diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/nv50/nv50_surface.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_3d.xml.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/nvc0/nvc0_surface.c | 2 |
3 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 51e702c7a3f..d482477fa77 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -976,6 +976,8 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info) BEGIN_NV04(push, NV50_3D(VIEWPORT_TRANSFORM_EN), 1); PUSH_DATA (push, 0); + BEGIN_NV04(push, NV50_3D(VIEW_VOLUME_CLIP_CTRL), 1); + PUSH_DATA (push, 0x1); /* Draw a large triangle in screen coordinates covering the whole * render target, with scissors defining the destination region. diff --git a/src/gallium/drivers/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nvc0/nvc0_3d.xml.h index 44f96a20f01..d3f719d333f 100644 --- a/src/gallium/drivers/nvc0/nvc0_3d.xml.h +++ b/src/gallium/drivers/nvc0/nvc0_3d.xml.h @@ -1041,7 +1041,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define NVC0_3D_VIEWPORT_TRANSFORM_EN 0x0000192c #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c -#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001 +#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_RANGE_0_1 0x00000001 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__MASK 0x00000006 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1__SHIFT 1 #define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK0 0x00000000 diff --git a/src/gallium/drivers/nvc0/nvc0_surface.c b/src/gallium/drivers/nvc0/nvc0_surface.c index de71127072b..2af7fcdce68 100644 --- a/src/gallium/drivers/nvc0/nvc0_surface.c +++ b/src/gallium/drivers/nvc0/nvc0_surface.c @@ -869,6 +869,8 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info) z += 0.5f * dz; IMMED_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 0); + IMMED_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 0x2 | + NVC0_3D_VIEW_VOLUME_CLIP_CTRL_DEPTH_RANGE_0_1); BEGIN_NVC0(push, NVC0_3D(VIEWPORT_HORIZ(0)), 2); PUSH_DATA (push, nvc0->framebuffer.width << 16); PUSH_DATA (push, nvc0->framebuffer.height << 16); |