diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_state.c | 13 | ||||
-rw-r--r-- | src/mesa/main/dlopen.c | 2 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 24 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 3 |
4 files changed, 23 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index d7420678ff0..16b05d5cd9a 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -705,6 +705,10 @@ static void r700UpdateCulling(GLcontext * ctx) CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */ break; } + + /* Winding is inverted when rendering to FBO */ + if (ctx->DrawBuffer && ctx->DrawBuffer->Name) + r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit; } static void r700UpdateLineStipple(GLcontext * ctx) @@ -1227,13 +1231,8 @@ static void r700UpdatePolygonMode(GLcontext * ctx) /* Handle GL_CW (clock wise and GL_CCW (counter clock wise) * correctly by selecting the correct front and back face */ - if (ctx->Polygon.FrontFace == GL_CCW) { - f = ctx->Polygon.FrontMode; - b = ctx->Polygon.BackMode; - } else { - f = ctx->Polygon.BackMode; - b = ctx->Polygon.FrontMode; - } + f = ctx->Polygon.FrontMode; + b = ctx->Polygon.BackMode; /* Enable polygon mode */ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask); diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c index 325de4b083d..81e032081db 100644 --- a/src/mesa/main/dlopen.c +++ b/src/mesa/main/dlopen.c @@ -68,7 +68,7 @@ GenericFunc _mesa_dlsym(void *handle, const char *fname) { #if defined(__blrts) - return (GenericFunc) NULL + return (GenericFunc) NULL; #elif defined(__DJGPP__) /* need '_' prefix on symbol names */ char fname2[1000]; diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index a2708884437..499e16e2de9 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2738,6 +2738,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) slang_info_log info_log; slang_code_object obj; slang_unit_type type; + GLenum progTarget; if (shader->Type == GL_VERTEX_SHADER) { type = SLANG_UNIT_VERTEX_SHADER; @@ -2754,17 +2755,18 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) shader->Main = GL_FALSE; - if (!shader->Program) { - GLenum progTarget; - if (shader->Type == GL_VERTEX_SHADER) - progTarget = GL_VERTEX_PROGRAM_ARB; - else - progTarget = GL_FRAGMENT_PROGRAM_ARB; - shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1); - shader->Program->Parameters = _mesa_new_parameter_list(); - shader->Program->Varying = _mesa_new_parameter_list(); - shader->Program->Attributes = _mesa_new_parameter_list(); - } + /* free the shader's old instructions, etc */ + _mesa_reference_program(ctx, &shader->Program, NULL); + + /* allocate new GPU program, parameter lists, etc. */ + if (shader->Type == GL_VERTEX_SHADER) + progTarget = GL_VERTEX_PROGRAM_ARB; + else + progTarget = GL_FRAGMENT_PROGRAM_ARB; + shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1); + shader->Program->Parameters = _mesa_new_parameter_list(); + shader->Program->Varying = _mesa_new_parameter_list(); + shader->Program->Attributes = _mesa_new_parameter_list(); slang_info_log_construct(&info_log); _slang_code_object_ctr(&obj); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 16ca2771b0f..2d404d5f422 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -219,6 +219,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, /* find expected last mipmap level */ lastLevel = compute_num_levels(ctx, texObj, target) - 1; + if (lastLevel == 0) + return; + if (pt->last_level < lastLevel) { /* The current gallium texture doesn't have space for all the * mipmap levels we need to generate. So allocate a new texture. |