diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/vulkan/anv_image.c | 26 | ||||
-rw-r--r-- | src/vulkan/anv_private.h | 12 | ||||
-rw-r--r-- | src/vulkan/gen7_cmd_buffer.c | 15 | ||||
-rw-r--r-- | src/vulkan/gen8_cmd_buffer.c | 19 |
4 files changed, 28 insertions, 44 deletions
diff --git a/src/vulkan/anv_image.c b/src/vulkan/anv_image.c index 6ab541e5bce..242de52f639 100644 --- a/src/vulkan/anv_image.c +++ b/src/vulkan/anv_image.c @@ -468,35 +468,15 @@ anv_depth_stencil_view_init(struct anv_depth_stencil_view *view, view->base.attachment_type = ANV_ATTACHMENT_VIEW_TYPE_DEPTH_STENCIL; /* XXX: We don't handle any of these */ - assert(anv_format_is_depth_or_stencil(image->format)); anv_assert(pCreateInfo->mipLevel == 0); anv_assert(pCreateInfo->baseArraySlice == 0); anv_assert(pCreateInfo->arraySize == 1); - view->bo = image->bo; - + view->image = image; view->format = anv_format_for_vk_format(pCreateInfo->format); - assert(anv_format_is_depth_or_stencil(view->format)); - - if (view->format->depth_format) { - view->depth_stride = image->depth_surface.stride; - view->depth_offset = image->offset + image->depth_surface.offset; - view->depth_qpitch = 0; /* FINISHME: QPitch */ - } else { - view->depth_stride = 0; - view->depth_offset = 0; - view->depth_qpitch = 0; - } - if (view->format->has_stencil) { - view->stencil_stride = image->stencil_surface.stride; - view->stencil_offset = image->offset + image->stencil_surface.offset; - view->stencil_qpitch = 0; /* FINISHME: QPitch */ - } else { - view->stencil_stride = 0; - view->stencil_offset = 0; - view->stencil_qpitch = 0; - } + assert(anv_format_is_depth_or_stencil(image->format)); + assert(anv_format_is_depth_or_stencil(view->format)); } struct anv_surface * diff --git a/src/vulkan/anv_private.h b/src/vulkan/anv_private.h index 594b4fedc6c..5cbc67b7c2c 100644 --- a/src/vulkan/anv_private.h +++ b/src/vulkan/anv_private.h @@ -1119,18 +1119,8 @@ struct anv_color_attachment_view { struct anv_depth_stencil_view { struct anv_attachment_view base; + const struct anv_image *image; /**< VkAttachmentViewCreateInfo::image */ const struct anv_format *format; /**< VkAttachmentViewCreateInfo::format */ - - struct anv_bo *bo; - - uint32_t depth_offset; /**< Offset into bo. */ - uint32_t depth_stride; /**< 3DSTATE_DEPTH_BUFFER.SurfacePitch */ - uint32_t depth_format; /**< 3DSTATE_DEPTH_BUFFER.SurfaceFormat */ - uint16_t depth_qpitch; /**< 3DSTATE_DEPTH_BUFFER.SurfaceQPitch */ - - uint32_t stencil_offset; /**< Offset into bo. */ - uint32_t stencil_stride; /**< 3DSTATE_STENCIL_BUFFER.SurfacePitch */ - uint16_t stencil_qpitch; /**< 3DSTATE_STENCIL_BUFFER.SurfaceQPitch */ }; struct anv_image_create_info { diff --git a/src/vulkan/gen7_cmd_buffer.c b/src/vulkan/gen7_cmd_buffer.c index c157155cd99..84b733ca458 100644 --- a/src/vulkan/gen7_cmd_buffer.c +++ b/src/vulkan/gen7_cmd_buffer.c @@ -539,6 +539,7 @@ gen7_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) view = (const struct anv_depth_stencil_view *)aview; } + const struct anv_image *image = view ? view->image : NULL; const bool has_depth = view && view->format->depth_format; const bool has_stencil = view && view->format->has_stencil; @@ -550,8 +551,11 @@ gen7_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) .StencilWriteEnable = has_stencil, .HierarchicalDepthBufferEnable = false, .SurfaceFormat = view->format->depth_format, - .SurfacePitch = view->depth_stride - 1, - .SurfaceBaseAddress = { view->bo, view->depth_offset }, + .SurfacePitch = image->depth_surface.stride - 1, + .SurfaceBaseAddress = { + .bo = image->bo, + .offset = image->depth_surface.offset, + }, .Height = fb->height - 1, .Width = fb->width - 1, .LOD = 0, @@ -589,8 +593,11 @@ gen7_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) if (has_stencil) { anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER, .StencilBufferObjectControlState = GEN7_MOCS, - .SurfacePitch = view->stencil_stride - 1, - .SurfaceBaseAddress = { view->bo, view->stencil_offset }); + .SurfacePitch = image->stencil_surface.stride - 1, + .SurfaceBaseAddress = { + .bo = image->bo, + .offset = image->offset + image->stencil_surface.offset, + }); } else { anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER); } diff --git a/src/vulkan/gen8_cmd_buffer.c b/src/vulkan/gen8_cmd_buffer.c index 0ec0f666ae0..5aa78528f5c 100644 --- a/src/vulkan/gen8_cmd_buffer.c +++ b/src/vulkan/gen8_cmd_buffer.c @@ -469,6 +469,7 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) view = (const struct anv_depth_stencil_view *)aview; } + const struct anv_image *image = view ? view->image : NULL; const bool has_depth = view && view->format->depth_format; const bool has_stencil = view && view->format->has_stencil; @@ -483,8 +484,11 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) .StencilWriteEnable = has_stencil, .HierarchicalDepthBufferEnable = false, .SurfaceFormat = view->format->depth_format, - .SurfacePitch = view->depth_stride - 1, - .SurfaceBaseAddress = { view->bo, view->depth_offset }, + .SurfacePitch = image->depth_surface.stride - 1, + .SurfaceBaseAddress = { + .bo = image->bo, + .offset = image->depth_surface.offset, + }, .Height = fb->height - 1, .Width = fb->width - 1, .LOD = 0, @@ -492,7 +496,7 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) .MinimumArrayElement = 0, .DepthBufferObjectControlState = GEN8_MOCS, .RenderTargetViewExtent = 1 - 1, - .SurfaceQPitch = view->depth_qpitch >> 2); + .SurfaceQPitch = image->depth_surface.qpitch >> 2); } else { /* Even when no depth buffer is present, the hardware requires that * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says: @@ -524,9 +528,12 @@ gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER, .StencilBufferEnable = true, .StencilBufferObjectControlState = GEN8_MOCS, - .SurfacePitch = view->stencil_stride - 1, - .SurfaceBaseAddress = { view->bo, view->stencil_offset }, - .SurfaceQPitch = view->stencil_qpitch >> 2); + .SurfacePitch = image->stencil_surface.stride - 1, + .SurfaceBaseAddress = { + .bo = image->bo, + .offset = image->offset + image->stencil_surface.offset, + }, + .SurfaceQPitch = image->stencil_surface.stride >> 2); } else { anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER); } |