != NULL); _mesa_set_remove(ctx->Shared->SyncObjects, entry); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); ctx->Driver.DeleteSyncObject(ctx, syncObj); } else { - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } } @@ -288,11 +288,11 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags) ctx->Driver.FenceSync(ctx, syncObj, condition, flags); - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); _mesa_set_add(ctx->Shared->SyncObjects, _mesa_hash_pointer(syncObj), syncObj); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); return (GLsync) syncObj; } diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 5f8a47776bc..51d94d17e82 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -163,7 +163,7 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx, static inline void _mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) { - _glthread_LOCK_MUTEX(ctx->Shared->TexMutex); + mtx_lock(&ctx->Shared->TexMutex); ctx->Shared->TextureStateStamp++; (void) texObj; } @@ -172,7 +172,7 @@ static inline void _mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) { (void) texObj; - _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex); + mtx_unlock(&ctx->Shared->TexMutex); } /*@}*/ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 6adc0ae84e5..3375fe36bc5 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -115,7 +115,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx, memset(obj, 0, sizeof(*obj)); /* init the non-zero fields */ - _glthread_INIT_MUTEX(obj->Mutex); + mtx_init(&obj->Mutex, mtx_plain); obj->RefCount = 1; obj->Name = name; obj->Target = target; @@ -237,7 +237,7 @@ _mesa_delete_texture_object(struct gl_context *ctx, _mesa_reference_buffer_object(ctx, &texObj->BufferObject, NULL); /* destroy the mutex -- it may have allocated memory (eg on bsd) */ - _glthread_DESTROY_MUTEX(texObj->Mutex); + mtx_destroy(&texObj->Mutex); free(texObj->Label); @@ -374,12 +374,12 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr, ASSERT(valid_texture_object(oldTex)); (void) valid_texture_object; /* silence warning in release builds */ - _glthread_LOCK_MUTEX(oldTex->Mutex); + mtx_lock(&oldTex->Mutex); ASSERT(oldTex->RefCount > 0); oldTex->RefCount--; deleteFlag = (oldTex->RefCount == 0); - _glthread_UNLOCK_MUTEX(oldTex->Mutex); + mtx_unlock(&oldTex->Mutex); if (deleteFlag) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +396,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr, if (tex) { /* reference new texture */ ASSERT(valid_texture_object(tex)); - _glthread_LOCK_MUTEX(tex->Mutex); + mtx_lock(&tex->Mutex); if (tex->RefCount == 0) { /* this texture's being deleted (look just above) */ /* Not sure this can every really happen. Warn if it does. */ @@ -407,7 +407,7 @@ _mesa_reference_texobj_(struct gl_texture_object **ptr, tex->RefCount++; *ptr = tex; } - _glthread_UNLOCK_MUTEX(tex->Mutex); + mtx_unlock(&tex->Mutex); } } @@ -1009,7 +1009,7 @@ _mesa_GenTextures( GLsizei n, GLuint *textures ) /* * This must be atomic (generation and allocation of texture IDs) */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); first = _mesa_HashFindFreeKeyBlock(ctx->Shared->TexObjects, n); @@ -1020,7 +1020,7 @@ _mesa_GenTextures( GLsizei n, GLuint *textures ) GLenum target = 0; texObj = ctx->Driver.NewTextureObject(ctx, name, target); if (!texObj) { - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTextures"); return; } @@ -1031,7 +1031,7 @@ _mesa_GenTextures( GLsizei n, GLuint *textures ) textures[i] = name; } - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } @@ -1178,9 +1178,9 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) /* The texture _name_ is now free for re-use. * Remove it from the hash table now. */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); _mesa_HashRemove(ctx->Shared->TexObjects, delObj->Name); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); /* Unreference the texobj. If refcount hits zero, the texture * will be deleted. @@ -1313,9 +1313,9 @@ _mesa_BindTexture( GLenum target, GLuint texName ) } /* and insert it into hash table */ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); _mesa_HashInsert(ctx->Shared->TexObjects, texName, newTexObj); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } newTexObj->Target = target; } @@ -1327,10 +1327,10 @@ _mesa_BindTexture( GLenum target, GLuint texName ) */ { GLboolean early_out; - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); early_out = ((ctx->Shared->RefCount == 1) && (newTexObj == texUnit->CurrentTex[targetIndex])); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); if (early_out) { return; } @@ -1493,7 +1493,7 @@ _mesa_IsTexture( GLuint texture ) void _mesa_lock_context_textures( struct gl_context *ctx ) { - _glthread_LOCK_MUTEX(ctx->Shared->TexMutex); + mtx_lock(&ctx->Shared->TexMutex); if (ctx->Shared->TextureStateStamp != ctx->TextureStateTimestamp) { ctx->NewState |= _NEW_TEXTURE; @@ -1506,7 +1506,7 @@ void _mesa_unlock_context_textures( struct gl_context *ctx ) { assert(ctx->Shared->TextureStateStamp == ctx->TextureStateTimestamp); - _glthread_UNLOCK_MUTEX(ctx->Shared->TexMutex); + mtx_unlock(&ctx->Shared->TexMutex); } void GLAPIENTRY diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 82e622d2bc2..b7332fccf30 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -424,7 +424,7 @@ _mesa_reference_program_(struct gl_context *ctx, if (*ptr) { GLboolean deleteFlag; - /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/ + /*mtx_lock(&(*ptr)->Mutex);*/ #if 0 printf("Program %p ID=%u Target=%s Refcount-- to %d\n", *ptr, (*ptr)->Id, @@ -436,7 +436,7 @@ _mesa_reference_program_(struct gl_context *ctx, (*ptr)->RefCount--; deleteFlag = ((*ptr)->RefCount == 0); - /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/ + /*mtx_lock(&(*ptr)->Mutex);*/ if (deleteFlag) { ASSERT(ctx); @@ -448,7 +448,7 @@ _mesa_reference_program_(struct gl_context *ctx, assert(!*ptr); if (prog) { - /*_glthread_LOCK_MUTEX(prog->Mutex);*/ + /*mtx_lock(&prog->Mutex);*/ prog->RefCount++; #if 0 printf("Program %p ID=%u Target=%s Refcount++ to %d\n", @@ -457,7 +457,7 @@ _mesa_reference_program_(struct gl_context *ctx, (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")), prog->RefCount); #endif - /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/ + /*mtx_unlock(&prog->Mutex);*/ } *ptr = prog; |