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-rw-r--r--src/compiler/nir_types.cpp61
-rw-r--r--src/compiler/nir_types.h14
2 files changed, 75 insertions, 0 deletions
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index 17950ccb5f9..89f1be57079 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -130,6 +130,20 @@ glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
return type->fields.structure[index].name;
}
+glsl_sampler_dim
+glsl_get_sampler_dim(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
+ return (glsl_sampler_dim)type->sampler_dimensionality;
+}
+
+glsl_base_type
+glsl_get_sampler_result_type(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
+ return (glsl_base_type)type->sampled_type;
+}
+
unsigned
glsl_get_record_location_offset(const struct glsl_type *type,
unsigned length)
@@ -167,6 +181,32 @@ glsl_type_is_matrix(const struct glsl_type *type)
return type->is_matrix();
}
+bool
+glsl_type_is_sampler(const struct glsl_type *type)
+{
+ return type->is_sampler();
+}
+
+bool
+glsl_type_is_image(const struct glsl_type *type)
+{
+ return type->is_image();
+}
+
+bool
+glsl_sampler_type_is_shadow(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type));
+ return type->sampler_shadow;
+}
+
+bool
+glsl_sampler_type_is_array(const struct glsl_type *type)
+{
+ assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
+ return type->sampler_array;
+}
+
const glsl_type *
glsl_void_type(void)
{
@@ -204,6 +244,27 @@ glsl_array_type(const glsl_type *base, unsigned elements)
}
const glsl_type *
+const struct glsl_type *
+glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array,
+ enum glsl_base_type base_type)
+{
+ return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
+}
+
+const struct glsl_type *
+glsl_bare_sampler_type()
+{
+ return glsl_type::sampler_type;
+}
+
+const struct glsl_type *
+glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
+ enum glsl_base_type base_type)
+{
+ return glsl_type::get_image_instance(dim, is_array, base_type);
+}
+
+const glsl_type *
glsl_function_type(const glsl_type *return_type,
const glsl_function_param *params, unsigned num_params)
{
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 98228a0cefb..e16dc4be8f6 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -71,6 +71,9 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);
+enum glsl_sampler_dim glsl_get_sampler_dim(const struct glsl_type *type);
+enum glsl_base_type glsl_get_sampler_result_type(const struct glsl_type *type);
+
unsigned glsl_get_record_location_offset(const struct glsl_type *type,
unsigned length);
@@ -79,6 +82,10 @@ bool glsl_type_is_vector(const struct glsl_type *type);
bool glsl_type_is_scalar(const struct glsl_type *type);
bool glsl_type_is_vector_or_scalar(const struct glsl_type *type);
bool glsl_type_is_matrix(const struct glsl_type *type);
+bool glsl_type_is_sampler(const struct glsl_type *type);
+bool glsl_type_is_image(const struct glsl_type *type);
+bool glsl_sampler_type_is_shadow(const struct glsl_type *type);
+bool glsl_sampler_type_is_array(const struct glsl_type *type);
const struct glsl_type *glsl_void_type(void);
const struct glsl_type *glsl_float_type(void);
@@ -87,6 +94,13 @@ const struct glsl_type *glsl_vec4_type(void);
const struct glsl_type *glsl_uint_type(void);
const struct glsl_type *glsl_array_type(const struct glsl_type *base,
unsigned elements);
+const struct glsl_type *glsl_sampler_type(enum glsl_sampler_dim dim,
+ bool is_shadow, bool is_array,
+ enum glsl_base_type base_type);
+const struct glsl_type *glsl_bare_sampler_type();
+const struct glsl_type *glsl_image_type(enum glsl_sampler_dim dim,
+ bool is_array,
+ enum glsl_base_type base_type);
const struct glsl_type * glsl_function_type(const struct glsl_type *return_type,
const struct glsl_function_param *params,
unsigned num_params);