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-rw-r--r--src/mesa/main/extensions.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 6ac95957e6b..87c1fac28a0 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -50,8 +50,7 @@ static const struct {
{ OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
- /* TODO: uncomment the following line once GLSL layout(...) support is implemented */
- /* { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) }, */
+ { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
{ OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
@@ -212,6 +211,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
+ ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
#if FEATURE_ARB_fragment_program
ctx->Extensions.ARB_fragment_program = GL_TRUE;
ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;