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-rw-r--r--src/mesa/main/texstorage.c24
-rw-r--r--src/mesa/main/texstorage.h7
2 files changed, 12 insertions, 19 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 958c7b7a679..7519ca2807a 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -386,12 +386,12 @@ tex_storage_error_check(struct gl_context *ctx,
* Helper that does the storage allocation for _mesa_TexStorage1/2/3D()
* and _mesa_TextureStorage1/2/3D().
*/
-void
-_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
- struct gl_texture_object *texObj,
- GLenum target, GLsizei levels,
- GLenum internalformat, GLsizei width,
- GLsizei height, GLsizei depth, bool dsa)
+static void
+texture_storage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_object *texObj,
+ GLenum target, GLsizei levels,
+ GLenum internalformat, GLsizei width,
+ GLsizei height, GLsizei depth, bool dsa)
{
GLboolean sizeOK, dimensionsOK;
mesa_format texFormat;
@@ -480,7 +480,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
- /* Check target. This is done here so that _mesa_texture_storage
+ /* Check target. This is done here so that texture_storage
* can receive unsized formats.
*/
if (!legal_texobj_target(ctx, dims, target)) {
@@ -509,8 +509,8 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
if (!texObj)
return;
- _mesa_texture_storage(ctx, dims, texObj, target, levels,
- internalformat, width, height, depth, false);
+ texture_storage(ctx, dims, texObj, target, levels,
+ internalformat, width, height, depth, false);
}
@@ -543,7 +543,7 @@ texturestorage(GLuint dims, GLuint texture, GLsizei levels,
if (!texObj)
return;
- /* Check target. This is done here so that _mesa_texture_storage
+ /* Check target. This is done here so that texture_storage
* can receive unsized formats.
*/
if (!legal_texobj_target(ctx, dims, texObj->Target)) {
@@ -553,8 +553,8 @@ texturestorage(GLuint dims, GLuint texture, GLsizei levels,
return;
}
- _mesa_texture_storage(ctx, dims, texObj, texObj->Target,
- levels, internalformat, width, height, depth, true);
+ texture_storage(ctx, dims, texObj, texObj->Target,
+ levels, internalformat, width, height, depth, true);
}
diff --git a/src/mesa/main/texstorage.h b/src/mesa/main/texstorage.h
index e80a9ff5b99..526c61e8518 100644
--- a/src/mesa/main/texstorage.h
+++ b/src/mesa/main/texstorage.h
@@ -31,13 +31,6 @@
*/
/*@{*/
-extern void
-_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
- struct gl_texture_object *texObj,
- GLenum target, GLsizei levels,
- GLenum internalformat, GLsizei width,
- GLsizei height, GLsizei depth, bool dsa);
-
/**
* Texture width, height and depth check shared with the
* multisample variants of TexStorage functions.