diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_state.h | 390 |
1 files changed, 195 insertions, 195 deletions
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 45d159143f7..0bb1095aece 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -1,195 +1,195 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/* Authors: Keith Whitwell <[email protected]>
- */
-
-#ifndef SP_STATE_H
-#define SP_STATE_H
-
-#include "pipe/p_state.h"
-#include "tgsi/util/tgsi_scan.h"
-
-
-#define SP_NEW_VIEWPORT 0x1
-#define SP_NEW_RASTERIZER 0x2
-#define SP_NEW_FS 0x4
-#define SP_NEW_BLEND 0x8
-#define SP_NEW_CLIP 0x10
-#define SP_NEW_SCISSOR 0x20
-#define SP_NEW_STIPPLE 0x40
-#define SP_NEW_FRAMEBUFFER 0x80
-#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
-#define SP_NEW_CONSTANTS 0x200
-#define SP_NEW_SAMPLER 0x400
-#define SP_NEW_TEXTURE 0x800
-#define SP_NEW_VERTEX 0x1000
-#define SP_NEW_VS 0x2000
-#define SP_NEW_QUERY 0x4000
-
-
-struct tgsi_sampler;
-struct tgsi_exec_machine;
-
-
-/** Subclass of pipe_shader_state (though it doesn't really need to be).
- *
- * This is starting to look an awful lot like a quad pipeline stage...
- */
-struct sp_fragment_shader {
- struct pipe_shader_state shader;
-
- struct tgsi_shader_info info;
-
- void (*prepare)( const struct sp_fragment_shader *shader,
- struct tgsi_exec_machine *machine,
- struct tgsi_sampler *samplers);
-
- /* Run the shader - this interface will get cleaned up in the
- * future:
- */
- unsigned (*run)( const struct sp_fragment_shader *shader,
- struct tgsi_exec_machine *machine,
- struct quad_header *quad );
-
-
- void (*delete)( struct sp_fragment_shader * );
-};
-
-struct vertex_info;
-
-/** Subclass of pipe_shader_state */
-struct sp_vertex_shader {
- struct pipe_shader_state shader;
- struct draw_vertex_shader *draw_data;
-};
-
-
-
-void *
-softpipe_create_blend_state(struct pipe_context *,
- const struct pipe_blend_state *);
-void softpipe_bind_blend_state(struct pipe_context *,
- void *);
-void softpipe_delete_blend_state(struct pipe_context *,
- void *);
-
-void *
-softpipe_create_sampler_state(struct pipe_context *,
- const struct pipe_sampler_state *);
-void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
-void softpipe_delete_sampler_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_depth_stencil_state(struct pipe_context *,
- const struct pipe_depth_stencil_alpha_state *);
-void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
-void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
-
-void *
-softpipe_create_rasterizer_state(struct pipe_context *,
- const struct pipe_rasterizer_state *);
-void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
-void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
-
-void softpipe_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
-
-void softpipe_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color );
-
-void softpipe_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
-
-void softpipe_set_constant_buffer(struct pipe_context *,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf);
-
-void *softpipe_create_fs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_fs_state(struct pipe_context *, void *);
-void softpipe_delete_fs_state(struct pipe_context *, void *);
-void *softpipe_create_vs_state(struct pipe_context *,
- const struct pipe_shader_state *);
-void softpipe_bind_vs_state(struct pipe_context *, void *);
-void softpipe_delete_vs_state(struct pipe_context *, void *);
-
-void softpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
-
-void softpipe_set_scissor_state( struct pipe_context *,
- const struct pipe_scissor_state * );
-
-void softpipe_set_sampler_textures( struct pipe_context *,
- unsigned num,
- struct pipe_texture ** );
-
-void softpipe_set_viewport_state( struct pipe_context *,
- const struct pipe_viewport_state * );
-
-void softpipe_set_vertex_element(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_element *);
-
-void softpipe_set_vertex_buffer(struct pipe_context *,
- unsigned index,
- const struct pipe_vertex_buffer *);
-
-
-void softpipe_update_derived( struct softpipe_context *softpipe );
-
-
-boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
- unsigned start, unsigned count);
-
-boolean softpipe_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
- unsigned indexSize,
- unsigned mode, unsigned start, unsigned count);
-
-
-void
-softpipe_map_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_map_texture_surfaces(struct softpipe_context *sp);
-
-void
-softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
-
-
-struct vertex_info *
-softpipe_get_vertex_info(struct softpipe_context *softpipe);
-
-struct vertex_info *
-softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
-
-
-#endif
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <[email protected]> + */ + +#ifndef SP_STATE_H +#define SP_STATE_H + +#include "pipe/p_state.h" +#include "tgsi/util/tgsi_scan.h" + + +#define SP_NEW_VIEWPORT 0x1 +#define SP_NEW_RASTERIZER 0x2 +#define SP_NEW_FS 0x4 +#define SP_NEW_BLEND 0x8 +#define SP_NEW_CLIP 0x10 +#define SP_NEW_SCISSOR 0x20 +#define SP_NEW_STIPPLE 0x40 +#define SP_NEW_FRAMEBUFFER 0x80 +#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 +#define SP_NEW_CONSTANTS 0x200 +#define SP_NEW_SAMPLER 0x400 +#define SP_NEW_TEXTURE 0x800 +#define SP_NEW_VERTEX 0x1000 +#define SP_NEW_VS 0x2000 +#define SP_NEW_QUERY 0x4000 + + +struct tgsi_sampler; +struct tgsi_exec_machine; + + +/** Subclass of pipe_shader_state (though it doesn't really need to be). + * + * This is starting to look an awful lot like a quad pipeline stage... + */ +struct sp_fragment_shader { + struct pipe_shader_state shader; + + struct tgsi_shader_info info; + + void (*prepare)( const struct sp_fragment_shader *shader, + struct tgsi_exec_machine *machine, + struct tgsi_sampler *samplers); + + /* Run the shader - this interface will get cleaned up in the + * future: + */ + unsigned (*run)( const struct sp_fragment_shader *shader, + struct tgsi_exec_machine *machine, + struct quad_header *quad ); + + + void (*delete)( struct sp_fragment_shader * ); +}; + +struct vertex_info; + +/** Subclass of pipe_shader_state */ +struct sp_vertex_shader { + struct pipe_shader_state shader; + struct draw_vertex_shader *draw_data; +}; + + + +void * +softpipe_create_blend_state(struct pipe_context *, + const struct pipe_blend_state *); +void softpipe_bind_blend_state(struct pipe_context *, + void *); +void softpipe_delete_blend_state(struct pipe_context *, + void *); + +void * +softpipe_create_sampler_state(struct pipe_context *, + const struct pipe_sampler_state *); +void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void softpipe_delete_sampler_state(struct pipe_context *, void *); + +void * +softpipe_create_depth_stencil_state(struct pipe_context *, + const struct pipe_depth_stencil_alpha_state *); +void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); +void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); + +void * +softpipe_create_rasterizer_state(struct pipe_context *, + const struct pipe_rasterizer_state *); +void softpipe_bind_rasterizer_state(struct pipe_context *, void *); +void softpipe_delete_rasterizer_state(struct pipe_context *, void *); + +void softpipe_set_framebuffer_state( struct pipe_context *, + const struct pipe_framebuffer_state * ); + +void softpipe_set_blend_color( struct pipe_context *pipe, + const struct pipe_blend_color *blend_color ); + +void softpipe_set_clip_state( struct pipe_context *, + const struct pipe_clip_state * ); + +void softpipe_set_constant_buffer(struct pipe_context *, + uint shader, uint index, + const struct pipe_constant_buffer *buf); + +void *softpipe_create_fs_state(struct pipe_context *, + const struct pipe_shader_state *); +void softpipe_bind_fs_state(struct pipe_context *, void *); +void softpipe_delete_fs_state(struct pipe_context *, void *); +void *softpipe_create_vs_state(struct pipe_context *, + const struct pipe_shader_state *); +void softpipe_bind_vs_state(struct pipe_context *, void *); +void softpipe_delete_vs_state(struct pipe_context *, void *); + +void softpipe_set_polygon_stipple( struct pipe_context *, + const struct pipe_poly_stipple * ); + +void softpipe_set_scissor_state( struct pipe_context *, + const struct pipe_scissor_state * ); + +void softpipe_set_sampler_textures( struct pipe_context *, + unsigned num, + struct pipe_texture ** ); + +void softpipe_set_viewport_state( struct pipe_context *, + const struct pipe_viewport_state * ); + +void softpipe_set_vertex_element(struct pipe_context *, + unsigned index, + const struct pipe_vertex_element *); + +void softpipe_set_vertex_buffer(struct pipe_context *, + unsigned index, + const struct pipe_vertex_buffer *); + + +void softpipe_update_derived( struct softpipe_context *softpipe ); + + +boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count); + +boolean softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); + + +void +softpipe_map_surfaces(struct softpipe_context *sp); + +void +softpipe_unmap_surfaces(struct softpipe_context *sp); + +void +softpipe_map_texture_surfaces(struct softpipe_context *sp); + +void +softpipe_unmap_texture_surfaces(struct softpipe_context *sp); + + +struct vertex_info * +softpipe_get_vertex_info(struct softpipe_context *softpipe); + +struct vertex_info * +softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); + + +#endif |