diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/swrast/s_pointtemp.h | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h index f33be6d6655..7fe3351e665 100644 --- a/src/mesa/swrast/s_pointtemp.h +++ b/src/mesa/swrast/s_pointtemp.h @@ -1,4 +1,4 @@ -/* $Id: s_pointtemp.h,v 1.5 2001/03/12 00:48:42 gareth Exp $ */ +/* $Id: s_pointtemp.h,v 1.6 2001/05/09 17:31:46 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -65,7 +65,6 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) struct pixel_buffer *PB = swrast->PB; const GLint z = (GLint) (vert->win[2]); - const GLfixed fog = FloatToFixed( vert->fog ); #if FLAGS & RGBA const GLint red = vert->color[0]; @@ -131,7 +130,6 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) (void) green; (void) blue; (void) alpha; - (void) fog; (void) z; /* lower left corner */ @@ -243,31 +241,32 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) #endif #if FLAGS & SPECULAR - PB_WRITE_MULTITEX_SPEC_PIXEL(PB, x, y, z, fog, + PB_WRITE_MULTITEX_SPEC_PIXEL(PB, x, y, z, vert->fog, red, green, blue, alpha, sRed, sGreen, sBlue, texcoord); #elif FLAGS & TEXTURE if (swrast->_MultiTextureEnabled) { - PB_WRITE_MULTITEX_PIXEL(PB, x, y, z, fog, + PB_WRITE_MULTITEX_PIXEL(PB, x, y, z, vert->fog, red, green, blue, alpha, texcoord); } else if (ctx->Texture._ReallyEnabled) { - PB_WRITE_TEX_PIXEL(PB, x,y,z, fog, + PB_WRITE_TEX_PIXEL(PB, x,y,z, vert->fog, red, green, blue, alpha, texcoord[0][0], texcoord[0][1], texcoord[0][2]); } else { - PB_WRITE_RGBA_PIXEL(PB, x, y, z, fog, + PB_WRITE_RGBA_PIXEL(PB, x, y, z, vert->fog, red, green, blue, alpha); } #elif FLAGS & RGBA - PB_WRITE_RGBA_PIXEL(PB, x, y, z, fog, red, green, blue, alpha); + PB_WRITE_RGBA_PIXEL(PB, x, y, z, vert->fog, + red, green, blue, alpha); #else /* color index */ - PB_WRITE_CI_PIXEL(PB, x, y, z, fog, index); + PB_WRITE_CI_PIXEL(PB, x, y, z, vert->fog, index); #endif #if FLAGS & SMOOTH } @@ -284,27 +283,27 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) GLint x = (GLint) vert->win[0]; GLint y = (GLint) vert->win[1]; #if ((FLAGS & (SPECULAR | TEXTURE)) == (SPECULAR | TEXTURE)) - PB_WRITE_MULTITEX_SPEC_PIXEL(PB, x, y, z, fog, + PB_WRITE_MULTITEX_SPEC_PIXEL(PB, x, y, z, vert->fog, red, green, blue, alpha, sRed, sGreen, sBlue, texcoord); #elif FLAGS & TEXTURE if (swrast->_MultiTextureEnabled) { - PB_WRITE_MULTITEX_PIXEL(PB, x, y, z, fog, + PB_WRITE_MULTITEX_PIXEL(PB, x, y, z, vert->fog, red, green, blue, alpha, texcoord ); } else { - PB_WRITE_TEX_PIXEL(PB, x, y, z, fog, + PB_WRITE_TEX_PIXEL(PB, x, y, z, vert->fog, red, green, blue, alpha, texcoord[0][0], texcoord[0][1], texcoord[0][2]); } #elif FLAGS & RGBA /* rgba size 1 point */ alpha = vert->color[3]; - PB_WRITE_RGBA_PIXEL(PB, x, y, z, fog, red, green, blue, alpha); + PB_WRITE_RGBA_PIXEL(PB, x, y, z, vert->fog, red, green, blue, alpha); #else /* color index size 1 point */ - PB_WRITE_CI_PIXEL(PB, x, y, z, fog, index); + PB_WRITE_CI_PIXEL(PB, x, y, z, vert->fog, index); #endif } #endif /* LARGE || ATTENUATE || SMOOTH */ |