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-rw-r--r--src/mesa/shader/prog_parameter.c20
-rw-r--r--src/mesa/shader/prog_parameter.h2
-rw-r--r--src/mesa/shader/slang/slang_codegen.c3
-rw-r--r--src/mesa/shader/slang/slang_compile.c3
-rw-r--r--src/mesa/shader/slang/slang_typeinfo.h1
5 files changed, 15 insertions, 14 deletions
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 0b61bac6961..75cf5023df1 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -283,25 +283,31 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList,
* \param name uniform's name
* \param datatype GL_SAMPLER_2D, GL_SAMPLER_2D_RECT_ARB, etc.
* \param index the sampler number (as seen in TEX instructions)
+ * \return sampler index (starting at zero) or -1 if error
*/
GLint
_mesa_add_sampler(struct gl_program_parameter_list *paramList,
- const char *name, GLenum datatype, GLuint index)
+ const char *name, GLenum datatype)
{
GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_SAMPLER) {
ASSERT(paramList->Parameters[i].Size == 1);
ASSERT(paramList->Parameters[i].DataType == datatype);
- ASSERT(paramList->ParameterValues[i][0] == index);
/* already in list */
- return i;
+ return (GLint) paramList->ParameterValues[i][0];
}
else {
- GLfloat indexf = index;
const GLint size = 1; /* a sampler is basically a texture unit number */
- i = _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name,
- size, datatype, &indexf, NULL);
- return i;
+ GLfloat value;
+ GLint numSamplers = 0;
+ for (i = 0; i < paramList->NumParameters; i++) {
+ if (paramList->Parameters[i].Type == PROGRAM_SAMPLER)
+ numSamplers++;
+ }
+ value = (GLfloat) numSamplers;
+ (void) _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name,
+ size, datatype, &value, NULL);
+ return numSamplers;
}
}
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index d6cc03448c8..105f6f24deb 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -114,7 +114,7 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList,
extern GLint
_mesa_add_sampler(struct gl_program_parameter_list *paramList,
- const char *name, GLenum datatype, GLuint index);
+ const char *name, GLenum datatype);
extern GLint
_mesa_add_varying(struct gl_program_parameter_list *paramList,
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 8e4c10ff432..d19d5a0abb6 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2841,8 +2841,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
* store->Index = sampler number (0..7, typically)
* store->Size = texture type index (1D, 2D, 3D, cube, etc)
*/
- const GLint sampNum = A->numSamplers++;
- _mesa_add_sampler(prog->Parameters, varName, datatype, sampNum);
+ GLint sampNum = _mesa_add_sampler(prog->Parameters, varName, datatype);
store = _slang_new_ir_storage(PROGRAM_SAMPLER, sampNum, texIndex);
if (dbg) printf("SAMPLER ");
}
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 1449888f9f8..46b5c54bbeb 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -1620,7 +1620,6 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
A.program = O->program;
A.vartable = O->vartable;
A.curFuncEndLabel = NULL;
- A.numSamplers = 0;
if (!_slang_codegen_global_variable(&A, var, C->type))
return 0;
}
@@ -1643,7 +1642,6 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O,
A.space.funcs = O->funs;
A.space.structs = O->structs;
A.space.vars = O->vars;
- A.numSamplers = 0;
if (!initialize_global(&A, var))
return 0;
}
@@ -1777,7 +1775,6 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition,
A.program = O->program;
A.vartable = O->vartable;
A.log = C->L;
- A.numSamplers = 0;
_slang_codegen_function(&A, *parsed_func_ret);
}
diff --git a/src/mesa/shader/slang/slang_typeinfo.h b/src/mesa/shader/slang/slang_typeinfo.h
index ad5aa3e195e..587331e8b1e 100644
--- a/src/mesa/shader/slang/slang_typeinfo.h
+++ b/src/mesa/shader/slang/slang_typeinfo.h
@@ -65,7 +65,6 @@ typedef struct slang_assemble_ctx_
struct slang_label_ *curFuncEndLabel;
struct slang_ir_node_ *CurLoop;
struct slang_function_ *CurFunction;
- GLuint numSamplers;
} slang_assemble_ctx;