diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_buffers.c | 120 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_context.c | 7 | ||||
-rw-r--r-- | src/mesa/main/buffers.c | 8 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_clear.c | 70 | ||||
-rw-r--r-- | src/mesa/sources | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 89 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 11 |
8 files changed, 125 insertions, 182 deletions
diff --git a/src/mesa/drivers/dri/i915pipe/intel_buffers.c b/src/mesa/drivers/dri/i915pipe/intel_buffers.c index e39220fe47e..5e68a869bfd 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_buffers.c +++ b/src/mesa/drivers/dri/i915pipe/intel_buffers.c @@ -295,110 +295,14 @@ intelWindowMoved(struct intel_context *intel) -/** - * Called by ctx->Driver.Clear. - * XXX NO LONGER USED - REMOVE IN NEAR FUTURE - */ -#if 0 -static void -intelClear(GLcontext *ctx, GLbitfield mask) -#else -static void -OLD_intelClear(struct pipe_context *pipe, - GLboolean color, GLboolean depth, - GLboolean stencil, GLboolean accum) -#endif -{ - GLcontext *ctx = (GLcontext *) pipe->glctx; - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); - GLbitfield tri_mask = 0; - GLbitfield blit_mask = 0; - GLbitfield swrast_mask = 0; - struct gl_framebuffer *fb = ctx->DrawBuffer; - GLuint i; - - GLbitfield mask; - - if (color) - mask = ctx->DrawBuffer->_ColorDrawBufferMask[0]; /*XXX temporary*/ - else - mask = 0x0; - - if (0) - fprintf(stderr, "%s\n", __FUNCTION__); - - /* HW color buffers (front, back, aux, generic FBO, etc) */ - if (colorMask == ~0) { - /* clear all R,G,B,A */ - /* XXX FBO: need to check if colorbuffers are software RBOs! */ - blit_mask |= (mask & BUFFER_BITS_COLOR); - } - else { - /* glColorMask in effect */ - tri_mask |= (mask & BUFFER_BITS_COLOR); - } - - /* HW stencil */ - if (stencil) { - const struct pipe_region *stencilRegion - = intel_get_rb_region(fb, BUFFER_STENCIL); - if (stencilRegion) { - /* have hw stencil */ - if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { - /* not clearing all stencil bits, so use triangle clearing */ - tri_mask |= BUFFER_BIT_STENCIL; - } - else { - /* clearing all stencil bits, use blitting */ - blit_mask |= BUFFER_BIT_STENCIL; - } - } - } - - /* HW depth */ - if (depth) { - /* clear depth with whatever method is used for stencil (see above) */ - if (tri_mask & BUFFER_BIT_STENCIL) - tri_mask |= BUFFER_BIT_DEPTH; - else - blit_mask |= BUFFER_BIT_DEPTH; - } - - /* SW fallback clearing */ - swrast_mask = mask & ~tri_mask & ~blit_mask; - - for (i = 0; i < BUFFER_COUNT; i++) { - GLuint bufBit = 1 << i; - if ((blit_mask | tri_mask) & bufBit) { - if (!fb->Attachment[i].Renderbuffer->ClassID) { - blit_mask &= ~bufBit; - tri_mask &= ~bufBit; - swrast_mask |= bufBit; - } - } - } - - - intelFlush(ctx); /* XXX intelClearWithBlit also does this */ - - if (blit_mask) - intelClearWithBlit(ctx, blit_mask); - -#if 0 - if (swrast_mask | tri_mask) - _swrast_Clear(ctx, swrast_mask | tri_mask); -#else - softpipe_clear(pipe, GL_FALSE, - (swrast_mask | tri_mask) & BUFFER_BIT_DEPTH, - (swrast_mask | tri_mask) & BUFFER_BIT_STENCIL, - (swrast_mask | tri_mask) & BUFFER_BIT_ACCUM); -#endif -} - -/** - * Clear buffers. Called via pipe->clear(). - */ +/* XXX - kludge required because softpipe_clear uses + * region->fill(), which still calls intelBlit(!), but doesn't + * flush the batchbuffer. + * + * One way or another, that behaviour should stop, and then this + * function can go aawy. + */ void intelClear(struct pipe_context *pipe, GLboolean color, GLboolean depth, @@ -407,19 +311,9 @@ intelClear(struct pipe_context *pipe, GLcontext *ctx = (GLcontext *) pipe->glctx; struct intel_context *intel = intel_context(ctx); - /* XXX - * Examine stencil and color writemasks to determine if we can clear - * with blits. - */ - - intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - softpipe_clear(pipe, color, depth, stencil, accum); intel_batchbuffer_flush(intel->batch); - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/i915pipe/intel_context.c b/src/mesa/drivers/dri/i915pipe/intel_context.c index be8235d7d11..0fc24c3b5a9 100644 --- a/src/mesa/drivers/dri/i915pipe/intel_context.c +++ b/src/mesa/drivers/dri/i915pipe/intel_context.c @@ -417,7 +417,12 @@ intelCreateContext(const __GLcontextModes * mesaVis, */ st_create_context( &intel->ctx, softpipe_create() ); - + + /* KW: Not sure I like this - we should only be talking to the + * state_tracker. The pipe code will need some way of talking to + * us, eg for batchbuffer ioctls, and there will need to be a + * buffer manager interface. So, this is a temporary hack, right? + */ intel->pipe = intel->ctx.st->pipe; intel->pipe->screen = intelScreen; intel->pipe->glctx = ctx; diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index bb019b5998a..eea443c03cc 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -178,15 +178,7 @@ _mesa_Clear( GLbitfield mask ) } ASSERT(ctx->Driver.Clear); -#if 0 ctx->Driver.Clear(ctx, bufferMask); -#else - st_clear(ctx->st, - (mask & GL_COLOR_BUFFER_BIT) ? GL_TRUE : GL_FALSE, - (bufferMask & BUFFER_BIT_DEPTH) ? GL_TRUE : GL_FALSE, - (bufferMask & BUFFER_BIT_STENCIL) ? GL_TRUE : GL_FALSE, - (bufferMask & BUFFER_BIT_ACCUM) ? GL_TRUE : GL_FALSE); -#endif } } diff --git a/src/mesa/pipe/softpipe/sp_clear.c b/src/mesa/pipe/softpipe/sp_clear.c index a133b488918..09cc643003c 100644 --- a/src/mesa/pipe/softpipe/sp_clear.c +++ b/src/mesa/pipe/softpipe/sp_clear.c @@ -60,53 +60,20 @@ color_value(GLuint format, const GLfloat color[4]) } } -static GLuint -color_mask(GLuint format, GLuint pipeMask) -{ - GLuint mask = 0x0; - switch (format) { - case PIPE_FORMAT_U_R8_G8_B8_A8: - if (pipeMask & PIPE_MASK_R) mask |= 0xff000000; - if (pipeMask & PIPE_MASK_G) mask |= 0x00ff0000; - if (pipeMask & PIPE_MASK_B) mask |= 0x0000ff00; - if (pipeMask & PIPE_MASK_A) mask |= 0x000000ff; - break; - case PIPE_FORMAT_U_A8_R8_G8_B8: - if (pipeMask & PIPE_MASK_R) mask |= 0x00ff0000; - if (pipeMask & PIPE_MASK_G) mask |= 0x0000ff00; - if (pipeMask & PIPE_MASK_B) mask |= 0x000000ff; - if (pipeMask & PIPE_MASK_A) mask |= 0xff000000; - break; - case PIPE_FORMAT_U_R5_G6_B5: - if (pipeMask & PIPE_MASK_R) mask |= 0xf800; - if (pipeMask & PIPE_MASK_G) mask |= 0x07e0; - if (pipeMask & PIPE_MASK_B) mask |= 0x001f; - if (pipeMask & PIPE_MASK_A) mask |= 0; - break; - default: - return 0; - } - return mask; -} - -/** - * XXX This should probaby be renamed to something like pipe_clear_with_blits() - * and moved into a device-independent pipe file. - */ void softpipe_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth, GLboolean stencil, GLboolean accum) { - const struct softpipe_context *softpipe = softpipe_context(pipe); + struct softpipe_context *softpipe = softpipe_context(pipe); GLint x, y, w, h; - softpipe_update_derived(softpipe); + softpipe_update_derived(softpipe); /* not needed?? */ - x = softpipe->cliprect.minx; - y = softpipe->cliprect.miny; - w = softpipe->cliprect.maxx - x; - h = softpipe->cliprect.maxy - y; + x = 0; + y = 0; + w = softpipe->framebuffer.cbufs[0]->width; + h = softpipe->framebuffer.cbufs[0]->height; if (color) { GLuint i; @@ -114,8 +81,7 @@ softpipe_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth, struct pipe_surface *ps = softpipe->framebuffer.cbufs[i]; GLuint clearVal = color_value(ps->format, softpipe->clear_color.color); - GLuint mask = color_mask(ps->format, softpipe->blend.colormask); - pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal, mask); + pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal, ~0); } } @@ -124,10 +90,13 @@ softpipe_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth, /* clear Z and stencil together */ struct pipe_surface *ps = softpipe->framebuffer.zbuf; if (ps->format == PIPE_FORMAT_S8_Z24) { - GLuint mask = (softpipe->stencil.write_mask[0] << 8) | 0xffffff; + GLuint mask = (softpipe->stencil.write_mask[0] << 8) | 0xffffff; GLuint clearVal = (GLuint) (softpipe->depth_test.clear * 0xffffff); + + assert (mask == ~0); + clearVal |= (softpipe->stencil.clear_value << 24); - pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal, mask); + pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal, ~0); } else { /* XXX Z24_S8 format? */ @@ -138,33 +107,36 @@ softpipe_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth, /* separate Z and stencil */ if (depth) { struct pipe_surface *ps = softpipe->framebuffer.zbuf; - GLuint mask, clearVal; + GLuint