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-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp4
-rw-r--r--src/compiler/glsl/shader_cache.cpp15
-rw-r--r--src/util/mesa-sha1.c7
-rw-r--r--src/util/mesa-sha1.h4
4 files changed, 14 insertions, 16 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index 776636c03c9..48cbc01ba74 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1943,8 +1943,8 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
if (ctx->Cache && disk_cache_has_key(ctx->Cache, shader->sha1)) {
/* We've seen this shader before and know it compiles */
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "deferring compile of shader: %s\n",
- _mesa_sha1_format(buf, shader->sha1));
+ _mesa_sha1_format(buf, shader->sha1);
+ fprintf(stderr, "deferring compile of shader: %s\n", buf);
}
shader->CompileStatus = compile_skipped;
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index 7d8d63ba9e7..4b314d59b0e 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -1265,8 +1265,8 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
for (unsigned i = 0; i < prog->NumShaders; i++) {
disk_cache_put_key(cache, prog->Shaders[i]->sha1);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "marking shader: %s\n",
- _mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1));
+ _mesa_sha1_format(sha1_buf, prog->Shaders[i]->sha1);
+ fprintf(stderr, "marking shader: %s\n", sha1_buf);
}
}
@@ -1275,8 +1275,8 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
free(metadata);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
- fprintf(stderr, "putting program metadata in cache: %s\n",
- _mesa_sha1_format(sha1_buf, prog->data->sha1));
+ _mesa_sha1_format(sha1_buf, prog->data->sha1);
+ fprintf(stderr, "putting program metadata in cache: %s\n", sha1_buf);
}
}
@@ -1327,9 +1327,9 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
for (unsigned i = 0; i < prog->NumShaders; i++) {
struct gl_shader *sh = prog->Shaders[i];
+ _mesa_sha1_format(sha1buf, sh->sha1);
ralloc_asprintf_append(&buf, "%s: %s\n",
- _mesa_shader_stage_to_abbrev(sh->Stage),
- _mesa_sha1_format(sha1buf, sh->sha1));
+ _mesa_shader_stage_to_abbrev(sh->Stage), sha1buf);
}
_mesa_sha1_compute(buf, strlen(buf), prog->data->sha1);
ralloc_free(buf);
@@ -1353,8 +1353,9 @@ shader_cache_read_program_metadata(struct gl_context *ctx,
}
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
+ _mesa_sha1_format(sha1buf, prog->data->sha1);
fprintf(stderr, "loading shader program meta data from cache: %s\n",
- _mesa_sha1_format(sha1buf, prog->data->sha1));
+ sha1buf);
}
struct blob_reader metadata;
diff --git a/src/util/mesa-sha1.c b/src/util/mesa-sha1.c
index eb882e8bd00..a14fec97e7c 100644
--- a/src/util/mesa-sha1.c
+++ b/src/util/mesa-sha1.c
@@ -27,11 +27,10 @@
#include "sha1/sha1.h"
#include "mesa-sha1.h"
-int
+void
_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size)
{
SHA1Update(ctx, data, size);
- return 1;
}
void
@@ -44,7 +43,7 @@ _mesa_sha1_compute(const void *data, size_t size, unsigned char result[20])
_mesa_sha1_final(&ctx, result);
}
-char *
+void
_mesa_sha1_format(char *buf, const unsigned char *sha1)
{
static const char hex_digits[] = "0123456789abcdef";
@@ -55,6 +54,4 @@ _mesa_sha1_format(char *buf, const unsigned char *sha1)
buf[i + 1] = hex_digits[sha1[i >> 1] & 0x0f];
}
buf[i] = '\0';
-
- return buf;
}
diff --git a/src/util/mesa-sha1.h b/src/util/mesa-sha1.h
index f927d5772db..ecbc708b5ea 100644
--- a/src/util/mesa-sha1.h
+++ b/src/util/mesa-sha1.h
@@ -34,7 +34,7 @@ extern "C" {
#define _mesa_sha1_init SHA1Init
-int
+void
_mesa_sha1_update(struct mesa_sha1 *ctx, const void *data, int size);
static inline void
@@ -43,7 +43,7 @@ _mesa_sha1_final(struct mesa_sha1 *ctx, unsigned char result[20])
SHA1Final(result, ctx);
}
-char *
+void
_mesa_sha1_format(char *buf, const unsigned char *sha1);
void