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-rw-r--r--src/gallium/drivers/llvmpipe/lp_limits.h1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c8
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_sampler.c10
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h2
6 files changed, 32 insertions, 7 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_limits.h b/src/gallium/drivers/llvmpipe/lp_limits.h
index 3be24d6d648..bb8f20820d0 100644
--- a/src/gallium/drivers/llvmpipe/lp_limits.h
+++ b/src/gallium/drivers/llvmpipe/lp_limits.h
@@ -47,6 +47,7 @@
#define LP_MAX_TEXTURE_2D_LEVELS 14 /* 8K x 8K for now */
#define LP_MAX_TEXTURE_3D_LEVELS 11 /* 1K x 1K x 1K for now */
#define LP_MAX_TEXTURE_CUBE_LEVELS 13 /* 4K x 4K for now */
+#define LP_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
/** This must be the larger of LP_MAX_TEXTURE_2D/3D_LEVELS */
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 375692ec6d9..3f207d713af 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -139,6 +139,8 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
return LP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return LP_MAX_TEXTURE_CUBE_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return LP_MAX_TEXTURE_ARRAY_LAYERS;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_INDEP_BLEND_ENABLE:
@@ -155,8 +157,6 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
return 1;
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
return 1;
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- return 0;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
return 0;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
@@ -305,7 +305,9 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
+ target == PIPE_TEXTURE_1D_ARRAY ||
target == PIPE_TEXTURE_2D ||
+ target == PIPE_TEXTURE_2D_ARRAY ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE);
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index a06acb27b83..84defc65054 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -653,10 +653,16 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
jit_tex = &setup->fs.current.jit_context.textures[i];
jit_tex->width = tex->width0;
jit_tex->height = tex->height0;
- jit_tex->depth = tex->depth0;
jit_tex->first_level = view->u.tex.first_level;
jit_tex->last_level = tex->last_level;
+ if (tex->target == PIPE_TEXTURE_3D) {
+ jit_tex->depth = tex->depth0;
+ }
+ else {
+ jit_tex->depth = tex->array_size;
+ }
+
/* We're referencing the texture's internal data, so save a
* reference to it.
*/
diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
index 58fac3f54d4..e7429cc35a1 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c
@@ -268,6 +268,14 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp,
if (view) {
struct pipe_resource *tex = view->texture;
struct llvmpipe_resource *lp_tex = llvmpipe_resource(tex);
+ unsigned num_layers;
+
+ if (tex->target == PIPE_TEXTURE_3D) {
+ num_layers = tex->depth0;
+ }
+ else {
+ num_layers = tex->array_size;
+ }
/* We're referencing the texture's internal data, so save a
* reference to it.
@@ -315,7 +323,7 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp,
draw_set_mapped_texture(lp->draw,
PIPE_SHADER_VERTEX,
i,
- tex->width0, tex->height0, tex->depth0,
+ tex->width0, tex->height0, num_layers,
view->u.tex.first_level, tex->last_level,
addr,
row_stride, img_stride, mip_offsets);
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index 39d646964e4..f4d2cb6c5d0 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -67,7 +67,9 @@ resource_is_texture(const struct pipe_resource *resource)
case PIPE_BUFFER:
return FALSE;
case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_3D:
case PIPE_TEXTURE_CUBE:
@@ -114,6 +116,7 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
unsigned height = pt->height0;
unsigned depth = pt->depth0;
uint64_t total_size = 0;
+ unsigned layers = pt->array_size;
assert(LP_MAX_TEXTURE_2D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
assert(LP_MAX_TEXTURE_3D_LEVELS <= LP_MAX_TEXTURE_LEVELS);
@@ -126,6 +129,8 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
/* For non-compressed formats we need to align the texture size
* to the tile size to facilitate render-to-texture.
+ * XXX this blows up 1d/1d array textures by unreasonable
+ * amount (factor 64), probably should do something about it.
*/
if (util_format_is_compressed(pt->format))
alignment = 1;
@@ -157,7 +162,7 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
lpr->tiles_per_image[level] = width_t * height_t;
}
- /* Number of 3D image slices or cube faces */
+ /* Number of 3D image slices, cube faces or texture array layers */
{
unsigned num_slices;
@@ -165,6 +170,9 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen,
num_slices = 6;
else if (lpr->base.target == PIPE_TEXTURE_3D)
num_slices = depth;
+ else if (lpr->base.target == PIPE_TEXTURE_1D_ARRAY ||
+ lpr->base.target == PIPE_TEXTURE_2D_ARRAY)
+ num_slices = layers;
else
num_slices = 1;
@@ -820,7 +828,7 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen,
/**
* Compute size (in bytes) need to store a texture image / mipmap level,
- * for just one cube face or one 3D texture slice
+ * for just one cube face, one array layer or one 3D texture slice
*/
static unsigned
tex_image_face_size(const struct llvmpipe_resource *lpr, unsigned level,
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index c2f2ee8d22b..97a5547bd89 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -88,7 +88,7 @@ struct llvmpipe_resource
/** Row stride in bytes */
unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
- /** Image stride (for cube maps or 3D textures) in bytes */
+ /** Image stride (for cube maps, array or 3D textures) in bytes */
unsigned img_stride[LP_MAX_TEXTURE_LEVELS];
unsigned tiles_per_row[LP_MAX_TEXTURE_LEVELS];
unsigned tiles_per_image[LP_MAX_TEXTURE_LEVELS];