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-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index dbf26f47cfd..985fd671ca9 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -163,9 +163,7 @@ brw_vec4_upload_binding_table(struct brw_context *brw,
gen7_create_shader_time_surface(brw, &stage_state->surf_offset[SURF_INDEX_VEC4_SHADER_TIME]);
}
- /* Skip making a binding table if we don't use textures or pull
- * constants.
- */
+ /* If there are no surfaces, skip making the binding table altogether. */
const unsigned entries = prog_data->binding_table_size;
if (entries == 0) {
if (stage_state->bind_bo_offset != 0) {
@@ -175,9 +173,6 @@ brw_vec4_upload_binding_table(struct brw_context *brw,
return;
}
- /* Might want to calculate nr_surfaces first, to avoid taking up so much
- * space for the binding table.
- */
bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
sizeof(uint32_t) * entries,
32, &stage_state->bind_bo_offset);