clearVal; switch (ps->format) { case PIPE_FORMAT_U_Z16: clearVal = (GLuint) (softpipe->depth_test.clear * 65535.0); - mask = 0xffff; break; case PIPE_FORMAT_U_Z32: clearVal = (GLuint) (softpipe->depth_test.clear * 0xffffffff); - mask = 0xffffffff; break; case PIPE_FORMAT_S8_Z24: clearVal = (GLuint) (softpipe->depth_test.clear * 0xffffff); - mask = 0xffffff; break; default: assert(0); } - pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal, mask); + pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal, ~0); } if (stencil) { struct pipe_surface *ps = softpipe->framebuffer.sbuf; GLuint clearVal = softpipe->stencil.clear_value; + + /* If this is not ~0, we shouldn't get here - clear should be + * done with geometry instead. + */ GLuint mask = softpipe->stencil.write_mask[0]; + assert((mask & 0xff) == 0xff); + switch (ps->format) { case PIPE_FORMAT_S8_Z24: clearVal = clearVal << 24; @@ -187,7 +159,7 @@ softpipe_clear(struct pipe_context *pipe, GLboolean color, GLboolean depth, */ struct pipe_surface *ps = softpipe->framebuffer.abuf; GLuint clearVal = 0x0; /* XXX FIX */ - GLuint mask = !0; + GLuint mask = ~0; assert(ps); pipe->region_fill(pipe, ps->region, 0, x, y, w, h, clearVal, mask); } diff --git a/src/mesa/sources b/src/mesa/sources index d9ee7266e54..d0fe3a979f7 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -191,6 +191,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_atom_stencil.c \ state_tracker/st_atom_stipple.c \ state_tracker/st_atom_viewport.c \ + state_tracker/st_cb_clear.c \ state_tracker/st_cb_program.c \ state_tracker/st_draw.c \ state_tracker/st_context.c \ diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c new file mode 100644 index 00000000000..d9cb83b8ad2 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -0,0 +1,89 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <[email protected]> + * Brian Paul + */ + +#include "st_context.h" +#include "glheader.h" +#include "macros.h" +#include "enums.h" +#include "st_context.h" +#include "st_atom.h" +#include "pipe/p_context.h" + + + +/* XXX: doesn't pick up the differences between front/back/left/right + * clears. Need to sort that out... + */ +static void st_clear(GLcontext *ctx, GLbitfield mask) +{ + struct st_context *st = ctx->st; + GLboolean color = (mask & BUFFER_BITS_COLOR) ? GL_TRUE : GL_FALSE; + GLboolean depth = (mask & BUFFER_BIT_DEPTH) ? GL_TRUE : GL_FALSE; + GLboolean stencil = (mask & BUFFER_BIT_STENCIL) ? GL_TRUE : GL_FALSE; + GLboolean accum = (mask & BUFFER_BIT_ACCUM) ? GL_TRUE : GL_FALSE; + GLboolean fullscreen = 1; /* :-) */ + + /* This makes sure the softpipe has the latest scissor, etc values */ + st_validate_state( st ); + + if (fullscreen) { + /* pipe->clear() should clear a particular surface, so that we + * can iterate over render buffers at this level and clear the + * ones GL is asking for. + * + * Will probably need something like pipe->clear_z_stencil() to + * cope with the special case of paired and unpaired z/stencil + * buffers, though could perhaps deal with them explicitly at + * this level. + */ + st->pipe->clear(st->pipe, color, depth, stencil, accum); + } + else { + /* Convert to geometry, etc: + */ + } +} + + +void st_init_cb_clear( struct st_context *st ) +{ + struct dd_function_table *functions = &st->ctx->Driver; + + functions->Clear = st_clear; +} + + +void st_destroy_cb_clear( struct st_context *st ) +{ +} + diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 6308e81a619..4d3f0ec4d30 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -58,6 +58,7 @@ struct st_context *st_create_context( GLcontext *ctx, st_init_atoms( st ); st_init_draw( st ); st_init_cb_program( st ); + st_init_cb_clear( st ); return st; } diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index a424d1dd050..95fa43df4da 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -107,14 +107,3 @@ void st_destroy_draw( struct st_context *st ) } -/** XXX temporary here */ -void -st_clear(struct st_context *st, GLboolean color, GLboolean depth, - GLboolean stencil, GLboolean accum) -{ - /* This makes sure the softpipe has the latest scissor, etc values */ - st_validate_state( st ); - - st->pipe->clear(st->pipe, color, depth, stencil, accum); -} - |